ilinamorato

@ilinamorato@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ilinamorato,

I’m not entirely oblivious to gaming news, but the literal first I had ever heard of this game was when they announced that it was being shut down. Methinks after eight years of development it could’ve had a few more dollars tossed into the marketing budget.

ilinamorato,

I’m not saying that would be a better experience for players, just that if they wanted it to succeed they should probably have done more marketing.

ilinamorato,

That’s…remarkable.

ilinamorato,

Bankruptcy is intended to be (though is not often in actuality) a temporary restructuring period. A lot of companies just end up liquidating while under bankruptcy proceedings, but Atari emerged from Chapter 11 in 2014 after a year of restructuring and selling off IPs to pay their bills. Now they’re doing a bunch of stuff, including casinos and hotels.

ilinamorato,

But the point of Bethesda isn’t to sell their games. It’s to sell GamePass. Nobody has to play Fallout, they just have to want to play Fallout enough to buy GamePass.

ilinamorato,

They saw what MKBHD’s honest reviews did to Fisker and Humane and said “can we stop that from happening?”

ilinamorato,

“Expensive as a cast iron bridge” is a great saying. Is that something I’ve just never heard before, or did you coin the phrase?

ilinamorato,

There was an episode of Star Trek about this.

ilinamorato,

They at least did the courtesy of deleting the Windows UI, though.

ilinamorato,

I love it. There’s so much depth there.

Borderlands players - what is your opinion about the new movie trailer? (piped.kavin.rocks) angielski

Apologies that this is not a pure gaming question, but I’d really like to hear people’s opinion on the Borderlands movie trailer and especially from people who have played the games. That’s why I’m asking here, I hope that’s ok.

ilinamorato,

The writing doesn’t seem great (forced and unfunny), but it’s just a trailer, so I don’t put a ton of stock in that. Besides, some of Borderlands’ best jokes are slow burns over the course of the game or even the franchise, so that might be why it feels a little off.

But the cast…they’re going to have to win me over.

Lilith as the lead, I’m fine with. But Cate Blanchett as Lilith I’m a little more concerned about. She’s definitely older than Lilith, yes, but that’s not the big problem; for me, I just don’t think that she has the vibe to pull off Lilith (and I don’t think she did even when she was 25). She’s got too much gravitas.

Including Tiny Tina in the main cast, I’m over the moon for. But casting Ariana Greenblatt, I just don’t see. In fairness, I don’t think I can see anybody in particular as that character; she’s so singular and wide-eyed, I don’t know if there’s a young teenager-passing actress who could pull it off. You need the 16-year-old equivalent of Helena Bonham Carter, and she’s a pretty singular person. Tina needs to be absoluely unhinged, but in a gleeful way; maybe this could be a Millie Bobby Brown role, or maybe it could be Jenna Ortega (though she might be a bit too sardonic; Emma Myers perhaps?), but I don’t know that we have any evidence of any actress in the right age range to pull off Tina.

Not including Brick or Mordecai is sad; I think Dwayne Johnson could pull off Brick decently well, and Michael Pena would’ve been a funny Mordecai, though it would be even better to bring people into those roles who we’ve never seen before.

Krieg was kind of a blank slate to begin with, so he’s no problem. Marcus, Hammerlock, Scooter, great. Jamie Lee Curtis as Tannis, fine. No major issues with any of that casting. Same with Jack Black as Claptrap; yeah, it would’ve been nicer to have the original voice actor, but I get that you want somebody with a name in that role and Black is as good as any. I would believe he’s played the game, so I trust that he understands the role.

But Kevin Hart…I mean, come on. Idris Elba was right there, and you went with Hart?

After watching the trailer, my opinions shifted slightly. Hart was actually the least of my concerns after watching the trailer; I liked his role in Jumanji, and it seems like he’s channeling that same vibe, so I think he’ll probably do fine here. And Blanchett’s performance as a more grizzled, almost Jane Lynch-ian Lilith kinda works for me.

