Nibodhika

@Nibodhika@lemmy.world

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Nibodhika,

the games I bought off GOG work, unlike Steam

Which games from steam don’t work? I’ve never had any issues at all and I have traveled internationally for years while playing my whole library. I think that might be something specific to some game and that game wouldn’t be available on GOG anyways so it’s a moot point. In other words games work or don’t by their own stance on DRM, and I’m sorry to tell you but

I love their strong DRM stance

That’s a myth. They do allow DRM on their store, there’s a huge thread discussing which games have DRM: www.gog.com/forum/general/…/page1

And that’s just focusing on SP, any MP game has DRM. So I’ll ask again, which game didn’t work on steam when traveling?

Nibodhika,

Not the person you’re replying to but there’s a big difference between: “We allow DRM, but don’t force it” to “We strongly oppose DRM, but allow it and even put it into our own games”. One is just business, the other makes you a hypocrite. And the issue with GOG is that they’re the latter.

See my other reply, they have allowed this much more than 4 times, and their own games have some form of DRM. Plus the amount of games with DRM on steam is much less than 99%, as a general rule if the game is on both platforms it has the same or equivalent DRM. So it’s essentially up to the publisher whether a game will have DRM or not, and because the vast majority of games have the same stance on DRM regardless of platform of purchase citing GOG stance against DRM becomes a moot point.

In short, games on GOG can have DRM and games on Steam can be DRM free. And as a general rule a game’s DRM stance will be the same regardless of store. So if you want to play game X and it’s available on both GOG and Steam, chances are pretty high that it is DRM-free on both, and if it has DRM on steam chances are pretty high it also has DRM on GOG.

Nibodhika,

Yeah, but if you follow that DRM definition almost no game on Steam has DRM either.

Nibodhika,

Never heard of that game, but I can definitely believe it, old games are where GOG really shines. But that doesn’t seem like a DRM thing, more like the game is abandoned on Steam but not on GOG, sometimes GOG patches some old games with their own runtime, curiously if that is the problem running the steam version on linux using proton (and especially proton-GE) is also very likely to work.

Nibodhika,

Sure, but those also are DRM free on Steam, so my point remains.

Nibodhika,

You can’t also say conclusively that every LAN game on GOG is DRM-free on GOG either.

I read that other comment, that’s an issue with the specific game. I’ve played dozens of games without connection and not putting it on offline mode, if that specific game tries to phone home on login that game is wrong. I wished Steam would have a DRM-free tag to be able to differentiate them easily.

Nibodhika,

the vast majority of the games I own on Steam can’t

People keep making this claim, but I don’t think this is true, I’ve made backups of lots of games, even played some in lan with some friends from just a single copy to convince them to buy the game. DRM has to be enabled by the developer, so the majority of games don’t do it, but also lots of games are badly coded and assume steam will be present so they fail to start without the steam library, but any game that’s released somewhere else besides steam probably will just work (and any game that’s only released on steam can’t be found anywhere else so they’re irrelevant).

Nibodhika,

But the APIs are public, so they can be reimplemented in open source. There just hasn’t been any reason for it since currently that would only be used for piracy (in fact some “cracked” games have a mockup of the steam API that just returns the expected things as if it had contacted the servers). But the moment steam goes away I give it a couple of weeks until there’s a GitHub implementing most of the basic stuff.

Nibodhika,

I would lose some of my library, but I think most of it would still work.

Nibodhika,

No you don’t. You get the same license as you do on Steam, here’s the license btw …gog.com/…/16034990432541-GOG-User-Agreement-effe… :

We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.

Which is very similar to Steam. In both cases you can keep the files you’ve downloaded on your machine, and on most cases you can copy those files to a different machine and keep playing it. GOG has better marketing on this regard, but they’re both very similar, neither enforces DRM nor forbids it entirely, although GOG does tend to be a bit stricter (but they still allow it) whereas steam is a bit looser but knowingly implemented a weak DRM and let’s you know in the game page if the game has any stronger form of DRM.

