NewNewAccount

@NewNewAccount@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

NewNewAccount,

If you were expecting any of that from From, you were setting yourself up for disappointment.

NewNewAccount,

Besides the low resolution, those don’t look like Switch graphics to me.

NewNewAccount,

Ummmm pretty sure it was ackchyually Enix’s E.V.O.: Search for Eden that mainstreamed the idea of evolution in video games.

obviously kidding but EVO is actually a really fun game you should play

NewNewAccount,

People have such nostalgia boners for Morrowind. Warranted or not, it’s still annoying.

NewNewAccount,

Maybe because those trailers were shown during Summer Game Fest???

NewNewAccount,

Technically the Sega Saturn had an analog stick controller available before the N64.

segaretro.org/3D_Control_Pad#History

NewNewAccount,

Looks like you’re right. The N64 released a month before the Saturn’s controller was available. TIL.

NewNewAccount,

I can’t wait for ray tracing to be added in. Some of the sample footage that’s been shown has been gorgeous.

NewNewAccount,

It’s a cow worth milking. The younger generations likely haven’t had a chance to play this one.

NewNewAccount,

People have complained about FO4’s graphics since release. I always thought it was a good looking game. Coming back after the next-gen update I still think it looks good.

NewNewAccount,

Gaming journalists and consumers alike want Xbox to be better. Did you even bother to read the article?

NewNewAccount,

Sega Lord X has a fantastic video about what went wrong and hypothetical fixes that may have saved the console.

NewNewAccount,

I was so excited about Oculus up until the acquisition.

They’re still doing interesting things I just can’t approach anything Meta does with enthusiasm.

NewNewAccount,

Obra Dinn is one of my favorites of all time.

NewNewAccount,

Yeah, tell me about it. It was the first thing I looked for.

NewNewAccount,

I bought this game solely for the TF2 soldier’s bandana.

NewNewAccount,

I bought a Retroid Flip and have been really happy with it. I grew up with the game boy and have owned pretty much every iteration. Authentic is good but I think the utility of the android-based handheld can’t be beat. Especially given the high cost of the originals.

NewNewAccount,

I revisit this every six months or so. It’s so good.

NewNewAccount,

He looks good! Looks like he may have lost a little weight.

NewNewAccount,

By that logic, doesn’t point and click describe every PC game?

NewNewAccount,

Just because they were lied to doesn’t mean investors don’t have demands.

NewNewAccount,

X is the flagship console, while S is the lower cost version. They’re both current gen.

NewNewAccount,

Does it bother you when people mention their preferred pronouns? Even a little bit?

NewNewAccount,

They could drop the price of the Switch to $200 and grab up the people that have been on the fence due to price.

NewNewAccount,

This is flag used during compilation that optimizes for size (-Os) instead of speed (-O2).

NewNewAccount,

DLSS Quality looks better than native in many cases. Have you even tried it?

NewNewAccount,

Sounds impossible but it’s not. Check out some of Digital Foundry’s on DLSS 2; more detail was pulled out of the lower base resolution than even native.

NewNewAccount,

That’s not what ray tracing is about at all. Reflections, imo, are the least interesting part of ray tracing.

NewNewAccount,

Probably at different resolutions. My 3080 has to drop to 25% minimum resolution and/or sub 60 fps when using the dynamic resolution option.

That’s 25% resolution from 4k, which I’m not sure is 1080p or 540p because it certainly looks blurrier than 1080p at lowest res.

NewNewAccount, (edited )

Quake 2 doesn’t use RTX Remix. Or at least wasn’t advertised as that being the underlying tech.

Edit: I think I misunderstood what you were saying. Performance with Portal RTX Remix was significantly worse than with Quake 2 RTX.

NewNewAccount,

Ray tracing is about implementing light and representing its behavior. Because reflections are, of course, a huge part of that it gets a lot of attention. Ray traced reflections allow things that aren’t otherwise on screen to be reflected without resorting to other clever tricks.

But other ray traced features implement light in (my opinion) more interesting ways. Global illumination, ambient occlusion, and shadows can all be implemented via RT and because they’re not limited by screen space information can be more accurate and, thus, impressive.

Light and objects in the world look like they belong and just look “right”. The way a sliver of sunlight can subtly light a room or the way an object appears grounded with accurate shadows can make non-RT lighting look wrong.

Check out Digital Foundry’s video on Metro Exodus Enhanced and they’ll surely go into some examples here.

NewNewAccount,

25-30 hours is still insanely long. 10 hours is my sweet spot for a focused single player game.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Pozytywnie
  • krakow
  • giereczkowo
  • Blogi
  • rowery
  • tech
  • Spoleczenstwo
  • niusy
  • sport
  • lieratura
  • esport
  • Cyfryzacja
  • kino
  • muzyka
  • LGBTQIAP
  • opowiadania
  • slask
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • fediversum
  • zebynieucieklo
  • test1
  • Archiwum
  • FromSilesiaToPolesia
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny