They’ve worked on anti cheat support before. It still depends on the devs actually activating that support. That will always be the case whatever they do.
OP, you would love the Steam Deck, or in a few months the Steam Machine. Or any other PC with Steam for that matter. With Steam Input you can rebind the controls of even the most stubborn game.
It’s a sign of the times. When I was a kid the cutscenes were the reward for winning the game, or a portion of the game for those bigger games that could afford more than two cutscenes.
But for my kids cutscenes are the boring things that keep you from playing.
They showed a special build of Alyx only rendering where the eyes are looking and supposedly even that works well. I bet they’re working on a version of Alyx that can run natively on the Frame but it wasn’t fully ready for the announcement.
I really hope that we can buy the Frame controllers separately. Playing Twilight Princess on the Wii with one hand behind my head and the other resting on my lap was the most relaxed gaming experience I’ve ever had. Miles away from the crazy flailing about that haters would describe Wii gaming as.
Or maybe we actually are the first interstellar civilisation. With features like Jupiter and especially our giant ass moon seeming to be pretty rare we still don’t know what it really takes to make a planet habitable. Let alone habitable in such a way that it creates intelligent life.
Someone on YouTube made their first playthrough an all-hit run without parries or dodges. On Expert. They had to grind a bit but made it work. I think the Curator fight where he teaches you jumping was the hardest because his damage scales with your level.
spoilerThey even beat Simon without one-shotting him. Impressive stuff.
It really proves that the game can be a normal JRPG, albeit a grindy one in the beginning.