forbes.com

systemglitch, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Thank fuck for indie devs making the best games right now at an affordable price.

I have over a thousand games in my steam library and my most played is dominated by indie games.

guyrocket,
@guyrocket@kbin.social avatar

I am curious which indie titles you would recommend.

jomoo99,

What’s your genre?

solivine,
@solivine@sopuli.xyz avatar

Can you recommend any dungeon crawlers or survival games?

CobblerScholar,

Hades on the Switch might be right up your alley

simple,

Some dungeon crawlers I enjoyed: Hades, Enter the Gungeon, Torchlight 1 & 2, Crypt of the Necrodancer, Legend of Grimrock, The Binding of Isaac Rebirth

HocEnimVeni,
@HocEnimVeni@lemmy.world avatar

For the king (1&2) & Valheim

Spaghetti_Hitchens,

Shattered Pixel Dungeon is my all-time favorite mobile game. It's a Rogue-like with hundreds/thousands of ways to win; but be prepared to be humbled.

makingStuffForFun,
@makingStuffForFun@lemmy.ml avatar

Literally just made it to the shop keeper after defeating the slime boss. It’s a hell of a game. Maybe one of the best.

solivine,
@solivine@sopuli.xyz avatar

See I normally like this type of game but struggle to get into this one in particular. I’m also confused about most items in it.

Kraven_the_Hunter,

Ape Escape is very quick to pick up and a blast to play. It’s more of the old school side scrolling style, but definitely in the survival theme.

TeNppa,

For a literal dungeon crawler: Demeo

Jaysyn,
@Jaysyn@kbin.social avatar

Neverwinter Nights has 20+ years of custom content, runs on almost anything, is still getting graphical & engine updates and has modules & persistent world servers that cover both of those genres & more.

Burninator05,

TIL: NWN is still alive.

guyrocket,
@guyrocket@kbin.social avatar

Tower defense and strategy in general.

sleisl,
@sleisl@sh.itjust.works avatar

Mindustry

guyrocket,
@guyrocket@kbin.social avatar

Cool, thanks. Wishlisted this.

OmenAtom,

Try Factorio, its fantastic

guyrocket,
@guyrocket@kbin.social avatar

Thanks! On my wishlist already.

SkyeStarfall,

For strategy paradox games are always fun

guyrocket,
@guyrocket@kbin.social avatar

Do you mean Paradox Interactive? Publishers of Stellaris, Europa Universalis, etc.

SkyeStarfall,

Yeah

Kata1yst,
@Kata1yst@kbin.social avatar

If you want something competitive, Legion TD2

guyrocket,
@guyrocket@kbin.social avatar

Looks interesting, thanks.

Globulart,

Not exactly a minor indie game by any means, but bloons td6 is the game I’ve player the most on mobile by some distance. It’s £6 with no microtransactions and a shit load of content. If you like TD games this is a home run.

Psychodelic,

First person shooters

taaz,

Check out Splitgate not indie but I had a good blast with my friends

clobble_wobble,

I thought Split Gate was shutting down.

Otherwise I'd agree it's great fun.

taaz, (edited )
DarkThoughts,

CrossCode! Why is this freaking game still such an underdog?
Zero Sievert is also well worth mentioning.

taaz,

CrossCode isn’t my type of a game but I saved Zero Sievert, looks good!

Tarquinn2049,

Yeah, CrossCode is absolutely amazing. I didn’t hear about it until recently. I’m so glad I didn’t completely miss out on it. It’s like my number 1 favourite game now and I almost missed it.

I like to make sure I bring it up anytime people ask about good games they may not have heard of.

Literally my idea of the perfect game.

DarkThoughts,

Welcome to the CC simps, because you're certainly not the only one who does that. It's generally a no brainer considering that they also still offer a demo to just try it out. Of course that doesn't tell you much about the great story and characters, but I think the fluidity of the movement and combat system definitely can convince people over already.

dong,

This list is utterly fantastic, but if you haven’t given Dave The Diver a chance you definitely should. It’s by far my favorite release from this year, and the devs seem to have even more content planned.

taaz,

Heard about it, haven’t played it yet but I did have heard great stuff about it, it’s definitely on my future radar

AnarchistArtificer,

I recently played Outer Wilds for the first time last week. Games like this, I always worry they’re overhyped, but it was great.

There’s a lot of good games on this list, plus ones I’ve never played before, I should probably check some of them out.

Buddahriffic,

Ignore the pre-release hype (I mean hype before anyone gets to try the game, early access hype is good). If the game is hyped after people get to play it, then I find it’s safer to trust, though personal preferences can still make it miss the mark.

AceFuzzLord, (edited )

I’d like to add Ardor to the list. It’s a free turn based deck building game where you face off against hexagon creatures on a hexagon board. It’s pretty polished for an actual free to play game.

taaz,

This sounds interesting, thank you!

gothic_lemons,

Ty for the list!

MeanEYE,
@MeanEYE@lemmy.world avatar

In addition to that:

  • Atom RPG;
  • Dead Cells;
  • Into the breach;
  • Shadowrun series;
  • This war of mine;
  • Dust - An Elysian Tail;
  • Broforce;
  • Bastion;

Many more of course.

ShitOnABrick,
@ShitOnABrick@lemmy.world avatar

In addition to these games I find these games below to be an absolute hoot

  • disco elysium
  • beamng drive
blackwateropeth,

Chained echoes is also a banger

TheDarkKnight,

It’s like people don’t know Brotato even exists!

MeanEYE,
@MeanEYE@lemmy.world avatar

So many Bros.

mangosloth,

Would you say bastion is the best supergiant title pre-Hades? I’ve been eyeing both that and transistor for a while

MeanEYE,
@MeanEYE@lemmy.world avatar

I would. But I didn’t play a lot of their games. Bastion is kind of unique. Story is pretty linear but its structure is quite a novelty. There’s an awesome narrator that is telling the story, but he reacts to everything you do and has a snarky sense of humor. Game is well designed action RPG with a good variety of weapons and in my eyes very little replay value. Still worth the asking price though.

