pcgamer.com

DoucheBagMcSwag, do games w Bungie confirms it stole art once again, will undertake a 'thorough review' of Marathon assets

The art director followed Antireal on Twitter.

Stop the bullshit. They knew what they were doing

Chozo,
@Chozo@fedia.io avatar

The art director followed Antireal on Twitter.

If not for this, I would've chalked this up to the designs being abstract enough that it'd be feasible for two separate artists to have come up with them independently. The fact that he was following the artist is a bit damning.

It's a shame, because he's a fantastic artist, himself, but this is definitely going to soil his reputation, and probably calls into question some of his earlier pieces, as well.

Nikls94,

They could just market it as “with Art by Antireal” and give him the commission and fame he deserves…

Railcar8095,

designs being abstract enough

They copied the text and the name of a made up company. That’s so blatant I can’t believe nobody just asked “wait, is that on our lore or something?”

echodot,

That’s what I don’t get. Presumably there is some lore behind this game (unless they really are that lazy) so why don’t they just use one of the companies that they definitely have for the game

Acid2688,

So abstract they contain the artist’s personal logo.

mriswith,

They copy-pasted text and personal logo.

If you think that’s “abstract enough”, I’m guessing you’re either a plagiarist or an “AI artist”. Or do you want to admit that you didn’t really look at the comparison images?

Chozo,
@Chozo@fedia.io avatar

Or do you want to admit that you didn't really look at the comparison images?

You're already like five comments deep into an argument that hasn't even happened yet, calm down.

wccrawford,

I only see the first of the comparison images linked here. The line of identical symbols inside squares is pretty convincing.

The second image contains lines of text copied verbatim, and is undeniable.

bsky.app/profile/antire.al/post/3lpa4gamtzs2l

mosiacmango,

More pics are coming out. One of them has the artist’s handle in it. Original art is the yellow to the right. Whoever added it to the game intentionally smudged the name, but left enough of it to be readabale.

https://lemm.ee/pictrs/image/5cae0af1-0891-4376-ab8d-54c842a0bb06.jpeg

bsky.app/profile/…/3lpafkzimqc2x

Cethin,

Some of the stuff has the artist’s logo still on it.

Renacles, do gaming w Elon Musk says too many game studios are owned by giant corporations so his giant corporation is going to start a studio to 'make games great again'

I’m sure he’ll do it right after launching Hyperloop

Cosmos7349, do games w 'The gold rush is over:' Slay the Spire and Darkest Dungeon devs say that big Game Pass and Epic exclusive deals have dried up for indie devs

I mean it’s a play as old as time; “we give great deals to the sellers and the buyers, until we own the market”

BirdyBoogleBop,

Does Epic have any market share past free games and fortnight?

pivot_root,

Developers. UE5 is chalking up to be the defacto standard for modern titles that don’t have budgets large enough to make their own engine.

EGS, on the other hand, is still an abysmal failure beyond the lure of free (and increasingly shittier) games and a yearly 25% off discount coupon that people fall for.

ICastFist,
@ICastFist@programming.dev avatar

I really wish they’d start by not making the EGS program a fucking UE5 app. Seriously, using the whole ass engine to render html is stupid beyond belief

pivot_root,

Wait, is it seriously a full-blown UE5 application?

DdCno1,

I was going to call shenanigans, but then I looked at the details of the application:

https://i.imgur.com/J30SGAr.png

So it seems there is something to it.

pivot_root,

That is ridiculous. Even Electron would have been better…

ICastFist, (edited )
@ICastFist@programming.dev avatar

If you peruse the folder where it’s installed and compared to any UE4 or UE5 game, you’ll notice all the other similarities in .dll files, folders and whatnot. Even the CrashReporter.exe is the same you see in unreal games. Or you can check the config files at Epic GamesLauncherEngineConfig which has stuff like BaseEngine.ini which, among other networking configurations, also has this:


