Kiosade

@Kiosade@lemmy.ca

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kiosade,

No need to re-release, the next system is going to be backwards compatible. Plus I believe some of these newer games like TTYD have code hidden in them to run better with the new system.

Kiosade,

Wait is THAT where that quote came from? I thought it was from a real life physicist.

Kiosade,

You can assume all you want, just don’t preorder based on that assumption.

Kiosade,

There was nothing small about the original Xbox.

Kiosade,

That’s one of the reasons i’ve stayed with a TV from 2009 for so long. It was just before they started doing all that Internet TV bullshit, so no spying possible.

Kiosade,

That’s why you read the manga instead.

Kiosade,

Whether they get bought out is up to the owner(s) right? If they refuse, then that’s that.

Kiosade,

Well we’ll see how this “Switch Attach” system of theirs does. Tbh it just seems like they’re setting themselves up for another Wii U situation, marketing wise, but who knows…

Kiosade,

It’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.

Kiosade,

Any game could be more fun with friends, that’s not a great argument.

Kiosade,

I second the used office chair store option. I got mine there for like $300, and while it was a color I wouldnt usually go for (lime green), it solved my back pain virtually overnight. Have had it like 3 years now, it’s great and will probably last forever

Kiosade,

Not true for Final Fantasy. They made a prequel/sidequel of FF1 called Strangers of Paradise, and it was actually really good.

Kiosade,

I had a blast with a couple friends. I’m not saying it’s Shakespeare, but it wasn’t bad like people who only ever saw the trailers think it is.

Either way, the fact they tried something new means they didn’t forget about FF1, and technically FF2 if you played enough of the DLC 😉

Kiosade,

AAA games started getting too expensive and therefore risky to make since the PS3 (if not the PS2 era), and so the big companies started playing it safe by chasing trends rather than try something new and avante-garde (aside from Nintendo of course). Action-RPGs drew a wider audience, and therefore more money, so it would be silly for them to choose the option that makes less money. Capitalism ruins everything.

Kiosade,

You can practically see how people got less educated and the attention spans dropped through the lens of video game history. Those early point and click adventure games (and others) did NOT hold your hand, and expected you to think outside the box. Then, over the next 4 decades, things slowly got more and more handholdy, because people (ALL people, not just the youngins) just aren’t quite the same as they used to be.

Kiosade,

“Kids these days” will never know that feeling. Of course, they’ll have their ipads, so probably won’t care.

Kiosade,

Meh, the sailboat part of valheim was the least interesting part for me. The wind would ALWAYS blow against me, seemingly by design, so getting anywhere would take forever. Yeah you get a way to somewhat alleviate that, but it doesn’t last forever, and you have to sail a LOT. I’ll take the magic motorboat any day.

Kiosade,

That got to me overtime. That, and the fact that every pal left out overnight would be depressed/weakened and it’s an utter pain in the ass to make medicine, let alone administer it to each and every one individually…

Kiosade,

The building in this is not great. I kept getting frustrated trying to build around its weird limitations. If you want a game with good building, you may want to give Enshrouded a try. It’s the first game i’ve seen where I can actually build caves and even tunnels! I watched someone on youtube make a whole hobbit house in the ground… pretty cool!

Kiosade,

Camelot can’t write themselves out of a paper bag. The Golden Sun games were good for their time, and had me hyped as a pre-teen, but let’s not delude ourselves into thinking the dialogue or story was actually good. Seriously, if you took off the portraits while characters were speaking, could you tell just by the way they talk who is who (besides Kraden, cuz that mofo likes to TALK)? Could you describe their personalities based on their dialogue, and not the character art? It’s part of why the third Golden Sun failed: it was just too generic, and they tried to stretch the little personality they could muster across 8 characters, just because the 2nd game had 8 characters, but it left them all feeling like hollow husks for the most part.

I’m not saying the games are bad, but there are definitely much better JRPG devs out there.

Kiosade,

Dang are you the hypeman for sailing, because i’m feeling the energy haha. I’m sure real life sailing is actually fun. My grandfather had a sailboat back in the day, and while I never got to go sailing on it, I did get to step aboard, and I could imagine the adventures one could go on with it :) But yeah in video games it’s usually just kind of boring. You’re mostly just waiting to get from A to B, with little to do inbetween. I did like how it was handled in Windwaker to some degree, but that may also be because you don’t lose all your stuff 30 mins from home because a random mosquito attacked you out of nowhere 😅

Kiosade,

I played a bunch over the weekend, didn’t even get to use a gun yet… the game is so much more than that.