Adori,
@Adori@lemmy.world avatar

Can confirm these are absolute bangers

Alivrah,

Can confirm your confirmation, some of these are incredible experiences

Adori,
@Adori@lemmy.world avatar

I agree with you man, thanks for agreeing with me

ShitOnABrick,
@ShitOnABrick@lemmy.world avatar

I see an fellow barotrumua player. My favourite aspect of barotrumua is the griefing clowning aspect

SkyeStarfall,

That feeling when you have played (and loved!) Like 90% of this list lmao

…do I play too many games?

…nah

Gruntyfish,

Thank you very much for the recommendations!

CuriousGeorge,

Rock and stoneee o-T

VaultBoyNewVegas,

Disco elysium

caseofthematts,

Yea, I wouldn’t give them any money, though. The actual creators got fucked and any purchases of the game go to the people that fucked them. Great game, but I’d sail the seas for it.

systemglitch,

I was going to reply, but most of the games I would recommend are already listed out.

Some gems are missing, but I’d need to be at my PC to figure out which ones.

However, I did not see Unexplored 1 mentioned by anyone off the top of my head.

snugglesthefalse,

A few of those games form my core of things I’ll go back to every so often, though my list isn’t all Indies. I’d probably throw CDDA, Dwarf Fortress and KSP in there too though, off the top of my head. Surprised to see foxhole in there but I suppose it’s in a relatively decent state at the moment and it’s somehow claimed 1400 hours from me on steam now.

I_Has_A_Hat,

I have over 1600 hours in Binding of Isaac.

TheDarkKnight,

You seem like the kinda fella that could appreciate Brotato too :-)

USSEthernet, (edited )

Sea of Stars recently came out if you liked older SNES RPGs. Reminiscent of Chrono Trigger, they even snagged one of the music producers from it. Great story IMO. I got about 45 hours out of it.

Hollow Knight if you like metroidvanias. Played through it 2 or 3 times now. My son and I are excited for the sequel if it ever releases.

Tricky Towers is a family fun Tetris type multi-player game.

Blue Fire, 3D platformer/metroidvania.

Hacknet, OS UI hacking sim.

Crab Champions (early access coded by EDM producer Noisestorm), 3D bullet hell/loot&shoot where you play as you guessed it… a crab. Has an amazing soundtrack.

Darkside Detective, 2D point and click puzzle solver with a hilarious storyline.

Death’s Door, top down dungeon crawler/RPG.

localhost443,

Kingdom Come Deliverance is easily in my top 3 favourite games ever, counting as far back as home world 1 (which also ranks in those 3.) If you give KCD a go be warned though, it will relentlessly punish you for any foolishness early on. It’ll make you work for every thing, no starting out as some warrior running down mobs of bandits. But it pays out with a true RPG experience that rewards incremental skill progress.

In the last decade, apart from the witcher 3, only Indy studios have produced truly memorable experiences for me.

ampersandrew, do games w PSN Is Still Down After 14 Hours And No One Knows Why
@ampersandrew@lemmy.world avatar

Boy, it sure is a good thing that Sony charges a subscription fee for any and all network multiplayer traffic.

dormedas,

Looks like PlayStation’s Auth servers are down among everything else. Even if multiplayer was free, I don’t see how modern games would function without that service running. Who am I playing against? What’s their name? How did I get my account progress?

Just about everything multiplayer nowadays relies on account / Auth services. Especially on console.

ampersandrew, (edited )
@ampersandrew@lemmy.world avatar

You used to be able to type in an IP address whether or not the official server is running. Sometimes you still can, but seeing as Baldur’s Gate 3 has LAN and direct IP connection on PC but not on PlayStation, it sure seems like Sony is asking them to specifically remove the feature if they wanted it in the first place.

Then beyond that, you’ve got a mismatch behind what your money is actually for. It used to be for paying for their servers, but you often don’t even connect to Sony’s servers anymore. Plenty of games behind that same paywall have their own servers, like Call of Duty for instance, but Call of Duty’s multiplayer is behind the same paywall as Helldivers 2, which is running servers on Sony’s dime. And beyond that…the reason multiplayer is free on PC is because your purchases are funding them. The majority of game sales on consoles are now digital, just like Steam, and that is a trend that’s accelerating. Meanwhile, the subscription fee compared to free online on PC is probably one of a multitude of reasons that people are leaving consoles for PC.

dormedas,

Being able to type in an IP address is a late 90s and early 2000s thing within the AAA space, much as I hate to say that. I do know of at least one unpopular, indie PS4 game that had IP address entry so it wasn’t outright banned then.

I’m pretty sure PlayStation requires games with certain types of multiplayer to authenticate with them as part of the agreement to publish on the platform so that’s restrictive.

However, Sony does provide services that cost something to run, both directly for the studio, and indirectly for players who consume that studio’s game. Not the least of which includes account authentication which is one aspect of ensuring piracy isn’t happening on that platform. Friends services and the ability to join friends helps people jump back into your game. I’m sure there’s more.

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m pretty sure PlayStation requires games with certain types of multiplayer to authenticate with them as part of the agreement to publish on the platform so that’s restrictive.

It sounds like that requirement is just a bad deal for the consumer. And they charge you for it. And they can’t guarantee uptime.

dormedas,

From the consumer’s perspective, at its cheapest, it’s $10/month to play with your friends on PlayStation, be able to claim new games monthly which are good for as long as you are paying the subscription, and have cloud saves (among a few other minor benefits).

No service can guarantee uptime, that’s just the reality of it. This is the largest PSN outage in 14 years. Most outages have not been this long or widespread.

Napkin math shows their uptime to be ~99.5% in the 18 years it’s been operational. Not that good nowadays, but not something you can’t sell to people.

ampersandrew,
@ampersandrew@lemmy.world avatar

Cloud saves that are free on PC, and they don’t block your access to transfer saves without it like consoles do. Playing online on PC is free, and we know exactly how to make it free on consoles, but they’re not interested in doing so. No one can guarantee 100% uptime, which is why it’s a bad deal to make the subscription for that stuff mandatory instead of allowing things like direct IP connections.

dormedas,

You apparently can transfer saves on PS4/5 offline. For PS4 they can be copied to a USB drive, but more to your point here, the only way to copy PS5 saves around (besides PS+) are to do console backup and restore processes and then during that process say you want to take save games wholesale (and then restore them wholesale). That’s definitely greedy bullshit.

