The Pokemon games all being the same caused me to get bored of them years ago. And now with them suing Palworld for ‘capturing monsters with an object and summoning them in 3d space’, a patent made after Palworld released their trailer, I find the Nintendo brand actively harmful to the state of gaming.
They actively become easier and shorter every generation. Arceus brought a lot of cool stuff into the series and there was a little bit of hope that things would improve only for them to go back to the stale old formula that wouldn’t be as bad if the games weren’t so easy now that you could beat them by mashing A. I know it’s for kids but damn, the old games were somewhat challenging.
The ROG Crate software is actually pretty good. It’s not perfect but I rarely have to interact with Windows at all and once you get used to the controls when doing so not all that bad. And I dislike Windows a lot, but if I feel that it’s mostly a non issue. I wouldn’t go for a SteamOS version either, as I like Gamepass.
Right, the only real issue imo is the lack of a proper sleep mode. Hopefully Microsoft addresses this issue when/if they truly build a handheld windows experience.
And yep, I’ll stick with Gamepass until enshitification runs its course. When it does then I’ll switch to SteamOS. But for now the service is still great for me.
I switched to Linux probably about two years ago. I was annoyed that GamePass didn’t work (because MS specifically handles it in a way to make it not work). Then I just stopped caring. If I want to try a game, there’s other ways to (🏴☠️). MS specifically created their software to not work where I want to be, so they don’t deserve my money. I’m not going to pay my captor to keep me there. I’d happily pay for it again, but they need to meet me where I want to be, and they easily can if they choose to.
Can they though? Isn’t the responsibility of porting games to Linux that of the developer? They could create a Gamepass for Linux but that would probably entail more money spent on licensing that platform, and funding ports which they certainly have no economic incentive to do.
That being said, they seem really committed to their “everything is an Xbox” strategy so it would not surprise me terribly if they ended teaming up with Valve at some point and created some kind of Gamepass on Steam thing, where you can play Gamepass games directly from steam or something, which would presumably also include the MacOS and Linux versions of the game if they are available.
GamePass doesn’t work because it uses a proprietary encryption method for all the games. It’s why you can’t mod them (unless explicitly allowed by MS, which then decrypts the files to be modified). The games almost all work perfectly well on Linux. It’s specifically an issue with the GamePass platform, which was designed by MS to only work on Windows. It’s MS making the choice to not allow it to work anywhere else.
That’s a fair question which I have to cut a little short due to it being a huge topic:
The overhead of a full blown operating system you have to maintain is not a trivial thing. You have to update and maintain os, drivers and applications at least and it’s directed at all purpose use in general. That means all of the above and games might or might not fit well to a handheld device. Even if it’s maintained by a third party (eg Asus) there are many many moving parts that are all purpose. This might be a dialog box with unaccessible options you have to work around or games not working with the controls you need to fix and might never (for me steredenn on steam deck). You can however literally do what you want with it.
Compared to this a console is an optimized experience, golden cage. Things just work. Yes there might be the off chance but in general the producer has a system. 100% under their control and can test and optimize very well, which Nintendo debatably does.
Pokemon is literally the same game over and over, I hugely regretted my purchase of pokemon x cause it was literally a cloned game with barely any new features. It’s probably Nintendo’s most effective cash cow in terms of effort to capital reward.
It is literally the biggest money maker in the world. The games sell about 3/5 as many copies as COD with a tiny fraction of the budget. And then they sell even more in merch. And there are people (like me in the past) that buy Nintendo consoles just for those games.
That doesn’t contradict what they said. It being popular says nothing about quality, variety, or effort. In fact, it may be counter to them, as your example of CoD indicates.
Good! I couldn’t tell. I thought it could be an appeal to popularity saying they’re good games because they sell well, not they sell well regardless of them being repetitive.
X and Y introduced Mega Evolution, arguably one of the greatest iterative improvements in Pokémon.
With the upcoming Pokémon Legends: Z-A in 2025, I’m thinking about replaying X and Y.
Scarlet and Violet were so disappointing that I too am hesitant about future Pokémon games. But I’ll keep my eyes and ears peeled to see how their upcoming games are. I no longer am a day one buyer of Pokémon games, after being burned badly on the rushed Scarlet/Violet games.
I jumped through a couple hoops to get Pokemon Infinite Fusion working on my Steam Deck & I’ve been having a blast slapping shit together to see how fucked up it looks.
