slaacaa

@slaacaa@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

slaacaa,

Yeah that was abslutely disgusting. Business conflicts happen, and sometimes you must make unpopular choices, but blatantly misleading people and publicly throwing somebody under the bus is not acceptable

slaacaa,

That looks like the 90s. Gulf War setting maybe?

Still, I will hold off for reviews, recent COD games have been absolute shit, and BO CW was very weak compared to the old BO games. I also had to refund MW on PS5 a few years ago, as it was literally always crashing my console, and they couldn’t fix it.

slaacaa, (edited )
  1. Governments should only allow big mergers in exceptional circumstances
  2. Big conglomerates should be broken up

They are bad for the workers, and bad for the consumers. Half of the time, also bad for the shareholders (according to an old McK study). Lives are being ruined for billionaires to gamble for more billions.

slaacaa,

You say you don’t go on reddit out of principle. Now can’t you understand someone not wanting users sit through a 2 second pointless marketing animation, out of a similar principle?

slaacaa,

Things like these make might heart warm. They remind me of a time when video most games where about making a good experience for the users, not about endless MTX and soulless always online games that all try to be the same thing. Good to see that there are still some people in the industry, who carry own these principles.

slaacaa,

It will make the shareholders richer, as you can fire a few writers and animators to save costs, and still sell a the game with shittier dialogues.

slaacaa,

But they can, because it seems like most gamers have goldfish memory, and they forgot/forgave the shitty launch and first years

slaacaa, (edited )

Good demonstration of the current quality of journalism. “Cost X in revenue” doesn’t make any sense, as cost and revenue are the exact opposite things, the difference of which (if I simplify) make up the EBITDA that the quote from the company actually referenced for the 200 M USD negative impact.

I’m not expecting a game journalist be an ACCA certified accountant, but should be at least able to write an accurate title based on the available quotes and information.

slaacaa,

This is a very good point. It also shows the delusion of the executives, thinking that their next shitty looter shooter will become the new Fortnite, not understanding the oversaturation of the market. People have limited hours to play per day, the only way they can play your game is if they stop playing something else.

Perfect Dark Reboot Is Allegedly In Bad Shape (www.gamespot.com) angielski

I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...

slaacaa,

Glorious Victory ⭐️⭐️⭐️⭐️⭐️

slaacaa, (edited )

The most depressing thing I’ve seen related to this topic. A small team that worked incredibly hard were lucky enough to achieve the impossible, and now they watch without any control as it is taken from them, for no other reason than greed.

Due to unchecked neoliberal capitalism, big companies like Sony already cover so much of the developed markets, that they have no way to naturally grow more. So they are forced to squeeze more out of what they already have, as stagnation is not accepted in this hellish system.

The line must go up, whatever the cost!

Edit: damn, Sony actually listened

slaacaa,

Wym no reason? Exec bonuses will be great this quarter

slaacaa,

Managed Democracy

Wholesome Anarchy

slaacaa,

Div3rz of Hell

slaacaa,

Holy F, what a smooth brain move. They had an IP with incredible goodwill that would have been printing money forever (think about DLCs and merchandise, maybe even a TV series), and they chose to destroy all that to increase the active PSN account numbers by <1%. Which doesn’t even have a direct financial benefit, just something they can peacock in their quarterly reports, trying to boost the stock price.

slaacaa, (edited )

I understand that sales funnel logic, but I would still argue its actual financial impact would be marginal. It’s wishful thinking from Sony that just because you got your claws into a PC player by making a PSN account, they will start buying PS stuff. The data monetization is much more direct, but still, not much additional money to be made by a few (tens of / hundred) thousand extra registrations (especially as they had to be aware of refunds happening). These are definitely valid upsides, but I don’t think they are big/certain enough to make this call, and compensate for the negative consequences.

My gut / experience tells me this is mostly about the PSN account numbers, and some execs getting a gazillion dollar bonus if they can push it above certain target by the next report, even if they damage the revenues in the process.

I just learned an interesting piece of gaming history that most people might not know about. (Xbox Live Arcade on original Xbox) angielski

I just learned that Xbox Live Arcade was a service that first started on the original Xbox, not Xbox 360. You had to order a disc online that would let you access the XBLA store. Here’s the wikipedia page: en.wikipedia.org/wiki/Xbox_Live_Arcade...

slaacaa,

Nice find, I completely forgot. I remember either me or a friend having the XBLA disc, but I never even connected my original XB to the net, so I never used it, I just played offline.

Great console btw, funnily it was the one that turned me from PC to consoles, so I could play the newest Mortal Kombat with friends. I since switched mostly to Playstation, but always had some kind of XB from every gen.

It really hurts to see how MS dropped the ball with the console since, after doing the impossible and narrowly outselling Sony with the 360. I really though GamePass might turn the tide in their favor again, but as Sony now has a similar service, it seems to have not.

slaacaa,

And it is very bad for the consumers, as the console market highly needs the competition. It’s a shame how MS is dropping the ball with Xbox

slaacaa,

Hundreds of millions of Call of Duty and Fifa games sold show that unfortunately marketing works

slaacaa,

Investors don’t care about that anymore. Line must go up more and right now. If not, they will replace you with someone who promises to do that.

