Nibodhika

@Nibodhika@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Nibodhika,

Steam also enforce a strict key price parity.

No it doesn’t. The price parity thing is only if you are selling the game on Steam platform, i.e. selling a steam key, it’s essentially a way to allow publishers to sell the game on their own website, without paying the 30% to steam, but don’t allow them to undercut steam entirely while still taking advantage of their platform.

Games on GoG, itch, Epic store, etc, can have any price they want, as long as they don’t give away a steam key valve doesn’t care what price you sell your game elsewhere.

This is one of the most annoying fake news out there, Valve are going above and beyond what any other store is doing, and they get bad rep from people who have never read their policy, published a game there, or talked to anyone who has.

Nibodhika,

Yes, if Valve limited the price games could have in other stores that would be anti-competitive, but that’s not the case. Their price parity clause is just for selling steam keys.

Nibodhika,

They don’t. The thing most people who have never published a game on steam don’t know is that valve gives you infinite steam keys (for free) that you can give or sell as you wish. This is to allow studios/publishers to give keys to whoever they want, and also allows them to sell those keys on their own or third-party websites. This is a HUGE deal, Valve is letting studios/publishers sell games on a separate site without charging anything while hosting the game themselves. The only condition to those keys is that they can’t be sold cheaper than on Steam.

That’s a completely different thing from what you’re claiming. This means that games can be cheaper on GoG, Epic, etc as long as they don’t give you a steam key together (which they could, for free).

Nibodhika,

I know how Valve’s publisher API works, others are similar in case you didn’t know. But that is only true for games that need online validation of some sort, DLCs for offline games don’t need to implement this.

Valve is hosting the game, providing the storefront and bringing in a lot of customers. If you didn’t think those 30% were worth it you would not have put your game on steam.

Plus all of this is irrelevant to the point that Valve doesn’t enforce price parity.

Nibodhika,

Yes, but that’s boring, they even mentioned it in the article right before they talk about the Ethernet port, here’s the link if you want to do it yourself github.com/TheOfficialFloW/PPPwn

Nibodhika,

Yes, because machine code for the legacy machine is how the game was made, you can’t be 100% sure that recompiling it for other platforms won’t introduce bugs because of the difference in platforms. For example, the original Space Invaders used the CPU to it’s maximum to render all of the invaders, they weren’t normalizing by the dt between one frame and the next like we do today for most games, so this results in the game running as fast as possible, which in turns translates to the less enemies on screen, the faster they move. If you recompile that binary for a modern system it’s game over in less than 1 second, because current hardware can handle all of those spaceships as if it were nothing.

Nibodhika,

I’m not the person who wrote the original comment, but again go back to my example of Space Invaders, if it had been archived that way it would now be essentially lost, because running a copy that was archived that way would cause the issue I described on my other comment. So I don’t understand your point, this is objectively worse in terms of preserving games, it might cause unwanted behavior that you’re not predicting, an emulator is not perfect, but can compensate for these things by emulating the hardware.

Nibodhika,

First of all this is a chain of replies to someone who said that this would be the way to maintain games for the future. So that’s the argument that’s being attacked here.

Secondly with an emulator you can emulate hardware, so recompiling space invaders would cause the issue I mentioned and you wouldn’t be able to fix it because it’s a “bug” in the original code (not really a bug, but rather using hardware limitation as a feature), and my point is that you don’t know what sort of similar issues you might find here, therefore this is the worst format for preserving old media, ROMs and emulators are better for preserving (which again is the discussion here)

Nibodhika,

Congratulations you essentially described what Stellaris devs did.

Nibodhika,

That reminds me Jedediah has been stranded on the Mun since around 2016, so I hope a long time hahahaha

Nibodhika,

I imagine you played the remaster on Steam, how did you defeat him though? In the original

spoilerYou had to plug your controller on the Player 2 slot so that Psychomantis couldn’t read your mind.

And that seems hard to reproduce the feeling on a PC while still giving everyone a chance to win the fight

Nibodhika,

Long story short:

  1. CO released an unoptimized game
  2. Community complained
  3. CO vowed to fix it before releasing DLCs
  4. CO released an assets only DLC
  5. Community complained they broke their promise
  6. CO tried to explain it’s different teams
  7. Community kept complaining
  8. CO refunded the DLC for everyone and removed it from Steam and will add the content for free in the next update
  9. Community gets refund and assets become gray boxes until the new version is released
  10. Community complains about grey boxes

Yes, CO did bad releasing an unoptimized game, but if you put pressure for a cosmetic DLC to be removed you can’t be angry that they removed said DLC.

Nibodhika,

There’s also an emulator for the oculus quest, the moment you launch a game you understand why it wasn’t that successful and why VR was abandoned for a while.

Monochrome games are all good and fun when the screen is not a few cm from your eyes and that’s the only color you can see hahahah

Nibodhika,
  • Spec ops: The line. I think this was delisted from most stores though, so you might need to sail the high seas to get it. It might not be as impactful today as it was when it came out, but it’s a great game with a great twist.
  • Life is strange. It’s a story driven game, sure you can replay it and choose different things, but realistically you probably won’t since the main of the story is the same.
  • Batman games. Those were my go to for a while when I wanted something linear with an end.