I don’t know what more to say, consoles are walled gardens that consumers pay to be in. Within those walled gardens, the company dictates the rules. There’s plenty of good arguments for using a more open platform like PC. Not the least of which is that PlayStation has had an abysmal console cycle for trying to prove their console is worth purchasing - what with it having basically no exclusives that won’t eventually come to PC, first-party or otherwise.

ampersandrew,
@ampersandrew@lemmy.world avatar

consoles are walled gardens that consumers pay to be in

Less and less as time goes on, is my point, for the reasons we’ve discussed. Maybe any one or two of those reasons aren’t doing it on their own, but in the aggregate, it appears consumers are slowly deciding not to put up with the downsides anymore.

CMLVI,
@CMLVI@lemmy.world avatar

It also helps that consoles are becoming more and more PC-esque and expensive. Consoles were a good alternative because they were cheaper, had exclusive titles, and had the ability to couch game, and usually were just “pop disc in and play”. They were also pretty stand-alone devices. My biggest issue with PC gaming prior to really this generation was I cannot stand M+KB, I like sitting back in a chair with a controller. But now, peripherals are more able to operate on multiple platforms, games do cross-platform releases, cross play is more prolific (and cross-saves as of late), and it’s easier to switch now and not “lose” your friends. Plus, the cost of consoles anymore are much closer to equivalent PCs now.

Console positives are dwindling, or at least becoming neutral to PC.

ampersandrew,
@ampersandrew@lemmy.world avatar

Mouse and keyboard hasn’t been so much a requirement for the better part of 20 years on PC, but the rest tracks.

CMLVI,
@CMLVI@lemmy.world avatar

No, but I didn’t want the headache of multiple peripherals, and when you’re 15, it’s hard to convince a parent to spring for more expensive options out of convenience lol. There were options, but even still, some games didn’t come with native controller support (I built my 1st PC in college in…2013? for ESO, and the controller support was through a mod, and it barely worked at the best of times).

Theyve just gotten so similar in their function, it’s increasingly hard to justify a console anymore. Microsoft basically forgoing exclusives now only strengthens it

Nibodhika,

You’re mixing stuff up, the direct connect for multiplayer where you put the IP has nothing to do with authentication that he’s talking about. Whenever you open up a multiplayer game it will authenticate yourself with PSN using the account you have on the playstation, then if your authentication succeeded it will authenticate with the game service-servers which will reply with stuff like your progression in the game, whether someone has sent you a message or a friend request, etc. Modern games are a platform in and of themselves, essentially they have an entire Discord on steroids internally which you’re using before, during and after playing online matches. If the PSN is down you can’t authenticate with those servers… I mean, they could allow you to login using username and password, but that’s: 1 not needed since the PSN is almost never down and 2 probably against some TOS from Sony for you to release games on their platform. So if the PSN is down you would not be able to get into the main screen for multiplayer anyways, so there’s no place where you could input the IP for the game-server you want to connect to.

I’m not defending the system, but it is what it is, games have organically evolved to have all of these social features which people do use and like, it makes sense that Sony won’t allow you to go over them and authenticate directly with the game specific service-servers and it makes sense that if you’re relying on all of that for login you also rely on it for matchmaking (which is where the IP would come in place). Could it be better? Sure, but there’s no incentive for it to be, PSN is rarely down and games (at least large ones) take forever to be sunset, and by that time there are almost no people playing them anyways.

ampersandrew,
@ampersandrew@lemmy.world avatar

I’m not mixing anything up. If they allowed for things like direct IP connections, you could still play Baldur’s Gate 3, online, regardless of this downtime. It wasn’t organically that we arrived here. It’s objectively worse.

Nibodhika,

This is the relevant bit of what you’re replying to:

I don’t see how modern games would function without that service running. Who am I playing against? What’s their name? How did I get my account progress?

None of that comes from the game-server but rather from the service-server. Even if social games that have those features allowed you to connect to a server directly, you would still need to connect to their servers for all of that stuff.

Direct IP connection has nothing to do with authentication and social flows (e.g. names and progress like the comment you’re replying to mentioned) and would not help in the slightest with it.

ampersandrew,
@ampersandrew@lemmy.world avatar

It would help people who wanted to have a functioning video game. Then you could ask your friend (or someone on Discord) what their IP address is and play with them.

Nibodhika,

You’re again mixing the point, your friends IP doesn’t have authentication, progress, chat, etc, etc, etc. You’re talking about a different kind of server.

ampersandrew,
@ampersandrew@lemmy.world avatar

The thing I’m criticizing is that they make this other kind of server impossible, even though it would be exactly the kind of backup plan you’d want for a situation like this one.

Nibodhika,

But that is an apples to oranges comparison, just because you personally don’t care about those features doesn’t mean others don’t care either. For games without those features mentioned in the original comment (like Baldur’s Gate 3) not having join by IP is ridiculous we agree there. But for games that do it’s just not feasible, there’s too much of what makes the game the game in those features. Don’t get me wrong, I personally think that companies should not just kill the game and should provide ways to make their game playable offline after closing the servers, but it’s not as simple as allowing you to join by IP for the games being discussed here. What level would your character be? What load out would it have set? Which items would be unblocked? Etc, etc, etc, the servers that control all of that are too engrained into the fabric of the game, and that’s something that happened organically because people liked those features and wanted cross-progression, security, etc. Can all of that be removed? Sure but then you’re left with a shell of what the game is/was, still I believe companies should make such a release before closing the servers, but again this has absolutely nothing to do whatsoever with direct join by IP.

Godort,

Sure, but if it were free it’s a “you get what you pay for” situation. People are a lot more forgiving when they aren’t personally losing money.

herrvogel,

Nobody’s gonna dispute the necessity of some sort of server somewhere in the mix. But does it need to be something like PSN? A central 3rd party service that most games only use because they’re forced to?

dormedas,

Walled gardens and all. That’s the cost of doing business on PlayStation. Perhaps we’ll see some pushback from developers to PlayStation that might carve a path for sidestepping PSN services if the developer wants to.

It’s important to note, though, that PSN (and Xbox Live, and Steam) does provide useful services to developers in exchange for that cost of doing business.

0x0,

Free your mind! There is another way. Video game servers should be open-source, and the games should permit you to choose a custom server. This way, games can survive the bankruptcy of their creators’ companies.

