The ending to 3 was a bit of a cop out and generally out of line with the narrative of the game up to that point. Everything proceeding that was fantastic though. Still an 8/10 in my book
They canned the writers from 1 and 2 and promoted this goober who said that “Twilight was good writing” to finish the 3rd game.
Which is why we go from having Shepard being such a badass the Reapers tried to make a reaper version of humans, to all of a sudden being all PTSD about shit.
Lead writer left after 2 and his replacement was kind of known for not getting along well with his predecessor. So its still not clear if he intentionally made changes to the plan that had been put in place or if he just never actually read the design doc that had been left for consistency.
Honestly only room for improvement here. The OG writer for ME wrote ME1 & 2 with ME3 being a guy who supposedly squabbled with him over details and abruptly changed course and retcons, and some even trying to put some of the worst ideas of Andromeda as stuff he passed on for them to use (note: this last one is mostly speculation without real proof to best of my knowledge)
Recent, last 10 years or so, Bioware games have not had the quality of writing they were known for in the 90s and 00s, with some charitable takes on TORs overall writing as being very shotgun approach and seeing what sticks and the fans react well to rather than a very clear end point in mind from the start.
They don’t care about the quality as long as it’s passable most of these people are underpaid anyway. AAA setting the bar lower and lower is nothing new.
Probably just less experienced writers that can be paid less and pushed around more. Thus leading to the continual quality reduction of all modern media.
“Why do we need writers on staff all the time? They can just write the story and then we can fire them! What’s the worst that could happen? We have to do millions of dollars worth of rework because we didn’t pay someone five figures to stick around 24/7 and modify the story to fit the efforts we’ve already put in? Pshh…”
As part of its recently publicised cutbacks, BioWare has “let go of” Lukas Kristjanson, the lead writer behind Baldur’s Gate 1 and 2, and the writer of the first three Dragon Age games, Mary Kirby.
I wouldn’t mind it, typically that level of service comes with redundancy pay. Depends where he was based, if he was working in the US then he’d probably be left high and dry, because US employment is shit.
Could’ve been a mutual decision. They may have taken the hot because they were already thinking of leaving at some point anyway. That sort of thing happens sometimes.
Lol I don’t even have to imagine that. It’s funny you point out 23 years because that’s exactly how long I worked at my previous job before moving on in 2022.
eurogamer.net
Aktywne