lolcatnip

@lolcatnip@reddthat.com

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

lolcatnip,

In my experience with telemetry, it’s100% about understanding how the product is performing and being used, and 0% about monitoring individual users. Telemetry data has little to no value for anyone not directly supporting the product.

lolcatnip,

Y’all, the article is obviously written for people in the path of totality. You’re not being clever complaining about the cost and hassle of traveling.

lolcatnip,

I was never bothered by the visual quality in The Mandalorian or Ahsoka, so I guess I have nothing to worry about.

lolcatnip,

Man, lots of people in this thread seem happy to accept any wild, physics-breaking idea rather than accept that there’s just a bunch of matter we can’t see.

wawe, (edited ) do games angielski
@wawe@mastodon.gamedev.place avatar

Do you find open source games interesting/good thing as a gamer?

@games I am a game developer working on game called Mushy Score. I decided that my niche would be to create open source games. I think these could be helpful for developers or teachers to teach about games and how they are made. Most open source games are small game jam games, but there are few “real games” that are open source like 0 A.D. and Doom. As a non-developer do you think open source games could be good thing?

lolcatnip,

I think if I really wanted to contribute open source have code, I’d look into working on something longer Godot.

The main issue i see with open source gaming is that most games rely at least as much on things like artwork and level design as they do on coding, but the open source ethos isn’t very popular with artists and art-adjacent professionals, so fully open source games usually have to make do with very little art, or amateurish art.

If you contribute to an open source engine, you’re writing code that will go into real games without needing non-software people to work for free.

lolcatnip, (edited )

I’ve also stopped buying early access games. They may not be bad, but they’re not finished, and I don’t want to be bored with a game before I even get to see its finished form.

lolcatnip,

Couldn’t they just insist on a perpetual license?

lolcatnip,

That kind of defeats the purpose of using licensed music.

lolcatnip,

So basically music rights owners are too greedy and demand so much money for a reasonable license they have publishers can’t afford it? Sounds about right.

lolcatnip,

What if you treat receiving subsidies as a failure condition?

lolcatnip,

Why does that matter for a game?

lolcatnip,

I wish rent-to-own was a more common model. Unfortunately the only examples I know of in real life involve customers paying several times the retail cost of the items they rent before they actually own them.

What I’d really like to see is a system that keeps rental and purchase prices roughly where they are, except that once you’ve paid rental fees equal to the purchase price, it counts as a purchase. That would relieve me of having to guess whether I’ll be using something enough to buy it, and I doubt it would hurt seller’s profits.

lolcatnip,

If everything is wired, why not just use an HDMI cable?

lolcatnip,

That was also my experience playing XCOM on a PS3 and then on a PC. It was almost like a whole new game.

Video game actors speak out after union announces AI voice deal (www.videogameschronicle.com) angielski

According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”...

lolcatnip,

I think people will be bothered if the voice acting in their games sounds like it could have been done by Stephen Hawking (or with less exaggeration, like an actor doing their first reading of a script).

lolcatnip,

My experience with large projects is that the bigger they get, the more their build systems turn into large projects in their own right. Maintaining the build for something like Windows is probably many people’s full-time job, so it’s no surprise a bunch of amateurs with no docs couldn’t do it.

lolcatnip,

Idk the science behind it but there’s a reason AI assistants are like 95% female voices.

That varies a lot by country.

lolcatnip,

I wonder about that for myself, not gonna lie. But I’ve been wondering off and on for like fifteen years, so if I am an egg, I’m having very hard time cracking.

lolcatnip,

Well, I am very full of myself.

lolcatnip, (edited )

How do Chinese judges react to transparent attempts to circumvent laws that have the same effect as just breaking the law? I wouldn’t expect them to fall for the “I’m not touching you” defense.

lolcatnip,

If I believed Epic was really that good at making money by secretly collecting data, I don’t know why I’d believe they need me to download their launcher to do it. They’re either cartoon supervillains or they’re not.

lolcatnip,

To me, Occam’s razor also says they’re not recording that data anywhere because it exposes them to liability and because it’s useless.

God of War Creator Is Unhappy With New Games and Kratos' Story (comicbook.com) angielski

Despite being nominated for numerous awards and even winning Game of the Year in 2018, the creator of God of War, David Jaffe, is not a huge fan of the new direction the series has gone in. Jaffe himself hasn't worked on these new God of War games, but thinks that they're not staying true to the spirit of the character and the...

lolcatnip,

Not from what I’ve read elsewhere.

lolcatnip,

BG3 really wants to be played with a mouse and keyboard. Using a controller is clunky AF.

lolcatnip,

We’re literally here to read what strangers think. If anything is your opinion we don’t care about because it’s just a low-effort insult.

