Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I’m encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I...
Clair Obscur: Expedition 33 could be what you’re looking for. The main story areas are significantly easier than all the side content.
You’ll want to do the side quests because how can you not play that game with cool sunglasses and a baguette on your back?
But you can easily get through the game without doing any side quests. And if you are afraid of being overpowered when you do play the side stuff, they recently added some nice controls to bump up the difficulty.
Oh, and I just remembered the old Thief games. They had pretty consistent difficulty. At least for the first two. I cannot remember if that was retained with the third because it was a little more open in terms of what you acquired in the hub world and took on missions. And we don’t talk about the fourth (which was a reboot nobody wanted, not even the dev team).
Hello all, this community has always been very accepting of me and offered advice and suggestions trough the development process. Today is the first big sale of the game -35% which makes it under 10 bucks. If you want to get it, now is the time! Thank you for your support - Steam Link
I can’t really explain that much without spoiling stuff about the game that really should not be spoiled. It’s honestly a very, very unique game which if nothing else does makes it worth a look if you’re okay with horror-type games. All I will say is:...
Damn, I came really close the other day. Managed to live through the “the game will kill you now” event. Unfortunately I couldn’t keep up when I was at the boss.
But to progress the game you have to get up.
But when you finish the game a new mode is added allowing you to play normally with increasingly more difficult challenges you can put on yourself.
This is in answer to the Stop Killing Games Initiative. He falsely claims that if SKG were successful every game would be forced to do all that stuff. While not realising that what he is describing is continued support for a game, not a dead game that continues to work without support.
It’s just a strawman, incorrectly inflating the costs by claiming continued support is the same as no support.
Why is it not feasible? This is simply bullshit. If a company can do it the end user can do it as well. Even if they needed a thousand servers with 5090s to run the application it would still be a way to do it.
And nobody is saying that this would be the requirement. The requirement is “to keep it in a playable state”. How they achieve that is up to them.
Speaking of TED Talks, I’m not reading all of that.
But nobody is talking about running a service. Sure, someone might open up Anime CCG Pocket Collection 2045 Big Continuation Service, run like the original even with support staff. But maybe I’m fine with Joe’s ACPC2045 server, because he’s my mate and we just want to goof around.
There are plenty of fan projects out there that run entire big services for their games. Keeping MMOs alive but also entirely new services based on stuff like Minecraft.
If ACPC2045 wants to make this into an expensive complicated (for them and us) endeavour, let them. There will be plenty of other games that will handle the new requirements with grace because they are not incompetent. Look how quickly Ubisoft was able to turn around with The Crew 2.
Yeah, but see, my mate Joe, he just doesn’t run the sign up page or authentication or the matchmaking or the seasonal DLC or the voice chat or the community forums.
He just enters some stuff by hand into the Oracle DB and off we go.
I’m serious. Big corporations tend to overcomplicate this stuff all the time. Especially because they tend to run several components as one. But when you break it down each one is not that complicated. I’ve done that. As my job. Saying it’s not feasible is a massive strawman.
Because as always, if they can do it so can we. This will never change.
I’m currently watching the video and he is approaching this as if some company would continue complete support with every functionality still available without any interruption. His idea of the “simplest matchmaking” are freaking lobby codes. He can’t even fathom a future without Steam.
For him almost everything involves accounts and big companies and legal entities and central authorities. Stuff you do not need. Never ever. He is caught up on self made problems.
If you put into law that a game has to remain playable developers will figure it out. Either they are stupid and tie everything to central unchangeable entities or they will add a config file where you enter an IP address and call it a day. Capitalism will find the cheapest way to comply.
That’s continued support. Not EOL. If continued support is his way to EOL his game that is of course his right. But also impossible to guarantee, precisely because of the reasons he listed. Thus an idiotic impossible stance to uphold.
Yes, the legal requirement would (or should) mean after EOL absolutely no dependency on outside services unless the infinite availability of that service can be guaranteed, which is of course impossible.
None of the currently existing services like Steam, Xbox Live, etc are technically needed to run the games. They offer additional services. Hence they are called services. But you do not need any of them to run the core games.