<span style="color:#323232;">[/Script/Engine.Engine]
</span><span style="color:#323232;">ConsoleClassName=/Script/Engine.Console
</span><span style="color:#323232;">GameViewportClientClassName=/Script/Engine.GameViewportClient
</span><span style="color:#323232;">LocalPlayerClassName=/Script/Engine.LocalPlayer
</span><span style="color:#323232;">WorldSettingsClassName=/Script/Engine.WorldSettings
</span><span style="color:#323232;">NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1
</span><span style="color:#323232;">NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig
</span><span style="color:#323232;">AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
</span><span style="color:#323232;">PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
</span>

Meanwhile, in Epic GamesLauncherPortalConfig, the “game” part of the launcher, you have DefaultGame.ini and DefaultEngine.ini, the latter’s first 2 lines pointing back to the Engine folder: [Configuration] BasedOn=…EngineConfigBaseEngine.ini

So, yeah, it’s the actual engine. I was going to complain about disk bloat, but my Steam install is currently sitting at 1.3GB and I’m not entirely sure how much of that is from cached stuff. GOG Galaxy is taking ~980MB, but roughly 650MB are from redist installers (MSVC2005, 2007, dotnet, etc), so a “clean” install would be way lighter than Steam or EGS, the latter at 1.1GB on a clean install.

steakmeoutt,

Why is it stupid exactly? UE5 scales very well and places very little demand on hardware for simple tasks.

ICastFist,
@ICastFist@programming.dev avatar

Ever heard the saying “Everything looks like a nail when you have a hammer”? Basically, just because you have a tool, it doesn’t mean it’s the best tool for every job. UE5 is great for making games, cinematics and loads of other stuff. But why use it to effectively behave as a browser like Chrome or Firefox, but worse, when there are alternatives made specifically for that?

steakmeoutt,

That’s not really a valid response. Please accurately clarify why UE5 is inefficient at running a store. Benchmarks and other evidence is required.

pivot_root,

I don’t think benchmarks are really needed to explain this. The whole game engine part is an unnecessary step.

To initialize a web browser component within UE5, you first need to initialize UE5 and then the web browser within it. Or, you could initialize a web browser directly, saving the memory and time needed to start up UE5.

They clearly have developers who know how to use CEF or whatever web view framework since they added it to Unreal Engine, so it’s not like they don’t know how to add it to a standalone application.

steakmeoutt,

Wait, wait. Do you think that “the whole engine” is loaded for every UE5 executable? I can tell you that’s not at all how this works. The point of a scalable engine is that it loads whatever relevant libraries or portions of the engine that would be needed, including swapping for custom code where appropriate. The idea that the storefront is unoptimised purely because it uses a game engine is just as ignorant as saying that you should measure all computers purely by a single metric. Maybe you could also compare EGS to other stores and measure only the executable’s size? By your reasoning there’s no need for benchmarks, so surely the store with the smallest exe wins, right?

pivot_root,

When I said “the whole game engine part”, I was referring to the usage of the engine at all. The whole engine obviously isn’t loaded, but there’s further abstractions and initialization code compared to using CEF or the Edge web view directly.

I’m simply saying that it’s a waste of resources to require loading or initializing any other part of Unreal Engine (including the component loading code!) when they’re only using it as web view.

I’m also not saying any other storefront is better. Steam is a bloated pig that half uses CEF and half uses Valve’s own proprietary GUI library, and the various other Electron-based publishers’ launchers suffer from different but equally stupid problems.

steakmeoutt,

You have provided absolutely no proof that using UE5 to run EGS is a waste of resources nor that your idea of using a browser directly would be more performant. Just saying things isn’t proof and the burden sits with you.

pivot_root,

I’m not about to install EGS to prove something that can be deduced using common sense and critical thinking.

Abstractions are not free. The more of them you add, the more resources will be consumed by the application. Unreal Engine is an extra layer of abstraction sitting above some web view framework. Ergo, using the same web view framework without the Unreal Engine component abstraction would be cheaper.

Gabu,

Nope. Godot, a fully free Unity-like Engine is shaping up to be the defacto standard for good games (AAA garbage is being ignored purposefully)

pivot_root,

I know Godot exists, and it’s preferable to supporting Epic, but it isn’t up to feature parity with UE5. Particularly, when it comes to asset streaming and open world games, Unreal has better support out of the box.

