I_Has_A_Hat

@I_Has_A_Hat@startrek.website

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

I_Has_A_Hat,

Are you saying that none of the fun will be in this game?

I_Has_A_Hat,

AND WELCOMED TO THE JAM!

I_Has_A_Hat,

I see literally zero problems here. Did they have a contract with an artist? They didn’t? Well then it sounds like they have no obligation to use a real artist.

AI art is here to stay, and companies will be using it heavily. It’s ignorant to think they would choose otherwise. Why pay an artist to make an image you may not even like over the course of a few days when you could get hundreds of images to choose from in a few seconds using AI? It’s 1000 times easier and more convenient.

Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com) angielski

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...

I_Has_A_Hat,

The difference here is you were having arguments with someone during development. It’s easy to look at a successful final product and say “that guy had no clue what he was talking about about!”

Bethesda is saying the same thing about their fans, but for a final product that’s not very good. It’s one thing to dismiss criticism during your process, but to dismiss criticism after you present your results is basically saying you are never open to it.

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

I_Has_A_Hat,

I have over 1600 hours in Binding of Isaac.

I_Has_A_Hat,

There’s always a secret behind the waterfall, and if there’s not, the game designers are wrong.

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