magic_lobster_party

@magic_lobster_party@kbin.run

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Embracer rolls out new AI policy to 'massively enhance game development' | Game Developer (www.gamedeveloper.com) angielski

Article textNewly-restructured Swedish conglomerate, Embracer Group, will leverage AI models to bolster game production. As noted in Embracer’s annual report, the company has adopted a new AI policy package it claims has the capability to “massively enhance” its production process by “increasing resource efficiency,...

magic_lobster_party,

It’s not from a high bar, so not improbable AI will do a better job than Embracer already do.

magic_lobster_party,

I’m mostly joking about that Embracer is more effective at shutting down studios and cancelling games rather than making them.

magic_lobster_party,

It’s a high number considering it’s an optional boss deep into the game. Usually most people don’t even finish games.

magic_lobster_party,

That skull crushing weapon is so satisfying to watch.

Judging from the trailer it looks like we will see more open arenas. Good to see they won’t try to make a repeat of Eternal and instead try new ideas. Looking forward to see how it plays out.

magic_lobster_party,

Technically the shield is a chainsaw

magic_lobster_party,

There’s the stone imps who can only be damaged with the full auto mod (or super weapons).

New FPS Built Using Doom Tech Is Better Than Most AAA Shooters (kotaku.com) angielski

Things aren’t looking good for me. I’m a few levels into Selaco, a new FPS out now on Steam, and I’m stuck behind a bar as a group of sci-fi soldiers unload their rifles and shotguns into my hiding spot. I’m also low on health. So yeah, a bad spot to be in. I take a deep breath and try something....

magic_lobster_party, (edited )

Started playing it and I’m liking it so far! The low health regen is very clever. Solves the problem in Half Life 1 where the player is always finishing encounters at 1 HP without the need for excessive health pickups. Now the player is guaranteed to have at least 35 HP.

The immersion is really great as well. Often I forget that all the enemies are just 2D sprites.

magic_lobster_party,

I’m not the same person, but I’ve played a few levels now. I think it’s really good, especially for being early access. Reminds me of original Half Life, so if you like that kind of game it’s a strong recommend!

magic_lobster_party,

Silver Surfer has some of the most incredible bangers ever put on a NES. RIP Geoff.

magic_lobster_party,

Jesus Christ! That’s Jason Bloodborne!

magic_lobster_party,

They probably developed, refined and scrapped 100s of ideas before they landed to the final game.

magic_lobster_party,

It uses a glitch that’s only possible on Wii Virtual Console as well. All other versions are 1x A press any%.

https://youtu.be/MFxJuq3FRgI

magic_lobster_party, (edited )

HL2 is probably the game I’ve replayed the most. It’s just as amazing every time.

When I played it for the first time almost 20 years ago (gosh!) I expected all games would have this level of immersion onward. It was such a leap forward. Things I normally could expect from the real world applied to HL2 as well.

Oh, there’s roller mines hurtling towards me? Obviously I’m supposed to throw them down the cliff using my gravity gun. No explanation from the game about this. It just felt like I would do the same in the real world.

Is this immersion the future of gaming? I can’t wait to see what the future will bring!

Turns out 20 years later that HL2 was a one of a kind game. Other games might have better graphics and physics, but no game is HL2.

magic_lobster_party,

I think you should give HL2 a chance. It can be enjoyed even without the first game. You have already played the first game a bit, so you know the deal (experiment gone wrong, aliens everywhere). HL2 takes place 20 years after the incident.

There’s fewer annoying platforming sections for instance. The puzzles also involves proper Havok physics, which is easier to manage.

The story is also a step up, with proper named characters. The baddies are also better developed and has a better reason to be the baddies.

magic_lobster_party,

And the studio will be shut down either way regardless if the game was a success or not. See Hi Fi Rush.

magic_lobster_party,

Currently playing Dark Souls 3. Haven’t played it before, so I guess it’s a good time to check it off the list. I guess I’m near the end now.

I’m a bit disappointed by its linearity. It’s way more linear compared to Dark Souls. It’s also pretty easy compared to Elden Ring. I’m just using a base build. Mostly leveling up on strength stat without much thought.

I’m still enjoying the game though.

magic_lobster_party,

RTS games demand so much time and patience from the player to learn. What’s the proper build order? What’s the best unit composition? How many workers should get allocated for each resource? These things aren’t always obvious. And you don’t have time to read all descriptions because the time is ticking.

Not to mention good APM and battle tactics.

Shooters are much easier to understand: aim and shoot. You don’t need to follow YouTube guides to understand that.

magic_lobster_party,

My point is that there’s usually an easier level of entry for other types of games. You aim and shoot, and you get instant feedback if you succeeded or not. You don’t need to understand advanced meta to get this, although it can help.

For many RTS games it can all be dependent on how fast you expanded your economy, not on how you play your units. You can fail the entire game because of bad gameplay early.

Brackeys is back, and will now make tutorials on Godot (www.youtube.com) angielski

This is exciting news for every aspiring game developer! Brackeys, a popular YouTuber who used to make in-depth and very user-friendly tutorials about Unity, is returning after a long hiatus, and will now create tutorials on Godot (for those who don’t know, it’s a FOSS game engine, but I’m pretty sure that, if you have an...

magic_lobster_party,

I just started thinking yesterday if I should start learning Godot. Maybe I should take this as a sign.

magic_lobster_party,

Also make puzzles so cryptic a strategy guide is needed.

magic_lobster_party,

I like everything I’ve seen so far even if it’s a huge departure from the Ori games. Looking forward to it!

magic_lobster_party,

Wonderful news! I have never played and don’t intend to, but I’m happy for everybody involved.

Let’s hope the team will lead with example and that this event opens up for the possibility for other online games to be preserved in a similar fashion.

magic_lobster_party,

I’m probably in the minority, but I didn’t enjoy RE4 as much as others when I played it. Don’t get me wrong, I think it’s a great game. Just not to the standards people hyped it up to.

I think my main issue with it is that it has a masterful opening sequence, but then it never really builds on it after.

First fight in the village was truly ahead of its time. It gives not only the player lots of options, but the enemies have lots of options to counter you. It puts the player into many unpredictable situations. It’s a very dynamic fight and really sets a unique mood for the game.

Then the rest of the game turns more and more into a corridor shooter, especially after the village act. Still a good corridor shooter, but I hoped to see it build more on the open combat we saw in the opening section.

It was a great while ago I played it, but that was the impression I had back then.

magic_lobster_party, (edited )

The thing I remember most of my impression playing it was that I constantly had the thought: “that opening village fight was really fun, I wonder when they will pull that off again”, and then they never did. So that expectation left me a bit of a sour taste.

This was maybe 15 years ago. I might have a different impression if I would play it again, but I haven’t done it.

magic_lobster_party,

ULTRAKILL. It has turned into a recent addiction for me. Certainly my favorite action game of all time.

magic_lobster_party,

I hope the Brutal difficulty update won’t come soon enough, because then I will just play more trying to P-rank everything again.

magic_lobster_party,

Thankfully it looks like Rain World isn’t affected judging by the article

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