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empireOfLove

@empireOfLove@lemmy.one

Yet another Reddit refugee from the great 3rd party app purge of 2023. This account is mostly for learning how Lemmy works and may be purged once I get around to hosting my own instance.

Obligatory fuck /u/Spez.

This profile is from a federated server and may be incomplete. Browse more on the original instance.

empireOfLove,
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Coming soon: 5000 spam copes of the same relabelled, stolen mods by every single scammer in existence

empireOfLove,
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Damn guess I’ll just never buy it till the inevitable port then.

empireOfLove,
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And Roller Coaster Tycoon! (although it was technically under Hasbro at that point)

empireOfLove,
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Yeah. They got sold once around 1996 and then again to Hasbro in 1998 after they were failing IIRC. So they were kind of an amalgamation of a bunch of different companies

empireOfLove,
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Plot twist: there are no biters, the planet just spits lava at you

empireOfLove,
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Wube is the most absolutely massively based game development company in the world and you cannot tell me otherwise.

empireOfLove,
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You say that like they haven’t already done that. The sheer amount of optimizations they’ve put into factorio are insane, I’d almost guarantee they’ve invented some new data system that’s never been seen before and haven’t told us.

empireOfLove,
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Slow burn to death might not be so slow. Good riddance.

empireOfLove, (edited )
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beamNG was one of the games that drove me to build a new PC this summer with an actually modern CPU. That physics engine is completely unparalleled but damn have you gotta pay for it.

empireOfLove,
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Beautiful, while running at a stuttery, jittery 20fps 🤣

empireOfLove,
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Vimeo was supposed to be the “Professional’s Youtube” that was more of a paid service for businesses and pros. They figured out users wouldn’t migrate there unless they let most other stuff in too though.

empireOfLove, (edited )
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Ubisoft does the Ubisoft thing - nothing new under the sun.

Refund, refund, refund. The only single thing they will ever care about is the $.

empireOfLove,
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No clue, cause my instance has downvotes disabled and idgaf lol

Probably a corporate bootlicker(s), why there are so many who feel like they need to defend the huge game companies I have no idea…

empireOfLove,
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This infinite growth is annoying as both a developer and a player.

wait until you find out what the world economy is built on…

empireOfLove, (edited )
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So, the trap of modern game setups is that there is a lot of super high powered hardware out there- but unless you’re driving 4K monitors at 120hz+, or striving for super fast 360hz+ refresh rates for competitive gaming, you don’t need any of it. And people often get too caught up in the flashy new latest-and-greatest to recognize what’s a good deal and what’s just showing off.

Define your use case. What’s your desirable budget? What kind of games do you want to play, do you want to do VR, what kind of display do you plan on using. Because while it’s easy to drop $2800+ on hardware these days (like I did), it is still very possible to end up with a $900-1k machine that is super capable at 1440p and can run most all games you throw at it for at least another 5 years. Dpending on what exactly you want to do with it, prioritizing certain areas of hardware over others will pay off.

empireOfLove,
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it’ll only cost $2600 lmfao

empireOfLove,
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It won’t matter, there won’t be any cards available to buy anyway because 97% of their silicon will be going to AI accelerators to make CEO’s richer.

empireOfLove,
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Of course they are valuable. But corporations will always prioritize that which generates value for themselves.

What good are those massive improvements to gaming cards when GPU costs spiral into the multiple thousands of dollars and become completely unavailable to 98% of gamers? 'Cause institutional buyers have no qualms dropping $20k per card, and that will inflate the market to an insane degree. Jensen knows this and will happily kick individual consumers right into the firepit.

empireOfLove, (edited )
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So, classic corporate walk-back. Put something out that’s horrible, get backlash, walk it back to what you originally wanted to do which is “less horrible”, then make people feel good cause they feel like they won while you’re still laughing to the bank.

Fuck unity, let them rot.

empireOfLove,
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Idk if there is an official term for it. But yes, it’s a very well known corporate and/or political tactic.

empireOfLove,
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They can stay closed.

empireOfLove, (edited )
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Tech companies have been doing massive layoffs recently

A. Sort of big, not recession-inducing.
B. Intentionally done by the larger companies to price-fix the tight job market so they don’t have to pay so much.

empireOfLove,
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Effective January 1st, 2024, every indie game developing studio will be dropping Unity like a hot potato.

