The only real complaint I have with helldivers is the controls are a little muggy. They put out a polished product with good options that isn’t so paywalled as to be difficult to make progress with but still gives them a revenue stream to keep the live service, which actually adds value beyond “play the game”, running.
It's possible people could interpret the way that the reticle follows the actual barrel position of the gun as "muggy" because it can be quite unwieldy if you're not being careful about it, but it's a very deliberate choice and makes the chaos more chaotic and really accentuates how controlled you need to be even when shit gets wild
I didn’t realize it was happening until I used machine gun where it’s slow. I actually like it but if you didn’t realize I could see it being confusing.
Also the key binds aren’t super. There’s a lot of overlap and weird finger positioning for some stuff. The stratagems especially. I’m running, holding L1 and using my right hand to dial in the d pad like I’m hacking the matrix. It’s kinda fun and stressful but I could see complaints about it.
I play on PC so it's hard to say how that stuff feels comparatively. Can you move and use stratagems at the same time?! For me, WASD is both my movement and the stratagems, so if I press CTRL to pull up the menu I can't walk anymore.
And yeah, different guns have different aim speeds to balance them. That's where you may find the machine gun too unwieldy and want to try the stalwart LMG instead
Edit: by default on PC stratagems are done with WASD like the first game, and I just stuck with that. If I rebind to arrow keys then I can move and input stratagems at the same time, but I'll have to relearn all my Helldivers 1 muscle memory haha
The rebinding options are amazing, though. Being able to choose between tap, double tap, press, long press and hold for every input is fantastic. Two seconds after discovering this, press ctrl was crouch while double tap was prone and hold shift was dash while double tap was dive, and it feels so good.
Idk about controller, but keyboard support is amazing.
Personally there are a few UX issues with the controls. Like getting stuck after diving into prone (I believe it’s because you have to press run after you land to get back up, there’s no action queueing), climbing over stuff you didn’t want to climb over because of auto-climb, and a few other similar things. Both of the above have resulted in me and friends dying during intense moments, and because it’s caused by the game not listening to what you want to do, it doesn’t feel good to die that way.
Also not being able to jump over things you think you should be able to jump over because it’s a few pixels too tall. So you just run up against it and stop.
Also the trees are rigid so if you run into a tree it’s like a brick wall it doesn’t brush out of the way or snap like it obviously should when you’re charging at it.
The cross platform friend requests bugs mean I still havent been able to play with the friends who convinced me to buy the game in the first place. But yeah, otherwise quite fun.
Its 100x better of a starship troopers game than the actual starship troopers game that came out last year
It only looks like insider trading if you forget the definition of insider trading and only read a headline curated to ignore the important details that show small, consistent sales across time regardless of company activities.
Well yeah of course I didn’t read the article. I don’t give much of a fuck about it. I took the headline at face value (“sold stock days before announcement”) and fired off my Lemmy content into the ass crack of this butt land. You’re welcome.
Insider trading is the trading of a public company’s stock or other securities (such as bonds or stock options) based on material, nonpublic information about the company
CEOs have to schedule their sales many months ahead of time. Also, it was 2000 shares, which is peanuts.
The article is focusing on this guy because people know who he is. Instead, they should be focusing on the board members who sold tens of thousands of shares right before the announcement. From Kotaku:
Tomer Bar-Zeev, Unity’s president of growth, …sold 37,500 shares on September 1 for roughly $1,406,250, and board director Shlomo Dovrat, who sold 68,454 shares on August 30 for around $2,576,608.
Also, I actually didn’t know this until yesterday, but CEOs are also permitted to buy shares of their own company, so long as they clear the purchase with the SEC. But that would indicate they’re optimistic about their company…
Tetris is great and Nightwatch/Daywatch were fun movies to watch. The subtitles were dome in such a unique way that made the experience more compelling.
A tsar? What? I’m not even defending the USSR, but there were great cultural achievements coming out of Russia and the larger USSR, both critical and propaganda, in literature and film.
One good thing to come of this (hopefully) is the chance to clear the C Suite people from AKB. I hope all of the AKB employees get what they deserve, which is a new set of higher ups that aren’t sexist dickbags.
Encouraged may not be the right word, but they allegedly knew and not only didn’t not care, but tried to hide issues from the board of directors. Plus the CEO literally threatened to kill his assistant.
I would say willfully and deliberately turning a blind eye and making sure there are no negative consequences, letting him get what he wants from it is encouragement
That’s literally the only reason I’m supportive of this. Super mega corporate mergers are usually bad for consumers, but those fuckwits are so much worse.
Too much games to play on the market to justify the urgency to buy it at release for 80 bucks. they now compete with free to play, gamepass, Indy games, piracy, and tons of past games with lower cost.
The fomo of newly released games is low when most games are released in shitty state and need 1/2 months of patches/fixes and that’s not even taking in consideration that the best experience is when all the dlcs are released and make the game finally complete.
The AAA industry is fucked. In a world where quality games are released each weeks they are often but even the best way to have fun with our limited time, like tepid Ubisoft games…
Yeah I’m really starting to feel like we’re gonna see a lot of these companies shift from doing big AAA games to instead publishing small indie games. Almost all of these big companies have indie publishing arms now and as they start to see good profits from those without having to take on the cost of paying devs themselves I wouldn’t be surprised if they start cutting back on their own dev teams and shifting to that.
Honestly, in my opinion, there’s too many games to justify buying it at all. I enjoyed one and two when I was a kid, and there wasn’t competition for the genre. Three I think was free on Epic or something, so I played and it was fine, but not great. I don’t expect much from four, and there’s companies I’d actually like to support instead.
I can’t tell you exactly why, but as much as I played and replayed borderlands 1&2, the third one didn’t interest me at all, I can see that the recipe used the same ingredients but it just didn’t taste the same to contribute the metaphor. It just bored me and my wife during our coop campaign, and we didn’t have any desire to continue our playthrough. I hope they get it back with four but I don’t trust them enough anymore to buy it blindly anyway.
I don’t know if there’s even anything to get back. Is it that 3 was bad or is it just that Borderlands doesn’t interest us anymore? I honestly don’t know, but I think it’s at least partially the latter for me. I’ve played much better games since, and I don’t really find that formula appealing anymore. Almost everything it created has been used to make better products since, so is there even a reason to care about them anymore?
Better Hotbar 2 is basically mandatory for casters. The of the Longstrider/Jump aoe mods are convenient. Kay's Hair Extensions and P4 Bangs Everywhere are nice if you really like customizing characters. I don't they've been updated to patch 7 yet, but a lot of the class/subclass mods are worth getting; Cleric Subclasses, Rogues Extra, Hexblade, Artificer. sumradagnoth8 and havsglimt on nexus mods have a bunch. 5e spells is also a must have.
Pretty sure basically all PC games in the last 20 years are candidates, it’s just a matter of time. I was surprised how many big titles from the mid 2000s are no longer playable, and you know DRM hasn’t gotten less dependent on remote servers since then.
It’s really the only argument for buying physical console games, but even then you’re rarely intended to play the version of the game that ships on the disk/cart.
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