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Rhoeri, do games w 505 Games' parent company lays off 30% of its workforce, says gamers really only want sequels so that's what it's going to make

The future of entertainment is bleak as fuck.

slaacaa,

Unapproved language detected. Drink verification can!

Theharpyeagle,

Meh, at least as far as the games industry goes, we’ve been here before. Really the past few years have been incredible for games, now it’s time to settle into another stretch of mediocrity as companies learn the same lessons over again. Super sucks for the devs, though, seems they always get the shortest end of the stick.

isles,

And I’m here trying to figure out which assumptions have to be true for this statement to be true.

Pons_Aelius, do games w Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim

a blockchain-based business sim

Sorry Pete but blockchain is so 2020. Everyone knows AI is the new hotness in tech buzzwords.

"Ownership and creativity take center stage as you get the chance to build and manage your business on your very own land!"

What happens if/when the servers your business is located on are switched off?

all-knight-party,
@all-knight-party@kbin.run avatar

Ownership and creativity exit stage left.

Pons_Aelius,

exit stage left

Heavens to Murgatroyd!

beckerist,

deleted_by_author

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  • Pons_Aelius, (edited )

    The blockchain does not contain the assets he is talking about. it is just a ledger saying who owns the assets.

    If the place the blockchain ledger points to no longer exists, the ledger is useless.

    Same with NFT's, they are digital receipts that point to a web address, If the web address closes down, the NFT is useless.

    Not sure you understand what you are talking about there bubs.

    LillyPip,

    I get how the blockchain works.

    I was responding specifically to the end of your comment:

    What happens if/when the servers your business is located on are switched off?

    I probably should have quoted you.

    Carighan,
    @Carighan@lemmy.world avatar

    Eh? That’s not how a block chain works.

    dependencyInjection,

    Gotta admire the misplaced condescension.

    explodicle,

    If they use the blockchain as designed, there will be no central server to switch off - it’s just running in a bunch of basements. They rarely do, though.

    Pons_Aelius,

    The person who stated this a while ago deleted their comment so the reply may not have made sense:

    The blockchain does not contain the digital assets. it is just a ledger saying who owns the assets.

    If the place the blockchain ledger points to no longer exists, the ledger is useless.

    Same with NFT's, they are digital receipts that point to a web address, If the web address closes down, the NFT is useless.

    For a real world analogy.

    A deed (blockchain ledger) proves you own a house (digital asset stored on the game server). If the house burns down (game server is switched off), the deed still exists but it is useless as the asset it describes no longer does.

    explodicle,

    An NFT doesn’t need to point to a web address - the ape picture can be stored on the blockchain too.

    So on the case of a game, everyone can be running their own server, using a blockchain to keep the shared world in sync. There’s no physical product to begin with.

    LillyPip,

    Cries in Rock Band

    v4ld1z, do games w Doom Eternal's new official mod support includes 'the very same tools' used to create the game
    @v4ld1z@lemmy.zip avatar

    Pog? I can’t even imagine what the mod community will cook up for this game. QoL, new enemies, maps, weapons? The possibilities are endless

    Kolanaki,
    !deleted6508 avatar

    First thing I thought of was “I wonder if I can recreate the original game’s levels with this.”

    v4ld1z,
    @v4ld1z@lemmy.zip avatar

    Original as in Eternal’s levels themselves or DOOM 1993’s?

    Kolanaki,
    !deleted6508 avatar

    The 1993 game.

    v4ld1z,
    @v4ld1z@lemmy.zip avatar

    That’d be cool

    grrgyle,

    It would definitely take some creative interpretation IMHO. That is if you’re using the gameplay of Eternal, you’ll want to make changes to the original maps structure and encounter design. Would be an intensely interesting project to take on… Even just an episode, or a level or two…

    I’m already thinking about how to “gate” different sections in episode 1 to work with Eternal’s arena based gameplay. Later episodes and Doom 2 gets easier, though.