But Tina still isn’t quite right.

All in all, if this had been the same cast in different roles (Blanchett as Captain Scarlett, retconned as a hero? Greenblatt as Gaige?) or the same roles with a different cast (Saoirse Ronan as Lilith? Kiernan Shipka as Tina?) I’d be totally down. The world feels right and the story sounds interesting, I’m mostly just worried about the dialogue and the cast.

ilinamorato,

Good grief. THAT WALL OF TEXT HAD TOO MANY SYLLABLES!! APOLOGIZE!!

ilinamorato,

My issue with Ashly Burch isn’t her age so much as…has she ever done any acting before, beyond voice acting? I don’t know if that’s even a skill she has.

ilinamorato,

Some people have no class.

Or at least didn’t notice that I (the person who wrote the wall of text) wrote that reply.

ilinamorato,

You’re very kind, thank you.

Veteran Videogame Analyst: Subscription growth has flattened [in video games] (files.catbox.moe) angielski

Adding a bit more to the discussion on whether game subscription can be “the future”, it looks like despite the heavy push made in the past decade, subscriptions only make up 10% of total video game spending in the US....

ilinamorato,

Ok…someone help me out here, because I must be reading this wrong.

In the first tweet, Mat says “the idea that subs will become dominant is unsupported by data.” Ok, so subs are not helping the industry.

But then in the second tweet, he says “Subs have been more additive than cannibalistic”–so wait, they’re actually good for the industry?–and they offer more choice, and fearmongering is unnecessary?

Am I reading this wrong?

ilinamorato,

Ok, that’s exactly what I thought it meant. So why isn’t that good for the industry? Doesn’t that mean that they’re double-dipping?

ilinamorato,

Thank you. That’s perfect.

ilinamorato,

I think I’m getting it now. He was saying “don’t worry” to consumers, not video game companies.

ilinamorato,

So my current understanding of this is that he’s telling us, as consumers, not to worry because subscriptions are not taking over the industry like the industry wants it to. It’s working for them, but it’s not taking over.

ilinamorato,

Yeah, computers have a lot more bells and whistles now, but the basics of how the system and the OS work haven’t really changed that much, until you get out of native apps and into Electron and stuff. It’s honestly remarkable how similar they are. Microsoft has a bunch of documentation about weird and quirky behavior they keep available for backwards compatibility, and most modern software developers take them up on that offer.

ilinamorato,

There’s no way he didn’t know. You don’t exist in that industry and not know.

ilinamorato,

“Greg Hastings’ Tournament Paintball Max’D” for the PS2. It had no right being as fun as it was, and it sure wasn’t polished, but it was a fun little title. My roommate and I played it off and on for a couple years.

ilinamorato,

This opens up the possibility of replay attacks in the case of data breaches, though, and those are much more common than http mitm attacks (made even less likely with the proliferation of https).

I’m not entirely sure whether hashing twice (local and server) is wise, having not thought through that entire threat vector. Generally I try to offload auth as much as I can to some sort of oauth provider, and hopefully they’ll all switch over to webauthn soon anyway.

ilinamorato,

I’m not really sure how it opens up replay attacks

Put simply, jt allows an attacker with a leaked database to use the hashed password as a password. In your original comment, it seemed like you were suggesting hashing only before transmission, on the client; but hashing both before and after would indeed patch that particular vulnerability. I don’t know if there are potential problems with that strategy or not.

another approach of client side decryption is to handle decryption completely client site

Here’s potentially an opportunity for me to learn: how does such a service (like Proton Mail) perform this in a web browser without having access to the data necessary to decrypt all of the data it’s sending? Since you can’t count on a web browser to have the private key, do you send down an encrypted private key that can only be decrypted with the user’s password? Is there some other way to do this that I’m not aware of?

ilinamorato,

Awesome. Thanks for the links and the info.

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