CosmoNova

@CosmoNova@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

CosmoNova,

Not to defend leakers even a bit and Nintendo has every right to go after them legally. However, the emulation crackdown is just Nintendo flexing their legal team on small devs who’ve done everything they can to discourage leaks from spreading within their limited reach. It’s 100% on Nintendo and they themselves are acting in a legal gray zone to bully 3rd parties into giving up. If any of the emulation teams had the resources to simply deal with big N, the situation would probably look a little different.

I guess what I’m trying to say is, yes leakers are in the wrong but no, they didn’t kill emulation with their actions even when it provoked Nintendo.

CosmoNova,

In 1999, Nintendo got a woman in Japan arrested over - and get this - sharing erotic fan art. I’ve read they also might’ve sent private detectives to stalk after her before the arrest, but couldn’t find anything quickly. Anyway it sparked a big shit storm and a debate about what copyright holders are allowed to do, legally and morally.

CosmoNova,

No, I don’t think it’s as simple as that. Politics are good in games when done right, but they can also be nothing more than a distraction when the narrative has huge errors or lacks and depth in general.

Nintendo Confirms Backwards Compatibility for Switch Successor! angielski

This is Furukawa. At today’s Corporate Management Policy Briefing, we announced that Nintendo Switch software will also be playable on the successor to Nintendo Switch. Nintendo Switch Online will be available on the successor to Nintendo Switch as well. Further information about the successor to Nintendo Switch, including its...

CosmoNova,

Great now let me play my WWHD for WiiU on the switch. I’m waiting.

CosmoNova,

Whether it has terrible dialogue, too many bugs, lacking in technical prowess, cost way too much to make or is simply too preachy. It all boils down to a single problem: corporate suits sucking the soul out of the project, devoiding it of any passion one could possibly have. It looks, feels and smells like an empty shell of a game because that is exactly what it is. Nothing stands out because every decision was calculated with the goal to moderately please everyone in the room, resulting in compromises stacked on compromises all the way down.

The often sloppily implemented progressiveness in these products quickly starts to look like an afterthought. Perhaps to shield themselves from criticism after they realized what they’ve created or maybe they slapped it on when they realized their story has literally nothing to say about anything and is a hollow shell of a product.

Whatever the case, soulless slob does more harm than good to anything their creators associate it with, so I totally get why someone wouldn’t even want to read about that aspect of the game in a review. It’s just one more of several symptomps of a bad product.

CosmoNova,

You nailed to describe my frustration with Frontier perfectly. They really are the EA of Zoo and Theme Park games to the point I’m not buying their games anymore even when they’re well made on a technical level and interesting to me. They’re just way too greedy.

CosmoNova,

Death to Ubisoft. Let’s make an example out of them by simply laughing from the sidelines while they bury themselves.

CosmoNova,

They already ruined it with the first F2P AoE about a decade ago or so, so I really don’t care.

What happened to the turn based RPG and RTS genres? angielski

I remember fondly the days of playing Heroes of Might and Magic II, never played HOMM3 or anything after, but as I looked at the latest and most “recent” heroes games… they’re all rated/reviewed SO harshly. Apparently, they never gained steam like the earlier titles. RTS seems to have the same issue, tapering off....

CosmoNova,

I guess you’re just playing the wrong ones, really. The Age of Empires games (specifically 2 remake) have been celebrating a decent comeback and AoE4 was released to critical acclaim. Of course Blizzard won’t release anything worth your time anymore, but not everyone is Blizzard. As for turn based RPGs: They’re more popular than ever and I genuinely don’t know what you’re talking about. Turn based JRPGs are hugely popular and even CRPGs can be hugely popular if done right.

CosmoNova,

Many fans of RTS and Halo swear on Halo Wars when it comes to RTS on a console. Apparently, they really figured out how to do it right, but I haven’t played it myself.

CosmoNova,

It’s okay. The Fediverse assured me again and again it won’t matter how much Tencent owns of your company so as long as you “don’t think about them (Tencent)”. Whatever that means.

CosmoNova,

He can’t decide that and is purely speaking from a perspective of a (legendary) game dev with more experience than some studios have as a whole. He’s been longer in the game than almost anyone else for better or worse.

CosmoNova,

Luckily Ubisoft of all companies can totally afford that sort of stuff right now. It’ll be fiiiiine.

