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Tattorack

@Tattorack@lemmy.world

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Tattorack,
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Well… Sorta? The gameplay never adheres to the stuff written in the pokedex.

Tattorack,
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Played Conan Exiles. It’s my favourite survival game put of all the ones I’ve tried. Might give this one a shot, but I’ll have to see some gameplay and reviews first.

Tattorack,
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I’m tired of the pixel art aesthetic.

You can pick any artistic style you want. There literally aren’t any real hardware imitations to graphics anymore. And yet it’s always realistic graphics for AAA games, and pixel graphics for indie games (with a few rare ones in between that do it different).

Sigh…

Tattorack,
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I know it’s not. It’s about a sizable portion of indie developers and gamers being stuck in past nostalgia.

Tattorack,
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You’re… Not exactly disproving what I said or making a real case why it’s beneficial. On the contrary, you’ve only reinforced exactly what I’m talking about:

For quite a period, and still today, the indie scene is dominated by pixel art, because those people grew up with games that looked that way, and are still stuck there. But now the people who grew up with the PS1 are also capable of completing game projects, and they themselves are stuck in their past.

Tattorack,
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Joke’s on you; I believe poetry is just pretentious writing.

Tattorack,
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Bionicle Masks of Power. And I highly doubt it. Something else is going with that…

Tattorack,
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Nice to see this game finally being completed.

I used to go to Lightbrick Studio here in Copenhagen to alpha-test the various features and mechanics they were developing for this game. That was a few years ago by now, where the environments looked a lot more bland (it was literally just a raw test of the puzzle mechanics).

Nice to recognise all the things I tested in the trailer.

Tattorack,
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Not sure if I’ll play this (maybe if I get it through Humble Monthly at some point), but I’m glad this exists. Nice to see studios trying different things.

Tattorack,
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This might be the only extraction shooter I’ll be interested in.

Might…

… We shall see…

Tattorack,
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This game looks so hoorrrnyyy.

Goodness gracious, the developers saw the Internet’s reaction to those twin bots from the first game and decided “yes! More of that!” XD

Tattorack,
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Something about it reacting to metal? I don’t remember anything of wood shattering when Whitewalkers touched it…

Tattorack,
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This trailer is entirely cinematic. I don’t know what to expect from the game, what kind of RTS it will be (does it feature base building? Is it more tactical or grand scale? Is it MOBA-like with hero units being the main feature? Is it war-game-like?). This trailer literally tells me nothing.

Tattorack,
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“Chronicles: Medieval” sounds like the intention is to create a game series set in different time periods.

Considering the UI of the game, it looks to me it might be a kind of battle sim-esque thing kinda like Mount and Blade.

Tattorack,
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I still need to give the Sonic kart racing games a shot. It seems to be the only decent mascot kart racer available on PC.

Really wish the Crash Bandicoot one gets ported… But it’s still stuck on PlayStation…

Tattorack,
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Yep. I’ve heard good things about All Star Racing several times now. Probably should get it…

Tattorack,
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Sounds like the kind of game I want to avoid like a contagious cancer.

Tattorack,
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Does this update fixe the horrible graphical artefacting I’m experiencing? Probably not, huh…

Tattorack,
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I doubt the explosion resistance will be as high as a dedicated resistance armour.

Tattorack,
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Oh for fuck sake, this has never been a good argument, and people who keep repeating these argument-questions (almost like they’re a copy paste) either never read what Stop Killing Games demands, or lack the reading comprehension necessary to understand it.

The third option would be malicious sabotage, but I’m hoping it’s just one of the two stupidity options.

Tattorack,
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Yeah, they’ve just ensured the only way a person can play it is through piracy. Very smart move, WB, very smart…

Tattorack,
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It’s not just limited to games…

We see it most prevalently in games because the gaming industry is massive. But this can also happen to your car… Or your fridge…

Here’s a fun story:

There were these few blind people who volunteered to have cybernetic implants that would help them (partially) see. The company went under, the patent is held by a patent troll, but the people still have those implants in their head… Which have now either shut down or are malfunctioning…

Tattorack,
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Yes… Because all those games where you play as some American grunt fighting in the middle East is something totally different and not comparable at all.

Tattorack,
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Texas sharpshooter.

Tattorack,
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And it looks like you don’t understand what the fallacy means.

Tattorack,
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No, I’m one of those “I hate double standards” type of people.

Tattorack,
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They also had an opening jingle that sounded like stepping through a portal to an exotic dimension.