Nibodhika,

Yes, but the same is also true for Steam, so it’s a moot point.

Nibodhika,

How is that different from backing up the game folder on steam? In both cases it’s true that:

  • You’re not doing anything illegal at the moment you do it
  • You can use it to play the game on a different computer (as long as the game is DRM free which is not granted on either platform)
  • The company (Valve/GOG) can’t remotely erase your copy
  • If the company removes the license from you your backup is now technically illegal but it’s unlikely to be enforced

I fail to see how GOGs approach is any different, they still sell you a license and you’re backing up the installer in case the license gets removed and/or you’re forbidden from redownloading the game.

Nibodhika,

Yup, GOG just has good marketing department and lots of people fall for the DRM-free (but not really) games you own (but not really) campaign.

Nibodhika,

On most games yes, like I said before I’ve copied games from my computer to others to play in lan to convince friends to buy a game.

Then there are badly implemented games, where you need to either delete the steam library from the game folder or replace it with an open implementation.

And the rest are the ones that have DRM (which are not available on GOG anyways so they don’t matter for this discussion).

Nibodhika,

Yes, there are a couple of corner cases, I know of 1. But what I stated is still true as a general rule.

Nibodhika,

I can cite way more than 5 excellent games from this decade from the top of my head, We’re almost in 2025, so I’ll limit to games released in or after 2015:

  • Factorio
  • RimWorld
  • Stellaris
  • Fallout 4
  • Overcooked 2 (and all you can eat)
  • Life is Strange
  • Cyberpunk 2077
  • Before your eyes
  • Dead Cells
  • Shadow Tactics
  • Cities Skylines
  • The outer worlds
  • Two point hospital

I can keep going, but this is just from the top of my head, there are always good games getting released, and very rarely they’re AAA.

Nibodhika,

What issues? Who makes it out to be bad? As far as I remember everyone has always loved this game, it’s like saying “despite the issues with Fallout New Vegas, it’s not as bad as people make it out to be”, or Skyrim, or Red dead redemption 2, it’s the kind of game I don’t think I’ve ever heard someone complaining about it (except perhaps for the existencial dread caused by finishing such a good game and not knowing what to do next)

Nibodhika,

I love the idea of the game, and started playing it. But realistically it needs you to commit to some continuous time otherwise you forget what you’ve learned, and I haven’t had the time yet. I played it for a few days, explored lots of places but didn’t learned anything, possibly I was looking on the wrong planets and trying to figure out how to do it right on that planet got frustrated because I didn’t have something that was needed, or something… But I do love the idea of the game, and I want to go in blind. But some of those puzzles can be really frustrating when you only have a few minutes per day and forgot all about them by the next time you try to solve them.

Do you have any recommendations for casual games? angielski

After starting work, I feel so tired every day, so I just want to play some casual games. Recently, I’m playing survivor-like games like Vampire Survivors and Darkchaser. They’re simple and fun, but after a while, they get a bit boring. So, I’m looking for other casual game recommendations, preferably single-player games...

Nibodhika,

Depending on what you mean by casual, I consider Dead Cells a casual game, because whenever I’m bored I pick it up and play for a while, but it’s one of the hardest games I’ve played, however because it’s rogue like it doesn’t matter if you die a lot. Another similar example would be Factorio with enemies turned off, just go there, fix something, add something new and quit the game near the next thing you want to do so you remember it next time.

If you’re looking for a more traditional definition of casual games I tend to play those in the phone, I really like mini metro and super hexagon (although again, this one might not fit your definition of casual)

Nibodhika,

Yes, but if you already had it in your account you can still download it, which is the same thing GOG is doing, so not sure what all the fuzz is about.

Nibodhika,

Yes… But actually no. For these games, sure, they’re committed to update the dosbox, but for more modern games there’s nothing that can be done on GOG since if the binary breaks for windows lack of backwards compatibility, they’re done because they don’t have access to the code. This works for these games because they’re being emulated, so they can maintain them by extracting the ROM and updating the emulator.

