@Zalack@startrek.website avatar

Zalack

@Zalack@startrek.website

Formerly /u/Zalack on Reddit.e

Also Zalack@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Zalack,
@Zalack@startrek.website avatar

We do. A24, for instance, is still making a couple movies by agreeing to work under the proposed terms by SAG. As far as I know, no one else has made such agreements yet. The more of such exceptions that get made, the weaker the AMPTP’s position will get.

Zalack,
@Zalack@startrek.website avatar

I didn’t know that! I just subbed to their service for Make Some Noise so I kind of feel better about shelling out for it now.

Zalack,
@Zalack@startrek.website avatar

I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.

Zalack,
@Zalack@startrek.website avatar

Am I taking crazy pills? Except for 76, an MMO, Bethesdas record has been pretty good for single-player games, no?

I’ve played all of their games since Morrowind on Launch and always had a blast.

Zalack,
@Zalack@startrek.website avatar

IMO it’s a good feature and it’s a good thing it’s required. I remember the days when I would boot up a game and never be sure if my system crashed or not.

This requires the game to start giving you feedback before you start wondering if you should do a power cycle.

Zalack,
@Zalack@startrek.website avatar

Imo that’s still not enough. Plenty of crashes or failures happen in a way where loading screen animations still keep playing. Having a cursor you can move around to validate that the process is still responsive is important feedback.

I also remember lots of games that did exactly what you are saying and there was no way to tell if it had hung during loading or not because you couldn’t check if it was accepting feedback.

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