CosmoNova,

I’m doubtful of their GaaS promise after they already added premium skins to the game via twitch drops last month. Time will tell, but I know the gaming industry a little too well to just take their word for it.

CosmoNova,

Read through the documentation of their newly released modding toolkit and find out, I guess.

CosmoNova,

Note that Larian essentially takes full ownership of anything you upload on their own mod Loader and that you can still install external mods despite claims from some players that you can’t.

I’ve seen some wild discourse on the Steam forums in recent days so let me remind you: It will take some time for some mods to be updated so stay patient.

You may also run into issues with the update itself even if you never used mods. Larian is aware and recommends a full re-download and installation which of course can be very frustrating. Maybe it’s worth waiting a couple weeks or months before jumping back into the game.

CosmoNova,

I have doubts you will find it in their official mod loader at any point and have to use an external source instead.

CosmoNova,

Luckily you don’t have to believe me because, as I said they essentially take ownership as they have stated here. There are very rare cases where this exception is the case or even possible. I mean this clause doesn’t start with ‘You own your mod, unless…’ for a reason. It starts with pretty much ‘You do not own anything unless…’. Larian are developers, not good samaritans. They’re hoping to get something out of this and given their next game will be even more expensive, I’m sure this little silver mine will come in handy down the line. Just taking a look at the mods that are trending tells you they take ownership of almost everything by default.

CosmoNova,

Who said it is? Jesus Christ some of you fand really are like a cult.

CosmoNova,

And you’d be surprised how many people forget that and then are surprised when they’re taken advantage of.

CosmoNova,

Why can’t the movie be for everyone like the game is? Why make it purposefully empty and soulless so only small children with a short attention span can enjoy it? Take some notes from the Lego movie. It’s not that hard.

CosmoNova,

That’s because these people learn the same cookie-cutter techniques at film school and start writing scripts in large groups right after getting their arts degree. Identity has been beaten out of them.

CosmoNova,

I‘m happy they got out to work on something better and less restraining. There‘s already a lot in their Original Sins games that couldn‘t be brought over to BG3 but I‘d love to see return in future games and there‘s so much more to come on top of that.

CosmoNova,

and nobody thought to look into it?

Anything accessibility related is merely glanced over at best to drum up good press for these corporations. They love to put it in promo material and act like they’re at the spearfront, but almost every step to make games more accessible are first taken by indenpendent developers, modders and hobby engineers.

Simply put, it’s not as important to them as they claim it is.

CosmoNova,

I recall Nintendo claiming they wanted to move away from mobile again a while ago but I didn‘t really believe it back then and I‘m still skeptical now. They‘ve received more criticism for their predatory mobile games lately so maybe that got something to do with it or it‘s simply not making enough money anymore to bother with it and they‘d rather get the devs working on something else.

CosmoNova,

Surely China wouldn’t use their infamous and vast network of bot farms to push it’s most anticipated game of the year. Surely.

CosmoNova,

How despicable. Hopefully this will Barbara Streisand in their faces eventually.

CosmoNova,

It’s the current Steam publishing meta. A free demo will create traffic for the newly created Steam page of your game, resulting in more Wishlistings, which is usually the only way to be featured and seen anywhere before release for indie developers. And that’s how your Wishlistings really explode and you make a lot of sales. Getting a demo out is by far highest priority for game publishing in 2024.

CosmoNova,

MS usually buys competition to erase it so there’s nothing too surprising about this. And no, Bethesda and Blizzard won’t be treated very differently in the long run. That is after every material of everything the studios have ever worked on is fed into datasets to train AI for who knows what.

CosmoNova,

I’m a little surprised either of them have such a strong opinion about something EU related anyway, given it doesn’t affect them directly. Well I guess Louis is just really passionate about that stuff so it’s not all that surprising. As for Thor, maybe he’s using his online presence to kickstart a live service game himself? Obviously regulations are scary in that case. It’s a wild guess from my side but I think that would be on brand for him.

CosmoNova,

Next they’ll drop the “2” in the name and went full circle.

CosmoNova,

The industry’s effort to be more inclusive and diverse mostly comes from indie games, though. Of course AAA has long realized the potential to boost their image by copying some mechanics and ideas but let’s not pretend any of those CEOs on their high horses actually cares about inclusion. They’ll drop any efforts the very moment it doesn’t benefit them directly. But there will always be passionate indie developers pushing boundaries to actually help more people enjoy games.

