digdilem

@digdilem@lemmy.ml

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

digdilem,

<Reads all the other comments>

Ok, but apart from that, it’s okay, right?

Seriously - what is a good space exploration/trading game that doesn’t require a huge learning curve? (I’m not a fan of flying stuff and too much trading is boring, but I do like exploring)

digdilem,

Freelancer sounds interesting - I started searching and landed on the Amazon page for it, which told me " You last purchased this item on 29 Apr 2005". I have no recollection of the thing, but then I have played a lot of games. Still, worth a revisit - I’ll take a look. Thanks.

digdilem,

I bought NMS when it was released, and hated it. Ok, it’s legendary as something that was released before it was ready and that undoubtedly spoiled it for me - endless running and nothing to do, and I’m sure it’s better now.

Elite Dangerous was quite fun for a while, but I got frustrated with the flying aspect quite a bit and after several deaths I gave up. I’m old enough to remember the first Elite, which was even more unforgiving.

digdilem,

No matter how many buttons I mash, I can’t seem to activate the cheat codes.

digdilem,

50s here. I’ve had that too. Sometimes due to low mental health, but often just a change in interests. Gaming is one hobby I’ve kept coming back to since the early 1980s, and overall it’s pretty constant. Other hobbies have come and gone - I think it helps to have a variety of things to spend your time doing, rather than one big one.

What isn’t constant is the type of games. FPS used to be amazing, but now I get motion sickness with many, including some third person games. Also my reactions are slower with age, so online is often frustrating. I adapt by playing more cosy and strategy games. Factorio Space Age currently taking a lot of my time, but I’ve a few that I keep going back to.

digdilem,

And then unsubscribe or block as soon as you’ve got it.

They’re hosting this 33Gb download for free - I don’t begrudge them trying to advertise a bit.

digdilem,

shareholders … worship money

Well, that literally is the only reason to become a shareholder, right?

I mean, technically you’re participating in the management of the company and can influence decisions such as environmental benefits, but it feels like that only happens when there’s secondary benefits that also improve profit.

Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski

This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....

digdilem,

I just want to buy a game that’s actually finished. Early Access has ruined that first play experience.

digdilem,

Absolutely. I will never buy another Early Access game - it’s buying something that is clearly unfinished, and you the player never get a second chance at the first impression. There’s too many other games to expect us to come back and try it again once there’s more content and the bugs are ironed out.

Do you know any singleplayer games that are infinitely replayable? angielski

I recently booted up Half-Life 2 to replay it. I have played the absolute shit out of this game before, so 60% of it just feels like a drag to me now. It was such an amazing game but it’s sort of spoiled for me after I’ve played it too much....

digdilem,

War for the Overworld (I have many thousands of hours in this)

Settlers 2 Gold

(Both the above have a lot of user generated maps, which has given them most of their longevity.)

Factorio

digdilem,

Have you played War for the Overworld? Based on DK but reworked and (imo at least) improved

digdilem,

This is exactly why I never buy Early Access games. The biggest thrill for me is starting a new game, and if that isn’t as good as it can possibly be, then that opportunity has been wasted.

Sure, it /may/ get better at some undefined point in the future, but there’s just so many games out there that are complete, and won’t require re-visiting at some point because they got better. Once that first play is gone, it’s gone.

digdilem,

It’s actually 250 euros for the top tier (267 $us)

I mean, seriously, what the actual fucking fuck?

digdilem,

I think there’s a core difference between loot boxes, which is out and out gambling, and gameplay. Both can be addictive, but they have very different consequences.

Gameplay addiction steals your time and maybe your social life, but that’s it.

Gambling addiction also steals your money. And when that’s gone, drives you to extremes trying to find more.

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