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Tattorack

@Tattorack@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Tattorack,
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I’ve gotten pretty much the entire Yakuza series through Humble Monthly. I’ve tried getting into it starting with Y0… Played a couple of hours… Then stopped…

I dunno… It just doesn’t really seem to grow on me.

Tattorack,
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“Waaaahhhh! Waaaaahhhh! Why is Steam such a good service? That should be illegal! Tell them they should be worse!”

That’s all I’m hearing from these other corpos.

Tattorack,
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To those that typically play space sims, I tend to describe your game as “X4, but medieval”.

Tattorack,
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That’s pretty darn cool, actually.

Tattorack,
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Kingdom Hearts. The writing is equally sappy and edgy fanfic crossover slop. But there’s something so satisfying about the combat, especially after the introduction of the command deck.

Tattorack,
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Been subscribed to Humble Monthly for several years now. My gaming library is… Not small…

Tattorack,
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Hollow Knight. It’s the only one I actually played to the end.

Tattorack,
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I don’t understand the word “purchasing” in the context of “Sony product”. What do you mean with that?

Tattorack,
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Simple. I’ll just download it. Back in my day you used to be able to download RAM too.

Valve's new hardware will NOT be loss leaders angielski

Can everyone please stop claiming and speculating that Valve’s new hardware will be loss leaders? If you watch LTT and Gamers Nexus’s first videos on the announcement, they actually spoke with Valve’s engineers. And the Valve representatives already said that the new hardware WILL NOT BE LOSS LEADERS....

Tattorack,
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Look at their website. It pretty explicitly states you can do with the Gabe Cube whatever you want. Including changing the OS.

Tattorack,
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“Hello chat! Today’s challenge is to make the Steam Deck lose 20% of its performance. I can’t wait to get started!”

Tattorack,
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Depends on what kind of person you are. I know of individuals who practically live in VR.

Tattorack,
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I’ll probably use VR mostly to play sims. Elite Dangerous, X4, I also have a few racing sims.

But ultimately depends on the price. I’m not going to sell my organs for what is essentially a really cool immersive gimmick.

Tattorack,
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Likewise. I also passed around the message between my union guys; “don’t you dare buy GTA 6”.

Tattorack,
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Pretty sure Horizon Forbidden Dawn was well liked, despite having a woman speaking, but Horizon Forbidden West was hated on for changing the design of her.

Tattorack,
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They changed her design to fit some arbitrary anti-beauty standard. I don’t find the change egregious, but it’s obvious why it was done.

Tattorack,
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I don’t. I just recognise there’s a change and people didn’t like it. Nobody had issues with a woman being the main protagonist.

Tattorack,
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Mario Kart World.

Soundtrack is 11/10. But they dropped the ball hard on the entire open world aspect. Completely wasted the entire potential.

Instead we get lame ass intermission tracks that count as the first two laps of the next race, so you don’t even get to enjoy the new and remade tracks during championships, because you’ll blink and miss them.

Tattorack,
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It’s fine to do your own thing if it effects nobody else.

Tattorack,
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I already have Total War Warhammer III. Etrian Odyssey is not the kind of RPG I like. The Dino farming game seems very… Juvenile.

You know, out of all of these I might only have a use or be interested in, the crab Dark Souls game. Very weak month.

For those of you who enjoy open-world games, how big of a world is too big? angielski

There are already some huge maps out there, Just Cause 2 and 3 both have maps at around 1000km^2^, and those games are beloved by their players. But if the next Cyberpunk game was announced with Night City now being the size of an actual large metropolis, say like New York, would you say that’s too big? What determines what...

Tattorack,
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There is no open world that is too big. They can only be too small.

However, the quality of an open world is not predicated on the size of the open world, but rather what is actually in it.

And this doesn’t mean that open worlds must be drowning in content, as the quality of the content itself also matters, and certain worlds that are large and empty can still be interesting due to its traversal being good, or the sandbox nature of a large empty world.

Some of the worst examples of open worlds are the kind that are just filled with isolated little fetch quests; busywork that’s all marked on the map with no element of organic exploration. Or the kinds of open worlds where nothing actually happens “organically” without the player starting it.

The best kinds of open worlds are the ones that emphasise exploration and/or have background systems governing the world in some way (i.e. factions that interact with each other without the explicit involvement of the player).

Tattorack,
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I mean, Hideo Kojima tells stories that are a little convoluted and has layers of metaphor in them… Kinda like The Matrix, so he’d have been a perfect fit.

Tattorack,
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*Most licensed games suck. There are some good ones.

