Can the Switch itself even be hacked to run pirated stuff? I honestly never looked since emulation of it came fairly quick. Bricking the Switch won’t stop anyone emulating on a PC lol
Yeah, definitely gonna stop those pirates who soft/hardmod their systems and never connect to the Internet/run updates in order to dump their games or play pirated copies or whatever they wanna do! That’ll stop them!
/s
Edit:
This seems to be more about their online account services and their updated privacy policy than anything else, but I still think my point stands, just not for this article.
The Switch 1 was able to run homebrew due to a hardware exploit in the CPU which allowed injection of arbitrary code. The interesting thing about that vulnerability being that since it was a hardware vulnerability, it couldn’t be patched out even after it was discovered.
Following that incident, I’m sure Nintendo has been working especially hard to ensure there are no similar vulnerabilities existing on the Switch 2.
That said, console hackers are an amazingly creative and talented bunch, so I wouldn’t be surprised by anything.
Hard to say. Consoles have certainly gotten more sercure and people finding vulnerabilities are far less likely to just give them out for free these days
But there is incentive to hack any console and nintendo has historically attracted the biggest dorks. Additionally they also seem to historically make pretty huge blunders, though the switch exploit was nvidias fault tbf
Yes, video games in general have stopped caring about interiors because they require “too much thought” on the part of the lazy/incompetent developers.
I couldn’t get through much of it either, but not because of the weird stuff, I like weird, the gameplay is just too… involved? Stressful? Exhausting? Like I’m ok with challenging games sometimes, but needing to spend a ton of time slowly trekking across fields and mountains while manually trying to keep your footing, managing a bunch of consumables, and occasionally needing to play walk through the ghost minefield with your baby detector while dealing with the rest of that is just not something I could keep up for as long as the game was going to go.
For me by the time the game actually starts I’m bored and want to play something else.
Then i can’t remember how to play so i start over, and the cycle repeats.
It is, at its core, an exploration and infrastructure building game. A lot of the gameplay is “take X to Y” and the infrastructure you build helps you do it and determines how hard your task is gonna be. Combat is not plentiful, but it is there as an extra obstacle to overcome. If you dont find this core mechanic engaging enough, it probably isnt a game you would enjoy.
The story was so absolutely absurd in the first few hours. It lost me when they introduced Die Hard Man and a few other plot elements. There’s no way I could have ever finished it, and I love the convoluted mess of Metal Gear lore.
smaller studios dont have money or interest to pay game news companies to write favourable articles about them. So clearly the industry must be dead if bigger ones are going down
Aren’t delays to video games good though? Less crunch and hopefully fewer bugs.
Also it being an industry always seemed wrong to me. If big corpos are dying off then that’s good. Video games shouldn’t be about soulless money grabs and ever increasing profits, they should be about art and making enough to live on.
eurogamer.net
Aktywne