    Kolanaki,
    !deleted6508 avatar

    The only thing about the level design I think would get broken is the fact you can jump and other traversal methods. The original maps weren’t designed around that, and even Brutal Doom breaks them with the addition of jumping. But what’s broken is the intended progression and access to secrets and is also an easy fix. Just make the barriers higher or gaps further, etc.

    all-knight-party,
    @all-knight-party@kbin.run avatar

    "I made all the enemies Teletubbies"

    Transporter_Room_3,
    @Transporter_Room_3@startrek.website avatar

    And of course the ever-popular “I gave the Teletubby skins gigantic boobs”

    idunnololz,
    @idunnololz@lemmy.world avatar

    Dammit I was hoping for giant dicks

    Transporter_Room_3,
    @Transporter_Room_3@startrek.website avatar

    Well you’re in luck, there’s a mod for that!

    Gestrid,

    Not to be outdone by the classic Thomas the Tank Engine character skin.

    Transporter_Room_3,
    @Transporter_Room_3@startrek.website avatar

    also with massive tits.

    fsxylo,

    If there isn’t a randy savage hell knight I have no faith in humanity.

    hemko,

    Make enemies sexier

    Ashen44,

    impossible. they don’t call him mancubus for no reason 🥵

    hemko,

    deleted_by_author

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  • v4ld1z,
    @v4ld1z@lemmy.zip avatar
    aphonefriend,

    Isabelle from animal crossing rip and tear when?

    BruceTwarzen,

    It means that people could basically make endless games out of it, right?

    rickyrigatoni,

    Another Duke Nukem 3D remake that’ll get taken down by Randy Bitchford.

    iconic_admin, do games w 'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike

    I hope not. Jennifer Hale is amazing. She’s the reason I’ve never played as male Shepard in mass effect. She also voiced Bastila in knights of the old republic. Incredible skill/talent.

    TheOctonaut,

    Do one maleshep run. I promise he has some great deliveries too.

    ichbinjasokreativ,

    Right? Femshep is amazing, but people are sleeping on maleshep. ‘we’ll bang, okay?’

    slumlordthanatos,

    Mark Meer is great, and definitely worth playing thru to experience. Not quite at the same level as Jennifer Hale’s performance, but it was still absolutely brilliant.

    Still, I hear this every time I hear Shepard talk to Dr. Chakwas.

    zecg,
    @zecg@lemmy.world avatar

    How do you play through that tripe twice? It has next to no challenge and the story is beyond stupid.

    AnarchistArtificer,

    I really enjoyed the characters. When I think about Mass Effect 3, for example, I think of how I felt when making peace between the Quarians and the Geth, because of how I had gotten to know the characters of Tali and Legion. Or Wrex enthusiastically greeting Shepard as an old friend, something that’s only possible if you talk him down in the first game.

    I was as disappointed as everyone else at the actual ending to Mass Effect 3, and I do think the plot goes a bit weird even before that (the ending boss fight of mass effect 2 is a bit weird, but again, I think more of the personal stakes that had been set up by good character writing (plus Jack Wall’s “Suicide Mission” makes what could’ve been overly cheesy instead feel grand and epic)), but I found the smaller, interpersonal stories that Mass Effect tells to be quite compelling.

    all-knight-party,
    @all-knight-party@fedia.io avatar

    Because you don't play it for a harsh challenge, the story is pretty decent, but I played it for worldbuilding, art style, ensemble cast, feeling of adventure and journey across a galaxy. That sort of broad feeling stuff.

    aeronmelon,

    She was also a Spartan in Halo.

    CatsGoMOW,

    And Kyoshi and June in Avatar the Last Airbender.

    fine_sandy_bottom,

    I’m not really a gamer, but I listen to a lot of audiobooks.

    AI isn’t anywhere close to being able to replace “good” narrators. Maybe a bit like self driving cars - the first 90% was achieved rapidly, the next 5% took some doing but ok, now though the final 5% seems kinda unachievable on any timescale.

