eurogamer.net

thatKamGuy, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

Just keep Grove Street Games as far away from this as possible.

No one wants to see them butcher another entry in this series with their lazy, AI-upscale slop.

MrScottyTay,

I think they got shut down did they not?

thatKamGuy,

They are still hiring, according to their website - so unlikely they’ve been shut down.

MrScottyTay,

I must’ve heard wrong then. I swear I saw that they got shut down and then a different team came in to do those extra fixes on the shitty trilogy collection

ToughGoat,

To be fair I don’t think the issue is Grove Street Games. The AI-upscale texture work wasn’t even done by them - that was Technicolor, who Rockstar, as far as I know, still use to this day.

The issue was that Rockstar gave them a tiny budget, not a whole lot of time, and then moved the deadline forward six months when GTA V E&E got delayed. I think the scope for the project was fundamentally wrong as well, the games needed a lot more than a straightforward port onto Unreal Engine.

No wonder it released in the state that it did.

Dariusmiles2123, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

I loved it but I ain’t buying it a second time at more than 10$!

madame_gaymes, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year
@madame_gaymes@programming.dev avatar

I guess AAA studios are hollywood now. Unable to create something new, put a new coat of paint on something from the attic. Milk the audience with nostalgia.

kadup,
@kadup@lemmy.world avatar

deleted_by_author

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  • madame_gaymes,
    @madame_gaymes@programming.dev avatar

    My comment isn’t just about Rockstar, although they did also do some milking with GTA3 as well. Recently there was TES IV, plus all the Skyrim editions, from Bethesda. Now Gears of War is getting a remaster. In recent years, remakes and remasters from AAAs seem to have increased. Last of Us is another example.

    And to be clear, I’m not necessarily against the remakes/maintaining the classics to be playable on modern hardware. Really, it’s the price tags.

    S491,

    Gta 6 has been delayed to 5/26/2026

    victorz,

    The time of release is kind of irrelevant. They’re working hard on a new game.

    Having said that, it’s the same game with a different story, so… Neither side has much of a point. 😆

    echodot,

    What universe are you from where it’s coming out next week.

    kadup,
    @kadup@lemmy.world avatar

    Sorry 😞

    ZeroHora,
    @ZeroHora@lemmy.ml avatar

    Now? They do that all the time, in fact Hollywood do this since I don’t know, the 50s?

    Oughtakyk,

    No$talgia

    Ftfy

    piyuv,

    Have been for a while. Thank god indie game devs.

    sugar_in_your_tea,

    I have no issues with them remastering old games for newer platforms. I have a problem with remaking old games instead of making new games.

    madame_gaymes,
    @madame_gaymes@programming.dev avatar

    Such a thin line, but that’s exactly what I’m saying. That on top of stop charging full new game price for something that I played 10+ years ago that’s only a remaster.

    sugar_in_your_tea,

    Yeah, I’d much prefer they make it a DLC or something for the existing game instead of a new entry entirely. I’d ideally be able to toggle between old and new in the same game.

    termaxima, (edited ) do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger
    @termaxima@programming.dev avatar

    deleted_by_author

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  • echodot,

    So take it you’re not a PC gamer?

    termaxima, (edited )
    @termaxima@programming.dev avatar

    deleted_by_author

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  • echodot,

    Yes but you still don’t have a physical release

    ShortFuse, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    Only reason I haven’t modded HDR for this game is because it’s DX9 and a pain to mod. (I already did GTAV - Enhanced and GTA Trilogy Remastered since it’s UE). If they make a new port for PC it’ll be able to complete the set.

    ChuckTheMonkey, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year
    @ChuckTheMonkey@fedia.io avatar

    I hope they could re release a PC version as well.
    Current GTA IV PC version is laughable on modern hardware. The optimization mod works ok most of the time. But sometime it stutters like crazy and I need a hard PC reboot to fix it.

    DoucheBagMcSwag, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    $69.99 at launch guaranteed.

    No

    Fucking

    Thanks

    OldSageRick,

    🏴‍☠️

    Savvy?

    madame_gaymes,
    @madame_gaymes@programming.dev avatar

    The original will probably run better, too. I bet this is another TES IV situation where they stitched UE5 on top of the original game engine. The release pattern of being completely quiet, then random leak, then it drops is eerily similar.

    Lost_My_Mind,

    $0 because I still own my PS3, and physical copy of the game.