Nibodhika,

I don’t disagree completely, but it’s not as easy as you think. We’re not talking about server in the sense of a headless game client that will coordinate a match, we’re talking about a whole infrastructure of micro services and a web of communications and APIs just to get a basic authentication working. Not to mention possibly encrypted hard coded addresses to contact. That being said I 100% agree that before a game is abandoned a plan should be put in place to allow people to keep playing it, even if it’s complicated and cumbersome to setup, or even if it’s as crude as removing authentication entirely.

dormedas,

This would basically be my reply as well. Companies are in the game to make money, and setting up all this infrastructure, not to mention maintaining it, is NOT cheap.

SkybreakerEngineer,

Boy, it sure is a good thing that Sony backed off charging a subscription fee for single player PC games

Or should I say, BOY

ech,

To be clear, that was not a thing. Just the PSN account doesn’t require payment. The subscription is for playing in MP and (I think) access to online media like yt.

Fiivemacs,

The account is step one to lock you into their ecosystem to then force payment plans.

ech,

Probably, but it hasn’t been on the table yet. Saying that it was is just going to hurt valid criticism.

Fiivemacs,

Why trust a company that already charges people to play online after buying the console, and the game…

Korhaka,

It worked the other way for me, seeing it locked me out because I am not agreeing to that

ano_ba_to,

Subscription fee? Is this true? Do they have a PC Game Pass service now?

billwashere,

And 99% of the games I “own”. So much for a relaxing Saturday playing games. Fuck you Sony.

TaiCrunch,

Really? We had a family game night last night with the purchased digital edition of Until Dawn just fine.

NuXCOM_90Percent,

Been a minute (this was a nice reminder that I hadn’t even booted up my PS5 in almost a year…), but I want to say it depends on if you have your console set as your primary console or not. Primary doesn’t need to go online to authenticate. Secondary does.

Most people just have a single console so it is auto-primary. But people who bought a ps5 pro or who do super convoluted account sharing shenanigans always have trouble when auth servers are down.

Also, I think the PS+ IGC requires network to make sure you still have PS+?

billwashere,

I only have the one ps5. I did have a ps4 if that matters. Tried to play like 5 games this afternoon. All of them had a lock on the icon and when I tried to play it complained about PSN.

overload,

PS4 may still be your primary console.

billwashere,

I’m wondering. I’ll look into that. Thanks for the heads up.

overload,

That was the case for me when I got my PS5, I had to manually set the PS5 to being the primary, even though I didn’t even own the PS4 any more.

RampantParanoia2365,

We did? I don’t recall this.

garretble,
@garretble@lemmy.world avatar

Unless the game has its own subscription, like Final Fantasy XIV.

Unless that has changed over the years. I’m not sure.

Veraxus, do gaming w The Main Lesson From ‘Baldur’s Gate 3’ Should Be ‘People Hate Microtransactions’
@Veraxus@kbin.social avatar

That article completely misses the forrest for the trees.

It’s a complete game. It was created with vision, passion, love, and complete creative freedom. It has a great story and interesting characters. It provides lots of player agency. It is unflinchingly candid, mature, and uncensored. Your choices, actions, and inaction ACTUALLY MATTERS. There is no DRM. There are no live service strings. You can play alone and/or with friends. There are no strangers or PvP to ruin your game. And yes, there are also no micro-transactions.

The lesson that BG3 offers isn’t just one thing… it’s a LOT of things. But the best way to sum it up is: it’s a great game and it treats players/customers with respect.

Pyr_Pressure,
@Pyr_Pressure@lemmy.ca avatar

I have avoided reading much about the game. I am loving it, but I have no idea at what point in the game that I currently am. It could end in the next ten minutes and I’ll be satisfied with my purchase, but I wouldn’t be surprised if there’s another 10+ hours. This is what I was waiting for Bethesda to release as the next Skyrim successor if they hadn’t decided to milk that cow until troll cheese came out. It’s everything I want in a game. Story, gameplay, length, affordability, fun, and no microtransactions making my efforts feel worthless.

Perfide,

I legitimately have no idea how much more game I have. I finally got to the edge of Baldurs Gate and have been chilling here for like 10 hours, haven’t even gotten inside the city proper yet.

hh93,

I think the most important part is that it launched without DRM on GOG and was able to be pirated from day 1 and it STILL was a huge success because people knew that the game isn’t trying anything shady to get even more money from you

It’s just something people actually want to support and not like people feel like even if they buy the game they only have half an experience if they don’t spend more money later

I really hope the next financial report from Larian is making people think differently about the necessity of putting aggressive DRM in their games

People don’t pirate because they don’t want to pay - they pirate because they don’t trust the game to bit pull more shady shit later and not be worth it in the end

Annoyed_Crabby,

-800k concurent player on launch

-no drm and can be pirated on first day

-some exec: that could’ve been higher if you get Denuvo in it.

hierophant_nihilant,

Omfg, I’m 100% sure there are corporate cunts who are saying that

Souvlaki,

Same execs who think it’s such a waste not adding $15 outfit DLC to BG3

EremesZorn,

So far, every article I’ve seen about Baldur’s Gate 3’s effect on the gaming industry has been horse shit. Other studios and publishers are not “panicking,” they’re not going to rethink microtransactions, and they’re not going to be daunted by this release; some devs have said as much already along the lines of “Yeah don’t expect this breadth and scope from us going forward, because it doesn’t work for our games.”
This game is not the industry-spanning “gotcha” these writers have been trying to make it out to be. AAA devs or publishers are going to continue their nonsense because people will continue to buy their shit anyway, and they know it.
All that said, BG3 is the best game I’ve played in a number of years and hands-down the best cRPG I’ve ever played. It smokes Divinity, Icewind Dale, the previous BG games, NWN, etc. So if any studios do happen to have a positive takeaway from this, maybe we’ll see at least some of that polish in games down the line.

Steeve,

Not to mention it’s built on top of an already super popular brand

acastcandream,

It’s also a rare example of where a massive budget without restrictions (relatively speaking) can lead to amazing results.

Usually one of two things happens: the publisher is tired of dumping money into a project then force it to market too early, or scope creep happens and the developers bite off way more than they can chew and there’s nothing they can do past a certain point.