    That said, automation (and yes, AI) tends to approach industries incrementally. A headline voice actor isn’t going to be replaced tomorrow, but maybe some low level roles are. Fewer voice actors just means less demand for the really good ones. Def not good for the industry but… time marches on I guess.

    sneezycat,
    @sneezycat@sopuli.xyz avatar

    How do you think headline voice actors start? By doing the small roles like wallas, ad libs, waiter2 and such.

    If you get rid of the starting voice actors of today, you get rid of the good voice actors of tomorrow.

    jaggedrobotpubes,

    Just a matter of time. You stop it categorically or you don’t stop it.

    rbos,
    @rbos@lemmy.ca avatar

    She did the Goblins webcomic animated trailer allng with Phil Lamarr! Super stoked for that.

    gerbler,

    Hale is an incredible VA and she has had more roles than there are grains of sand.

    It’s also funny when she voices multiple characters in the same game like Killer Frost and Hawk Girl in Injustice.

    smeg, do games w God of War Ragnarök will require a PSN account to play on PC

    Sony learned nothing from the Helldivers 2 shitshow

    Well they learned to announce that it would require an account before releasing the game rather than after people had already bought it, which was the complaint with Helldivers, right?

    hal_5700X, (edited )

    You can’t make an PSN account in 175 countries. What’s why people don’t this stuff.

    EDIT I was wrong. You can’t make an PSN account in 121 countries, insider-gaming.com/countries-that-dont-have-psn

    Deway,

    TIL you can make a PSN account in North Korea.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    It also smells a lot like always-online DRM for a game that otherwise exists entirely offline. The previous game is available on GOG.

    homicidalrobot,

    While it was the complaint, the game did mention a required PSN account on all storefronts. This was disabled when auth/login was unplayably bad on launch week, then not re-enabled until a while later (with a week long heads up for new players and a month long heads up for existing players). Nobody actually got locked out of the game, and as my PSN account is registered somewhere I do not live, I don’t think anyone would’ve been stopped playing by the change if it had been pushed.

    What we “won” and sony “learned” is that they can’t get accurate metrics on playercount since HD2’s statistics aren’t being tracked correctly by the game’s session system and the playerbase is uncooperative. In this era where data is king, this just means we’ll stop seeing Sony funded helldivers ads on youtube while they market their giants that correctly report the data they’re looking for that helps them make a userbase that prints money.

    Oh, and we marred the all-time and recent review score from overwhelmingly positive. Guarantee you the successful action was the steam refund count on the game - truly unsolvable problem. As refund requests that don’t meet an automatic metric need a reply, and resolution usually takes ~an hour, the 6 digit refund count was not realistically solvable without rolling the requirement for a legitimate PSN account back. You can track how many total refund requests steam has day by day, as this is a public count in steam’s support page. There were 800k more than the average weekend.

    Tl;dr: while the complaint was this, the reality was not. The review bomb hurt arrowhead’s relationship with sony more than it hurt sony. The refund bomb didn’t cause steam to change policies this time but damn if it isn’t justified now.

    catloaf, do games w Helldivers 2 boss apologizes for 'horrible' dev comments, says Arrowhead has 'taken action internally to educate our developers'

    “I deal with the god damn customers so the engineers don’t have to. I have people skills; I am good at dealing with people. Can’t you understand that? What the hell is wrong with you people?”

    TheControlled, do games w The Divinity: Original Sin board game took 6 years to make because Larian was determined to do right by the series

    Larian is the new CDProjectktRed. And by that I mean they are projected to be a perfect, infallible, manifestation of developer perfection that gamers will worship and praise blindly until Larian proves themselves to be mere mortals by making a mistake.