Cleffa + Geodude made me giggle for a good 5 minutes.
I'm going to disagree. While it seems to you that it's the same game over and over. They do add more creatures per generation, there are new moves, there are new ways in how pokemon does battling and just new things added per generation.
The formula may have been a little stagnant or not as impressive as other leaps before, but still new things.
I hear this argument all the time, but I don’t really understand it. I remember when Pokemon first came out and me and all the other kids were imagining wandering through dense jungles hunting for rare and elusive Pokemon. Sure, we’d imagine battles too, but the franchise always seemed way more about discovery and adventure than about battling. That’s why I haven’t managed to finish a pokemon have since X and Y, in spite of trying each one. The battles get better, sure, but I just don’t really care. Luckily, Legends Arceus was exactly what I always pictured Pokemon to be about, and I had a blast playing through it. Hopefully the next Legends game will be just as good.
As someone who started with Red/Blue all the way at the beginning, but has grown tired with the formula, I agree Arceus was exactly what I always wanted, but it was also too little too late. It was cool that it finally got to that point, but they’re so far behind the rest of the industry. It easily could have been made 10 years before and it still wouldn’t be ahead of any trends.
Its obviously a game for children, and that’s great. I loved them when I was a child too. I just wish they’d put more effort into it. They make stupid amounts of money, yet they can’t even try to innovate.
TL;DR: 12GB of RAM, GPU that’s roughly on par with the Steam Deck. It’s not the most powerful handheld out there but surprisingly not bad for Nintendo standards.
Especially considering it has access to DLSS, I‘m looking forward to see what Nintendo‘s first party studios can cook up with these specs. But I‘m waiting for the OLED model sometime in the future.
Interesting, since we now know the size I would not have expected it to be on-par roughly with the Deck while being so much thinner and a bit smaller. Hrm.
…when comparing TFLOPs, and that’s not comparable across architectures (by different companies as well!).
If we take similar-performing (in rasterization) Ampere and RDNA 2 cards (say a 3080 and 6800 XT), we can see the 3080 has 29.77 TFLOPs and the 6800 XT has 20.74 TFLOPs, an RDNA 2 FLOP is worth about 1.4x as much as an Ampere FLOP.
So extrapolating the 1.6 “RDNA 2 TFLOPs” of the Deck we get 2.24 “Ampere TFLOPs” and that’d make the Deck quite a bit faster than the Switch 2 in portable mode, but slower than the Switch 2 in docked mode.
This is obviously all just wild and silly speculation, but I doubt the Switch 2 will match the Deck in portable mode. Samsung 8nm would just eat too much power for this to realistically happen in a handheld form factor.
I wonder if they’ve fallen into the same trap with not making the console powerful enough. The first switch was also not that powerful when it came out, and it’s really struggled in the end of its lifecycle. A lot of first party releases in the last couple years run like complete shit. They probably missed an opportunity here to stash an eGPU in the dock to provide a more modern experience while playing on the big screen.
Maybe, I got the Pimax Portal a while back and due to their magnetic attachments Hall Effect sticks wouldn’t work. I’m sure Nintendo would have a better time solving this issue than Pimax would though
Hall effect sensor expert here! No, the magnets in the joycons that are used to attach to the display/body of the Switch 2 would not interfere with hall effect analog sticks.
Two reasons:
The magnets are too far away (sensors are usually only sensitive to magnets within 10-12mm directly above/below)
The mounting/attachment magnets would be perpendicular to the magnets in the analog sticks (if you imagine the flux lines they wouldn’t cross the sensory boundary).
Regardless, it would be trivial to place a tiny little piece of ferromagnetic blocking tape wherever necessary to prevent interference.
Rumors/Leaks had them and they were right about what we see in the trailer so hopefully. I’m hoping yes, nintendo must be tired of repairing joycons ^^
It had worth to me, as someone who was stuck in a place where it was unacceptable to watch a video but was acceptable instead to read a summary quietly.
The summary of the article isn’t even good. It buries the info in a bunch of other useless information, probably to increase word count and SEO. They could have included pictures from the video, too, but didn’t.
They wanna be very clear that this is their best-selling console ever but better, I would‘ve been surprised if they didn‘t just slap a 2 on it. There‘s so much riding on this for them.