Larian managed to dodge both of these bullets. Not by luck, of course. But they dodged them nonetheless.

TSG_Asmodeus, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

The problem is an hour of what. Me wandering around trying to find something described vaguely and being frustrated, is not the same as an hour of well written and interesting dialogue.

GrapesOfAss,

As a Morrowind player, I feel attacked

TSG_Asmodeus,

Morrowind has good writing in it too, though. I think we can all agree nobody should be paying ‘dollars per hour’ while wandering completely lost and annoyed ;)

ArghZombies,

An hour of grinding - that they will also sell you powerups to help you skip that grind.

postmateDumbass,

The games will go all grind to maximize profit per player.

Doorbook,

Do people get refund if the game have a bug or a glitch that slow them down?

TSG_Asmodeus,

Or hell, what if I play the game for 20 minutes and hate it? Do they pay me? Do I give them 25 cents?

alienanimals, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Stupid metric by some rich asshole who is solely focused on making more money.

dylanmorgan,

I read something like this and my immediate thought is “torches, pitchforks, guillotines.”

Welt,

Returning to a feudal economy is a sensible idea, lighting with renewable materials, making hay while the sun shines and executing traitors is much more productive than playing games

GreenMario,

Seriously I’m tired of all these gaming CEOs that don’t play games therefore are so out of touch. Guy is just another Kotick clone.

jroid8, do games w ‘Palworld: Feybreak’ Draws 200,000 Concurrent Players, Now In Steam’s Top 10

I don’t care if palworld wins. I just want Nintendo to lose

slazer2au,

Big daddy N will never loose sadly.

Nima,
@Nima@leminal.space avatar

lose

two O’s is loose. as in not tight.

one O is lose. as in “you will lose”

caut_R,

This one‘s been spreading quite rapidly in the past few years. I wonder what happened.

birdcannon,

People going fast and lose the rules of grammar

Doom,
@Doom@ttrpg.network avatar

this comment went unappreciated but I laughed

delitomatoes,

I’ve seen it on Reddit for the past 10 years, I think Americans can’t spell

jewbacca117,
@jewbacca117@lemmy.world avatar

At first I get annoyed at people confusing the two, but I remember there’s a lot of non native English speakers. And it’s words like this that make it such a hard language to figure out.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Yup. Exactly this. Users forgetting (again) there’s a world outside the US.

Nima,
@Nima@leminal.space avatar

I’m the one who corrected them. I’m an american. quit being weird about americans for no reason.

mnemonicmonkeys,

As an American you’re right. Hell, a lot of Americans can’t even speak. I now a lot of engineers that pronounce “height” as “heighth”

jroid8,

Even if they win the lawsuit the message has been sent. Any double A or triple A company can make a descent quality ripoff and get lots of money. Bonus points if they’re somewhere safe from Big N’s lawyers

noxypaws,
@noxypaws@pawb.social avatar

ripoff of what, Ark? Rust?

JustEnoughDucks,
@JustEnoughDucks@feddit.nl avatar

I don’t think I will buy another Nintendo console ever (unless they turn around) and will only buy 2nd hand games so Nintendo doesn’t get any money.

The sad thing is that Nintendo does make very good games and some of the only great party games left with a low skill entry level

derpgon,

The only way there is emulation. Sure, you won’t get to use the cool features of their hardware, and you might get to play a buggy game a year after release, but you are not supporting a shifty company - and that counts.

mnemonicmonkeys,

What “cool features” does Nintendo do anymore? The big draw of the switch was that it’s portable, and there’s dozens of handheld PC’s to compete there. Then there’s the motion control, which wasn’t great in the long run and can also be done by emulators with a variety of controllers supporting it

derpgon,

Especially detachable controllers and their games supporting them. You can have two per player in a 4 player game, or 8 where each holds one. I quite liked the feature and found it novel. I am not sure if you can do the same using emulators - or at least do it as seamlessly.

mnemonicmonkeys,

You could just have extra regular controllers. That was always an option. And with the price of Joycons it wouldn’t be much more costly

thermal_shock,

yup. we use Xbox controllers with our hacked switch

DaseinPickle,

I’ll support Nintendo games. Nintendo is one of the big studios that actually publish finished games, and doesn’t fill them with micro transactions.

I wish their lawyers where less aggressive, but the games are solid.

Squizzy,

Heey, I have been doing the same. Sick of all of the manufacurers to be fair. I mostly buy the games seocnd hand too because publishers suck, last ones I supported were IOI and if they push always on internet connection in the 007 game I will pirate it.

PieMePlenty, do games w The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter

Valve gives you access to a game and tells you not to spew your mouth off. A gentleman’s agreement if you will.

You spew your mouth off and valve takes access away.

shocked pikachu face

This is a non-issue of you ask me. A person, who happens to be a writer, got access to the game through a steam friend and was asked not to talk about it but thought they could just not agree to a warning and write about it anyway? I got access too and i didnt write about the game. I get to go back and play it today, they cant.

timestatic,

So what. They already have their article and it will be out anyways within like two years latest probably. The value of talking about deadlock is much higher and valve profits from this advertising as well.

Strykker,

The so what is that this writer for the verge will likely never be trusted with NDA type pre-release access for any other games going forward, and this may even impact all of the Verge.

This isn’t just a one and done kind of issue, this will be seen by the entire industry as a “can’t trust that guy with pre-release access”

SmilingSolaris,

The Verge isn’t pulling the article and they are currently backing their journo. The whole site is blacklisted at this point.

corbin,

They didn’t get an NDA.

Strykker,

Sure they don’t have any trust from the industry anymore.

It doesn’t have to be a legal document for there to be consequences.

corbin,

The rest of the industry uses embargo agreements with mutual consent if they have private information. This doesn’t change anything for other game companies, unless they also want to do private-but-not-private beta tests.

glitches_brew,

Sure, and they proved that they won’t respect valves wishes unless legally required to do so. Valve is now in a position where if they want to do future play tests they will have to manage NDAs for everyone which is probably more trouble than it’s worth. The general population is now less likely to get an opportunity like this because the verge wanted to get some easy clicks. It’s pathetic of them to sell us out like this.

SmilingSolaris,

Except this is a game industry reputation ruined. It isn’t just valve, why would any dev ever give the verge access again knowing that they will not only disrespect your requests but bitch and moan if you hold them to it.

