I partly agree with you in that everyone using the same UE5 engine is bad
But I really don’t agree that deferred rendering techniques are inherently bad. Maybe they cause negative incentives for developers that lead to worse games in the long run, but you might as well blame capitalism at that point
I like techniques such as TAA because they do work better as anti-aliasing in my experience. I’ve multiple times had the choice between TAA and traditional AA and I think TAA simply does what it sets out to do better. Upscaling and frame generation are also nice to haves as optional features people can enable. Sometimes I use them, sometimes not. But it is bad that companies use these techniques as a crutch, indeed, but I don’t want to see them gone
Battledield now throwing an error because Valorant is already sitting in kernel memory. Time to buy your EA Battlefield PC but don’t forget your Valorant PC
I keep people repeating this, but where are you getting this information from? I’ve never seen this claim before, and I’ve not noticed this happening when I’ve used itch in the past either?
I’ve noticed a ton of accusations of itch doing seemingly a bad thing after another, and so far all of those claims have turned out wrong. Please give a source at least!
so itchio has shadowbanned any games tagged with ‘nsfw’, ‘adult’, or ‘erotic’ so they don’t show up in searches, and several devs have reported that their r18 games have been removed from the site with no warning...
But also don’t forget that the amount of gamers is larger today than in 2013. Gaming is much more mainstream, and so even 97% of the install base is still disappointing considering steam grew by, what, 3x or something in terms of average monthly users?
Another source I found is that the amount of total gamers grew by roughly 50% from 2013 to 2025. But yeah, I just did a quick skin numbers are not precise
But still, 97% is disappointing considering the general demographic was supposed to grow. And then, in reality, it’s just 67% too
World of Warcraft still exists in 2024. The game’s 10th expansion was released in August, and while it doesn’t command quite the same influence as it did during its early-millennium prime, millions of players still step through its portal every day. But the dynamic I’m describing—the complex social contract, the...
Deadlock isn’t as bad but god, the amount of racist, bigoted, and straight up fucked up things people have said are tiring and enough for me to never want to be on a mic
There’s only so many times you bother listening to someone yelling at their teammates, throwing out slurs, or even telling people
CWto get raped
Before you just start considering perma muting everyone
Today, we have an exciting update: Duncan and Paul, alongside many other talented members at Hopoo Games, will now be working on game development directly at @valvesoftware
Sure, but deadlock isn’t exactly late. And if there’s a time when you want to add more developers, then an alpha when the game is still in the early stages is the best time to do so
While some of their language has changed, the sentiment of this latest aggressive movement is just as distressing. It’s time for the games industry to stand up to it
We can detect its gravitational influence, as it interacts via gravity. The issue being that gravity is a weak force, and so there’s a lot of room for speculation.
But there is a lot of evidence backing up dark matter existing. But it’s not definitive yet.
The energy is actually not conserved across the universe in general relativity, as it is currently understood. Conversation of energy is due to the time symmetry, which the expansion of space breaks.
Because chances are the 7800X3D will be faster due to the cache.
Real-world applications often can only be parallelized so and so much, before you start hitting diminishing returns for many reasons. A lot of it is about the actual technical design as much as it is the technical execution (you can’t parallelize two operations if one depends on the result of the other).
So yeah, I want to discuss or point out why I think Valve needs to fix Anti-Cheat issues. They have VAC but apparently its doing jackshit, be it Counter Strike 2 (any previous iterations) or something like Hunt: Showdown the prevalence of cheating players is non deniable. For me personally it has come to a point that I am not...
I feel like console exclusivity is starting to become a thing of the past. PC is getting less ignored, and a lot of GTA V later success was due to PC multiplayer, I believe?
I don’t know, slight spoilers for the general mood, but, outer wilds is that, but it’s more like… wistful, or melancholic, or bittersweet. It’s sad, but it’s a good sad. It’s emotional, and emotions feel good.
I feel like, if I were in a bad place when playing that, I don’t think it would have made it worse. It might have made it more meaningful, and be kinda… nice, in a sense. But I also feel like art like that help me a lot when I am in bad places. It’s kinda like seeing beauty in sadness, right?
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
It kinda sucks honestly, because I think if they literally got one or two more weeks, and disabled the offending settings such as depth of field, they would have received far less flak. I feel like a good 70% of the complaints are due to bad defaults.
Like, sure, they probably still would have gotten some justified criticism for it, but I don’t really think the game deserved as harsh criticism as it got, or at least, the problems are all very surface level, and underneath what is there actually works well.
Traditional roguelikes tend to do NPCs/enemies which often have comparable stats to the player. With the benefit the player has is a “better AI” aka, an intelligent human behind them.
What I mean is… sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons...
Path of exile is great because it doesn’t shy away from complexity at all, instead it does the exact opposite, it just goes balls deep. It really make for a very refreshing change to typical AAA games where your intelligence as a player doesn’t feel insulted.
I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not...
Making the boss easier after I die to it would frustrate the hell out of me unless it was optional. I want it to be a challenge, not just something I can beat if I die enough times.
In the end, it’s personal preference, and so both play styles should ideally be supported.