I don’t think Nintendo have ever done a Console 2 before though. I was hoping for Super Switch but as ever Nintendo absolutely refuse to be predictable!
Yeah, I get that, I was just trying to say that the above is probably their reasoning in my mind. They‘re scared shitless to fuck the transition up, calling it „The Stuff You Guys Loved 2.0“ is the lowest risk move.
I bought a game on switch for like 40 bucks that ended up being really bad, and tried to get it refunded within about two hours of purchase, after about thirty minutes of play time. Couldn’t get the refund.
Ever since, I was VERY slow to buy anything, because, what if it’s unexpectedly bad? I have to know I mean it, otherwise I shouldn’t buy it. I want to buy a game, not flush money down the toilet.
Been tempted to get a steam deck at some point, just not sure how much I would use it and if it would justify the cost, having all my games already makes it infinitely more appealing than the switch though.
I don’t get how a Steam Deck is a replacement for a Switch tbh.
You buy the Switch to play Nintendo games mostly, though it’s nice that you can take it with you.
You buy the Steam Deck because you can take it with you and it has a huge library - but it has no Nintendo games, so it fails to scratch that one particular itch.
Natively? No, but it is pretty easy to emulate on the Deck. I have successfully run everything from Gameboy to Nintendo DS and Switch games on the Steam Deck.
My girlfriend accidentally bought Minecraft because she wanted to check out whether she could pay via PayPal. There are no further confirmations. Also no refund possible even though she hasn’t even installed it once. If I could be bothered, I’d sue, but in Germany that wouldn’t financially make sense, even though it would not be a hard case at all
Where is refund of digital goods, which must be activated or linked outside of Steam possible? With valve it is purely a gesture of goodwill. If you buy a game in a store and remove the foil, you won’t get it exchanged either. In Germany, every court would laugh at you and ask you to pay for wasting their time. Maybe you should look for the mistakes yourself? After all, you are the stupid uninformed person who blindly throws your money away. Blaming the embarrassment on the store providers is a real indictment. I’m sorry, you have completely different problems if you can’t get your act together.
We are talking about digital goods that are generally excluded from exchange. Even my little niece knows that. So lazy, stupid customer: find out on YouTube? Better not. Find out on gaming/review websites? Better not. Just google it or read at least 1 sentence about it before buying? No, better not. Buying blindly and then lining up like a toddler because you weren’t able to think about it thoroughly beforehand instead of buying blindly.
Use your brain first. Think about the money first. Be smarter beforehand. Get active before… Publishers always tell better stories… Which retailer doesn’t do that…_
Still, dude touch grass. What the hell riled you up that much that you keep insulting me entirely unprovoked? Also my man, are you studying or have you studied German law, that you make yourself appear to know the German civil code?
Wie gesagt geh in ein Geschäft Kauf ein Spiel öffne die Folie und Versuch dann umzutauschen. Da die Produkte mit Key kommen, sich mit dem Acc verknüpfen etc. war es damals schon so das man vorher überlegen muss da keine Rückerstattung. So als es dann zu digitalen Medien ging wurde auch immer weiter DRM ausgebaut. Man wird in Deutschland nicht ohne Grund als raubmordkopierer direkt auf gleiche Stufe wie Mörder oder Räuber gestellt. ( Iso oder Backup von Daten ist zB schnell gemacht. Wie soll man sicherstellen das nicht heimlich eine Kopie angefertigt wurde und mit einen Crack lauffähig gemacht wird… ) Warum ich direkt so negativ reagiere? ( negative Erfahrungen prägt sich der Mensch am schnellsten ein. ) Tja weil das auf bestimmt über +50% der Leute bei steam zutrifft. Die blind kaufen… Bei denen der kick durch den klick kommt… Bei Leuten die bei einen Zahlungsanbieter testen ob man die Dienstleistung nutzen kann und sich dann wundert … Viele viele Probleme wären fast nicht erst wenn Leute sich nur mal 5min Zeit nehmen statt nur zu konsumieren.
Ok dann mal in kurz: der wenn man etwas kauft, dann müssen zwei übereinstimmende Willenserklärungen in Form von Angebot und Annahme vorliegen, die die wesentlichen Vertragsbestandteile (Kaufsache, Preis und Vertragspartner) enthalten, die sog. essentialia negotii. Das Angebot ist hier nicht der Kaufbutton, dies ist eine Aufforderung zur Abgabe eines Angebots, sog. invitatio ad offerendum, sondern das Klicken selbst. Der Platform Betreiber nimmt konkludent durch Bereitstellung oder Auftragsbestätigung an.
