!deleted6508
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Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

I’m learning Japanese so sometimes I might write something out in romaji just to practice. Please correct it if it’s wrong!

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki,
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Do you have school tomorrow? 🤔

Kolanaki,
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“Do you want kids?”

“Yes! I want around 30. And then about another 30 two hours later.”

Kolanaki,
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I’m not really that upset considering it was going to end up the same as The Sims (with its content in DLC piecemeal) anyway, coming from Paradox.

It visually looked like an asset flip simulation shovelware game you can find all over Steam by searching for the shit with the worst reviews, too.

Kolanaki, (edited )
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The servers aren’t the best and it’s a highly popular game. Connection issues during peak times were pretty bad (and becoming a problem again as the DLC approaches) and the way invasions work, as soon as you have a summon you are almost guaranteed be invaded since invasions only get connected to hosts with phantoms (with it prioritizing 2 coop partners) or if they use the Taunter’s Tongue.

Kolanaki,
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PCVR.

Even if I’m playing a regular non-VR game, I like playing it in a VR environment so I can have a bigger screen than my biggest display IRL. I spend a lot of time in VRChat on the native Quest app while using a 2D remote desktop app that runs in the menu overlay to play Elden Ring.

Kolanaki,
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It’s got more content than horse armor though. Totally worth it. ^/s^

Kolanaki,
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Fallout 3’s world doesn’t feel like Fallout but the tone of the writing comes close.

Fallout 4’s tone and writing doesn’t feel like Fallout, but the world does.

New Vegas is the only 3D Fallout game that feels like Fallout in both the world and the writing.

I can almost guarantee that unless Josh Sawyer and the other original talent that made 1, 2, and tactics that also worked on New Vegas are working on it, it will never feel like a true Fallout game.

Kolanaki,
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Hell yeah for Duskers! I was sold on it like 2 minutes into a 12 minute review just on the basis of its uniqueness.

Kolanaki,
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Why is the 30% publishing cut thing even part of a CLA of players? It literally doesn’t affect them.

Kolanaki,
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If games on Steam were 30% more expensive than anywhere else, you (and the lawsuit’s plaintiffs) might have had a point.

Thoughts on Space Games, Part 1: Top-5 AAA Games angielski

Hey everyone, I’m a big player of Space Games of all forms, and this mini-genre (or ‘theme’, if you prefer) really has a TON of range and depth, and is a very fertile ground for indie and unique projects. I was recently playing a game called Avorion, after owning it for years without ever really engaging with it, and...

Kolanaki,
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When I think “space game” I usually have a specific genre in mind and Mass Effect isn’t it. You don’t even do anything in space unless you count the hub area since it’s your spaceship. For Starfield to be an honorable mention but Elite completely devoid from the list has dealt me near lethal psychic damage. 😩

Kolanaki,
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Aren’t the animations tied to the frame rate?

Kolanaki,
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How do you not drop below 70 in a game with a 60fps cap?

Kolanaki,
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It doesn’t fuck with the mechanics or anything does it? I tried unlocking Katamari Damacy when I got it on Steam and it worked but also became unplayable 😮‍💨

Kolanaki,
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The mods only work with ROMs, so the idea is to take down anything that might make people want ROMs to emulate. Whether they have a legal right to do so or not.

Kolanaki,
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Sony probably just learned their lesson when they lost their case against the Bleem! emulator back in the late 90’s/early 2000’s. They were, originally, just as rabid as Nintendo against emulation. And perhaps they also learned that you attract more flies with honey than with vinegar.

Then again, while Sony isn’t as aggressive as Nintendo, they are a bit slow on the up take and sometimes do really dumb things. Like their current strategy of releasing the first thing of a series on PC but the followups only on the PS5 to try and get PC gamers to buy PS5s. Why would I do that if my save isn’t on that platform and there’s no way to convert them?

Kolanaki,
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Aren’t these rules specifically for Steam keys?

Like it’s fine if they sell their game on Steam for $40 and another store for $60 as long as the thing on the other store is for that platform and not a key to activate it on Steam.

They just want the price of a game that’s on your Steam library no matter the source to be the same no matter where you purchase it.

Kolanaki,
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The agreement is only between the dev and Valve; 3rd party key sellers like G2A or Eneba usually obtain their keys through trades, buying them from the original seller, or by stealing them (which is an entirely different can of worms). They’re entitely user-driven marketplaces selling second-hand merch.

Kolanaki,
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It’s gonna take twice as long as Starfield all to contain the same jank in an even larger, more barren, world where nothing is interesting and you’re just going through the motions because that’s what Todd Howard thinks games are.

Kolanaki,
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It’s smaller but I would not say it was dumbed down like Oblivion was to Morrowind. Morrowind feels more or less the same as Arena or Daggerfall, except in how character progressiom works and that you didn’t have to swing your mouse around trying to hit things with your weapon.

It literally still has all the deeper mechanics like performing rituals during certain times of the day/months/year and what not. Just not a procedurally generated world with RNG quests or dungeons. And thank God for that because Daggerfall and Arena both could literally break by generating a dungeon you couldn’t actually finish.

Kolanaki, (edited )
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I don’t remember any FF game having a rat killing side quest even at the beginning of the game, let alone at the end after you’ve killed gods. Shit… I don’t even recall FF having side quests at all until, like, 7 with the optional boss battles for powerful materia.

Killing rats is more of a western RPG trope.

