kotaku.com

all-knight-party, do gaming w Helldivers 2 Community Manager Seemingly Gone After PlayStation Login Meltdown
@all-knight-party@kbin.run avatar

It makes sense. I respect the hell out of the guy for being honest and true of his morals and standing by his community, but I'm sure he knew what he could get into by doing that, and he took the shot anyway. I hope he's just been shuffled around elsewhere and still has a job.

The_Che_Banana,

As a former corporate manager: lol, no. Scapegoats are slaughtered to save those higher on the rungs.

SkyNTP, do games w New FPS Built Using Doom Tech Is Better Than Most AAA Shooters

Triple AAA games are usually very polished. But polish doesn’t make games fun. Polish is important with accessibility, and it’s easy to see why accessibility is important for a big studio casting a wide net.

But fun? That comes from creativity and innovation. Big studios are averse to risk taking, and struggle to attract creative individuals, because the corporate culture seeks to stamp out individuality in the name of process and procedure.

So yeah, more evidence of this. My money is going to Indy devs who prioritize fun over polish. (But polish is good to have too).

Unforeseen,

Yeah, exactly the same thing at play in the movie industry as well.

aStonedSanta,

Agreed. I think it’s why TV exploded so much and led to things like Netflix making 1 billion shows a year. Breaking Bad showed people you can get away with deep stories with engaging character development on the home screens imo. Or that’s when I saw the change or awakened to the tide.

Edit. I think we are also seeing it become exactly what it left the movie industry for though. Wonder what our next medium will be they exploit to death with mundane entertainment.

ItalianSkeletonGaming,
@ItalianSkeletonGaming@mastodon.social avatar

@SkyNTP @IndustryStandard Indie games may be janky, but jank is experimentation, jank is risk, jank is beautiful

Rai,

When PUBG was just coming out, it was absolute jank city and I LOVED IT. I was driving a motorcycle and my partner was in the sidecar, and we were suddenly jettisoned into space, apropos of nothing… flat ground.

We laughed but it was also a bit sad, as only about eight other people were left.

We fall down from space and land… and we don’t explode. We don’t even bounce. The motorcycle is on fire. We have taken no damage. We get off the motorcycle and walk away, laughing our butts off.

YarHarSuperstar,
@YarHarSuperstar@lemmy.world avatar

I believe both are pretty important, at least to me. I highly value accessibility as someone with various disabilities and particularities and limited concentration, a game that is accessible to me is easy to start playing and for any amount of time so I can stop and afk as needed. It also means difficulty and quality of life options and features so I can choose how I want to play and play efficiently at my own pace. However if the gameplay/fun factor isn’t there I’m not going to enjoy it regardless. So both are very important in my experience.

VirtualOdour,

Yeah, I think also worth remembering that people love games that serious gamers consider beneath them. I love indy games but I also understand why AAA games are fun, simple handholding game play is great sometimes.

Bluefalcon,

Polish = guarantee ?

Tommy:
Let’s think about this for a sec, Ted, why do they put a guarantee on a box? Hmm, very interesting.

Ted:
I’m listening.

Tommy:
Here’s how I see it. A guy puts a guarantee on the box 'cause he wants you to fell all warm and toasty inside.

Ted:
Yeah, makes a man feel good.

Tommy:
'Course it does. Ya think if you leave that box under your pillow at night, the Guarantee Fairy might come by and leave a quarter.

Ted:
What’s your point?

Tommy:
The point is, how do you know the Guarantee Fairy isn’t a crazy glue sniffer? “Building model airplanes” says the little fairy, but we’re not buying it. Next thing you know, there’s money missing off the dresser and your daughter’s knocked up, I seen it a hundred times.

Ted:
But why do they put a guarantee on the box then?

Tommy:
Because they know all they solda ya was a guaranteed piece of sh*t. That’s all it is. Hey, if you want me to take a dump in a box and mark it guaranteed, I will. I got spare time. But for right now, for your sake, for your daughter’s sake, ya might wanna think about buying a quality item from me.

Rai,

What’s this exchange from? I feel like I’ve seen this somewhere, but maybe not?

Bluefalcon,

Tommy boy

Rai,

Thank you! I haven’t seen that since the late 90s. Chris Farley was such an incredible man.

