@Zikeji@programming.dev
@Zikeji@programming.dev avatar

Zikeji

@Zikeji@programming.dev

Nice. Software developer, gamer, occasionally 3d printing, coffee lover.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Zikeji,
@Zikeji@programming.dev avatar

I happened to be able to see the 2017 one and it was so impactful I saved the date and made sure I’d make it happen. Cut forward 7 years and here I am with most of my immediate family (I have 6 siblings so having most is impressive).

It is an experience that can’t be captured by any form of digital or physical media and my only way to describe it is - it’s the closest thing to magic I’ve ever experienced.

I plan on saving up and going overseas for one as well.

Zikeji,
@Zikeji@programming.dev avatar

BG3 for me. It’s been a while since a game has captured me so much.

Zikeji,
@Zikeji@programming.dev avatar

OP is not referring to private lobbies in a game, they are referring to marking a game private on Steam itself, a feature that hides from the world (and your friends) that you own or interact with a game.

help.steampowered.com/en/…/1150-C06F-4D62-4966

They’re basically asking if anyone who uses the feature has had the info leaked by Steam.

Zikeji,
@Zikeji@programming.dev avatar

I just play while appearing offline, but that’s a good idea if I don’t want to be appearing offline and I don’t want my playtime to be visible to them lol.

Zikeji,
@Zikeji@programming.dev avatar

To be fair, a lot of the game breaking launch bugs that hurt the game for me were with PVP (specifically, the instanced wars). I do know there were others but those PVP bugs are what I’ll always remember. The lag, the broken healing, the hatchet exploit, and a few others.

Zikeji,
@Zikeji@programming.dev avatar

I always thought that part was interesting. I personally never had a downright toxic interaction in Eve Online and I used to multibox 7 accounts.

Zikeji,
@Zikeji@programming.dev avatar

Was looking for this lol.

I bought a Rust ages ago, back when the development basically had it turning into a new game every year. Maybe I just got lucky back then, but never had a toxic interaction.

Cut to last year, when a group of guild members went to Rust so I redownloaded it after 5 years. Most of us only lasted a few hours and we tried half a dozen servers lol.

Zikeji,
@Zikeji@programming.dev avatar

Those people just have not had the misfortune of playing Rust.

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