    ILikeBoobies,

    Except the Witcher games consistently failed to live up to expectations

    I think they are the next cdpr in the sense that they are AA

    UndercoverUlrikHD,
    @UndercoverUlrikHD@programming.dev avatar

    In what bizzaro world did the witcher series fail to live up to expectations? The first one was a masterclass of atmosphere and had zero expectations, the second were just fine and the third one still is the gold standard for quest design in open world games.

    ILikeBoobies,

    Third had a pretty buggy launch

    1-2 were just buggy and full of jank

    UndercoverUlrikHD,
    @UndercoverUlrikHD@programming.dev avatar

    Buggy like most ambitious open world games, but still perfectly playable. It certainly lived up to expectations, it was one of the most praised games of its time, more than what I’ve seen about BG3. Granted I don’t follow the industry as closely as I did back then.

    Just because you didn’t like 1 and 2 doesn’t mean they didn’t live up to expectations. CDPR was nobody before witcher 1 and a small studio before 2, so I really don’t get how they didn’t live up to expectations for those two games.

    p5yk0t1km1r4ge,
    @p5yk0t1km1r4ge@lemmy.world avatar

    Not a good precedent.

    aStonedSanta,

    Thankfully I’ve loved them for like a decade now so. It’s okay if they topple I saw them rise 😆

    Kecessa,

    This is true if you ignore that their history starts in the 90s with some pretty average games, not in 2017…

    TheControlled,

    You’re thinking too literally.

    rustydrd,
    @rustydrd@sh.itjust.works avatar

    Their future mistakes notwithstanding, I can still appreciate the good work they’re doing now.

    CosmoNova,

    I‘m starting to get the impression people build them up precisely to watch them fall and kick them down. It‘s in our DNA, I‘m afraid. I mean the praise they get for the most mundane claims (and often they are just that) is ridiculous to the point they‘re becoming the developer version of the life of Brian. And deep down we‘re already anticipating to watch them bleed out at a cross.

    Cheems,
    @Cheems@lemmy.world avatar

    “by making a mistake”

    Is a bit of a understatement I’d say.

    toxicbubble,

    same with naughty dog 😂 I’m waiting for Insomniac to screw up next (hopefully not)

    cdipierr, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

    “Dull on Purpose” is a hell of a box quote. Do you think that will be on the Game of the Year edition?

    victron,
    @victron@programming.dev avatar

    I hope it becomes the game’s unofficial slogan.

    onlooker, do gaming w Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios
    @onlooker@lemmy.ml avatar

    All that talk about how Xbox is investing in the Japanese market and then they close the one prominent Japanese studio that they own. The same one that, as the article points out, made Hi-Fi Rush which was “a break out hit”. What the hell, Microsoft.

    Donkter,

    It’s not about making good games. It’s about acquiring assets then liquidating them, marking them as a loss.

    CheeseNoodle,

    Microsoft have been doing this for decaces, they’re low key known for aquiring good IPs and then just shuttering them forever.

    AnUnusualRelic,
    @AnUnusualRelic@lemmy.world avatar

    Maybe they hired Google execs.

    AnEilifintChorcra, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

    Over and over and over and over the gaming community has been screwed over by Publishers so I’ll stop grave dancing when Corpos stop being so horrible