SmackemWittadic,
@SmackemWittadic@lemmy.world avatar

Triple AAA

I absolutely love AAAAAAAAA games

Zink,

Oh you mean the Serious Sam series? Tons of fun!

neidu2,

Ah, the memories… 2001, lan party at a friends house just after we’d turned 18. Way too little sleep, and playing Serious Sam on coop. Good times.

Zink,

I remember being so psyched about the original Serious Sam that I pirated a copy to play right away, and then bought a boxed copy as soon as I saw it in Best Buy.

Hype confirmed!

dezmd,
@dezmd@lemmy.world avatar

distant screaming noises grow louder

Duamerthrax,

Love me Serious Sam. Really wish Croteam wouldn’t try to be a AAA studio. SS4 only real issue was it was an optimized mess. Great game mechanics, great levels, great music, great writing and VA work, but uglier and more stuttery then their previous games. They switched to using Unreal Engine for Talos 2, so I’m guessing they prioritized on just making the game rather then trying to make their own game engine, which had previously been a point of pride for them. Really looking for to their future games. Expecting a Talos 2 expansion before a new Sam game, but looking forward regardless.

Kowowow,

Sounds like dankpods

Dicska,

“You don’t suppose he meant the Camauuuugh?”

CaptainEffort, do gaming w Nintendo Forcing Garry's Mod To Delete 20 Years' Worth Of Content

Seriously wtf is up Nintendo’s ass lately. They’ve always been litigious but the last few years have been pretty extreme.

slimerancher,
@slimerancher@lemmy.world avatar

Maybe a new head of department?

andrew_bidlaw,

Or overcompensation since they acted on emulators and found out there’s more to this? Someone’s started another useless crusade.

Xatolos,
@Xatolos@reddthat.com avatar

The emulator is more likely that the Switch 2 was supposed to be released this year and ended up getting pushed to next year. This means they have to support the Switch fully for another year and it’s a harder sell when it’s easy for customers to make a choice between:

  • A Switch and 3ish games

Or

  • A Steam Deck that can play all the Switch games for free

When these are both the same price. The fact that instructions were easy to find and follow didn’t help.

notfromhere,

Solution is simple. Sell their fucking games on Steam.

SomeGuy69,

I fear they’re not going to stop here either. Soon we’ll read news about Minecraft mods and other fan content as well. Backup everything.

9point6,

I wonder if there being an R4 style cart released recently for the switch has lit a fire under their arses

Maybe they expanded their legal department recently

MossyFeathers,

It appears to be part of a series of fake DMCAs. Some asshat has been going around dmca-ing sfm, Gmod, and tf2 maps under different names with a lookalike email domain.

huginn,

The fact that DMCA requests don’t have to be signed with an asymmetric key that lets you validate the company that sent it was actually behind the request is some of the dumbest shit.

We’ve known how to use certs online forever. Certainly well before the DMCA. Why the fuck wasn’t that a provision?

Oh right because our politicians are tech illiterate apes.

teawrecks,

They’re like Japanese Disney. They’re nothing without their IP and they know it.

They also know that the only reason they have DK as a character is because Universal dropped the ball in protecting their IP. If they let Garry’s Mod casually have a “Mario” character in it, it dilutes their ability to legally go after some other studio who straight up makes an unofficial Mario game.

Kyrgizion,

It started after Satoru Iwata’s death in 2015. He was a notorious true gamer/engineer before CEO and his vision was always long-term. The two who have replaced him since have decidedly chosen the short-term route for fast profit vs long term consumer binding.

NewPerspective, do games w Steam’s Most-Hyped Zombie Game Is Out, And It’s A Dumpster Fire

The game is “The Day Before”

Droechai,

I guess a zombie game where you play the 24 hours before patient zero gets sick, like an evil medicine lab simulator who got a 24 hour deadline to produce the first viable zombie or get shut down by the evil investors

shinratdr, do games w Will Smith Zombie Game No One Has Heard Of Bombs
@shinratdr@lemmy.ca avatar

I’d be careful to read too much into this. If they wanted it to be successful, it would have been Raid: Shadow Legends or Genshin Impact level promoted, especially with $140M sunk in dev.

This seems like they had no confidence in the finished product so they didn’t even bother to market it, just shat it out to app stores probably to meet contractual obligations and it will be gone soon.