IMO what Valve is doing is leaps ahead, Proton can be used to maintain even broken binaries by providing compatibility with older versions of binaries from Windows. Not to mention the runtime library shipped with Steam for native titles.

It’s always mind boggling to me how GOG does something which Steam is already doing (sometimes, like this, they do a worse job at it), yet they get all of the credit as if they’re revolutionizing the way the industry works. Allowing people to download a game they bought, even if delisted, is the standard, and Proton is a much better preservation tool than whatever GOG is doing behind the stages, because it’s open source and if Steam ever goes under it will continue to exist, whereas on GOG solution you depend on GOG for it to keep working.

Nibodhika,

Proton is essentially just wine, but:

Backward compatibility in Wine is generally superior to that of Windows, as newer versions of Windows can force users to upgrade legacy Windows applications, and may break unsupported software forever as there is nobody adjusting the program for the changes in the operating system

Source: en.m.wikipedia.org/wiki/Wine_(software)

Valve’s has been financing the development of Proton (and wine), so their efforts are to improve an open source tool that can be used and enhanced by anyone, which among other things provides excellent compatibility. That is a much better commitment to preserving games than choosing a handful of titles and updating their compatibility layer when the old one breaks. In other words, GOG is choosing a couple of games to update their emulator periodically, Valve is financing the development of an emulator for old games. The two things are not even in the same league for how much they help preservation of old games as a whole.

As for the question of windows users, I don’t think wine runs on Windows natively, but I assume one could use WSL as a stepping stone. In any case GOG’s method also doesn’t address Linux or MacOS users, so I don’t see how bringing platform into the mix makes any difference.

Nibodhika,

preservation efforts that allow me to run the games I know on the hardware I am running will mean more to me.

You mean software, your hardware is perfectly capable of running Linux+Wine. But again, this is a very personal response, my personal computer is Linux, therefore what GOG is doing means less to me by your own definition, which is why I don’t think it makes any sense to try to bring platform into the table. In fact, since apparently they’re responsible for the DOSBox version that a game uses, and there is a native version of DOSBox for Linux, this means that the decision of the game not being available on Linux is entirely on GOG.

Imagine Valve was financing an emulator, and GOG was compromising themselves to keep a binary updated with the latest version of that emulator whenever problems appeared on the old version, which of them is doing more for the preservation of games? The only difference is that the “emulator” Valve is financing is not the same as the one that GOG is using.

I’m not saying that there isn’t value in what GOG is doing just because it doesn’t affect me, but as is they can only help preserve DOS era games, so investing in DOSBox and hosting the ROMs would be a much more valuable approach (half of it they’re already doing, they do in fact host the ROMs, you just get 50 extra copies of DOSBox in the process). What I’m saying is that I don’t understand why everyone thinks they’re so great for doing what they’re doing, they could be investing in getting wine to run on windows which would be a much better effort for the preservation of games for your platform.

Nibodhika,

Steam also offers DRM-free games, and they don’t hide them behind a closed installer. I don’t like installers since they’re yet another moving part that can break, e.g. an installer built for windows 95 might not work even though if you were to extract the game binary from it it would work, so having an installer could make a game less compatible.

The ideal form of distributing games is compressed folders, I recognize this is less user friendly, but it is the format that most preservation effort uses (e.g. zip of a ROM, instead of an installer that installs the emulator+ROM like what GOG is doing).

I’m also not shitting on GOG, I believe they’re a good company, although I’m not their target audience since they refuse to sell me games I can play on my Linux machine. I’m all in favor of DRM-free and wished they would be more strict about it, that could convince me to buy some stuff from them. I did bought games from them in the past until I grew tired of almost no game having Linux compatibility and them not offering an official client, plus I noticed that some games had DRM and that was the last straw for me, because of I’m going to be buying maybe DRM-d games, might as well do it while giving money to a company that cares about my use-case.