Direct Downloads always lead to "check internet connection"

This is something I’m noticing in the ROM space, especially for non-retro titles like WiiU titles. The file sizes are often very massive, between 5 and 20 GB. Downloading from these places, especially the internet archive has a download speed of maybe 500 megabytes per hour. It’s quite slow compared to torrents, but when it...

empireOfLove, (edited )
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This is why internet download manager (and other, similar download manager softwares) were originally created. Download managers track the amount of a file you’ve downloaded and will repeatedly retry when interrupted without restarting from zero.

Getting Warez in the pre-P2P era meant grabbing bits and pieces over a glacial ISDN or 33.6k modem line (if you were lucky- some of us bastards got 28.8k, or even 14.4k…) Everything was “direct download”. You had to use a download manager for anything larger than 30 megabytes because the chances of your line being interrupted were very very high, either by other phone users or by your ISP booting you off because you looked like a zombie modem being connected for 24 hours straight.

They still have their place. Try something open source like JDownloader. Or just pirate the pro version of IDM.

So, Unity is charging game developers per video game install now... (blog.unity.com)

So today Unity announced changes in how they are going to monetize their game engine, and it is, rightfully might I add, poorly recievedHere is how much youtuber Dani would have to pay unity if they consider his games to gain over $200k in revenue Dani’s hypothetical unity payments...

empireOfLove, (edited )
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Cracking often includes blocking all networking features of a game to kill any phone-home license checking, so it’s likely that Unity will not know cracked games are getting installed. But it is not guaranteed.

More likely every game dev save for a few big developers (who we don’t give a shit about) is going to drop this radioactive business model like a hot plutonium potato and it will become a non-issue.

empireOfLove, (edited )
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You fucking lost, bud? Because you’re somewhere you’re not supposed to be.

Go spam your transphobic hate on exploding heads or something and GTFOH

empireOfLove,
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Friends don’t let friends keep using uTorrent. There are so many better alternatives these days.

empireOfLove,
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e926 obviosuly

empireOfLove,
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Mineshafter[dot]info is what I used to use back in my cracked minecraft days. It basically provides a modified launcher that patches itself and the Minecraft JAR to look for the Mineshafter login servers instead of Microsoft’s. It lets you use singleplayer as well as multi-player on cracked servers that do not force online authentication.

The site is still up and paid for, which means someone still gives a shit about it, so I think it may still be functional. I haven’t used it in literally ten years though, so I doubt it supports the latest Minecraft versions though, but you can try it. Oh God. Ten years. I’m old…

empireOfLove,
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What does he play it on?

If he’s like I was and playing on hand me down office PC’s, consider getting a better keyboard/mouse, headphones, a stick of memory or something in that line to improve his experience. Actual pc upgrades are probably a little expensive for your budget, although really nice large monitors can be had for <$150 these days.

empireOfLove,
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Ayo I’m in the screenshot letsa fucking GOOOOOOOOOO-

For context, Bungiefan_ak has no fewer than 4 alts that I’ve seen (all on different instances with the same username) and has spent his time on !memes continuously spamming heavily transphobic, homophobic, and objectifying sexist “memes”. Just about every one of his alts is now banned but I’m sure more will pop up.

Now, why the fuck he cares so much about pirates at this point, I haven’t a clue…

empireOfLove,
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I liked the part where Bobby Kotick said “its profiting time” and then profited all over the place

empireOfLove,
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If you aren’t scanning every software you download, whether a pirate torrent or normal direct download, that’s kinda your own fault

empireOfLove,
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It’s like a minimum viable product with a vaguely addicting gameplay loop.

You could have just stopped there. Every mass-market mobile game ends up in this trap.

What are your favorite video games that force you to pull out the pen and paper?

Ever since the language puzzle in Tunic that got me to fill up 6 pocket sized pages of notes over multiple days while trying to puzzle it out as I tried to and, eventually, succeeded at translating the in-game “paper” manual, I’ve had a craving for games that force you to pull out a notebook and take notes/puzzle things...

empireOfLove,
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Factorio

Gotta keep track of production balance somehow…

empireOfLove,
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I always see people recommend Stardew Valley in these threads.

I'm going back to the basics this summer. Minecraft.

This has been the year(s?) of absolutely craptastic releases. I’ve been incredibly busy in college for quite a while, only half-assedly following most of them, but following them close enough to see just about everyone gripe about the terrible state of polish things are being released in for both consoles and PC....

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