It’s a full rep killer. They will never have early access again for any company.

corbin,

That’s not how this works. The Verge didn’t break an NDA or embargo because they didn’t get either of those things. Valve allows random people to invite other random people to play, with just a “pretty please don’t talk about this game” warning. There was already people talking about it online and leaked footage.

SmilingSolaris,

They didn’t break any laws, they broke trust. Random people can leak all they want, they don’t have institutional standing and respect. If what you said was true then it’d be pretty weird that every other institutional news, even gaming focused ones, have honored that request. Because doing otherwise is a dick move that kills your reputation, and the gaming industry is legendary for blacklisting for far less disrespectful moves. Downright petty with it.

corbin,

If Valve wants to be shitty about it, that’s within their right (unless they want to sue, which would be difficult to defend in court without a written legal agreement). It is also true that other outlets are free to do handshake agreements to not cover the game. The Verge didn’t break any rules, and Valve already maintains a minimal relationship with the press, so not talking to The Verge probably wouldn’t change anything.

SmilingSolaris,

I see you subscribe to the moral theory of “I didn’t click okay, I hit escape”.

Pika,
@Pika@sh.itjust.works avatar

even if it doesn’t, they lose consumer respect as well, I personally won’t engage verge anymore because as someone who wants to go into the development trade, it puts a bad taste of any platform to blatantly disrespect a creators wishes like that.

echodot,

I’m sort of confused about why Valve even care that much. Surely they know that “leaks” are the best way to build hype for a game.

Although Valve are making a game again, so I’m not sure how much hype they really need.

Strykker,

The biggest thing would be that a game under playtest is likely to undergo drastic balance changes and potentially even changes to core gameplay, a review of a game in that early of a state would likely not reflect the finished product, and is unlikely to be updated or taken down when the game is released, this possibly poisoning public opinion with content that doesn’t reflect the actual game.

arudesalad,

Closed playtests are usually with very in-development builds. People post the barely functioning game to social media and the game gets bad press. Release day rolls around and no one buys it because “that was that one game that looked bad a while ago”

This seems like a stupid train of thought but a lot of people think like this

eyeon,

Others have pointed out the concerns around negative reviews of things still subject to change, but the other aspect is just the relations with media.

I’m sure tons of journalists have been playing. And probably even working on content covering the game, but not publishing it yet. Once valve is ready for coverage they’ll have polished content ready. And valve can control the timing so that coverage happens right when they want the hype like maybe a few days before an open beta.

By covering it early you encourage other journalists to do the same, rushing out low quality content to get the views before others do. And for valve to not let any journalists see the game early to avoid this.

arudesalad,

Oh you have access? You got any spare referals? Asking for a friend with the friend code 998621885

atmur, do games w ‘Suicide Squad: Kill The Justice League’ Ends Its Weekly Updates

Watching live service games crash and burn is just so cathartic.

obelix, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
@obelix@lemmy.world avatar

Sounds like someone wants me to not buy their overpriced game.

abbotsbury,
@abbotsbury@lemmy.world avatar

Rockstar’s games are the rare few I’d say are worth a full $60

GreenMario,

That was before they started diarrhea shitting themselves since the founders left. GTA Trilogy, GTA+, and removing cars people paid for in Online is just a taste of things to come.

abbotsbury,
@abbotsbury@lemmy.world avatar

I specifically mean their in-house single player games, so only GTA V and RDR2 for the last decade.

GreenMario,

That’s what I mean, Rockstar was a brand you could trust until after RDR2. Founders left right after and you can see how things changed right after.

iheartneopets,

Yeah, they left and the change was IMMEDIATE. Holy moly the shit show that was RDO. If you were playing that game back then, you could see the crumbling of the company happening in real time, it was wild. RDO being left to rot is my Roman empire, and I wonder if the founders feel regret at all with how their creation was treated by the company they left. Or if they just dry their tears with hundos these days?

Heck, I don’t even feel like RDR2 lived up to it’s full potential before they left, what with post-game being the most buggy and unfinished-feeling part of the whole game. It felt like it was just waiting for DLC content to be added, since it was a huge patch of map with hardly anything going on. Sigh, who knows.

mosiacmango,

Too bad it will be at a minimum $70, and i bet with the hype, even $80, while also being chockful of microtransactions.

SocialMediaSettler,

It’s Rockstar Games, they love microtransactions and Sharkcards and will more than likely implement more greed tactics into their next big game (GTA 6). I’m still pissed off over the bilking they did with the bunker series in GTA 5. They’re a ruthless, greedy company. And don’t forget those times they went after those fanboys/talented game designers who were revamping their old games like GTA 4. Those kids were super talented and Rockstar busted their asses like the mobsters they are. Fuck Rockstar and their next GTA greed fest.

Guntrigger,

Don’t call them mobsters, they probably think that sounds cool. More like corporate sell outs.

vivadanang,

Yup. For every idiot like this, there’s an indie game or even a Larian Studios offering MUCH better bang for your bucks.

Rocketpoweredgorilla, do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour
@Rocketpoweredgorilla@lemmy.ca avatar

Theoretically he can go fuck himself. All that is going to do is make games drag out mindless crap with no actual value entertainment-wise.

slaacaa,

The most successful games are already like that, and I hate it. Give me a good story in a compact experience (luckily, still many examples for that).

Rocketpoweredgorilla,
@Rocketpoweredgorilla@lemmy.ca avatar

First thing that comes to mind for me is Far Cry 6, where there is a few missions you have to find certain things without the aid of any quest markers.

Imagine a game like that with absolutely no markers and they take your map as well. At best you’d spend 3 times as long trying to finish the same game, and now they think they can charge you 3 times as much? Fuck that noise.

De_Narm, (edited ) do games w GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

Sure, great idea, why wouldn’t I want more low quality padding content in my games? It’s not like they already have too much of it.

snailfact, do games w The Verge Under Fire For Publishing Info About ‘Deadlock,’ Valve’s Secret Shooter

I can’t believe their secret game they gave to 10 thousand people got leaked

Kennystillalive, do games w Switch 2 Breaks Records By Selling Over 3.5 Million Units In Four Days

So much for the boycott and all the negative press it got.