I think GOG should be praised for some of what they do, particularly by their anti-DRM stance (even though they’re not 100% behind it). But what annoys me is that people seem to praise them as if they were doing this amazing work that no one else is doing, when most of the stuff people get overly excited about is just a marketing move and Steam is usually doing much better work in that regard, but is usually cited as the bad guys by the people who drank the GOG Kool-aid.

Nibodhika,

So only games that are made from scratch can charge full price? What about reusing code? Engine? Animations? Textures? Lighting system? Rendering backend?.. Games are made of everything that came before, being angry about a game using assets that were originally developed for an older game is like being angry about a movie reusing props made for an older movie, should they burn all of the Christmas decorations between one movie and the next? Or can the studio hang the same glass ball on two different movies? Does that detract from the movie? Will you really only consider it’s worth the full price if all props were made exclusively for that movie?..

Nibodhika,

I’m surprised no one mentioned Spec Ops: The Line yet

Nibodhika,

That read exactly as a footnote on a Terry Pratchett book, if you have never read Discworld you should, it has the same sense of humor that you do. For example another popular saying being bastardized:

Give a man a fire and he’ll be warm for a night. Set a man on fire and he’ll be warm for the rest of his life."

Nibodhika,

Wait are we arguing that the owner of something isn’t entitled more than someone who bought it?

FTFY. The problem is not with Nintendo being against emulators because of piracy, they’re against emulators even if you own the game and the hardware but want to preserve the hardware (just like they do in the museum).

And if the counter-argument is that you don’t own the game when you buy it, then by that same logic you don’t steal it when you pirate it.

Nibodhika,

With it, you can use your Xbox controller to move around the screen and type.

Does that mean you couldn’t before? Seriously people were playing around on a handheld that couldn’t even type?

Button accelerators are also available; these include the X button for backspace and the Y button for the spacebar.

WTF!? Isn’t that standard also?

For better movement patterns, the keyboard keys are aligned vertically."

Does this even make a difference?

In any case, the title is bullshit, it should be that will make windows handhelds close to typing on consoles which sucks. Typing on the Deck is a completely different experience, one that can’t be replicated in any of these handhelds because they lack the hardware to do so.

Nibodhika,

No, watching a gameplay won’t give you the same experience. Keep avoiding spoilers, it is really best experienced blind, although knowing there is something to experience might weaken it.

Nibodhika,

But then the same is also true for Steam

Nibodhika,

This is what you said:

While that may be partly true, (also likely) depending on the county you’re located, they’re not able to revoke the license though.

The same is true for Steam, laws are laws

So in this specific case you having the files makes a world of difference.

You also have the files if you downloaded them on Steam. What’s important is whether those files can be used on their own or if they’re protected by some form of DRM. If the files can be used on their own it doesn’t matter if you got them from Steam, GoG or a physical disc. If on the other hand the files are DRM protected you having them is useless, whoever controls the DRM controls your files, again regardless of where you got the files from.

Nibodhika,

Also I forgot to reply to this on the other answer, but:

Err… You often don’t have the files drm free on Steam. Nor in an installable format (without steam).

Often you do, and an installer is nothing more than a fancy zipped folder. Also people usually like to compare Steam with GoG and claim that on GoG you get DRM free games and not on Steam, that is not true, both have either, although GoG has percentually more it’s still not 100% DRM free (nor is Steam 100% DRMd), it’s always up to the game developers.

Nibodhika,

On the one hand I get where you’re coming from, those sections are very thematically different from the rest of the game, but realistically it’s just a couple of minutes of very easy stealth.

I'm tired of every game being live service angielski

I’m really frustrated with how almost every new game these days is being forced into this “live service” model. It seems like no matter what type of game you want to play—whether it’s an RPG, shooter, or even something traditionally single-player—you’re stuck with always-online requirements. And for what? It adds...

Nibodhika,

While I get where you’re coming from, Fallout 76 was a bad example, you don’t need a subscription to play (unless your preferred system of choice asks you for it regardless of the game you play) and it is intended to be a multiplayer first game, you might not like it, but it is not an example of what you’re complaining anymore than Elder Scrolls Online or World of Warcraft (which actually has a subscription model).