    DoucheBagMcSwag,

    Played it on Xbox series X last year and have no desire to go back to it. I enjoyed the story and I’m done with it

    shiroininja,

    Been playing it on PC. Performs better at 1440p that 1080p for reasons I don’t understand

    Baggie,

    Hope you’re running on Vulkan, for me it went from 30ish fps to an illegally high number for some ungodly reason.

    shiroininja,

    I’ll have to check. I’m running it on Linux via proton, so it might get complicated

    victorz,

    Then surely it’s via Vulkan? Is Proton able to use anything else under the hood?

    shiroininja,

    Honestly I don’t know lol

    dangrousperson,

    Well there is d9vk and dxvk which translates directX 9, 10 and 11 to Vulkan and vkd3d which translates direct3D (directX 12) to Vulkan. So it’s all Vulkan on the Linux side, Proton ‘just’ uses one of these to translate the game into Vulkan or passes it through if the game is already Vulkan.

    I don’t think there is a native (to GTA IV) Vulkan renderer in game though and therefore there isn’t anything more you can or have to do on Linux.

    On Windows, some older games actually get performance improvements from the translation to Vulkan.

    victorz,

    Can you use Proton on Windows too? Cool if so.

    dangrousperson,

    No, not Proton, but the dxvk stuff works on Windows too. You just need to replace some .dll files

    victorz,

    Ah neat. Thanks for explaining!

    Baggie,

    Ah yeah then that’s Vulkan

    sugar_in_your_tea,

    It’s probably because things get janky on high FPS. I wasn’t able to complete the game until I capped the FPS in the final mission (helicopter scene).

    victorz,

    I read this as with a comma: “no fucking, thanks”.

    echodot,

    That’s what she said.

    victorz,

    All too often.

    sugar_in_your_tea,

    Someone’s not a fan of hot coffee.

    victorz,

    How did you know. I hate coffee in general. Never learned to, or needed to learn to drink it.

    SolarPunker, (edited ) do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger

    Imagine the same for a blu-ray film…

    daniskarma,

    Don’t give them ideas.

    el_bhm,

    SHUT YOUR WHORE MOUTH SATAN

    Wispy2891,

    The worst part is that it’s technically possible to do that using the bd-live 2.0 specification

    otacon239, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    GTA IV reoptimized to run in modern hardware with less or at least more reasonable piss filter would be a nice upgrade. None of the visual mods could get ride of the weird haze around everything.

    OldSageRick, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    Never thought I say this, but we gonna get GTA 4 before GTA6

    spankmonkey,
    @spankmonkey@lemmy.world avatar

    We already did, but we will again too!

    Lost_My_Mind,

    Hi Mitch!

    fluxion,

    Man, it’s been so long i forgot we were up to 5 already and thought this was the new GTA.

    echodot,

    I’m taking bets on whether we’ll get GTA 7 before GTA 6

    ATDA, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    Ok but don’t fix the swing set of doom. A significant portion of my playtime was trying to best my longest launch.

    ummthatguy,
    @ummthatguy@lemmy.world avatar
    Danitos,

    The car deformation physics of the game were so damn good and fun

    victorz,

    The last guy at the end and his 1-frame death 💀

    echodot,

    It’s not a bug, the swing sits in New York just do that.

    Emil_Zatopek1982, do games w Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year

    The best one.

    nagaram, do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger
    @nagaram@startrek.website avatar

    Do they even make disks with enough space for a modern game? Secondly, would a spinning disk be fast enough for it?

    I feel like the only way for truly physical media in the AAA space to be a thing again is if people are willing to pay an extra $60+ for an external SSD that holds the game.

    catloaf,

    Blu-rays can hold up to 128GB (BDXL, quadruple-layer).

    Read speed could be an issue, but if you’re smart about preloading and compress what’s on disc, you have to read less data (you just have to decompress it in memory instead). If you want to get really fancy, there are compression algorithms that let you seek inside compressed data so that you don’t have to load the whole archive.

    nagaram,
    @nagaram@startrek.website avatar

    Well there’s all the problems then

    Asking a AAA studio to make their game sub 128 GB AND optimize it in anyway is a tall ask

    Railcar8095,

    They don’t even need to optimize, forced install is OK. If I’m going to have the complete game on the drive anyway, at least save me download times.

    Wispy2891,

    AND complete it 1-2 months before release date to allow manufacturing and shipping.