Tattorack,
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I wouldn’t put the LEGO games on that list. Traveller’s Tales just basically copy-pasted most games, to the point 3 were releasing within the same year.

It made them horribly bland.

Tattorack,
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Any LEGO game can be good if it’s your first LEGO game. None of them are badly made, with the exception of a few, but they’re all made the same way.

If you’ve played one…

Tattorack,
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I mean, it doesn’t anymore.

You can install Proton by other means. It doesn’t have to be through Steam. And by now, since Valve made so much of the groundwork already, the development of Proton can be done by the community, like so many other FOSS projects.

So we’re not dependent on Valve.

Tattorack,
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Not very smart are you?

What makes you think that the kind of people that sign this European action don’t also sign other actions?

What makes you think that the shit corpos get away with in the videogame industry will stay in the videogame industry? Have you not been paying attention to other areas of industry?

Tattorack,
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Then you’ve not been paying attention.

Tattorack,
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Maybe. If I could actually play it. But still no PC port.

Tattorack,
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No port for anything Mario related at all, so that comes with the territory.

But we have the N’Sane Trilogy and Crash Bandicoot 4 on PC… Why not also the kart racing game they made around the same time?

Tattorack,
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I never really got into Heroes of Might and Magic. Somehow the kind of strategy this is never really captured me.

Tattorack,
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Yes.

Tattorack,
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I would not. Not a single success I wouid attribute to Chris Roberts, because each of his projects was Star Citizen. A studio exec had to step in tell him to actually finish up each time, and for Freelancer he was literally kicked off the project.

Tattorack,
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Dramatic reveal music.

Tattorack,
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Oh right. This guy. Anyway…

Tattorack,
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Never played the first Hades. Never played Cult of the Lamb. They’re both on sale now, and they seem like pretty good Steam Deck games.

Tattorack,
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I’m well aware what Hades is. I guess that guy doesn’t understand the Rogue-like model…

Tattorack,
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If it sucks I’ll probably eventually get it through Humble Monthly.

Tattorack,
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Midnight Sun is incredibly boring, though. It’s like 75% VN type crap and maybe 15% actual gameplay.

Tattorack,
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It’s The Wolverine we’re talking about here. If there is any hero that deserves a brawler game it’d be him.

Besides, we’ve also had open world story driven adventure games with Insomniac’s Spiderman games.

Tattorack,
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So, their take on Story of Seasons/Harvest Moon.

Does this mean they’ll put Palworld on the back-burner like they did the game before they started working on Palworld?

What state is Palworld currently in? Did the physics and AI get more polished?

Tattorack,
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This describes Planetside 2 quite nicely.

Tattorack,
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Yes, I have. And there are better ways of doing it.

You could, in example, show a directional cone of where the shot came from on death. It tells you something, but not everything.

Planetside 2, and similar, gives you literal wall hacks for 20 seconds. I play with friends often, so when one of us dies we end up describing the player’s exact movements post-death without even thinking. That’s completely broken.

Tattorack,
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Planetside 2 is even worse. There’s a whole AA tank turret you can unlock, and it hardly does damage to anything besides the smallest fighter, and has a spread like a blunderbus.

Infantry have an AA lock-on option that basically works only at point blank and takes a ridiculous amount of time to actually lock. Even the smallest aircraft take 3 or 4 hits to actually die, and that’s only if they don’t have fire-suppression which heals back a third of your craft’s health.

Complain about it and all the flyboys come out the woodworks crying that AA should only be a deterrence, rather than a serious threat. Oh, and skill issues (while fly boys are the ones who farm infantry by hovering above lock-on range abd spam rocket pods).

Tattorack,
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Flying on Planetside 2 was an exclusive club. Certain pilots would literally stop fighting each other to shit on the new guy until they give up.

Tattorack,
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In other words:

“We don’t want to put resources towards optimising our product. We don’t care if the methods we built our product with make it more difficult to use, while regressing in several key visual aspects. The burdon of our shortcomings will be placed on the end user, who will have to spend their resources to out-power them.”

Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it' (www.pcgamer.com) angielski

Shocking exactly 4 people on the planet, Squadron 42 might not make it's just-recently-confirmed-absolutely-rock-solid 2026 release date. 😂...

Tattorack,
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If you look into the history of Chris Roberts you’ll know it’s not a scam. Roberts is one of the few creatives I’d say actually needs an executive board to hold him back, because he’ll never stop and actually finish something.

I don’t think there’s a single project Roberts has finished on his own accord. He has always been made to finish.

Tattorack,
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Millenials used to in online spaces.

“owo what’s dis” is often used quite ironically.

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