And the answer is simple, don’t buy those games, there are thousands of excellent single player games, if always online games start to fail companies will stop doing it, vote with your wallet. I recommend taking a look at indie games, there are several excellent games and almost assuredly they don’t have DRM, or at least not always online ones.

Nibodhika,

Steam vs GoG is a turf war, Epic vs anything will make people side with anything. The problem is that Epic has a shitty store with shitty features, and the only way it can compete with the others out there is to pay piles of money to game devs so they make their game exclusive to their store for some time. So usually people just ignore the game until it comes up in another store, and most of us have completely forgotten about it by then so when we find out just add it to the wishlist and wait for a 90% discount in a while. The game has been out for years at that point so a massive discount is expected soon and you already waited years to play, you can wait a bit more and save money, plus that teaches companies that signing exclusivity contracts is a shit deal.

Nibodhika,

One small but important correction. NFTs are not a scam, it’s an amazing technology that has the potential to revolutionize lots of stuff, that became popular when people used it for stupid shit.

Saying NFT is a scam because people have used it to scam others is like saying phones are a scam because people call others over the phone to scam them.

NFTs are essentially a decentralized token. This means that they can be used to represent anything you might want to represent with a token, e.g. ownership of a physical object such as a car or a house; ownership of a digital asset, such as a website or game; some predetermined amount of something, similar to a stock or bonds; etc. The fact that some people used it to mean ownership of random pictures and people thought buying random pictures on the internet for a ridiculous amount of money was a good idea tells you more about people than about the technology.

Nibodhika,

The legal validity of things come from people using it and courts enforcing it, someone years ago might have said:

That’s neat. Until a representation of something on a piece of paper has any legal meaning regarding authenticity, ownership, or anything else, and until the overwhelming majority usage of paper isn’t as a scam, paper remains a pathetic and comically stupid class of speculative asset constituting a pyramid scheme that also happens to destroy the environment.

The thing is that even if a technology is used mostly for stupid things that tells you more about humans than about the technology itself. Or do you also think that phone calls are scams because 90% of the phone calls you receive nowadays are scams, even though the technology behind phone calls is the same used for mobile internet.

Also the destroy the environment claim is really bogus, for starter money pollutes more than crypto when you consider all of the chain of what it takes to produce and transport money. But also for example if you live in the US your home probably pollutes more than a mining farm since they’re usually in places where electricity is extremely cheap, mostly in China near a hydroelectric power plant. But also the technology itself doesn’t need to consume that amount of energy, that’s just the current implementation, but there’s a push to move to PoS instead of PoW, which would mean that NFTs (and crypto in general) would not need farms or even a specially powerful computer.

Nibodhika,

The whole point of cryptocurrency is decentralized ownership. That’s the big breakthrough in technology, it’s the whole point of it, I can try to ELI5 how that works if you want to, but for the moment I’m just going to assume you accept that cryptocurrency can demonstrate ownership.

NFTs are an extension of that, except they can’t be split or traded by one another, i.e. they’re non-fungible. Therefore you can by definition prove ownership of those tokens, as that’s the whole point of the technology, which again, if you’re curious I can try to explain how it works.

How does ownership of those tokens transfers to ownership of something else? Well, that’s an excellent question, and the answer is that it happens in the same way that a piece of paper grants ownership of a house. There’s no innovative technology behind that piece of paper, but still everyone would agree that it grants ownership, and the reason is that the authority that enforces that chose to respect that piece of paper. Nowadays this is mostly databases and the piece of paper is just generated from the records there, but this is very insecure as anyone with database write access (or access to the physical folder containing the documents in case of old paper deeds) can transfer ownership. NFTs solve this because only the owner of a token can transfer it to someone else, so they’re inherently safer than any of the alternatives.

Again, the technology is great and has millions of excellent applications, but people use it for pyramid schemes and scamming others, but people do that with any piece of technology.

Nibodhika,

There are some valid points here, and I agree that the energy could be used elsewhere and that green energy is not entirely green.