I would love for Godot to be the standard and first choice for every developer (including AAA), though.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

“ignoring the major players in the industry”

UE5 had turned into the standard whether you like it or not. I personally don’t like the engine, but that doesn’t mean I’ll lie about its position in the market, and neither should you. You aren’t doing Godot any favours with it

Gabu,

When said “major players” only pump out trash that’s not fun to play, yes, I will ignore them gladly. The last AAA game I bought was Fallen Order, which I promply refunded after finishing, since it was more of a walking and climbing simulator than anything else – and that was one of the better AAA games to come out in the past decade.

Indie devs and studios are the ones actually carrying the industry forwards.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Your preference doesn’t dictate what’s industry standard is my point. It would be like someone only playing exclusively Total War games claiming the Warscape Engine is industry standard, sounds pretty stupid doesn’t it.

The last AAA game I bought was Fallen Order,

A shame you missed out on Baldurs Gate 3 then. Alan Wake also got great criticism.

Gabu,

Fallacious reasoning. “Indie” isn’t a genre of games. I don’t claim AAA games are garbage because of a preference – they’re objectively slop made without passion as a cashgrab.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

Lol, alright dude

Rose,

Steam is largely driven by Valve’s own games and freebies as well. 1.5M currently playing Dota 2 and CS 2, with the next best being F2P games: PUBG with 370K online, Apex Legends, and Naraka.

ABCDE,

Rocket League and Fall Guys are also on there. Not sure how much paid games sell there though.

Ledivin, do gaming w Elon Musk says too many game studios are owned by giant corporations so his giant corporation is going to start a studio to 'make games great again'

Elon’s companies have been successful despite his input, not because of it. If you’re interested, do some reading on how middle-management protected their teams from his nonsense in both Tesla and SpaceX, basically just feeding him bullshit that sounded good and ignoring him whenever possible. Those people are why the companies have thrived.

Shit, just look at Twitter before and after. The valuation difference is staggering.

mesamunefire,

twitter is probably the best thing to happen for spacex, testla and other companies lol. He just spends all his time shitposting.

Grimy,

Not to mention all the preference he will show his own companies because of the appointment buying Twitter got him.

givesomefucks,

It’s risk assessment.

If you have a startup and someone offers you 9 figures so they’re the CEO and you still run the day to day…

You’d be an idiot to risk it, because any number of billion dollar companies can fuck you over thru innumerable ways.

So every once and a while someone with shit tier risk assessment lucks out and suddenly becomes unimaginable rich. And those are the people making offers on the next generation of startups.

The system is set up so the worst people possible run shit. Because no sane person would keep “letting it ride” to the point they make billions, and a crazy person who does becomes too big to fail. And once they get to that point, they’ve convinced themselves no one else is smart enough to play Russian roulette 100 times in a row.

At that point they’ve conned themselves into really believing they’re geniuses who know more than anyone.

Bieren,

I tell people this all the time. There are people who have the job of distracting musk like a 3 year old. They don’t believe it and continue to worship him. They act like he personally invented everything and refuse to accept the truth. The only thing he actually invented was the cybertruck.

Soup,

Did he actually invent the Cybertruck? He drew the world’s shittiest picture that was all straight lines and then made a bunch of toddler-level claims about its abilities while demanding results from the teams of real people that actually had to make his nonsense even somewhat functional.

People who deserve the title of inventor actually do the fucking work. He just said “and it’ll be invincible and climb over mountains and can pull GOD and be SO COOL”

Snowclone,

I read this whole article by some truck review guy? And he was confused because he said the cyber truck came within a hair of filling a niche in the truck world that was pretty much free to take, but just narrowly ended up being in a much better established range of trucks that it had no hope in competing in. So yeah… he did all the demanding and none of the thinking, and everyone else was just there for the paycheck.

Soup,

The niche was what the Rivian and fuck, even the F150 Lightning are doing. The Cybertruck looks like ass and I could almost say the appearance is “kinda neat for trying something different” if it wasn’t such a dogshit product in every single way.