CosmoNova,

Let’s not pretend like Blizz or Bethesda will see the end of this decade anyway. Their fate was sealed when they got bought. Still, unionizing was the best thing employees could hope for. Good for them!

CosmoNova,

I remember being very excited for the first one just to find it a little lackluster in the end and too cluttered with DLCs. Since then Frontier really has made a name for themselves as Paradox‘s little brother that litters their game with DLCs. Even as a fan of park sims, I‘ll pass on this one right away.

CosmoNova,

Fuckin Japan man. They just love their giga corporations way too much. Can‘t even have a single very successful indie studio in peace without throwing themselves at Sony.

CosmoNova,

Last update didn’t instill me with confidence to be honest. Looks more like they‘re trying to be a Genshin copy or something.

Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski

This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....

CosmoNova,

Manor Lords is early access. At least one patch is to be expected. And of course the publisher is absolutely right. If my memory serves me well one dev developed the game all on his own so far and the challenge of meeting expectations after being a massive success is huge. Hiring more people to get developments going is likely necessary but expanding takes time. Some players have unrealistic expectations in general but even more so when it comes to small indie productions.

Embracer rolls out new AI policy to 'massively enhance game development' | Game Developer (www.gamedeveloper.com) angielski

Article textNewly-restructured Swedish conglomerate, Embracer Group, will leverage AI models to bolster game production. As noted in Embracer’s annual report, the company has adopted a new AI policy package it claims has the capability to “massively enhance” its production process by “increasing resource efficiency,...

CosmoNova,

They have a lack of understanding for AI, games and running a company. All they know is how to write themselves bonuses.

CosmoNova,

And yet Tencent and whoever made Roblox are arguably even worse than those.

CosmoNova,

Philips walked so Nintendo could run.

CosmoNova,

There already are a small number of games utilizing LLMs. Yes it‘s immersion breaking from time to time but the worst part is the credit system many of them use to pay for the API. If you go past your conversation limit, you‘ve got to pay extra.

CosmoNova,

At least I don‘t have to worry about Microsoft closing this studio soon. And not because I don’t think they wouldn’t do it. They absolutely would. It’s just that I wouldn’t care a bit.

CosmoNova,

They didn‘t show any of that so unless there‘s been an interview with more info, a new region and new pals and gear is pretty much all we know for sure. It also seems like they scrapped the dark comedy bits that put it on the map in the first place and go the „epic fantasy“ route instead like most anime style games. Just judging by the trailer and it‘s tone, I think they take this thing too seriously now.

CosmoNova,

Even BG3 has a day 1 DLC so I wouldn‘t get my hopes up. It‘s basically the Steam equivalent of a collectors edition at this point.

CosmoNova,

What do you usually do when you don’t remember information that is freely available? I am talking about the very DLC featured on the Steam page. The one with an item bag that gives you more dialog options. The one that Larian made a big deal about not existing. Guess it worked considering there‘s even gaslit superfans in here refusing to admit it exists because it‘s somehow such a world shattering deal to them.

CosmoNova,

What a terrible unnecessary and emotionally loaded strawman argument. I actually own the DLC and love BG3 just as I love Larian‘s other recent games. You‘re wrong about it being just cosmetics too. And it was Larian who made a HUGE deal about not tolerating any additional, paywalled content when the game had it from day 1. And so you now make a huge deal about how it somehow doesn‘t count because Larian is based or something. Just accept that they lied there just like they lie about shareholders and enjoy the video game like everyone else without treating the devs like your holy absolute.

Report: Warner Bros. Execs Thought Suicide Squad Would Make A Ton Of Money Despite Development Woes (kotaku.com) angielski

Anyone who played Suicide Squad: Kill the Justice League could probably guess that something went terribly wrong during development. Bloomberg now reports that the multiplayer bomb from a studio beloved for its single-player Batman: Arkham games was plagued by several issues leading up to its repeatedly delayed launch....

CosmoNova,

Most of the execs never tried their hands on a game including this one. They genuinely have no idea about the industry and thought they had a hit game on their hands based on a trailer or something. It‘s truly baffling yet so typical.

CosmoNova,

Because of course Ikea gets in on the the child labour gig.

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