Either that or there is some behind the scenes nonsense happening preventing it from being marketed. Think something like Will Smith having it in his contract that it has to release and giving him 25% of sales, for example.

But for something to cost that much and bomb that hard, it’s essentially impossible without them basically cutting their losses before launch and expecting it to fail. It’s the mobile game equivalent of the “lowest grossing movie”, basically something that was only released because it has to be, and not a true reflection of product quality. Like I’m sure it sucks, but is it THAT much worse than 99% of mobile trash? Probably not.

Katana314,

Any chance a lot of the money got funneled somewhere else and the actual game had some tiny budget?

FippleStone,

Definitely a non-zero chance, at the very least

frunch, do games w Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod

I swear to god, every time i hear about conservatives getting upset about gay and trans rights I’m more convinced it’s projection. They want to have the freedom to follow their own preferences but have been taught by someone in their family and/or society that certain preferences are completely unacceptable. Rather than go against the grain, they lean into the hate side of it. “If i can’t have that, you sure as hell can’t–and if you do, you’re gonna pay dearly” seems to be the philosophy. All this because they want to explore their sexuality but they decided the social price is too much. Not allowed to have what they crave, now they just scorn those that are brave enough to face the storm they themselves avoided…or they just hate people having freedom. Probably both.

Angry_Maple, (edited )
@Angry_Maple@sh.itjust.works avatar

It’s only anecdotal, but a lot of the people I know who were hateful like that while growing up actually did come out as LGBTQ+. Some were trans, some were gay, some were bi, etc.

Some of them are just a-holes though. One dude complained about a gay classmate. He never liked it when I asked him why he was thinking about what the other guy was doing with his bits so much. I’ve always thouht it was a fair question. I never did get an answer, though.

lorez, (edited )

I think they want what trans, gay, lesbians, etc have. In terms of resources, jobs, money, social contacts and status. So, just like it happened with religion, they highlight the difference between you and them. Tribes created. Now it’s a Us against Them where them are different, so not human, inferior. If they are not human we can do whatever we want to them. And the rights start to be eroded. People arrested. We can go further down the line but you know what happens next. The Them get eliminated and the Us get the resources. We’ve seen this happen for ages.

AngryCommieKender, (edited )

Whenever you hear a conservative complaining about anything at all, it’s always projection/admission or both.

“They’re rigging the elections,”

“They’re gonna riot if Biden doesn’t win,”

“They’re running pedophile rings under their favorite pizza parlor,”

I could go on.

mindbleach,

You’re overthinking it.

Conservatives don’t believe things. Conservatives believe people.

Their stated ideals are ad-hoc justifications. All that has ever mattered is ingroup loyalty. Reality itself is defined by interpersonal trust. What’s true today is simply dictated by people above you in The Hierarchy, and your job is to make whatever mouth noises justify them. If they weren’t right and better and handsome then obviously they wouldn’t belong in that high position. It is impossible for someone to simply be wrong. That would require an objective means of evaluating claims. In their worldview, that is not what claims are for.

This constant quest for logical explanations is a category error. Logic is not what they’re doing. They think the whole world runs on who-says. Like if they get their guy to be the head scientist, he could make the sun go around the Earth.

kmaismith, (edited )

I don’t think your idea precludes the idea conservatives are bitter about their own self-repression. The social cost of exploration being too high is flip side of the strict adherence to hierarchy for world view. If there wasn’t some emotion to tap into the narrative wouldn’t land nearly as well as it has

jjjalljs,

Conservatives don’t believe things. Conservatives believe people.

This is kind of deep. Feels true. Did you come up with this?

mindbleach,

I did. This whole conservative theory-of-everything has been pinging around my brain for years, as many answers to ‘what the fuck are they doing’ became undeniably incomplete.

The hardest aspect to deal with is that this worldview is not fragile. There’s no ‘are we the baddies?’ moment where someone snaps out of it. If it was just a reverse cargo cult, there’d be more people who reject the invitation. So we can’t tell ourselves these people secretly know we’re right. This is not an act or a strategy. It has to be some internally consistent way of filtering events… and it has to look like what we’re doing, from the outside. Because in exactly the same way we tell ourselves everyone’s trying to be reasonable - they tell themselves we’re just performing loyalty.