What games do you recommend for my girlfriend? angielski

My girlfriend has never really gamed. But she’s now forced to move less than she would like to (health problem) and she’s getting bored. I was thinking of introducing her to a game or two that we could play together. She’s not the real action game type, and seeing as she has no experience with controller/mouse and keyboard...

Nibodhika,

Me and my wife love playing a game called “Out of Space” it’s essentially a procedurally generated clean the house game. It has Overcooked vibes but it’s a lot more chill.

Factorio might be a bit heavy for someone who hasn’t played anything, but the peaceful mode might be interesting for just building. Also depending on what else she likes Cities Skylines, Rimworld, Stellaris or Parkitect are all very management focused.

If you give us more info on what she likes we might be able to give better suggestions.

Nibodhika,

Life is strange is very close to what you’re asking, in the game you can rewind time to a limited degree to try different thing, but sometimes your actions only have consequences much further into the game. Even the things that you can rewind and try different things there’s rarely a clear better choice, since all of them are morally ambiguous, do you take a picture of the security guard harassing a student or do you intervene? One is obviously better, but the other gives you proof which you might need later on.

Nibodhika,

Your comment unlocked repressed memories of having to rewire ethernet cables for direct connection between PCs. And to make my father take me and my desktop+CRT monitor to my friend’s house for a weekend of HL+mods, AoE, and whatever new game one of us had found that month…

Fun times, online matches are great, but the feeling of a Lan party is something that I think it’s mostly lost.

Recommend a game for me to play with my partner angielski

My partner and I occasionally play games together, but they pretty much only play word puzzle games on their own. I’m not very good at word games though, and they don’t have very good spatial skills, so we frequently find ourselves mismatched. We have a switch and a single decent gaming pc, and a pretty old laptop....

Nibodhika,

Out of Space: it’s very similar to Overcooked, but a lot less chaotic, me and my wife love it and play it all of the time because Overcooked, while great, can be too much action. It is available for PC (and should work even on the crappy one possibly), and switch. Let me know how that goes, I love this game and it is not widely known so I love showing it up to people.

Nibodhika,

Others have explained to you why it’s different, and that that happened 2 years ago and a lot of things health related can change in that time. But even if he had done that yesterday, even if it was the same, he should be able to choose to attend remotely, he’s not asking to be excused, he’s not asking to change anything, all he’s asking is to be able to do it from his home, and I wouldn’t deny that to anyone unless there’s a reason to be physically there, which there isn’t.

Nibodhika,

The majority of PCs are Windows, which is only marginally better.

Nibodhika,

I would have, if it hadn’t crapped out on me.

Nibodhika,

First of all they wouldn’t know there’s nothing worthwhile until they got in. But most importantly if you’re using the same password for everything since 91 there’s around a 0% chance that password hasn’t been leaked. This means that a random person can have access to everything that you have that’s not 2fa protected without you even noticing. You said that no one tried to get into your things, how would you know? Most places don’t let you know when someone login successfully, and a lot of other places do so with an email which the attacker can quickly delete.

If you really use the same password for everything since a long while back anyone who knows your email address can get into anything yours, getting a hold of one of those password dumps is really easy, especially older ones.

Nibodhika,

Like I said, almost 0%, there’s always a chance he’s the Phantom of the Library.

Nibodhika,

Yes, and I usually agree with you and think the whole WINE Is Not an Emulator acronym is a bit too much because a windows Emulator is the easiest way to explain Wine… That being said emulators have a technical definition, and Wine does not fit it because it doesn’t emulate hardware nor does it translate binaries. Linux is perfectly capable of understanding windows binaries and vice-versa, because they both run on the same platform the binaries are the same, which is to say a specific sequence of bits that instructs the processor to do something is the same for both Windows and Linux binaries. The reason you can’t run windows binaries on Linux (again, or vice-versa) is because they make calls to external libraries that are not available, be it the windows API or the Linux Kernel API. So if you write a library that implements the windows API using Linux APIs you suddenly are able to run windows binaries on Linux, and that’s all that wine does.

Nibodhika,

I’m not a lawyer, but this seems illegal, they can’t retroactively change licenses, imagine Microsoft decides that starting January 1st you need to pay them 20¢ each time you open the file explorer or each time you boot windows. They can’t just decide to change their pricing strategy for an existing product that people have already agreed to. They could make it that starting from version X that would be the price, because people with games already released or in the works can keep the current terms with the downside of not being able to update the engine, or even have a page where people can contact them to tell what is their current project so that projects that started before this date are not affected. But the way it’s being done feels like it should be illegal.

Nibodhika,

It’s been 10 years since what? Since Microsoft bought Mojang? So you’re saying you’re okay if in 10 years Microsoft takes away your copy of Skyrim or Call of Duty unless you give them your phone number?