The best ways to raise stock prices include downsizing, jacking up prices, and cutting product quality to save cost. None of these are even remotely beneficial to the customers.

slaacaa,

Is it actually known that the slap had a negative effect on his career? I don’t follow these things, but most of the reactions I’ve seen were on the neutral/comedic side

slaacaa,

⬆️ most underrated comment of the decade

How Do You Deal With Thumb Stick Drift? (lemmy.world) angielski

So I like to use Xbox controllers (doesn’t matter if it’s first- or third-party) because I like the layout, it’s just comfortable to me. However I’ve noticed that on all my controllers in the past few years, the left thumb stick will start to “give out” over the course of a couple months. For instance I’ll be...

slaacaa,

Same conclusion for me.

The way some of my friends use controllers wants me to not have them around my house. Loudly banging sticks against the outer extremities, while for me it never even makes a sound.

I take care of my controllers, and only had very minot stick drift on 5-7 years old X/PS controller.

slaacaa,

For me it’s the other way around, old X360/PS4 controller had some minor stick drift, but no problem with newet gens

slaacaa,

Yeah, the way he talks about it does not help the chances of a new game with. I can understand the frustration of an artist that is popular worldwide, while sometimes living paycheck to paycheck doing small roles. Still, maybe he should discuss with his agent how to share his views with the press in a more positive way, to avoid biting the hand that might feed him again in the future.

slaacaa,

You still can, that’s why - outside of a few exceptions - I only buy console games on disc, and sell them later

slaacaa,

Good choice buying the second for backup. As a console game pr I know nothing about mouses, but I would assume they don’t make this anymore after a decade.

slaacaa,

Anybody here played this game? Looks interesting, but I’m hesitant due to the mixed reviews

slaacaa,
slaacaa,

You do realize this was a scam?

With some different outcome scenarios for sure, but all of them included some dudes living on salaries payed by investors for a few years, then fucking off into the sunset with a variable amount of pocket change from the day 1 sales.

slaacaa, (edited )

The amount of people who don’t understand how this is a scam is sad. It’s not about the pocket change from steam sales (which they may get or may not at all), it’s about living for a few years on investor money and doing nothing (or working your own business). And they did release a game at the end, so the investors cannot easily sue them for fraud, as they can just put their hands up and say they tried, it just didn’t work out.

slaacaa,

Huh, so turns out the game does exist - though it seems it shouldn’t

slaacaa,

Yet the game was still released and marketed to them - thus the issue

slaacaa,

Funny how they pretend to ask a question, then downvote you when you give them an answer they don’t like.

It’s also half the price of the SD with a bigger resolution screen (bUt mUh oLEd). I pick it up, press like 2 buttons, and I’m playing in 20 sec. I was happy to pay for the convenience, have been using it a lot since I got it the day after the release.

slaacaa,

Agree. Also the same with CP77 - I don’t care how much they update and polish that game, I’m not touching it again. It was barely playable on XBOX1X on release. I luckily was able to sell my launch day copy with a small loss, but I’m not trusting them with my money again, after I (and many others) have been misled, and given an unplayable game on consoles.

I am not an investor to lend money to the company for development, I am a consumer, so I want a working game for my money on Day 1, otherwise I’m shopping elsewhere - as plenty of studios manage to great and polished games (e.g. most PS exclusives).

slaacaa,

It’s not about unknown issues on the dev side, it’s about greed. CDPR wanted to release for Xmas when the large playerbase of the prev gen consoles was still relevant, so they happily pushed marketing and lied to take people’s money, hoping they can pay exec bonuses and fund future development from that.

Sony had to pull the game from the online store, as it was barely playable. One good question of course why Sony would let it even be there without testing, but of course major companies are trusted to QA themselves, and not release a broken game - luckily this seems to work most of the time.

slaacaa,

What is their reason for abandoning the source version? I would assume it looks better, and it would be easier to fit for today’s gaming needs

slaacaa,

Unapproved language detected. Drink verification can!

slaacaa,

Already there, though not with the cheap part

slaacaa,

Did somebody say MW3?

slaacaa,

Also, making a good game is always a risk, it’s an intersection of tech, business, and art. Control e.g. sold only a few million copies, depsite being widely praised.

If you however want be sure, you invest a lot in marketing and monetisation, targeting a wide audience as you said, and can take a lower risk to make back your investment. Absolutely hate this of course, but luckily there are still good games, as long as e.g. Sony is willing to take that risk to sell more PS consoles, or we get wonders like BG3

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

slaacaa,

The most successful games are already like that, and I hate it. Give me a good story in a compact experience (luckily, still many examples for that).

slaacaa,

I’d still wait for the sale

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