It’s tribalism. Simple as that. It’s humanity’s default us-good-you-bad protect-the-village mindset, expanded from trusting your witch-doctor’s opinion on leeches to trusting your news anchor’s opinion on horse dewormer. I mean, he’s gotta be right. Look how much money he has. His penis must be enormous.

SpaceCowboy,
@SpaceCowboy@lemmy.ca avatar

The thing is it’s only just tangentially related to trans rights. I mean they’re making a character creation screen and they do need to know what pronouns to refer to the character as in game dialog as the player is playing it. So they need to know that for the game to work.

These fools seem to want Bethesda to add logic to restrict the pronouns on the character creation screen. So it’s not that they’re angry that Bethesda made an effort to be inclusive. They’re angry that Bethesda didn’t put in an effort to explicitly exclude trans people.

That and I think they’re just generally triggered over the word “pronoun.” Triggered by words that describe words. There’s something very wrong with these people.

Aecosthedark,

Have you read Terry Pratchetts book Thud? It touches on that briefly. For what its worth i agree with you. Nothing else makes sense. Especially when so many vocal homophobes get caught having same-sex fun.

Wahots,
@Wahots@pawb.social avatar

People will eventually stop giving a fuck. This same shit happened in 1954 w/gay people. Gay people started suing and winning, and society moved forward.

We’ll likely see the same thing. Generally, it has to get worse before things get better. Back then, it started when scientists got fed up with getting their buttholes inspected by “security” to make sure they weren’t gay today (embellishing a bit here, but the gist is that they got fed up with the constant fear mongering and told the security teams to fuck off).

I’m sure we’ll reach a fever pitch and then someone will tell them to fuck off, as is usual. Then everyone will forget about it, save for some older folks.

Check out the Lavender Scare: the prosecution of gays and lesbians in the federal goverment by David K Johnson. It’s an uplifting book on how social movements get going and how it provides a sea change for society at large, even straight folks, in this case.

canuckkat,

Society has moved on to attacking Trans and non-binary people, gays included in this ignorant lot (obviously not all gays).

People gonna hate what they don’t understand or if something makes them uncomfortable.

abraxas,

To be clear, there’s 50 years from 1954 to when gay marriage was first legalized. And 40 years ago, we even thought we were done with the whole abortion debate. Don’t even need to get into how long it took for people with Brown skin were legally treated anywhere near equal. BLM was how many years after the Emancipation? And still opposed by people who “want to leave it all well alone”. It’s a big deal that it takes that long to enact minimal change (considering we have a seated SCOTUS Justice who said we need to reconsider the constitutionality of gay marriage)

The real problem, perhaps, is everyone coming to the defense of the modder, even here. People saying “just let people do what they do” (see highly upvoted comment here). If the intolerant side “do what they do” and the rest of us get bored or sick of the human rights side, then it takes 50 years, or 100 years, or more to make meaningful change.

Schadrach,

Rather than go against the grain, they lean into the hate side of it. “If i can’t have that, you sure as hell can’t–and if you do, you’re gonna pay dearly” seems to be the philosophy.

Making a game mod that only effects people who choose to install it seems like a poor strategy for achieving that.

wiccan2, do gaming w Fallout 4 Fans Are Begging Bethesda To Stop Updating The Game

This is starting to feel like their way of blocking Fallout London from releasing indefinitely.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

bethesda has historically hated mods and the people who make them. its why their games have such a small modding scene

PolandIsAStateOfMind,
@PolandIsAStateOfMind@lemmy.ml avatar

Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It’s absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.

Phoenix3875,

My gut feeling is that the procedural generation thing in Startfield somehow absorbs some people’s need for mods.

FenrirIII,
@FenrirIII@lemmy.world avatar

Yes, clearing out the exact same building 40 times is much more entertaining than having a different building layout. /s

PolandIsAStateOfMind,
@PolandIsAStateOfMind@lemmy.ml avatar

No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.