Ledivin,

I can’t help but laugh every time I see one, and in the occasional instance that the owners actually pay attention to the world around them and notice, they always glare at me 😂 they know exactly how fucking stupid they look, they just try to pretend nobody agrees

Snowclone,

Yeah that sounds about right. From a pure business standpoint it’s an error in every way.

pennomi,

Shotwell is an amazing person for operating SpaceX to such success, despite all of Elon’s efforts to the contrary, like trying to cancel Falcon Heavy.

Strider,

I had a boss like that once. Yes, it can be done.

But the bottom line is they still think they’re great and everything will go on.

That is very harmful to society.

Denjin, do games w WoW's Leeroy Jenkins, one of the internet's oldest memes, turns 20 years old—and after looking back on what we wrote in 2005, I feel like we've failed Leeroys everywhere

internet’s oldest memes

2005

Dancing baby would like a word

Visstix,

Yeah that’s maybe youtube’s oldest meme (probably not), not the internet.

robolemmy,
@robolemmy@lemmy.world avatar

Dancing baby was way before youtube existed

Dorkyd68,

There was a lady lawyer show on TV called ally mcbeal and she was like crazy or something and used to hallucinate the dancing baby. I don’t remember it that well as it was an old people show and I was a kid but yeah way before youtube

Denjin,

Dancing baby was everywhere, truly the first Internet driven viral phenomenon. And yes, it did feature in Ally McBeal which was a huge TV show mid-late 90s which goes to illustrate how truly viral the dancing baby meme was at a time where Internet usage was still limited to only a minority of people with access to desktop computers.

Visstix,

I meant leroy, not the baby.

robolemmy,
@robolemmy@lemmy.world avatar

Oh, sorry. Context is not my strong suit

FooBarrington,

One of. Not the oldest meme, one of the oldest.

grrgyle,

Chewbacca would like a word.

LookBehindYouNowAndThen,

Chewbacca ate my balls.

grrgyle,

You get it

samus12345,

Yeah, dancing baby was 1996, 9 years before 2005, which is an eternity in internet years. Leeroy is one of the internet’s older memes, sure, but way too new to qualify as one of the oldest.

Cocodapuf,

All your base are belong to us.

Make your time…

ms_lane,

Mushroom Mushroom

GissaMittJobb,

one of

Denjin,

10 years…

SomethingBurger,

20

Denjin,

10 years between Dancing Baby and Leeroy Jenkins

CrowAirbrush,

Dancing baby was a mere screensaver, no?

prole,

Lol for real… This title made me feel old

ech, do gaming w The PlayStation Network outage proves PC gamers were right to resist its mandatory sign-in requirement

They were right for many other reasons. This is just one.

Beetschnapps, (edited ) do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

Ah yes “…Bethesda’s managing director, and Todd Howard, who is Todd Howard.”

Thanks for clearing that up AI writer.

Also how is it thrilling to “blast off” and “set foot on a new planet” when the game is more clicking through menus and fast traveling.

In No man’s sky you actually land. In star field you fast travel.

Carighan,
@Carighan@lemmy.world avatar

RockPaperShotgun’s review is out now, and I could not agree more. The game is so meaningless.

It’s crazy impressive. Especially on a technical level. But it feels like a tech demo more than a game almost. It’s still fun to idle time away in, but it’s not engaging. At all. It’s brain idle time. In a positive way, but also no more than that.

Erk, (edited )

In this case I’d call that a positive statement. That’s what I was looking for when I decided to get the game… I’m not going to shell out my dimes to Bethesda hoping for disco elysium, I basically want something that makes demands of my brain just a little more than solitaire or minesweeper.

I don’t really agree with it not being ‘engaging’ though, I guess depending on what you mean. I’m not staying up at night wondering what’s gonna happen next, but I’m staying up past my bedtime designing space ships and then running out of cash and going and doing a fun loot-and-shoot mission to get more money to build more space ships. That ain’t bad.

srecko,

It was not ai but a joke how he is famous to the wider audience.

Treczoks,

In No Mans Sky, you’ve seen five planets, you’ve seen them all.

Beetschnapps, (edited )

Not necessarily but yea it trades the bespoke environments for generated ones that aren’t so dissimilar.

I think it makes for interesting comparison. Both space traveling games, one comprised of specially designed levels navigated by menus, the other less variety but you actually journey to them and given the sheer number you can actually discover and name a planet no one’s ever been to.