Vorliegend handelt es sich zwar um einen Kaufvertrag i.S.d § 433 I BGB, aber wegen dem Vorrang des leges specialis, geht § 475a der Verbrauchsgüterkaufvertrag über digitale Produkte vor. Der setzt zum einen voraus, dass eine Partei Verbraucher und die andere Unternehmer ist. Außerdem, dass es sich um ein digitales Produkt handelt. Beides sollte offenkundig sein.
Allerdings könnte die Willenserklärung des Angebots, des Klickens, Mangelbehaftet sein. Sie könnte gemäß § 119 I Alt.2 BGB anfechtbar sein, wenn der Verbraucher keine Willenserklärung abgeben wollte. Dies ist hier der Fall. Wenn die Anfechtung erklärt wird und begründet ist, dann gilt das gesamte Rechtsgeschäft als von Anfang an als nichtig anzusehen, vgl. § 142 I BGB.
Formerfordernisse sind normalerweise Schriftform oder elektronische Form (Email), die muss aber mit einer elektronischen Signatur versehen sein.
Mein Punkt ist hier, Valve bietet über die Seite ein Formular für die Erklärung der Anfechtung (meist eher Widerruf) an, was vom Gesetz ausdrücklich erlaubt wird. Nintendo weigert sich regelmäßig auch bei korrekter Form die Annahme der Wirkung der Anfechtung. Hier wäre nur Abhilfe über Klageerhebung zu erreichen.
Selbstverständlich ist das dämlich einfach mal auf kaufen zu drücken. Ich kann aber durchaus verstehen, dass man annimmt einem würden noch Bezahloptionen angeboten werden. Zumal die Gerichtshöfe ja schon häufiger klarstellten, dass unmissverständlich sein muss, dass man mit dem Klicken einen Kaufvertrag abschließt. Außerdem halte ich es für echt fragwürdig, dass man kaufen kann ohne seine Identität in irgendeinerweise zu verifizieren. So könnten Minderjährige bspw. ohne Hürde kaufen - spätestens das würde von vorneherein keinen wirksamen Kaufvertrag darstellen, sofern nicht das Taschengeld bemüht wurde. (Wobei hier durch die Tatsache der bargeldlosen Zahlung noch ganz andere Probleme im Rahmen der Anweisung der Bank zur Gutschrift an Nintendo auftreten würden).
So und nun kannst du ja auch einfach mal ordentlich schreiben, anstatt dich wie ein Arschloch zu benehmen
Das Spiel wird darauf mit deinem Acc verknüpft und aktiviert damit du dieses nach dem kaufen direkt installieren kannst. Was schon in den AGB’s bei Account Erstellung geregelt sein müsste. Um halt so ein Schwachsinn direkt zu unterbinden. Bei Valve ist es zudem reinste Kulanz. Noch ein Grund warum mich deshalb so ein Verhalten ärgert… da die Leute sich da einbilden wer weiß was an rechten zu haben und solche Themen findet man auch da regelmäßig im Forum. Wie gesagt schon damals als man noch physische Kopien im Geschäft kaufte war Umtausch ausgeschlossen sobald die Folie entfernt wurde da nicht sichergestellt werden kam ob key benutzt oder sonst was. . Der Unterschied beim digitalen findet die Verknüpfung definitiv statt direkt beim Kauf.
Wenn man aber nicht mal mitbekommt wann man zahlungspflichtig kauft läuft etwas gewaltig schief… da entweder PayPal schon verknüpft und benutzt wurde ( das es ohne Weiterleitung funktioniert) somit die Aussage mit dem nicht wissen totaler Quark ist oder aber man erst eine Weiterleitung zu PayPal hat zum bestätigen und da wird dann sich darauf hinweisen.
Ja sind schöne Paragraphen aber viel Spaß beim versuchen. Da wird dann zwar eher die Zurechnungsfähigkeit infrage gestellt aber viel Glück beim anfechten.
Davon abgesehen haben die schon extra die Briefkastenfirmen am genau den Orten… zB Valve in Hamburg… Na viel Spaß dann beim Gericht die bekannt sind für ihre Urteile
SteamOS plus the next gen of MSI Claw or ASUS ROG ally is going to be the absolutely superior gaming and customer experience in the coming years. There’s no good reason to buy a Switch unless you need Nintendo exclusives (or have kids, and then it just makes sense).