JackbyDev,

Minecraft has procedural stuff but still has lots of mods.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

the games sold just fine on console, before modding was possible on it. never got this modding saves bethesda narrative. its just a neat addition

yamanii,
@yamanii@lemmy.world avatar

I think for profit companies want to sell more than fine.

ilinamorato,

But the point of Bethesda isn’t to sell their games. It’s to sell GamePass. Nobody has to play Fallout, they just have to want to play Fallout enough to buy GamePass.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

their games did that too

Glytch,

They’ve certainly gotten more hostile to mods since the M$ acquisition. At least mods that don’t want to play ball with the creation club nonsense.

JackbyDev, (edited )

I seriously doubt that. Bethesda’s titles are generally some of the most moddable mainstream titles. I missed sarcasm.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

that was my point yes. in fact bethesda loves mods so much they will straight up hire modders as devs. i think the sim settlement guy got hired

samus12345,
@samus12345@lemmy.world avatar

I believe you may have missed some sarcasm in that comment.

JackbyDev,

Whoops. Chalking this up to Poe’s law

TORFdot0, do games w GTA 6 is likely to skip PC again and only launching on current gen consoles

The PC version will come out with the PS6/Xbox whatever ports come out. Rockstar has figured out exactly how to milk the most sales out of their games

TonyTonyChopper,

Xbox 2 maybe

Katana314,

The fifth Xbox being called Xbox Two is such a Microsoft move

w2tpmf,

My prediction is Xbox Series 360 or they might skip that and call it the Xbox Series One.

DrDickHandler,

Not just sales. Rockstar is getting paid to launch exclusively on consoles.

linuxdweeb,

Unless it’s either PS5 or Xbox exclusive (not both), I don’t think that’s true. Sony and Microsoft wouldn’t collude to prevent launch on PC. That’s extremely illegal, even for companies that are masters of dodging antitrust laws.

The most realistic explanation (IMO) is that Rockstar did their research and found that most PC players also own a console, and will very likely buy the game twice in the long run.

Or if we’re being charitable, maybe the game needs more optimization work before it can run well on the Steam deck, and they want that working before launching on PC.

PrMinisterGR,

By both consoles? How would that make any sense?

Khrux,

With GTAV, the original release was 2013, the next gen was 2014 and PC 2015 so I forsee it being the same and being even later.

The upside was that the PC port was really good at release and I’m pretty indifferent to if I pick this game up in 2030 when it’s actually a good value on PC.

AlexWIWA,

Yeah I’ll take a delayed PC port over a broken one. It sucks but I’d rather wait

PrMinisterGR,

According to the Microsoft leaks, that would be 2028.

OrnluWolfjarl, do gaming w Leaked Xbox Boss Email Perfectly Explains Why Game Publishers Are Eating Themselves Alive

Spencer’s analysis is just an overview of the current symptom.

This is the real disease:

because it sees a new platform it can scale to feed the financial growth demanded by investors.

Investors/shareholders demand infinite growth, but there’s finite space to grow (millions of games, few customers). This is why, in the past 2 decades we’ve been seeing the scummiest of practices being employed again and again, as well as a 300% hike in base prices. Capitalism has eaten gaming.

But we’ve been observing this trend in AAA and AA publishers/developers mostly. Indie gaming is alive and well and evolving towards being better and better. Why? Because indie developers are not usually beholden to investors.

Once you hear a gaming company you used to like has gone public, say your condolences and then run away.

theragu40,

It’s the same shit across every industry. Successful company goes public, investors demand yearly double digit growth, and after a few years they are imploding.

Investors do not care about the future, sustainability, or anything except immediate profitability. What you described is exactly what happens, in gaming and everywhere else. It sucks.

xavier666,

I would like to refer to this image which is probably more than a decade old now

frankkliewer.com/…/shareholder-value.jpg

ampersandrew,
@ampersandrew@kbin.social avatar

This is why, in the past 2 decades we’ve been seeing the scummiest of practices being employed again and again, as well as a 300% hike in base prices.