ModernRisk,

Non-tech people usually don’t care about the ToS and the dirty practices a company does. They’ll gladly pay for the ‘convenience’.

Most Nintendo fans even argued that prices, new ToS (bricking the device) and such were “justifiable”. Same thing about owning games, most argued that “in today’s era you barely own anything anyway”.

It’s very unfortunate and sad to see but it is reality.

Personally though, I’ll wait for either a working emulation or when there’s an actual exploit found to hack the Switch 2.

lowleveldata,

Tech people here not sure why you think we care more than others. I want to play new Nintendo games and I can afford it. That’s really all it’s about.

ModernRisk,

Tech people here not sure why you think we care more than others. I want to play new Nintendo games and I can afford it. That’s really all it’s about.

You might not care but tech people do care. Much more than non-tech people.

A statement can be true even when it does not apply to you.

suburban_hillbilly,

Gamers are the least savvy consumers on earth.

katze,

So much for the boycott

What bouycott? Don’t overestimate bla bla bla on lemmy and other social media.

ZeroHora,
@ZeroHora@lemmy.ml avatar

Boycott 101, it’s not a boycott if you doesn’t want to buy that shit before calling boycott.

CosmoNova,

In the end of the day Nintendo products are for casual gamers who only care about commercial material. It wouldn‘t even cross their minds to read reviews or discuss it outside their neoliberal Discord bubble. Emulating? How scary!

Besides, the Switch is a beloved system and many users waited for an upgrade for years. The Switch 2 is downwards compatible and able to give your older games a considerable performance boost. 90€ for new games just isn‘t enough of an argument to sit out this generation when you‘ve already spent thousands on games in the Nintendo ecosystem. The locked in effect is strong.

I am not very surprised by this but I sure as hell am glad I bought my Switch and and several games second hand for I‘m mostly a PC gamer.

n0face,

In the end of the day Nintendo products are for casual gamers who only care about commercial material. It wouldn‘t even cross their minds to read reviews or discuss it outside their neoliberal Discord bubble. Emulating? How scary!

This sounds very inaccurate to me. Either that, or I just learned that I am a casual gamer that only cares about commercial material. And it seems that I don’t read reviews or only discuss things on some hypothetical neoliberal Discord bubble.

You derive far too much meaning from people’s preferences for console platform.

CosmoNova,

Care to paint a different perspective for me then? Just disagreeing isn‘t a good strategy for a discussion.

n0face,

The Switch 2 is a fine upgrade to a successful but aging system?

I mean, the price is similar to the cheapest Steam Deck I can find, which has a similar form factor. Beyond that, it is compatible with my switch 1 library, and those games will benefit from the more powerful Switch 2 hardware - some of those had occasional slowdowns on the old hardware. What’s not to like?

First party games are slightly more expensive, but that is to be expected as the industry is inching towards more expensive games. That is understandable considering inflation. As a point of reference, in the early 90s I bought TLoZ: ALttP for around 50 USD. In today’s money it would be considerably more expensive than the price increase.

On the bright side, Nintendo games at least don’t have awful monetization and tend to be released in a complete state. I prefer to pay 80 for this than 60 for a game that will be full of microtransactions anyway (as most AAA tend to be).

Beyond that, it seems the joycons are crap, as the old ones were. Does not matter much to me, I only use the Switch docked and I have much superior 8BitDo controllers to play anyway. I never really touch the joycons.

And to be honest, all first party controllers seem to be crap nowadays. My PS5 controller had horrible drift after a few months of light use. Might be even more fragile than the joycons.

So yeah, I think the idea of a boycott was pointless.

Is this enough og a different perspective? Or am I just some Discord neoliberal?

CosmoNova,

Or am I just some Discord neoliberal?

So that’s what ticket you off? Because we agree on pretty much everything else it seems. I really don’t know what to tell you here. Discord’s entire business model is neoliberal to the core so naturally you find tons of neoliberals on servers there. You know the kind who complained about 90€ for Mariokart and 10€ for Welcome Tour once they were announced but then shared pics of their Switch 2 hauls on release day in the same chat. It is what it is and I think there is no point in having strong feelings about it.

n0face,

I just think it’s an odd insult. I don’t particularly like Discord, but I use it here and there because that seems to be the current replacement for what would have been private forums back in the day. I didn’t think having that piece of garbage software installed would say much of my political positions.

CosmoNova,

I use Discord too. This isn‘t about you or every single Discord user specifically but my impression of the average user and consumer. They may complain at first but then they vote with their wallet and often can‘t even help making ironic remarks about having irresponsible spending habits. Why you bought it is up to you and I think there are good reasons for it despite everything. The console is at the beginning of it‘s life cycle so it‘s a bit early to completely judge for me.

Ulrich,
@Ulrich@feddit.org avatar

I sure as hell am glad I bought my Switch and and several games second hand

I had a Switch but I sold it after realizing that even second hand games sell for 90% of new. I’ve no idea how the economics of that situation works out…

ampersandrew,
@ampersandrew@lemmy.world avatar

Matt Piscatella pointed out on Bluesky that a launch like this is only a function of how much inventory they made available. The Xbox One had the third most successful US launch of a console.

n0face,

Every Nintendo console released gets negative press. I remember the articles bashing the original Switch because it was underpowered and that it was another gimmicky console - only for it becoming so successful that the form factor is being copied left and right.

As for boycotts, I only saw people bitching about games being more expensive. I get it, I too would love to get shit for free. But inflation is a thing, games are more expensive to make nowadays, and that cost will be offloaded to consumers. At least Nintendo games are not plagued with monetization and typically are released in a complete state.

paultimate14,

The WiiU also got negative press. That doesn’t somehow redeem it.

n0face,

So did the Wii, I remember the game press making fun of the gimmicky motion controls.

My point is that negative press for Nintendo on every console iteration is a given, and very little can be extracted from it.

paultimate14,

You and I remember the press for the Wii very, very differently. Just look at the Wikipedia article listing all the awards it won before or around it’s launch. Game Critics, Spike TV, Golden Joystick, Popular Science, IGN, GameSpot, the Guardian, and much more. including awards and praise for the innovative controls.