Good gaming experiences with no HUD? angielski

I’m starting to find that HUDs in games clutter the screen and take away from being fully immersed in the game. I like games that force you to pay attention to what’s going on in the game and not numbers/markers on the edges of the display. What are some of your favorite games to play with no HUD? Here are a few of mine:...

lolcatnip,

diegetic

I upvote any time I see this word.

lolcatnip,

You’re not wrong, but OTOH, it’s pretty funny to see a planet having a building on it equated to the planet being explored, considering Earth was still being explored thousands of years after the first buildings.

lolcatnip,

In my teen years I spent a large fraction of my disposable income on music. A Spotify subscription is a vastly better value than buying whatever I could scrounge from a used CD store. Back then it was common for me to read about some semi-obscure recording and just have to wonder what it sounded like, because I had no hope of finding it in a store, and a special order was way out of my budget, especially for something I had no idea if I’d even like. Now I can listen to damn near anything that’s ever been published for less than I spent as a teenager. I find new music by listening to personalized recommendations instead of local radio stations. It’s just better in every way (except probably for the artists, but music has always been a cutthroat business so who knows).

A lot of subscription services suck and are just a way to milk customers, but streaming audio and video are not in that category.

lolcatnip,

Ok but that’s kind of on you for not noticing that everything supported Soundblaster.

lolcatnip,

Back then Amiga computers were at their peak, it wasn’t uncommon for a whole game to be on a single 1.44 MB floppy. It was also pretty common that booting from the disk was the only way to launch the game.

lolcatnip,

It’s honestly amazing even more games don’t feel like a chore considering how many of them involve playing a character doing their job.

lolcatnip,

Wait 10-20 years. Play games that are way too large and complex for your attention span. Build up such a huge Steam backlog that whenever you try to play a game, you feel guilty about all the ones you’re not playing. Play games that require reflexes better than the ones you have.

Using these tricks, I’ve cut my gaming time down almost to zero!

Acclaimed roguelike studio behind Slay the Spire releases new deckbuilder after publicly abandoning Unity over fee debacle (www.gamesradar.com) angielski

TL;DR the developers of slay the spire created a fun free card game within 3 weeks to explore and learn the Godot game engine. You can play it here: megacrit.itch.io/dancing-duelists

lolcatnip, (edited )

“Hey, here’s some shit we threw together without knowing what we were doing” is a weird marketing tactic.

I’m sure they’re doing it more to promote Godot rather than themselves, but it looks really weird with my consumer hat on.

Edit: FFS, I wasn’t trying to disparage them. The hostility in the replies here is really disappointing.

Edit 2: Or maybe I’m just in a bad mood today.

lolcatnip,

Yes, I did.

But also free things can still have marketing. I assume they want people to actually play their game.

lolcatnip,

I didn’t say it wasn’t good enough. I said they way they pitched it is a strange way to entice people to play it.

lolcatnip,

Downplaying the time and effort put into creating a product isn’t usually how you hype it up.

lolcatnip,

You’re probably right.

lolcatnip,

If you put something out there, you want to maximize something. Probably attention in this case.

lolcatnip,

I wasn’t disparaging them in the follow up comments either.

ROCKSMITH 2014 LEAVING STORES - Ubisoft (www.ubisoft.com) angielski

You may want to know that Ubisoft’s Rocksmith® 2014 Edition will be de-listed from Steam and other online stores after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling...

lolcatnip,

Selling or licensing IP should be a hard requirement for maintaining ownership of it. That doesn’t require compelling anyone to do anything; it’s merely withdrawing privilege of IP ownership from someone not using it for its intended purpose, which is, to quote the US Constitution, “[t]o promote the progress of science and useful arts, by securing for limited times to authors and inventors the exclusive right to their respective writings and discoveries.”

ROCKSMITH 2014 LEAVING STORES - Ubisoft (www.ubisoft.com) angielski

You may want to know that Ubisoft’s Rocksmith® 2014 Edition will be de-listed from Steam after October 23rd, 2023 which is one week from this post date. This is a game that makes learning to play the guitar like Guitar Hero/Rockband, which can score you or let you slowly practice a part with scrolling fret indicators....

lolcatnip,

It’s shitty but it’s not enshittification.

lolcatnip,

You would think licenses for a game hardly anyone buys anymore would be incredibly cheap to renew. OTOH I know the music industry is run by greedy fucks who make Ubisoft look like a charity, so I don’t expect reasonable license terms to be offered.

lolcatnip,

It’s like they’re more interested in being dicks than they are in making money.

Unity ...It Just Keeps Get Worse (youtu.be) angielski

To say it’s been a bad week for Unity is the understatement of 2023. First they announced a terrible new Pricing scheme, then their customers revolted, as the week goes on though, it gets worse and worse for Unity, from threats from an employee shutting down their offices, to more studios threatening to leave, to scummy secret...

lolcatnip,

If it does what it sounds like, it really should be integrated directly into Lemmy or Lemmy clients.

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