Two decades ago, games were $50 which, due to switching to discs, was a price reduction over cartridges, so this point in time is a bit cherry picked. But even rolling from there, a 300% hike in base prices would mean games cost $200, and that's just not true.

demonsword,
@demonsword@lemmy.world avatar

But even rolling from there, a 300% hike in base prices would mean games cost $200, and that’s just not true.

if you consider that nowadays (almost) all games ship incomplete and demand DLCs… yeah, it’s true

ampersandrew,
@ampersandrew@kbin.social avatar

That wouldn't be the base price; the base price is $70 for the biggest games. I think people are also a bit liberal with labeling games as "incomplete", when really they mean, "this game will have DLC after the fact because it's the best way to make games that take years to make without laying people off". And just to take a brief look along some games in my library, Cyberpunk 2077 would cost a maximum of $100 with DLC, by the time Guilty Gear Strive is sunset (if it runs for 5 years) it will still be shy of $200 in a worst case, and I'm seeing far more games without DLC than with DLC.

demonsword,
@demonsword@lemmy.world avatar

DLCs aren’t the only “evil”, there’s also the case for microtransactions and other stupid monetization bullshit schemes

ampersandrew,
@ampersandrew@kbin.social avatar

So don't play those games. The only way that's "almost all games" is if you're looking at the mobile market. Once again, still not included in the base price.

demonsword,
@demonsword@lemmy.world avatar

So don’t play those games

…and I don’t, I prefer supporting indie devs

OrnluWolfjarl, (edited )

50 dollars were console games. On PC you’d often find the same game at 30 dollars (disk) or 20 dollars (steam) on release. The difference was due to console makers taking a standard fee cut from every sale.

The first AAA games back then to be released at 40 and 50 dollars on PC were COD MW1 and BF3, which set the trend for all other games since then. This was pure profit for the publishers, since there was no cut for console makers on PC. And before you say it, no, the Steam cut back then wasn’t even comparable (much less since it was a % cut and not a standard fee). In fact Steam hiked their cut because of the price hike triggered by EA and Activision, which is what then made EA pull their games off Steam and create Origin.

ampersandrew, (edited )
@ampersandrew@kbin.social avatar

I don't know where your information came from, but a lot of it is very wrong. I thought maybe you might be from some other country, but that would mean it's a country that uses dollars that are stronger than US dollars, which I don't think is a thing.

  • $50 was the standard set by PlayStation for its biggest games, which N64 couldn't match due to cartridge costs, but this standard carried over to the next generation and continued very, very briefly into the life of the Xbox 360. By 2006, all 360 and PS3 games were $60.
  • I bought many PC games on disc back in the day. Call of Duty 2 (not Modern Warfare 2; Call of Duty 2) was $50. You can see here via the wayback machine that a week after its release, Modern Warfare 1 is $50. Here's the PC version of Flight Simulator 2004 and the first Knights of the Old Republic for PC at $50 in December 2003. I remember there was a push to make those $50 games into $60, and the likes of Half-Life 2 and Doom 3 could sort of get away with it back when others couldn't. After buying Call of Duty 2 on disc for $50, I got the $60 version of (original) Prey, because the $60 version came on a DVD instead of several CDs, and installing games from 5 or 6 CDs was a pain that I was willing to pay $10 to not deal with back then (it also came with other collector's edition stuff).
  • Steam still does, and always has, taken a percent cut from game sales and not a flat fee. They priced it at 30%, because that was better than brick and mortar retail. These days it starts at 30% and follows a sort of regressive tax system once your game is super successful so that you're not as tempted to leave Steam for other platforms.
  • EA pulled their games off of Steam because 30% of a lot of sales is a lot of money, and they wagered they'd stand to do better if they made their own storefront, but after the first couple of years, they stopped trying to make a platform to compete with Steam and really only cared about keeping their own releases there for that 30% cut that they no longer had to pay to someone else.
MajesticSloth,
@MajesticSloth@lemmy.world avatar

That last sentence is so spot on. After reading a topic yesterday, I was trying to think of one time a game company went public, and it ending up a good thing for the gamers in the long run. If anyone knows of one, I’d love to hear it.

ampersandrew,
@ampersandrew@kbin.social avatar

Check back in on Devolver, Paradox, and TinyBuild in 10 years. They're scaling up to cover the market that Ubisoft, Activision, EA, and Take Two abandoned.

Rikj000, do gaming w Massive Pokémon Fan Game Site Taken Down Without Warning Via DMCA
@Rikj000@discuss.tchncs.de avatar

Relic Castle,
is the site name that got DMCAd by Nintendont.

Saves you from opening the article.

wizardbeard,
@wizardbeard@lemmy.dbzer0.com avatar

Thank you. Iirc, they were the main hub for the pokemon in rpgmaker frameworks, and for all the games based off of that. Shame.

