I came to PS through YouTube shorts and his streams were cut to ribbons and repatched into something resembling a zeitgeist-appealing view.
Then I watched a couple of his long form videos and was like … eh. If anything it taught me more about the danger of using shorts as an onboard to any big vtuber. Much like movie trailers and their movies, they tend to overpromise and underdeliver.
This became undeniably apparent when YouTube started shoving Jordan Petersen into my feed. Much like the thousand monkeys at their typewriters, you can take the words of anyone who talks at length almost daily on a subject and edit them into something that sounds reasonable and appealing.
I already knew that JP was a right wing rhetoric Markov chain posing as an expert/pundit before YT started promoting him, but it really did cement the point.
Yeah, for real. YouTube is essentially placing infinite bets that it can drive you into the rabbit hole. Watched a short of Dillahunty give Peterson a verbal wedgy? You must like big words, so here’s more Peterson! Watched a short of Joey Swoll telling people to be polite, because it rolled on automatically? Here’s an Andrew Tate wannabe with shrivelled nuts to subtly criticise you about your dad bod.
Obsession and radicalisation are one and the same to the algorithm, and both turn a targeted individual into a money printer. And fuck the consequences right? Because Google got theirs.
It’s often not the speaker doing the editing, there are thousands of channels built around creating and releasing these cast-a-wide-net shorts to subtly drive you towards their goal of obsessively watching right wing vtubers saying things that compel you to be a selfish narcissist.
Today’s game is Sea of Thieves. For the first time ever me and some friends managed to get a full crew together and sailed my ship. We even managed to get our resident chef and arsonist to join us. He adds an extra challenge because the only thing he really does is stand at the stove and let food cook. He never really cycles...
Describing design problems and attributing them to “bad code” is part of the problem tbh. The issue in your example started long before any code was written.
I know there’s great love for Oblivion (I never played it when it was new), and of course Skyrim is the gold standard for new fans (I played the shit out of that and it was my first entry into the elder scrolls back when it came out 14 years ago…) but I really feel like this shadow drop of a half assed remake is just priming...
As a long time Bethesda game fan I agree with you on almost everything you’ve said about Bethesda… But the remaster is a terrible example of your points.
The remaster does exactly what it says on the tin and they’ve been very upfront about how it was made and why it was made in the launch video.
It’s hard to criticise them for cashing in on nostalgia when they’ve shown time and time again with Skyrim re-releases that do a fraction of what the Oblivion remaster does still sell like hot cakes.
Nostalgia is at the core of their business model. That’s why they march Skyrim’s corpse out every two years like clockwork; that’s why they picked Fallout for a new franchise after ES; that’s, frankly, likely why Starfield sucks so much.
Today’s game is some more Assassin’s Creed Shadows. I did a tomb that i passed by on my way to track down some missing Priests. This section above with the tree reminded me of a previous Screenshot i did in Far Cry 3 (A game i still need to go back and finish) of a temple in a cave with a tree. Coincidentally this cave also...
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
He didn’t have anyone’s attention and he craves attention and now he has lots of attention, so I guess everything is coming up Milhouse as far as Shawn is concerned.
Thank you, Thor! 🥳
Day 347 of posting a Daily Screenshot from the games I've been playing
Today’s game is Sea of Thieves. For the first time ever me and some friends managed to get a full crew together and sailed my ship. We even managed to get our resident chef and arsonist to join us. He adds an extra challenge because the only thing he really does is stand at the stove and let food cook. He never really cycles...
Studio Camelia shuts down a year after raising €300,000 on Kickstarter to fund JRPG (Alzara Radiant Echoes) (www.gamedeveloper.com)
Helldivers 2 and Palworld devs wish players understood that 'easy' additions and updates are sometimes really hard: 'That's half a year's work. That takes six months' (www.pcgamer.com)
70% of games that require internet get destroyed (www.youtube.com)
Star Citizen’s new cash shop offerings provoked fresh pay-to-win and predatory monetization accusations | Massively Overpowered (massivelyop.com)
Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games
I know there’s great love for Oblivion (I never played it when it was new), and of course Skyrim is the gold standard for new fans (I played the shit out of that and it was my first entry into the elder scrolls back when it came out 14 years ago…) but I really feel like this shadow drop of a half assed remake is just priming...
Meta axes VR game developers amid $4.97 billion Reality Labs loss (www.edexlive.com)
Day 282 of posting a Daily Screenshot from the games l've been playing
Today’s game is some more Assassin’s Creed Shadows. I did a tomb that i passed by on my way to track down some missing Priests. This section above with the tree reminded me of a previous Screenshot i did in Far Cry 3 (A game i still need to go back and finish) of a temple in a cave with a tree. Coincidentally this cave also...
Magic: The Gathering devs unban cards as ‘an experiment’ (www.polygon.com)
Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes (nitter.net)
Picture taken from their Twitter
Open source community figures out problems with performance in Starfield (www.destructoid.com)
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
BioWare lays off senior writing staff as part of its recent job cuts (www.eurogamer.net)
Noooooo you can't make a microtransactions free game and finished too 😭😭😭 (lemmy.world)