Nibodhika,

Usually Paradox has some content DLC but the vast majority is cosmetic, so you don’t have to buy it but that money fuels their development of future content. Also with every content DLC they almost always release updates and extra content for free for the base game, I feel that Paradox is one of the only companies that do DLCs right.

Also they always allow mods, and a lot of their cosmetic DLCs can be immigrated by mods, so it’s not like they block people from doing what they want with their game just to shove cosmetics.

Nibodhika,

I strongly disagree, I am a software engineer, have worked on the field for over a decade, while I understand that’s not enough to be one of the extremely senior developers but nevertheless I’m a senior software engineer that can answer any and all questions posed from a beginner or even a mid leven engineer. The company I work for pairs developers when they first join so you have someone who’s expected to be there to answer anything, this creates a positive climate and makes new joiners feel safe to come and ask questions, which in the long run makes them feel comfortable with doing the same.

When you send a message to someone on slack he can finish what he’s doing then respond, on an office setting the question will cut your thought line and cause you to lose track of what you were doing. Back when I worked at the office there were days I couldn’t get any work done because after 30min of investigation someone asked me something, then I had to redo the full backtrack of what I was doing only to be interrupted again for something stupid like shown a meme or be asked if I wanted to go out for lunch. The company I worked before my current one got so efficient during COVID that there wasn’t any work left to do, the managers had planned a year worth of projects and we finished them in a few months and they had to rush to try to find things for us to do. However working from home makes micromanaging harder, so managers who want to micromanage make everyone’s life harder (including their own), and then complain that the engineers are producing less.

Paradox of Hope, a Metro-style VR game, has been removed from the Steam Store following a copyright claim (leminal.space) angielski

I came across this news after watching a Virtual Insider video with the clickbait title This VR Game No Longer Exists. The news did come out about a month ago though but I haven’t seen it posted on Lemmy yet. A 47 second trailer for the game can be found here. In it you can see some elements that do exist in the Metro series...

Nibodhika,

That’s kind of stupid, Moscow metro station IS an anti-bomb shelter designed to surviv an atomic blast, anyone who’s visited knows this, they can’t copyright something that is real, is like if someone made a game setup in New York and the makers of Spider-Man sued them.

Nibodhika,

A quick google revealed nothing, and looking at some in game footage those look like generic monsters, but so do the metro ones so they might be copies, but I can definitely find games older than metro with similar monsters for sure.

Nibodhika,

From some of the games you mentioned I think you’ll appreciate some of these games. All of them are the sort of games that have very rich stories that you will want to talk to people about, remember how you wanted to get your friend to play MGS blind just so you could see him face Psycho Mantis and have his mind blown and then you had someone to talk to about it? I had the same feeling for each of these games (which means I won’t tell you much about them, and you should try to avoid spoilers):

  • SOMA
  • Spec Ops: The Line
  • Life is Strange

I also think the Stanley Parable deserves an honorary spot it’s not exactly story rich but it’s a neat experience that I found quite unique.

Nibodhika,

However they sent a 3090 GPU and a prototype cooler for that specific board, which they mounted on a 4090 board which has a potentially different layout and was not tested.

Imagine they were a small company , whose first product was the LTT screwdriver, and they had sent an early prototype to a YouTuber who complained that none of the bits he had laying around worked on that screwdriver, so no one should buy the LTT screwdriver because it just doesn’t work. When people complain that they weren’t doing the product justice by testing it with the wrong things they replied “I’m not spending money retesting a screwdriver that no one should buy because it’s useless”. Then turned around and sold the prototype at an auction. Then when people complained they said “we didn’t sell it, we auctioned it for charity, and have already sent money to replace it” having sent the email agreeing to pay seconds before saying that stupid excuse.

They did a LOT of wrong things there, a bad review is the least of the problems. For all I know the product is in fact shit, but because of their methodology, plus all that they did afterwards, I can’t trust that they would ever produce an honest review of the product. And this is a house of cards, as soon as one review can’t be trusted, no review can be trusted. Can you assure that they used proper protocol when testing other things if they can’t even use the GPU that was sent together with the cooler? And that when people point this instead of retesting they just dig themselves deeper into “we’re right”… Plus you should watch the GN video, they point a LOT of inconsistencies and errors in other videos, showing that the cooler is NOT an isolated thing.

Nibodhika,

Yup, the house of cards I mentioned in the phrase immediately after that one is because of that, which is why I said:

as soon as one review can’t be trusted, no review can be trusted

Nibodhika,

I understand that point but my counter is that if someone sends you a product/video in private to review you have more reson to contact them about what you will say before you do than if the product/video is publicly available.

Do you think LTT should contact the companies that they do secret shopping before releasing the video? Any comments that they might have won’t change what happened on their experience, and any promises of improvement won’t prevent them from publishing the video so it’s kind of pointless.

Even if GN had contacted and they had explained what they already explained, the GN video would be the exact same with an added part for LTT’s response, which LTT is perfectly capable of doing themselves, and would do regardless of GN’s video.

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