Pons_Aelius, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

I am very comfortable with never owning a ubisoft game ever again.

pythonoob,

Same

snipgan, do games w Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod
@snipgan@kbin.social avatar

Considering their policy doesn't allow for other stuff like this, yeah I am not surprised.

Content that may be generally construed as provocative, divisive, objectionable, discriminatory, or abusive toward any real-world individual or group, may be subject to moderation. This includes but is not limited to content involving politics, race, religion, gender identity, sexuality, or social class. We tolerate content related to real world issues and events as long as the appropriate tag ("Real World Issues") is used and the content is handled in a tasteful, respectful, and non-inflammatory manner. Users who do not wish to see such content should make use of our content blocking feature.

Reminds me of the time when a Spiderman mod removed the VERY few instances of a pride flag in a recreation of NEW YORK CITY and a Skyrim mod that removed any potential gay romances that only occur when wearing a very specific amulet (including a single dead skeleton couple off the beaten path.)

Those got booted as well cause.....come on now. Its blatantly targeting a group of people about their sexuality and gender who have BARELY any presence to begin with in these games.

Starfield is even more egregious as its LITERALLY just a menu option and the rare use in dialogue....

Really pathetic and sad people would even feel the need to make them to begin with. Let alone feel the need to upload them to a platform.

merdaverse, do gaming w Nintendo Forcing Garry's Mod To Delete 20 Years' Worth Of Content

How efficient is it to antagonize people that are actively promoting your own content for free on other platforms? Does this actually work for Nintendo?

Shampiss,

I guess they antagonize anyone that has moderate exposure using their IP

In some countries copyright law says that if you let people use your copyrighted material with little to no impediment then you cannot suddenly request whoever is using your material to stop

Let’s say that Nintendo allows fans to make fan made Mario games for 5 years. Then they suddenly sue everyone and say “hey you have to pay for copyright or shutdown”. A judge can decide that since they didn’t enforce their copyright for some time they cannot sue people that are using their IP.

From a legal perspective the act of policing your own copyrighted material is the company’s responsibility. This law prevents companies from relaxing their copyright claims for years (essentially allowing people to use it) and then suing everyone for using their IP. In other words Just let everyone use it, then sue them. The law is there to prevent that

Nintendo is likely super strict because “let people use your copyrighted material with little to no impediment” has room for interpretation in a court room. So they go to the conservative side and shut down everyone. Also consider that they’re right next to China. The piracy capital of the world. It’s not a surprise they’re scared about their copyright.

I’m not saying that what they’re doing is right. It’s not. But I see where it comes from.

onlinepersona,

People that don’t know of this (or don’t care) will indiscriminately buy their products. To unseat them it would require a handheld that targets the same market and a killer game for that handheld.

Anti Commercial-AI license

ALoafOfBread, (edited )

Nintendo is a “family friendly” brand before all else and really only cares about the experience of children playing their games and adults buying their games for children to play. They count on their core IPs to draw in those kids as adults, but don’t put much effort in catering to an adult audience. They put more effort in with the Switch (game store with more adult oriented games), but still minimal effort - their original properties are family friendly.

They see other people using their IP as diluting their brand value rather than promoting it. They think their characters are what makes people nostalgic for their games and drives brand value. So they want you to only be able to see your “favorite Nintendo characters” from Nintendo official sources and have complete control over that experience.

I think they’re wrong about most of that. The characters are, for the most part, pretty generic and simple. What people like about Nintendo is that the games are accessible, they played when they were kids, and they were often introduced to those games by parents or older siblings. There’s a social context to Nintendo games that is unique and nostalgic. They’re often some of the first games you play as a kid, and they’re the first games you think of when you want to introduce your own kids/nieces & nephews, etc. to gaming. I don’t think that unofficial Super Smash Bros tournaments or Gary’s Mod having fan-made Mario models in it dilutes that in the slightest but Nintendo does drive away adults who are the primary drivers of the Nintendo brand’s popularity (as they are the purchasers). Once it’s these young adults’ turn to share Nintendo games with the next generation, I think Nintendo’s litigiousness will hurt them because it will have driven many of these people away.

thingsiplay, do gaming w Roku’s New HDMI Tech Could Show Ads When You Pause Your Game

the time in which the TV is on but users aren’t doing anything is valuable

Ads are making everything worse. Yes and ads are disturbing the doing nothing. Doing nothing is very valuable to me. It’s the time when I have some time for myself.

sirico,
@sirico@feddit.uk avatar

the time in which the TV is on but users aren’t doing anything is valuable

Are they going to pay for the increased power to do so?

tal,
@tal@lemmy.today avatar

Ads have funded a lot of content in the past. I don’t mean just in the Internet era, but in the TV era and the radio era and the newspaper era. We’re talking centuries.