Kolanaki,
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Perfect Dark: Deus Ex

Kolanaki,
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Same. Not what I had expected to see for Perfect Dark, but absolutely welcome. I hope it ends up better than the last two Deus Ex games.

Kolanaki,
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Once it started showing off the shield, it stopped looking like Doom and started looking like a first-person Rygar game.

I liked the gun that crushes up and shoots skulls tho. That’s metal as fuck. But God damn do I wish they would truly go back to the roots of Doom with the labrynthine map design instead of the linear arenas.

Kolanaki,
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And no nausea-inducing jumping puzzles

I take it you’re not a Rise of the Triad fan. 😆

Kolanaki,
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Have you tried nuts.wad?

Kolanaki,
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I had already resigned this movie to the shit bin just because they cast a comedian for the role of the only character in the games that was a serious straight man (as in the comedy trope) instead of someone more suitable like Idris Elba.

Then again, maybe they wanted someone else but Hart was the only one who accepted to work on this turd.

Kolanaki,
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The only thing that would potentially save it, is if all this shit was promo trolling and the actual movie used completely different better suited people with better lines etc.

That would be hilarious as shit.

Kolanaki,
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Shadow Boxer maybe. It’s an arcade boxing game with the same kind of format as Punch-Out but not as easy.

If you want something a little more realistic, there’s Undisputed; a Fight Night clone currently in early access on Steam. But it’s not remotely like Punch-Out other than being a boxing game.

Kolanaki,
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I’ve played so much Punch-Out, I tend to think of it more like a puzzle game. Especially Super Punch-Out since your opponents don’t even seem to randomize their patterns like they do in the original NES one. 😅

Kolanaki,
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Between 4, 5 and 6, I don’t even know if I want another Civ game. I usually just play 4, despite having 1-6. 4 is like the peak of the series.

Kolanaki,
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“Roguelike.” <- 44 years on and we still don’t have a real name for this genre that isn’t just “first game of its type with ‘like’ at the end.”

Kolanaki,
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whereas a single journalist saying something like “Theme Hospital-like” is not a genre.

Exactly. Which is why your comments here do not make any sense at all; they’re not saying it’s a genre. They’re saying these games are like the games of a long gone company of the past. There’s no established way of saying that other than “Bullfrog-like.”

Kolanaki,
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Do I even have cloud saves if I just use the DRM free installers and not GOG Galaxy? 🤔

Kolanaki,
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Variables.

Kolanaki,
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They would remain 0 until flipped. They did say heavily modded, so like if you added more quests to the game, these all need some way of knowing what legs have been completed. The more modded quests completed, the bigger the save. And that’s just for one thing that a save would keep track of.

Elden Ring: Shadow of the Erdtree - PREVIEW THREAD angielski

Previews for the Elden Ring DLC have just been released! Lots of journalists and popular Souls players have been to an event where they played the DLC for a few hours, giving us way more info on what to expect and things such as new weapon types and upgrade materials. This isn’t a comprehensive list, just the few that I found...

Kolanaki,
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I guess if you never got gud it would feel that way, what with constantly being destroyed by the same roadblock over and over again.

Kolanaki,
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That place has gone hollow. Maybe the call of Miquella will implore those previously subscribed users to rise again.

Kolanaki,
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I’ll finally get to play this \o/

Never had it when it was new, and playing the original on a modern machine (even with GOG’s version) doesn’t really work. Riven and Creatures 2 are the only GOG games that refuse to work for me, and it sucks because those are the two I have wanted to play the most, the longest since I knew of them as a kid, but never had them.

I fuckin’ love Myst’s lore. My favorite book of all time became The Book of Ti’ana because of it going into great detail about the height and fall of D’ni. I’ve even made models of the city in Minecraft based on the descriptions of it in that book.

Kolanaki,
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Adaptive triggers make sense because not many games use it even on PS5 and it’s a very specific function that isn’t replicated by any other hardware yet; but why doesn’t eye tracking or HDR work with existing software on the PC side?

Kolanaki,
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I still wonder if they will eventually go the other way around, too, and let me use my Quest with the PS5 for things like RE4 VR. Doing the remote play method is jank af.

Kolanaki,
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But why would I have to use their software? There’s no other options for the triggers that I am aware of, but there’s tons of software for HDR and face tracking. A lot of it is FOSS, too.

Kolanaki,
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I’m just wondering if the internal camera would at least be picked up as a generic camera so you could use any of the things that let you get face tracking just from a camera feed (as I do now), or if they literally have no translation drivers for it to even be detected on Windows or Linux as hardware.

Kolanaki,
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They do work in a couple of PS5 ported PC games. IIRC, Returnal and R&C: A Rift Apart have working adaptive triggers on PC. But you also have to have the controller plugged in with the cable; it doesn’t work via BT.

Kolanaki,
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I was excited when I saw full DualSense support, including adaptive triggers, in the patch notes, but then disappointed when it didn’t work wirelessly. I don’t understand why it doesn’t work over BT on PC; it does on the actual PS5 🤷🏻‍♂️

Kolanaki,
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Those things are complicated as fuck. An arcade cabinet is relatively simple compared to a pinball machine. Even modern ones still need all the moving parts for the board; video game just needs the computer, a controller and a screen.

Kolanaki,
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Depends on when it was made. A modern, multi-game cabinet could run entirely on a Raspberry Pi and cost far less to build than a console.

Kolanaki,
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They want your data so they can market you a PS5 better.

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