I’m not advocating for developers to implement these services themselves. I’m advocating for the absence of these services not making my games unplayable. I’m willing to compromise for that to only be the case after support for my games was dropped.
It also seems as though plans for a sequel to Baldur’s Gate 3 are in the early stages already. Speaking to PC Gamer, Eugene Evans, the senior vice president of digital strategy and licensing for WotC and Hasbro, said the company has already started conversations about what the next Baldur’s Gate game will look like and how...
And it wasn’t even news back then. Almost immediately after the BG3 release Swen Vincke talked about the next project being an in-house IP again. And not much later they quit working on a DLC.
The multiplayer is supposedly incredible. But I remember being extremely whelmed by the main game.
But it’s hard to remember the mid games. Because it is very likely that they didn’t leave any lasting impression.
And especially if previous titles in a series or from a studio were great a mid game would feel disappointingly bad. Although compared to other games they might actually still be considered great.
Xeen was what I thought of our first “proper” game. So many good memories. I played it like it’s real time, spamming the attack button without any strategy.
Still play it every so often. And thanks to ScummVM I could play it on a toaster if I wanted to.
I mean, it is supposedly already a thing on Android. And there are rumors that Valve have been trying it out for Deckard. So this could very much come this year or so.
There already are some projects that make it work. I haven’t looked at the specifics yet but as far as I understand it everything that can be handled as a library call as native ARM code does just that and only pure x86 calls are emulated. And since nowadays so much stuff is abstracted away and the heavy lifting is done by Vulkan the performance tends to be very good.
It always seemed like a kiddie game that’s not meant to be taken seriously, but apparently a bunch of people in their 20s and 30s take it very seriously....
If you’re not having fun with Mario Kart you should play Drinking Mario Kart. Everyone gets a beverage of their choice. By the end of the race it has to be empty. But because we are all responsible adults we don’t drink and drive. In order to take a sip (or down the whole thing) you have to drive off the track (or to the side, whatever is possible) and come to a complete halt.
Loser drinks one more because they are a loser. And the winner drinks one more to celebrate.
Here’s the thing most people still miss about the Steam Deck—and I’m saying this as someone who’s been yelling about it since forever—is that for decades, the PC had countless exclusive games that never set foot on a console. No ports, no Nintendo love, no Sony handshake—nothing....
I actually think that the Steam Deck is popular enough to be the easy thing to get into PC gaming. Jennifer English (actress of Shadowheart and Maelle) got one after becoming a voting BAFTA member in order to evaluate PC games. And although I think she would care about software freedom she has no idea that it is even a thing that exists.
A Steam Deck was as much an informed decision for her as getting a PlayStation 5 to play Baldur’s Gate 3. So mostly none.
The old one is actually still a pretty innovative shooter. Story, tone and gameplay are just totally different from the new one. So someone coming from the new one trying out the old will be disappointed.
Same reason why the new one was criticised on release.
I really wish we could get some of the responsible people to explain their reasoning.
I guess I love suffering and play games only because it’s not enough in real life (that’s why my favourite genres are souls-likes and fightings, but that’s another story). I’m currently playing Expedition 33, and this game marks some areas as “dangerous”, implying that the player is underleveled to defy local bosses...
Don’t fret. I think concentrating on the story quests first is the best way to keep the difficulty most engaging. You can keep playing after the end. The side content you can access after getting access to all areas is the hardest in the game. But if you do that first you can easily one shot anything, including the final boss.
I love that all the no damage gamers switched to all damage runs with this game as “the hard thing”. Because everyone already knows that a hitless parry only run is possible. No need to prove it.
Ugh, still not open source. The author of the original mod vanished shortly after announcing they would open source the mod, which basically stalled further development (like this) for years. Downloads are distributed via Discord. Only issue tracking is done via Github.
It probably doesn’t work with Linux either because the original mod overwrote the same dll as dxvk does.
'Death Stranding 2' proves more video games need to get weird, experts say (news.northeastern.edu) angielski
What are your favourite single-player games without much fluff, grinding or difficulty spikes? angielski
Hello, in the recent years I find myself willing to spend much less time and energy on games, but I do still enjoy them. Oftentimes I end up quitting a new game I tried out relatively early on, because I’m encountering some block, grind, non-optional boring side quest, empty open world, uninteresting clutter or details that I...