Was there negativity? Sure, but it was a miniscule minority. The kind of thing only an extremely defensive Nintendo fan would notice. The Wii sold out instantly and was impossible to find for the first year or two, similar the PS5 except without the excuse of a global pandemic disrupting supply chains.

It’s not some anti-Nintendo bias. The press was pretty mixed on the Xbox One for example, with some outlets pointing out it was a bit overpriced, and of course the whole debacle about being always-online and the Kinect being mandatory caused a lot of backlash. The PS3 was seen as overpriced at launch and got a 6/10 from IGN.

And another important factor is that conditions change after launch. (The 360 probably would have had worse reviews if the press knew about the red ring of death before launch. The PS3 saw price reductions and eventually outsold the 360 despite having a worse launch. The 3DS floundered for its first few months until Nintendo dropped the price.

The press is neither monolithic nor perfect. I guarantee you can find some outlet somewhere with the exact take you are looking for, but to just dismiss the entire industry because you don’t agree with most of them on the Switch 2 seems like coping.

n0face,

Call it coping all you want. We are talking about an event that happened more than 2 decades ago. I was there, and I clearly remember a lot of negative press for every Nintendo console.

Fun fact by the way, I am not even necessarily a Nintendo fan. I loved the SNES and all their handhelds, but I really hated the N64 and seriously disliked the Wii U, and I was never all that much in love with the Wii. But I recognize that every console iteration the gaming press spells doom for Nintendo. It’s almost a meme at this point.

Also, it’s not only for Nintendo, I do lump the vast majority of gaming press in the “trash” category. I completely ignore professional reviews for a reason. Gaming press is just marketing and PR.

aesthelete,

I’m old enough to remember people saying the n64 sucked compared to the PlayStation. Then I remember Mario 64 and GoldenEye being released.

Nintendo consoles are usually underpowered and the games are often overpriced…but there are reasons why people keep going with the company. They make fun shit.

AFreeLarryHoover, do games w PSN Is Still Down After 14 Hours And No One Knows Why
@AFreeLarryHoover@lemmy.world avatar
essteeyou,

Last night I thought “this happened a few years ago, too, and we got free games as an apology” and now you tell me it was 14 YEARS ago!?

Lost_My_Mind,

Yes, and I’m also telling you we’ll get no free games this time. Business is more of a “fuck you” attitude in 2025.

essteeyou,

Yeah, if they’re down for over three weeks then I imagine they’ll be forced to refund at least some of the PS+ price.

BlastboomStrice,
@BlastboomStrice@mander.xyz avatar

B…but 2011 was like 6years ago?? No?

thequickben,

Your math needs some work…

2025 - 2011 = 14

2011 + 6 = 2017

BlastboomStrice,
@BlastboomStrice@mander.xyz avatar

😔😔

thequickben,

How did time pass so quickly? 😞

Anivia,

It has happened more often than that. The one in 2011 was the biggest outage, but PSN also got DDOSed by lizard squad a couple years after the 2011 outage

Harvey656,

Your making me feel old… I remember when it happened. I was so pissed I couldn’t play call of duty.

tonyn,

You’re making ME feel old. I remember having to go over my friend’s house to play multiplayer.

Lost_My_Mind,

Right??? Grab your NES cartridge, and make sure to grab the one that you borrowed from your friend last week. Throw them in your bookbag, and pedal your bike while your mom has no real way of knowing where you are. Sure you SAY you’re going to Jimmys house, but it’s not like you have a GPS tracker. And even if you did, how would your mom follow that that tracker? Go to the FBI and use their super computers??? Maybe you’d like her to ask for the nuke launch codes while she’s there. Just be back home before the street lights come on, or dad’s beating your ass!

Ah, the 80s. What a magical time. A magical time of AIDS epidemics, wars on drugs causes by and fought by the government, toxic toys not being recalled, and everybody being too dumb to care.

Nowadays, kids don’t even HAVE bikes! You throw your kids into a strangers car, call it uber, and use technology the 1980s government would have dreamed of having to make sure your kid goes to that little shit Jimmys house.

Everytime I remember the world I grew up in, and then look around at the world I’m in, I feel like I’m missing a big piece of what happened. These two worlds don’t line up. Like when I see old photos of my dad, from the 60s, I say “Yep, that sure looks like what my dad would look like if he were young”. But when I look at the 80s, I think “that sure seems like a totally unrelated society. One in which absolutely did NOT age into this world…”

I don’t understand life.

Korhaka,

I was born early 90s and always had a bike, so kids not use them anymore, or is it a regional thing?

Anivia,

There was also a big outage on 2014 when Sony got DDOSed by Lizardsquad. So maybe you are remembering that one and don’t need to feel quite so old

Harvey656,

Ouch. I’m only sorta old, instead full on old lol.

simple,

I remember being so happy that outage happened because they gave away free games. That’s how I got to play LittleBigPlanet for the first time.

bdonvr,

They gave out Wipeout and infamous for free out of that, I got a lot of play time out of those two games.

meowmeowbeanz, do games w PSN Is Still Down After 14 Hours And No One Knows Why

Sony’s uptime delusions crumbling faster than a PSN auth server. Fourteen hours of radio silence while charging for the privilege of digital serfdom? Masterstroke. Remember 2011’s month-long outage? At least we got free games as consolation—now they’ll just send thoughts and prayers via shareholder memos.

”Premium service” my ass. Paywalls for multiplayer, cloud saves held hostage, and a walled garden rotting from neglect. But hey, keep funding Zuck’s yacht repairs while your PS5 gathers dust. The 2011 apology tour is dead—2025’s mantra is ”fuck you, pay more.”

Reboot the servers, Jim. Or just admit the cloud was a screensaver all along.

derpgon,

The cloud is just someone else’s computer.

Doomsider,

You just made a Techbro angry somewhere in the world.

ipkpjersi,

Nope, people in IT know that the cloud is just someone else’s computer lol

Doomsider,

Nope, people in IT know the cloud is actually countless servers on racks in a giant data center rotfl.

ipkpjersi,

Yep, just like serverless computing that doesn’t use servers, or how games benefit heavily from the blockchain and companies are always hiring blockchain devs despite not knowing what the blockchain is or why they need blockchain devs other than because they heard they need it.

Don’t get me started with IoT.

ipkpjersi,

They sent thoughts and prayers.

5 days of PSN for free.

lol

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