Kiosade,

It’s a legitimately good game. My brother was shitting on it too til he played it.

Kiosade,

I looked up a video showing some model proportion comparisons. Yeah they do look to be pretty similar, but I guess it just comes down to: Where do you draw the line between copyright infringement and fair use? Like obviously palette swapping a squirtle to be red and making him a fire type is probably illegal? But if you take the squirtle model, change him to be all fuzzy, with a spiky shell, different eyes, etc to the point where the model meshing is no longer the same… is that really infringement?

I don’t know myself, and will leave it up to TPC to figure it out, but it doesn’t really bother me one bit either way.

Kiosade,

Too bad my Dualsense started drifting less than 8 months after purchasing… it’s just been sitting in a drawer ever since. I liked it, but I feel it was a waste of money.

Following Sonic movie success, Sega teases Persona and Yakuza adaptations | VGC (www.videogameschronicle.com) angielski

“Right now, there are two big IPs other than Sonic,” Utsumi said. “One is Persona. We are introducing two Personas this year. And also, our Yakuza title. I mean, Yakuza is really unique, but that big one is also coming next year too, so be ready [for Like a Dragon: Infinite Wealth]. “But also, as I say, we are trying to...

Kiosade,

But which character will Anya Taylor Joy play? 🤔

Kiosade,

Yup. Also the PS5 doesnt have hardly any unique games, so…

Kiosade,

Idk, I watched a few episodes of the anime a while back and it seemed like your typical 90s Shonen anime. Also had a pedophile old dude so yeah…

Not really interested in the game since I’m not interested in the anime 🤷‍♂️

Kiosade,

The biggest scam ever perpetuated in gaming history. Well, unless you count Gacha games I guess.

Kiosade,

True

Kiosade,

Yeah I guess it’s more predatory than scammy. Still shitty though.

Kiosade,

Wait it’s the same person posting all these weird rage bait articles for every new big game?

They’re always weird too because they’ll talk about an issue everyone already discussed at length like 2-4 weeks ago, as if it’s a new topic.

Kiosade,

They need to stop limiting these games to the PS5 and release them on PC as well, and not 2 years late.

Kiosade,

Oh good, 3 months is not bad at all, if that’s the case

Kiosade,

This game embodies everything awesome that Nintendo has been trying to stamp out of Mario games in the past decade, so I never thought they’d remaster it!

Kiosade,

Apparently one for each and every instance of it happening…

Kiosade,

I mean i’m sure it’s reasonably far into the development by now. The only questions are, is it going to be backwards compatible with the Switch, and is it coming out next year?

Kiosade,

Yep, i’m pretty sure they programmed it that way on purpose just to make one of the powers you get later seem more useful.

… however after many hours in the game I started just using mod commands to make the wind go whatever direction I wanted, just like in Windwaker.

Kiosade,

FF7R was pretty good, i’d like to see how they could expand on FF6. Although… there are way too many playable characters. Might not be possible to do it justice.

Kiosade,

Really? I loved the Pikmin 2 dungeons, and am stoked to see them return. Pikmin 3 felt way too short without them.

Kiosade,

I mean it’s been almost 20 years since I played Pikmin 2, so I’d have to replay it to see if I still feel the same way, but from playing the demo of 4 I’m thinking I do still like the dungeons. For me, I like that time stops (or I guess in the new one, it’s slowed way down?). I like to get as much done as I can in one go, limited only by my own survival skills, and hate the constant threat of “OHP HEY IT’S NIGHT TIME, STOP WHAT YOU’RE DOING AND GET YOUR ASS TO CAMP!” that you get on the surface. I hate being rushed, it’s why I don’t like true RTS games like Starcraft. Pikmin 1 almost crossed that line, what with it rushing you to find all the treasures in a month or whatever. Almost makes me feel like I have to follow a guide, when I just want to go explore at my own pace instead.

But hey everyone’s different, I don’t think your opinion is invalid or anything, and i’m hoping you still enjoy 4!

Kiosade,

That’s fair. From the demo, I can’t tell how long some of these dungeons will be towards say the end of the game, but the ones I saw so far were much shorter. I think it’s a nice balance in that way. I think Pikmin 2 had dungeons that were what, up to 100 floors deep or something? THAT was a little overkill.

As for TotK, I will say that I got burnt out on BotW before even getting halfway, but this one made BotW feel like an unfinished Beta or something. Much more fun, much more to do. I actually beat it haha

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