Both valid but I think starfield shouldn’t really advertise in exploration. Unlike NMS it’s far more narrative based.

Treczoks,

Both valid but I think starfield shouldn’t advertise really advertise in exploration. Unlike NMS it’s far more narrative based.

Yep. There are three space games on the market that are not too far apart: NMS, Elite: Dangerous, and Starfield. They have similarities, they have differences, and they have different target audiences.

Erk,

They’re up to ten or twenty now.

buddhabound,

I told my buddy the other day that it was Bethesda Menu Simulator 2023, and I wasn’t wrong. I was working on my outpost, so I’d place some stuff, go to star map, select the planet with the material, pick a landing spot, land, get up, mine ore for 5 minutes, fast travel to ship, repeat 2-3 more planets, choose the outpost, land, place some more stuff. Then repeat.

Dubious_Fart,

i find it less headache to just sit in UC distrobution and fast forward 24 hours to keep reseting inventory to get all the mats I need to build, at least my starter shit.

Jakeroxs,

You could skip fast traveling to your ship, or do any of the plethera of quests instead of what you’re doing

buddhabound, (edited )

Or, and I know this is a crazy idea, Bethesda could have made a game that has enough content to fill the space (pun intended) they created. Yes. I can run back to my ship through the mined out area I just cleared just to prove a point that the game is as flawless as you’d like to believe. Or, I can offer one fair critique of the game.

I’m looking forward to what modders do with the canvas Bethesda has provided.

Jakeroxs,

Nah I mean you can just fast travel off the planet without first having to fast travel back to your ship, a few less loading screens and menu interactions right there.

buddhabound,

Honestly, I didn’t even think to just go to another planet without stopping by my ship first. That’s somehow… worse? I thought it was super weird when I realized I could do it from the outpost without a ship nearby, but hadn’t thought to just fast travel everywhere all the time.

Jakeroxs,

Definitely saves some time and extra loading screens/menu navigation, sorry I wasn’t clear with what I meant initially.

toxicbubble,

coming from elite dangerous, flying in NMS feels incredibly simplified. landing is literally “push a button to land”. either way, they both beat starfield in that department

Beetschnapps,

Totally it is but that’s the style. The game isn’t trying to simulate complexity, it’s more a kick back and relax game masquerading as a prog-rock album cover. Pressing X to let your ship land itself gives you just enough time to hit a joint and make a plan.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

weird in starfield i also have to press x to land, so whats everybody’s big deal?

Beetschnapps,

“Press X to Pay Respects”

Koffiato,

Landing or taking off isn’t interrupted with a loading screen in either game. You also have freedom of pointing ship to a direction and go there.

Those two things combine to make you feel like you are moving around the game world as opposed to game world moving around you.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

that may be true, but starfield has some fun quests and interesting characters, which makes the world feel real and not like im the last human being in the universe

AaAaaaAaAA, do games w A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game

So you need a shit tonne of mods to make this AAA game enjoyable?

SturgiesYrFase,
@SturgiesYrFase@lemmy.ml avatar

Sounds about right

Rooty,

The absolute state of AAA gaming nowadays.

DarkMetatron,

I played the game 40+h without any mods and had a lot of fun. It is very much enjoyable without mods. Can mods make the game better? Yes, sure Are the mods needed to have fun with the game? Absolutely not.

lemmyvore,

For my curiosity, what on Earth could you possibly do for those 40 hours? Cause for me that’s about 5 times more than it’s worth spending with the game in its current state.

Blamemeta,

Side quests. The game is about side quests

Fonderthud,

I’m 60 hours in and haven’t touched the outpost, ship building, or equipment modding. Main quest and 2 faction side quests completed. I’ve enjoyed my time and bought the game with the expectation that it would be FO4 with some things improved some things worse and a new setting.

There are definitely failings and it’s not a 10/10 game but for a lot of people it’s a great game. The proc gen system needs more variety but that can be improved through updates and mods. If you prefer handcrafted content follow the quests and you’ll see minimal repeats of the POIs. I don’t regret my purchase one bit and would be fine if no DLC, mods, or updates happen even though I prefer they do. End of the day make your own decision based on what you like just realize it’s not a dumpster fire and not the perfect game that everyone should run out and play.