I love a challenge, it’s how I relax. If something isn’t challenging for me I quickly get bored and stop playing. I basically need my brain to be stimulated and thinking and trying to properly relax. Which is why I often trend towards “hardcore” or difficult/brutal games.
Lately I was trying to record some gameplay from my laptop using MSI afterburner. The game was old and was easily hitting 100+ FPS, so I recorded with x264vfw with fast settings at 90FPS....
Yeah, honestly, the state of the game is fine. Yes, they should have taken a couple of more weeks to fix up the performance, and they definitively should have chosen more sane default settings…
But, other than that, the launch state is fine. There are no major bugs, and there is nothing too major missing. A lot of things are done and designed quite well actually, I’d say.
Just give it a month or two and then look again. There’s no rush, it’s not a story game. But I’ve been enjoying my time so far.
They do invest a lot in cpu optimization. The problem here seems to be unoptimized GPU performance.
In addition, you will always struggle with CPU performance in complex simulation games with many interlocking systems. There’s only so much you can do without limiting the gameplay.
I fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised game (www.pcgamer.com) angielski
Begun the kernel wars have angielski
Battledield now throwing an error because Valorant is already sitting in kernel memory. Time to buy your EA Battlefield PC but don’t forget your Valorant PC
Payment Processors Are Pressuring Major Gaming Vendors to Pull LGBTQ+ and NSFW Titles (www.them.us) angielski
itch.io now seemingly affected by same payment processor rules as Steam (bsky.app) angielski
so itchio has shadowbanned any games tagged with ‘nsfw’, ‘adult’, or ‘erotic’ so they don’t show up in searches, and several devs have reported that their r18 games have been removed from the site with no warning...
BitCraft Online an upcoming AAA mmo goes open source (bitcraftonline.com) angielski
cross-posted from: lemmy.zip/post/37479548...
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst (www.pcgamer.com) angielski
Video Games Can’t Afford to Look This Good (www.nytimes.com) angielski
Silent but Deadly: I met some of my closest friends through multiplayer games. Then a strange happening turned everyone (literally) speechless. (slate.com) angielski
World of Warcraft still exists in 2024. The game’s 10th expansion was released in August, and while it doesn’t command quite the same influence as it did during its early-millennium prime, millions of players still step through its portal every day. But the dynamic I’m describing—the complex social contract, the...
Take-Two is selling its indie games label Private Division (www.theverge.com) angielski
deleted_by_author
Risk of Rain developers join Valve, announced in a twitter post. (x.com)
Today, we have an exciting update: Duncan and Paul, alongside many other talented members at Hopoo Games, will now be working on game development directly at @valvesoftware
PoE 2, lets goo
https://discuss.tchncs.de/pictrs/image/9ef22e66-491a-40a1-bc3a-dd1d335469b2.jpeg
Weekly “What are you playing” Thread || Week of June 23rd
Whatcha all playing?...
The disturbing online misogyny of Gamergate has returned – if it ever went away (www.theguardian.com) angielski
While some of their language has changed, the sentiment of this latest aggressive movement is just as distressing. It’s time for the games industry to stand up to it
Study: Dark matter does not exist and the universe is 27 billion years old (www.earth.com) angielski
Heh
Warner Bros. Discusses "Volatile" AAA Console Games, Will Lean Into Free-To-Play And Mobile (www.gamespot.com) angielski
How can it be so bad? (startrek.website) angielski
The rainbows are nice... (lemmy.world) angielski
Steam’s Most-Hyped Zombie Game Is Out, And It’s A Dumpster Fire (kotaku.com) angielski
Archived link here: https://archive.ph/3yFEc...
Valve needs to step up on Anti-Cheat angielski
So yeah, I want to discuss or point out why I think Valve needs to fix Anti-Cheat issues. They have VAC but apparently its doing jackshit, be it Counter Strike 2 (any previous iterations) or something like Hunt: Showdown the prevalence of cheating players is non deniable. For me personally it has come to a point that I am not...
Grand Theft Auto VI Trailer 1 (peertube.wtf) angielski
Star Trek: Bridge Commander (2002) (startrek.website) angielski
From Outer Wilds to Core Keeper and a new Shantae, here’s everything announced at Indie World - Polygon (www.polygon.com) angielski
GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
Cities: Skylines 2 dev says it won't release paid DLC until performance "fixed to our standards" (www.eurogamer.net)
Wait that's illegal (startrek.website) angielski
What are some alternative to soulless videogame franchises? angielski
What I mean is… sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons...
Would you prefer if games had a separate difficulty setting for boss fights? angielski
I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not...
100°C CPU when recording gameplay
Lately I was trying to record some gameplay from my laptop using MSI afterburner. The game was old and was easily hitting 100+ FPS, so I recorded with x264vfw with fast settings at 90FPS....
AMD FidelityFX™ Super Resolution 3 Now Available (www.youtube.com) angielski
It’s only available in Forspoken and Immortals of Aveum which is… Unfortunate....
Cities Skylines 2 dev stuck to launch date despite “potential kicking” (www.pcgamesn.com) angielski
Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings (www.dsogaming.com) angielski
Microsoft expected to finally buy Activision Blizzard next week (www.eurogamer.net) angielski
Weekly what have you been playing discussion - week of October, 2, 2023 angielski