I plan on buying just the console (which they usually lose money on anyways), and then leaving it in the box not connected to the Internet until a mod chip comes out.
I don’t think Nintendo loses money on their consoles. With the original switch, and this switch 2, they specifically went with old and slow hardware to ensure the margins work out.
Can’t help but be a little disappointed. The last few consoles have all been pretty drastically different, but this is just the Switch released again. Only with different connections so you need all new accessories.
At the same time, the Switch is such a solid console that a hardware upgrade with full backwards compatibility* is really the best case scenario. People have wanted a bigger screen, better chip, and better joysticks since launch, and now we’ll have them!
*the video says it’s not 100% compatible, but I’m assuming that’s for stuff like Labo and Ring Fit that need those exact joycon sizes/shapes.
Yeah, I guess I was just hoping for more of a new generation type reveal, rather than a sequel to the Switch. Better hardware is definitely a plus though, would be nice to replay TotK or Pokemon SV with better graphics & performance. I still wonder if those two games were meant to release alongside a Switch 2 prior to the chip shortage.
You’d need all new accessories anyway with a complete redesign.
I’ve bought every Nintendo console up until the Wii U. Since they abandoned that early, I decided to skip the Switch. I’ll likely pick this up. If this doesn’t do well and gets abandoned early again, I’ll at least get to play all the games I’ve missed over the years due to backwards compatibility.
Nintendo collapsed its console and handheld product lines for the Switch. We’re also seeing large parts of the gaming industry adopt the Switch form factor for their products. I don’t think there is anything that Nintendo could innovate on that would sell.
Yeah with Nintendo watching two Xboxes languish and consumer discontent with the recent playstations as well, there’s not a real impetus for something radical in design. Some innovation would be exciting but the Switch and PC Handhelds prove people want big grippy mobile devices, even if they’re only moving between rooms.
I mean that’s not what I want, but money talks and I fit into exactly what you said. I did not buy an Xbox, I did but a PS5, but hardly bought (I don’t think I’ve even beaten) any games. The next switch is probably the next console I’m excited about. But it’s not because of the portability, it’s because they still make couch co-op games.
In short I want to say I don’t care for handhelds but I’ll probably try harder to get a switch close to release than I will a PS6 even though I don’t know how much of a point in either right now. I just have console fatigue, but keep paying into the problem.
Nintendo consoles tended to be radical, Nintendo handhelds were more iterative.
The Game Boy and DS lines all built gradually on each other, seems the Switch line is following suit. I assume Nintendo see the Switch as a handheld that can be docked, rather than a console that’s also portable, so I guess it makes sense that it’s following a similar trajectory of previous handheld lines.
I feel like Nintendo does a huge innovation, then an iteration or two(or a bunch of little changes), then back to a big change. Wii/WiiU, GB/GBA, DS/3DS, switch/2
Unlikely, Nintendo probably isn’t bothered to boost the graphics beyond the switch 2’s onboard GPU. Nintendo doesn’t really care about graphics so I’d be surprised if it had an eGPU.
Could make an interesting pricier addon for down the line. Like the release version is just a dock but later on they release an egpu dock that you have to buy separately.
That would complicate things in a pretty non console way, especially counter to Nintendo that hasn’t tried to match competitor console performance since the GameCube.
It ought to have been, considering how much games struggle on the first switch lately. This will have the same problem otherwise, 2-3 years into its lifecycle it will be begging for death while the PS5/XSX are still chugging along.
I think the “Switch Pro” would be the OLED model as an upgrade of the original. This thing looks brand new even if it shares a lot of similarity to the original.
I wonder if that and/or Labo might be what they meant by the disclaimer that backwards compatibility might not support all titles. Since it's built around old Joy-Cons, might not work with new ones, unless the Switch 2 can just use original Joy-Cons.
Could also be an excuse for Ring Fit 2 built around new Joy-Cons.
In theory the old joy cons could still connect to the system via bluetooth, just not attach to the console itself. So maybe that keeps Ring Fit in play for the system.
If that’s the case you wouldn’t be able to charge them, though? I don’t think you can charge them without connecting to a console (or a third party charging dock I guess)
venturebeat.com
Aktywne