    • Requiring a third party account to play a game months after it was released and after selling it to customers who can’t legitimately make an account because you don’t feel like their country can make you enough profit. Helldivers 2
    • Attempting to take away peoples digital “purchases” of media because you can’t be bothered to pay licencing. Sony
    • Changing the definition of “purchase” an established word in English and not defining your new definition until page 22 of a EULA that you know nobody is going to read. Sony, and everyone else
    • Shutting down a server and rendering a game with a whole single player aspect completely useless and not telling consumers this at the time of purchase. The Crew (www.stopkillinggames.com)
    • Selling a terribly incomplete game filled with glitches for the price of a full game. Cyberpunk 2077 and so many others.
    • Selling Pre-Purchases to let people play the game early but really its just another way to get people to pay to be Guinea pigs in your buggy game. That new Star Wars game and so many others.
    • Adding so many stupid “micro transactions” to games to milk players as much as possible for useless skins and camos etc. Diablo 4 and so many more.
    • Adding a “Season Pass”??? I don’t even understand what this is??? Buy a full priced game and then buy a subscription to that game??? But still not have access to all of the content and then be shown a magic glove that costs €500, why is this not part of the subscription or is it??? I hope it is. New COD and probably others
    • “Making” a game and selling it to people but really its just a scam where they got “volunteers” to work on the game for free. Then shutting the game down instantly. That zombie game with Will Smith.
    • Something, something Overwatch 2 is a totally brand new game.
    • Shutting down third party mods for an unsupported and dangerous game just after the sale for that game is over. Fine, they didn’t own all of the assets used but they did fix the issue where people could infect your system with malware. COD
    • Increasing the prices of all of your subscriptions and making those subscriptions worse by offering less while your parent company is posting ~$20 Billion profits in the most recent quarter, yes quarter, thats like 3 months…

    Btw all of these examples have happened within the last 4 years. Its pretty sad that I can list these off the top of my head. I only play single player games and I only got back into gaming a couple of years ago after ~10 years of not really playing anything

    The_Che_Banana,

    Gambling mechanic disguised as loot boxes.

    maxsettings, (edited )

    Here are some more to add to the list:

    Running a proprietary anti-cheat at the kernel level that causes system instability and only works on Windows. Valorant and many others.

    Releasing a sequel to a live service game that doesn’t port over the money / skins users have purchased in the original game over many years. Smite 2.

    Paying publishers to make games exclusive to your crappy store on PC instead of making the store front better. Epic Games.

    Making a single player only game with always on DRM and network requirements. A lot of games by EA, Ubisoft, and Bethesda.

    That time Ubisoft tried to make NFTs in video games a thing.

    EDIT: Removed Overwatch 2. It does allow skin transfers for ones the developer chose to keep in the sequel.

    Megaman_EXE,

    Wait what hold the phone. You don’t keep your skins from OW1 going to OW2?

    Th4tGuyII, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
    @Th4tGuyII@kbin.social avatar

    Actually "rationalising the pipeline" would be getting rid of all the massively overpaid execs, rather than the people who actually make the Take-Two execs their money

    BruceTwarzen,

    Absolutely sickening. Yeah, we can't afford you people actually doing the money making and Jeremy's new yacht. It was a tough decision, i swear

    RealFknNito,
    @RealFknNito@lemmy.world avatar

    Not defending corporations but these massive conglomerates usually get so intricate, so messy, that there are people who end up getting a paycheck that genuinely do not get assignments. In other words, getting paid to watch paint dry. So sometimes the comments that look terrible are directed at people who were doing nothing or very nearly nothing and still getting paid for it.

    But yes also fuck executives getting x80 the pay of developers.

    bilb,
    !deleted4216 avatar

    People always say this, but the execs and board members making obscene money for doing as little a possible is the whole point of the endeavor.

    li10, do gaming w How are CD Projekt's side quests so good? Cyberpunk quest designer says they reject 'over 90%' of their pitches

    Meanwhile, other games just pick 5 basic templates then make 200 side quests based off those.

    I do not understand how people can still play assassin’s creed.

    Carighan, (edited )
    @Carighan@lemmy.world avatar

    Let’s not pretend that the vast majority of CP2077’s side quests are not that type of C&P’ed filler crap.

    They are.

    What is significant about CP2077 is how a dozen or so side quests are incredibly stellar, far outdoing even the main (non-expansion) story quest. They’re incredibly good. That’s just a few ones sadly, but they’re big and have lots of interactions and cool moments though, they almost feel like the main quests in a lot of ways.