Unless you’re gonna get people to pay for your content, which can create difficulties, attaching it to ads can be a way to pay for that content.

Now, all that being said, that isn’t to say that one needs to want to choose ads or needs to want to choose ads in all contexts or can want unlimited ads. I’d generally rather pay for something up front. Let’s say that it takes $10 to produce a piece of content. For ads to make sense, it has to make the average user ultimately spend at least $10 more on some advertised product than they otherwise would have, or it wouldn’t make sense for the advertiser to give the content creator $10. I’d just as soon spend $10 on the content directly instead and not watch the ads. Ultimately, the average user has to pay at least as much under an ad regime as if they just paid for the content up front, and doesn’t have to deal with the overhead of me staring at ads.

But for that to work, the content provider has to be able to actually get people to pay for whatever content they’re putting out. If it gets pirated, or people disproportionately weight the cost of that up-front payment, or people are worried about the security of their transaction, or what-have-you, then the content provider is gonna fall back to being paid in ads.

helenslunch,
@helenslunch@feddit.nl avatar

I don’t necessarily have a problem with advertising in general. I kinda hate that too. What I have a problem with is super invasive advertising where it collects a monumental amount of personal information, maliciously and often without your consent, to target ads for specific products.

And anyone who says they’re not doing it, I don’t believe them anymore.

Roku is capturing everything that’s on your TV and processing it as personal data.

golden_zealot, do gaming w Fallout 4 Fans Are Begging Bethesda To Stop Updating The Game
@golden_zealot@lemmy.ml avatar

They actually made the load time worse with their update. Not by a little, by a fucking tonne. Going from any interior to outside now takes like a full minute and 30 seconds, its ridiculous.

ech,

That’s the classic Bethesda experience.

passepartout,

It took that time before the update for me as well. 1-2 minutes for every loading screen. There was a mod for that (before the next-gen update) that you could not load via nexus, bc the setup was a little more conplex, but it worked really well (see www.nexusmods.com/fallout4/mods/10283 )

The method of this mod was to speed up the fps only while in the loading screen to 300-350 bc the loading times were somehow tied to the fps. Well done Bethesda.

golden_zealot,
@golden_zealot@lemmy.ml avatar

It seemed a lot faster for me prior to this latest update, but they were never superb. Here’s hoping either the mods can be fixed or bethesda can get their shit together.

800XL,

Console “tweaks”

mihnt,

Alt-tab until you hear the music stop and it will load quicker.

golden_zealot,
@golden_zealot@lemmy.ml avatar

That is the hackiest workaround I’ve ever heard lol but I will give it a shot, thanks.

mihnt,

Downside is you have to keep the seriously lacking, buggy-ass radio on.

Wogi,

I’ve literally always done this with fallout 4. I think Skyrim too. Not because I thought it was improving anything mind you, it was taking so long that I would tab out to scroll some website while I waited.

Restaldt,

Xcom2 had a nice “feature” where if you hit capslock right when the mission starts to load it paused all animations and actually loaded the damn mission far quicker than normal

biribiri11,

Hah, those are the load times I used to get on my Xbox One with its dinky HDD. At the very least, The Midnight Ride has been updated to post next-gen, and I now get really small loading times (<5 sec) on my SSD. The game feels less rough around the edges, too. Only took 3 hours to set up :,)

Moonworm,

I dunno, I’m looking for more like 8+ hours of modding troubleshooting to really get into it.

efstajas, (edited )

Super strange because on PS5 the load times are extremely fast since the patch. indoor / outdoor transitions are never longer than 4 or 5 seconds, and quick travel maybe 6 or so

golden_zealot,
@golden_zealot@lemmy.ml avatar

That is strange for sure.

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