You’ll Own Nothing | Stop Killing Games, ft. Ross of Accursed Farms - GamersNexus Steve Interview (www.youtube.com) angielski
This an an interview with Ross Scott and Steve from the GNCA - GamersNexus Consumer Advocacy side channel....
My Humble Indie Game Is On Sale If You Want It angielski
Hello all, this community has always been very accepting of me and offered advice and suggestions trough the development process. Today is the first big sale of the game -35% which makes it under 10 bucks. If you want to get it, now is the time! Thank you for your support - Steam Link
Here's why Inscryption is a good game
I can’t really explain that much without spoiling stuff about the game that really should not be spoiled. It’s honestly a very, very unique game which if nothing else does makes it worth a look if you’re okay with horror-type games. All I will say is:...
So you want to make your game accessible after your company fails (youtu.be) angielski
Killed the greatest gamer initiative out there for content (fedia.io) angielski
Reminder to sign the Stop Killing Games petition UK and EU (www.stopkillinggames.com) angielski
cross-posted from: feddit.uk/post/31703716...
Baldur’s Gate 4 may happen eventually, but not with Larian Studios (www.polygon.com) angielski
It also seems as though plans for a sequel to Baldur’s Gate 3 are in the early stages already. Speaking to PC Gamer, Eugene Evans, the senior vice president of digital strategy and licensing for WotC and Hasbro, said the company has already started conversations about what the next Baldur’s Gate game will look like and how...
Steam Deck / Gaming News #20 angielski
As ever and always, I’m back with a week’s worth of gaming news I’ve spotted and thought I should share with you all!...
What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality angielski
Following up on this comment since I haven’t seen a thread about it: lemmy.blahaj.zone/comment/14639216
A game you "didn't know it was bad 'til people told you so"? angielski
I’m talking about games that you still like but you had no idea were criticized so much....
Steam beta gets native Apple Silicon support — the only public Arm version of Steam (www.tomshardware.com) angielski
You can now search for Steam games by adjustable difficulty, mouse-only options and other accessibility tags (www.rockpapershotgun.com) angielski
Why do people like Mario Kart? angielski
It always seemed like a kiddie game that’s not meant to be taken seriously, but apparently a bunch of people in their 20s and 30s take it very seriously....
10 incredible PC games that never got console ports—until Steam Deck happened angielski
Here’s the thing most people still miss about the Steam Deck—and I’m saying this as someone who’s been yelling about it since forever—is that for decades, the PC had countless exclusive games that never set foot on a console. No ports, no Nintendo love, no Sony handshake—nothing....
As The Outer Worlds 2 hits $80, director says "we don't set the prices for our games" and wishes "everybody could play" Obsidian's new RPG (www.gamesradar.com) angielski
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GOG One-Click Mods | New era of modding begins (www.youtube.com) angielski
Dune: Awakening Draws Nearly 100,000 Players On Steam Before Full Release (techcrawlr.com) angielski
Deathloop is free to claim on Epic Games (store.epicgames.com) angielski
11 Years Later And Still Can't Beat The Original (imgflip.com)
My highest achievement in Expedition 33 (yet) (lemmy.blahaj.zone) angielski
I guess I love suffering and play games only because it’s not enough in real life (that’s why my favourite genres are souls-likes and fightings, but that’s another story). I’m currently playing Expedition 33, and this game marks some areas as “dangerous”, implying that the player is underleveled to defy local bosses...
Clair Obscur: Expedition 33. First time pay attention to the songs and I cried. This is the game that I cry over so many times. This is what I think about the game. Spoiler alert (youtu.be) angielski
Today I googled the meaning of the song “Alicia” in Clair Obscur and it reminded me of my best friend who is no longer with me....
Microsoft Shifts Xbox Gaming Handheld Ambitions to Third-Party Windows Handhelds, Postpones 2027 Launch Plans (www.techpowerup.com) angielski
Alien Isolation VR is finally here with immersive motion controls and much more (www.videogamer.com) angielski
New dwarf planet spotted at the edge of the solar system (www.newscientist.com)