I even agree that for most cryptocurrency as they are now the cost per transaction is higher than alternatives. However the technology for cryptocurrency, especially with PoC can be a lot more efficient in scale. To get an idea of it you can look at Visa, which processes 1700 transactions per second, BCH can do 178, so 10% of it, ETH2 is supposed to be able to process at least 20k, so 10x that amount. I imagine either of those coins pollute a comparable amount to visa when you consider everything that visa needs to operate (machines, cards, servers, etc). I feel that people don’t take these sort of stuff into consideration when they talk about the energy consumption of crypto. There is a discussion to be had here, but blankly stating that it’s an environmental disaster is fear mongering.

Nibodhika,

Do you consider a deed to be proof of ownership? A stock? The registry of a car? They’re not inherently proof of ownership, they’re just pieces of paper or entries on a database. If you go down the road of what is proof of ownership then no technology we have is able to prove it.

The thing is that NFTs you can prove ownership of the token, if the token correlates with something, e.g. if the DMV stored car ownership in a Blockchain, NFTs could be used to represent car ownership in a secure and decentralized way.

Nibodhika,

No, there isn’t, but there are advantages to it as well, just like how a database has advantages over a paper folder.

An NFT can’t be transferred by anyone other than the owner, and ownership can be verified independently.

Here’s an example of a use that would be very cool and would take advantage of it (even though I know it’s unlikely to happen). Ownership of games, some games are sold on different platforms, to verify the ownership of the game (or DLC, or cosmetics) games have to verify with first party services (like PSN or Steam), which means that for the most part you need to buy games on each platform individually, but if platforms used an NFT for it games would be buy once play anywhere, and they would allow you to sell or even borrow games, and no company could prevent you from doing so. Which is obviously the reason this will never happen, but it’s a nice idea.

That being said there are downsides to it as well, such as a person being the full owner of stuff means that a person can lose the key and therefore lose access to the house, or that scammer can steal everything, whereas making you sign your house to someone else is a lot more beurocratic, which serves to protect you from you.

Just to be clear, I’m not a “we should use NFT for everything” type of person, in fact I don’t think there are many use cases nowadays that are worth using it, but the technology is interesting regardless, and solves the problem of how to prove ownership without a centralized trusted organization.

Nibodhika,

Crypto energy usage goes up the more it’s being used and the more decentralized it becomes.

That’s wrong, crypto energy consumption has to do with how hard is the PoW difficulty, it does not correlate at all with usage or centralization, it’s only related with security, i.e the more energy it consumes the more energy someone would need to use to attack the technology.

But the energy needed to mine 1 transaction or 1000 is the same. There are problems at scale, but power consumption is not one of them.

Centralized services like Visa can increase the network load while barely increasing the energy requirements.

Not really, they need more servers to process more transactions, but cryptocurrency can scale up much more easily because the whole infrastructure from consumer to miner is decentralized.

Crypto bros always forget that to replace the banking system, crypto would need to replace the infrastructure as well, but because of decentralization it would be less energy efficient for the same result.

That’s what most people fail to see, the infrastructure for a scale at the size of visa is already in place for crypto. So there wouldn’t be an increase in power consumption by mass adoption, only by miner adoption, and that’s a difficult thought to grasp, it’s like if everyone could borrow their computer to visa or Mastercard to process their transactions, the amount of people wanting to offer their computer to visa/master would define how much resources they use, but an increase in visa users doesn’t mean an increase in visa borrowed servers and vice-versa.

You can just stop, there’s no way to greenwash crypto and decentralization. The amount of transactions happening on all crypto networks at the moment could be handled by one server if it was centralized. There’s benefits to it, stop trying to sell it as being green, it’s not and never will be.

I’m not trying to green wash, but crypto is not the environmental disaster the person claimed, especially not when you take into consideration PoS and newer coins with different validation methods.

Nibodhika,

First of all losing value and being a scam are not correlated, the dollar is losing its value compared to the Euro for the past year but it’s not a scam.

