Just once, I would love to see a game being played via musical instrument, and when you’re actually in the shit against a boss, it ends up creating a banger of a song.
Sekiro has a very heavy emphasis on every boss having a “rhythm” to their attacks. Would probably need some post processing (playing the same string on a guitar endlessly will never work but swapping out the “instrument” every so often would) but I could see that actually making a nice melody.
Another runner played a Mario game on switch using motion controls strapped to his head and feel and then played the in game music on a keyboard at the same time. GDQ was wild this year.
Headlines. This is literally just a marketing thing, just like every other instance of the tech before it. No one is ever actually going to build this for home use
What is “9070-series” supposed to be? “9070” isn’t a series but a specific graphics card! If you want to reference the whole series, then say “9000-series”!
Technically they just announced the 9070 and the 9070 XT, so there are two different designs that could be considered part of the “9070-series”. They could also be saying “series” because most of the 9070s on the market will be AIB boards with slightly different feature sets.
It doesn’t say this in the article, but they mention it in the DF video: they couldn’t tell which card it was on exactly, it was a 9070 or 9070 XT engineering sample.
I think there’s a marketing slide from AMD saying they’re renaming their GPUs to better match competition. So 9070 series cards are supposed to match 5070 series cards, that’ll be 5070, 5070 Ti as of now and super later on.
Are delays not good? It’s preferable to being broken on launch, not to say that it couldn’t be, but it’s likely that it would be more broken if not delayed.
When a game gets delayed it’s not a good sign in general. It means “the game is broken and we can’t release it as it is”.
Of course a delayed game will be better than a game that needed to be delayed and released anyways instead, but realistically speaking you can’t fix a broken AAA sized game in one or two months.
Add this to the fact that Ubisoft (rightfully so) earned a bad reputation among players as time went on, and that devs can’t work at their best when they are crunching and they fear to be laid off, and you’ll understand why non-casual gamers don’t have faith in the game.
They’re not saying it but I think it’s likely this is because of all the big games coming out in February. Civ 7, Avowed, and Monster Hunter Wilds are the three big ones and those take up a lot of time. Shadows would get lost in the weeds. Meanwhile there isn’t really a big game coming out in March. So perfect time.
"the company had appointed advisors to review and pursue various transformational strategic and capitalistic options to extract the best value for stakeholders".
Companies should focus on extracting the best value for consumers not stakeholders... when it was created the stoke market was supposed to be disconnected from real economy to prevent that situation where companies tries to give priority to the stakeholders (who don't produce anything and don't increase GDP) over consumers. When that rule started being ignored in the beginning of the XX century and provocked the 1929 krack they should have take it at a warning and stop doing that instead of continuing that heresy.
The private equity that would control it after it goes private, in all likelihood, would be the same family who controls it today and always has controlled it. They’re not interested in stripping it for parts, but they’re also not interested in scaling their operations down and learning some hard lessons to make a sustainable video game company.
eurogamer.net
Aktywne