    They complete it 1-2 months AFTER release date now…

    SplashJackson, do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger

    Talk about optimization!

    otacon239, (edited ) do games w Doom: The Dark Ages' PS5 physical release reportedly has just 85MB on disc, and Xbox isn't much bigger

    tl;dr Dark Ages doesn’t have anything left that made Doom 2016 fun for me

    I had a real sense that The Dark Ages wasn’t going to be my game. Am I the only one tired of games just piling on completely new feature sets and complicated feature sets to remember, level over level?

    I enjoyed Doom 2016 because for a large portion of the game, the mechanics were simple enough that you could get into flow state even at the higher difficulties. I couldn’t make it halfway through Eternal before I was annoyed at having to switch strategy every 5 seconds.

    Dark Ages looks more like an Action RPG than Doom. Not to mention the constant tutorial interruptions. Can we go back to ammo, health and maybe grenades for once in a AAA game? It always feels like AAA means complicated game mechanics, rather than letting a simple gameplay loop speak for itself in a AAA environment with all the other benefits that come with it.

    Last thing to add, the intro level of Dark Ages looked incredibly bland, like it was a midpoint level of one of the other games. The game just sort of assumes that the other games have been played and that you enjoyed them and starts from there, rather than standing on its own.

    warm,

    DOOM 2016 captured the essence of the originals with some added systems, but they never felt too invasive. Eternal threw that out the window, seems like this is the same. Just more AAA slop for insane prices.

    Regrettable_incident,
    @Regrettable_incident@lemmy.world avatar

    Fuckin shame, I was hoping for more of the 2016 vibe.

    JigglySackles,

    I got through eternal, and for the most part had fun. (fuck marauders) But the damn skill ceiling in the DLC killed my interest in completing those. 2016 was definitely my favorite of the two and I really liked the back too roots mechanics. The devs have talked about how they want to do something different in each game and how Dark Ages is intended to be more grounded than eternal and hopefully less complicated. Also has tons of difficulty sliders for every little aspect of the game so it should be much more tailorable than previous games.

    RejZoR,

    Eternal was stupid with forced mechanics and arena like encounters.

    JigglySackles,

    Yeah, i ham fisted my own strategies until I got though. But it definitely made it harder since I wasn’t doing ballet on my keyboard.

    TriflingToad,

    it’s not for everyone 🤷‍♀️

    Doom Eternal is one of my favorite games precisely because you switch weapons so often and are a slaughter machine. I beat the dlcs and had a blast. I enjoyed the difficulty honestly, it forced me to get better and actually feel like I ‘deserved’ to have the power of the doomslayer. The Marauder has to be my favorite enemy in all of gaming. He was SO hard the first time but once you learn how to counter him you can FUCK HIM UPP. It’s so satisfying to completely 180 him and turn him to a pile of gibs. The 2 at once fight in the first DLC was my favorite encounter of the whole game.

    Tutorial hints were super annoying though, however you can just turn them off in settings.

    2016 was boring for me tbh. Super excited for dark ages.

    Die4Ever,
    @Die4Ever@retrolemmy.com avatar

    Eternal is so intense, 2016 feels slow and boring and simple in comparison. I prefer depth over simplicity. IDK about Dark Ages though, it looks slower with less mobility/verticality

    WhiteBurrito,

    I agree, I like both, but Eternal does force you to use most of your weapons and other systems continuously, like having to use demons as piñatas. The DLC is brutal, I remember having to stop for a breather after a particular spot because it was too hectic, I was bouncing around the level trying to kill everything but also basically always being at the brink of death, pure adrenaline . 2016 is not bad either, is just a good game overall, it captures the same feeling as the original games, it’s slower, but it’s still damn enjoyable, and that’s also ok.

    I just started The Dark ages yesterday and it DOES feel more bland vs eternal IMO (at least the first level), and the shield homing attack seems dumb to me IMO, but it’s still simple fun being an unstoppable demon slayer

    catloaf,

    Yeah I guess they wanted to take each new Doom game in a new direction. Which is a shame, because they don’t really feel like Doom, they feel like other games with a Doom theme. Even Doom 3, which was more horror than action, still felt like Doom. Because of that, I liked it, even if a lot of people didn’t.

    the_q,

    OK boomer-shooter.

    This was a joke.

    nul9o9,

    For me, Doom Eternal was the most fun. But I missed 2016s visual style.

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