Secondly that would be an association fallacy, “X is a scam, X is an NFT, therefore all NFT are scam”.

Nibodhika,

Did you read the link you sent? It clearly states that only the amount of miners matter like I said before, the amount of transactions has nothing to do with it, you’re mixing the two.

The more people mine, the more decentralized it is

Wrong, decentralization is hard to measure, one person with a mining farm is centralized, while hundreds of people with their personal computer are decentralized but both produce the same amount of hash power. So you can have one person investing more and more in mining rigs increasing the total amount of mining power in the pool but decreasing it’s decentralization.

the more energy is necessary because difficulty is increased.

Yes, this is correct, if you have more computers mining you will have a higher energy spending.

The more transactions happen, the more blocks are required,

Wrong, there’s one blonc every 10 minutes, regardless of the amount of transactions that happen. Did you even read the link you sent?

the more energy needs to be spent to confirm all the transactions.

Wrong, the energy needed to confirm 1 or 1000 transactions is the same, and it’s related to the hashing difficulty established by the total amount of hash power, again, did you even read the link you sent?

The more it’s used, the higher the value, the more people mine.

Wrong, the value of an asset does not necessarily correlate with it’s use, for example gold is more valuable than dollar, even though dollar is a lot more used.

There’s a limit to the number of transactions per block as well, so no, your can’t just say “1 or 1000 it’s the same”.

Yes there is, but until that limit is hit the amount of transactions doesn’t matter. Also that limit is artificial and can be easily raised if needed, as it was done on Bitcoin Cash which can do hundreds of transactions per second more than Bitcoin, but because it has less miners uses less energy, thus proving you are wrong and the two are not correlated.

Visa is already able to handle 24000 transactions per second as is, no need for more infrastructure.

And ETH2 is theoretically capable of 100k, and that’s just one coin which BTW is PoS so nothing of what we talked about miners applies to it. No miners means less power consumption by the network as a whole.

Crypto uses 1% of the world’s energy production for a couple trillions in assets, the financial system uses 2.5% for quadrillions in assets, multiple thousands more than crypto, no, crypto can’t scale to that without a huge environmental impact.

Do you have a source for that? But also you’re measuring environmental impact as just energy consumption, and that’s very wrong, by that same standard I could say crypto is green because it produces no plastic, whereas Visa has huge factories to produce plastic for their cards, their card machines, etc. If you only focus on one environmental impact it’s easy to make anyone to be the bad guy, and for some reason people only see the Bitcoin energy usage and completely ignore that the energy consumption there is the whole story, whereas for other things there’s hundreds of factors pilling on top to generate the environmental impact.

Yes you are trying to greenwash crypto, just stop.

Again, I’m not, I recognize that PoW is an energy hungry method of confirmation, however it’s not the environmental catastrophe that the original comment said and if you take into consideration ALL of the environmental impact of alternatives (not just energy consumption) you will see that it’s not as bad as people make it out to be. Which doesn’t mean it’s good, but it’s far from an environmental catastrophe.

Also when you take into consideration that we were originally talking NFTs, and that’s mostly an Ethereum thing, and Ethereum is migrating to PoS, it’s even less of an environmental catastrophe.

Nibodhika,

Cool, I’ve been out of the loop on crypto for years, just checked and you are correct, now the full Ethereum network, capable of beating visa in TpS runs at 0.0026 TWh/yr, i.e. 1/100x of the energy consumption of PayPal, therefore proving my point above.

Nibodhika,

Nope, never bought any of the NFTs that were sold to idiot speculators because I understand the technology and see no value in owning a token representing a digital image. I feel that the rage of downvoting comes from people who got scammed because they didn’t understood the technology and now see it mentioned and think it’s all a scam, similar to how old people used to think emails were a scam because they sent money to a prince in Nigeria.

Nibodhika,

Yup, you can buy the official dock or really any usb-C dock. Resolution can be set, so you can even do 4k on it if the tv supports it and the deck can handle it for that game

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