Tattorack,
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I’d say games that have set the standard for their genre, and have not been surpassed, would be the only ones that count.

  • Half Life 1 and then again with 2
  • Half Life Alyx
  • Age of Empires II
  • Baldur’s Gate 3
  • Warframe
  • Ratchet and Clank: Going Commando
  • Knights of the Old Republic
  • Fallout: New Vegas
  • Crash Bandicoot: Warped
  • Mario Kart 8 Deluxe
  • The Legend of Zelda: Breath of the Wild, and then again with Tears of the Kingdom
  • Elden Ring
  • Hollow Knight
  • Dirt Rally
  • The World Ends With You (the original NDS version)
Tattorack,
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I’m OK with not being a “real fan”.

Tattorack,
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Don’t forget about that one time Epic gave away an indie game for free… On the week it launched… Without consulting the devs.

Tattorack,
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And there isn’t even a game yet.

X4 is more game than Star Citizen. Elite Dangerous is more game than Star Citizen. Both these games are still getting updates that expand and build upon their mechanics. But the time Star Citizen becomes 1.0, these other games will have already surpassed it.

Hell, graphically Star Citizen used to be cutting edge… Like nearly 10 years ago. Now it just looks kinda “normal”.

Tattorack,
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Weird huh? Before this article I really couldn’t tell. But I think they might be on to something…

Tattorack,
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The best thing about Marathon is the shortfilm. Watch that. Then ignore the game.

Tattorack,
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Sure but… I’m subscribed to Humble Monthly. So instead of getting a CD with a magazine containing a bunch of demos, I get a bunch of keys for full games. A lot of them pretty neat indies.

For gaming news… Well, on Lemmy there’s this guy.

Tattorack, (edited )
@Tattorack@lemmy.world avatar

Yeah, the problem might not be review bombing, but rather lack of advertising.

Until now I’ve honestly never heard of No Rest for the Wicked. I didn’t even know Moon Studios was busy on anything after Ori 2.

Tattorack,
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Sounds like an endorsement for custom firmwares.

Tattorack,
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That’s not the only issue it has. They could’ve made procedural generation work, with having a combination of hand crafted and procedural environments. But it doesn’t seem like they have the skill to pull it off.

Issues this game has, and probably one of the major reasons why it’s so dead feeling, is how the world doesn’t react to you.

Tell me, what happens in Skyrim or Oblivion if you walk around town with your sword drawn?

What happens if you start randomly casting spells where the guards can see you?

What if you managed to get a certain artefact, wear a certain kind of armour, or work on upgrading a certain skill tree?

See what I mean? See what’s missing?

The dead, empty, open world tiles only compounds this. And how everything feels even more limiting because of how the game is strictly chopped up with loading screens.

Tattorack,
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Yes, but that shouldn’t be the norm, or an expectation, of the developer. “Oh, we don’t need to worry about the game, the fans will just mod it and it’ll bring us lots of money!”

Tattorack,
@Tattorack@lemmy.world avatar

I second No Man’s Sky.

But if you want something a lot more serious, a proper simulator, but also requires time to learn (for when you get bored of the simplicity of No Man’s Sky), maybe give X4 a shot.

Tattorack,
@Tattorack@lemmy.world avatar

Pretty sure that’s illegal in most parts of Europe. Checking the article it says that the policy has only been updated in the UK and the US.

Sucks to be a country without adequate consumer protection, I guess.

Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit (www.videogameschronicle.com)

With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide....

Tattorack,
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The last Nintendo console I bought was the Nintendo DS lite. The last Nintendo product I bought was Age of Empires DS The Age of Kings.

As you can probably tell, that was a rather long time ago. Since getting my first TTDS flash card I’ve more or less exclusively pirated Nintendo things. I’ll just continue doing that.

News like this isn’t giving me any remorse.

Tattorack,
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The courts ruled it isn’t plagerism. So… You’re looking pretty stupid here.

The patents in question have nothing to do with creature designs. And neither would patent law be covering the design of creatures. That would be copyright law.

Tattorack,
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You really are that stupid, huh?

OK, let’s do a little exercise; how many of their creature designs have been changed since launch?

Tattorack,
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I’m still using the latest version of Yuzu (the version shortly before the takedown). How does Torzu compare to that? And is it possible to add Torzu to Emudeck?

Tattorack,
@Tattorack@lemmy.world avatar

I already signed last year. I sent it around all my friends here in Europe and they too signed. And then they sent it around their friends… I really don’t know what else to do.

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