Yawnder,

I did more or less like you. I tried the outpost a bit, but when I realized they were irrelevant (same with modification and ship building) I just continued the main quest.

The dame has flaws, and I generally don’t buy games when they just come out, but I’m not disappointed in this purchase, despite the flaws of the game.

DarkMetatron, (edited )

Lots of cool side quests, a main quest that is one of the best from Bethesda, exploring the universe. And yes even the power puzzles from time to time to unlock a new power. I have about 100h (hard to say as steam is not logging the time for me anymore because I use mod manager and sfse) now (started with modding after entering NG+ at about 40h and still find new fun things to do. I am in NG+2 at the moment.

Mods I use are mostly cosmetic (I love to change some posters or magazine covers when ich switch NG+) or QoL like faster animations or better UI.

pancakes,
@pancakes@sh.itjust.works avatar

I have 60 hours in and just got to the temples. There’s a ton of things to do. I’ll probably get 100 hours into the base game and then many, many more hours from mods.

theragu40,

You keep asking this in this thread. What answer do you want? The game has a shitload of content in it. I’m 35ish hours in and I have so many random quests and things to do. I’ve spent hours wandering around planets. Around cities. In space stations. Scanning things, reading stuff.

It’s completely fine if what the game has to offer doesn’t appeal to you, but if you truly cannot comprehend how anyone could enjoy it, then I’m afraid you just don’t have much perspective.

This is, objectively speaking, a large scale open world game with hundreds of hours of content. It should be self evident that what it has to offer will appeal to some and not to others. How can you think that because it doesn’t appeal to you, it shouldn’t appeal to anyone? That makes no sense.

GeneralEmergency,

Blame Skyrim

kurcatovium,

Which one? ;-)

The1Morrigan,

Considering the main quest is like 10 hours long and then the game tells you to just wander around I’d say yes.

AaAaaaAaAA,

So your paying what like $80 for the “game” then needing the community to make it decent? So glad I haven’t bought it

MONKEYHOG,

That’s the entire point of Bethesda games, and has been for 20 years.

Beardsley,

First Bethsda game you’ve played? They make a great frame, but half-ass the interior lol.

TheFeatureCreature, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'
@TheFeatureCreature@lemmy.ca avatar

Subnautica 2 is so screwed.

ampersandrew,
@ampersandrew@lemmy.world avatar

Hi-Fi Rush 2 is so screwed.

Neondragon25,

Last Epoch is so screwed.

mohab,

Bruh, I still haven’t bought the first game because I don’t wanna give money to Microsoft… now I won’t buy the sequel because I don’t wanna give money to Krafton. Madness.

EnderLaw, do games w Apex Legends writer gets laid off 24 hours after the character she wrote is revealed, because that's what the games industry in 2025 looks like

TL,DR: Company fires hundreds of workers. CEO makes $25.6 million.

UID_Zero, do gaming w Nintendo is suing the makers of the Switch emulator Yuzu, claims 'There is no lawful way to use Yuzu'
@UID_Zero@infosec.pub avatar

“No lawful way…”

I just finished saving backups of the games I bought using my (hackable) Switch, and I’m planning on setting it up w/ Yuzu on my Steam Deck.

And no one’s going to stop me from fairly using my stuff.

Juno,

Amen

helenslunch,
@helenslunch@feddit.nl avatar

Pretty sure this still falls into the gray area of “lawful”. The act of simply breaking DRM is often considered illegal. But of course IANAL.

Darorad, do games w This fan-made HD PC port of Zelda: Link's Awakening is so cool I can't believe Nintendo hasn't taken it down yet

They will now

be_excellent_to_each_other,
@be_excellent_to_each_other@kbin.social avatar

I do see your point, but it's out there now. How many thousands of people just grabbed it, or will, because of the article?

Just like PGP, decss, and countless other things, it will be kicking around at the usual places for anyone who wants it for long time, probably well past the point where anyone cares anymore.