    _ed,

    Yep. Compared to W3 felt like more busywork in CP2077

    JeffreyOrange,

    I get how people didn’t like them. But I had a ton of fun doing the NCPD busywork. The gameplay was engaging enough to entertain me. If you don’t have a lot of time to play video games ut’s sometimes frustrating to watch an hour of cutscenes and only play for a couple minutes. The story was great but it gave me the option to just play.

    p03locke,
    @p03locke@lemmy.dbzer0.com avatar

    I do not understand how people can still play assassin’s creed.

    Raycevick described it really well.

    Treeniks, do gaming w Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

    tbf that’s a lot easier to say when you’re the president of one of the richest companies in the industry. I don’t disagree, but not everybody has the resources to just keep developing forever, and that’s easy to forget too.

    Seudo,

    Fun Pimps were a smaller company and they have been developing 7 Days since my gramps was in nappies!

    cradac,

    In the documentary this quote is from he said that about thr development of HL1. To be fair the devs themselves said they voluntairily crunched quite a bit and had some time constraints at the end of the game.

    FooBarrington,

    But he’s also president of one of the richest companies in the industry because he always said this.

    And while your point is valid for smaller studios, it feels like it’s usually used by the big ones that do have the resources, but would rather give more money to investors.

    Adori,
    @Adori@lemmy.world avatar

    Yeah, no one has a problem with small indie groups doing early access, aka terraria, rimworld, factorio, minecraft. It’s about keeping expectations in check and having a good fun base game.

    captainlezbian,

    Rogue Legacy 2 had a great early access in part because it was regular releases with a lot of communication and they set great expectations for it. I knew what I got myself into and had a blast trying each new area as it came out.

    AndrasKrigare,

    The context for this was them deciding to take the time to finish the game properly even if they were no longer going to get paid to do it (the publisher would stop funding).

    youtu.be/TbZ3HzvFEto?si=7g4Dylj_zaAeeos_?t=28m28s

    fanbois,

    It’s often enough AAA with tons of money that force insane crunch to hit a release date and still have buggy, uncompleted games.

    GrapesOfAss, do gaming w Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

    Is Gabe slowly turning into a wizard

    ADHDefy,
    @ADHDefy@kbin.social avatar

    Gabe has remained a wizard through all of time

    Evotech,

    I’m pretty sure he is Santa

    erwan,

    If he is then I guess nobody ever put Half Life 3 on their Christmas list

    grey,
    @grey@discuss.tchncs.de avatar

    I hope so.

    reverendsteveii,

    wizards are turning into Gaben as he echoes across eternity. It seems like he’s turning into a wizard, but that’s because we can only see behind us in time.

    njm1314, do gaming w Kerbal Space Program fans react with anger over Intercept Games closure, and you know what that means: Review bombing on Steam

    Reviews are one of the only weapons and Outlets that consumers have anymore. Especially a dire need because game journalism is so incredibly incredibly corrupt and inept. So the bitchy tone of this article certainly does track.

    tetris11,
    @tetris11@lemmy.ml avatar

    If Amazon has shown us anything though, its that reviews can be bought and sold en masse. I’m not sure how Steam reviews are mitigating this, but I fear that it will be undermined soon

    jwelch55,

    Do you actually look at Amazon reviews and trust them now though? They may have proven they can pay to put them there, doesn’t mean anyone cares about what they have to say… Though I’m probably overestimating the general population of Amazon shoppers

    tetris11,
    @tetris11@lemmy.ml avatar

    The individual review don’t matter though, it’s the mean star score that people glance at and then scroll by on

    KingThrillgore,
    @KingThrillgore@lemmy.ml avatar

    You have to have a copy of the game on Steam to review it. It will automatically say you got it for free if it’s a key from Steamworks (given to the press usually). This means the costs of faking reviews would outpace the volume really early.

    tetris11,
    @tetris11@lemmy.ml avatar

    can’t multiple people share an account and post individual reviews from it?

    lud,

    No, reviews are per account. A single account can post multiple reviews for the same thing (obviously)

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