Darorad,

Oh, yeah, I was mostly joking, more people have it downloaded means it’s basically impossible to take down

Chronographs,

Yeah it kills me when I see someone share something like this in the early stages of development though, like great you just ensured this will never see the light of day

Freeman,

Nintendo already shouldnt care about it, as they dont release good emulators/PC Versions anyway.

paddirn,

First rule of Game Club: We do not talk about fan-made games.

Second rule of Game Club: We DO NOT talk about fan-made games.

lustyargonian, (edited ) do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'

Damn this is a pathetic response. He could’ve said “We’ve tried our best to make it as polished as possible before launch, and are working towards further optimising it to give you the best experience, wherever you play”. Even if they did jackshit, it would not come out as condescending and snarky. Maybe he wasn’t prepared for a tough question on the spot right at the beginning of the interview, but it does show how he thinks about his games. In his mind, the game running at all on PC is optimised enough.

I am not saying he’s bad for not making Creation Engine super optimised engine on this planet, I’m saying he’s bad for not acknowledging it is currently most demanding engine despite looking merely half as good as Cyberpunk 2077 or idk Arkham Knight.

Edgelord_Of_Tomorrow,

It’s not even about graphics alone.

They’re clearly building their games in an extremely inefficient way. Starfield does not have anything going on in it that other games with much lower requirements also have done.

You see evidence of this in their previous games. One of the major performance issues with Fallout 4 for example, was that instead of building their cities in performant ways, they literally plonked every building as an individual asset into the world which thrashed the CPU for no reason. Modders just had to merge them all into one model to significantly improve performance. Their games are full of things like this and Starfield will be no different.

Chailles,
@Chailles@lemmy.world avatar

Unless I’m completely mistaken here, modders didn’t combine the buildings together, that’s how they are by default. Mods, however, sometimes needed to break said system which resulted in massively degraded performance.

Edgelord_Of_Tomorrow,

Nah the Boston performance was terrible in vanilla. The precombination fixes made huge performance improvements. There were issues with mods breaking precombined meshes but that was a separate issue.

Silverseren,

Why would he? Todd hates everyone who plays his games and cares only about separating money from pockets. Fallout 76 made that quite clear to everyone.

MonkeyKhan,

If he gave a standard appeasing PR statement without following it up at all, that would somehow be preferable? This may be snarky, but at least you know what to expect.

lustyargonian,

I mean, yeah I guess this does help temper expectations that they are done optimising, so maybe you’re right, being blunt is probably for the best.

FerretyFever0, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

This is why I can't support Nintendo.

j4p, do games w Steam is 'an unsafe place for teens and young adults': US senator warns Gabe Newell of 'more intense scrutiny' from the government if Valve doesn't take action against extremist content

Not to excuse any hate speech of any kind, but looking around at social media and the effect it has especially on young people and saying “steam forums are the problem” seems like missing the forest for the trees

acosmichippo,
@acosmichippo@lemmy.world avatar

who said steam forums are “the” problem?

j4p,

Me. There’s just an irony in pointing out the failure of Steam to effectively moderate (true) when Twitter has a much larger footprint, seems to be actively encouraging hate speech not just tolerating it, and is being rewardered for such behavior. The article points this out too:

There’s an aspect of irony to the complaint: Elon Musk turned Twitter into a haven for racism and far-right rhetoric, after all, and he’s being rewarded with a high seat in the incoming US government.

Senators only have so much time to pick and choose which issues to raise awareness about, so Steam seems like a weird fight to pick given the wider landscape ¯_(ツ)_/¯ . Could just be there’s a much higher chance of getting an actual change from Steam than a larger social media platform.

acosmichippo,
@acosmichippo@lemmy.world avatar

yeah I think it’s fair to argue there are bigger problems that steam.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • FromSilesiaToPolesia
  • NomadOffgrid
  • ERP
  • rowery
  • Technologia
  • fediversum
  • esport
  • test1
  • krakow
  • Gaming
  • muzyka
  • Spoleczenstwo
  • sport
  • informasi
  • tech
  • healthcare
  • turystyka
  • Psychologia
  • Cyfryzacja
  • Blogi
  • shophiajons
  • retro
  • Travel
  • gurgaonproperty
  • slask
  • nauka
  • Radiant
  • warnersteve
  • Wszystkie magazyny