Is it possible that WOTC just utterly suck? Like even playing D&D for real at a table I always thought the wizard’s stuff was kinda boring. Every time our DM did something himself it was awesome.
Not an RPG, but in the Thief series the hardest difficulty usually means that you aren’t allowed to kill anyone. Many people even try to play the games as a ghost. Meaning the only sign of their presence after leaving is the stuff they stole. Every door has to be closed and locked again. Keys stolen from guards have to be returned (in lieu of a game mechanic for this you have to lay it on the ground behind them).
People do challenge runs of the Gothic games as pacifists. So it isn’t part of the games but doable with some shenanigans.
I used to have an early VR headset. With 3DoF headtracking, 640x480 at 60 Hz (combined, so actually every eye got only half of that). Descent supported stereoscopic 3D and the headtracking could be added to almost every game with a mouse driver. It was bad. Really bad. Descent alone could be nausea inducing. In VR it was a literal pukefest. Still I had to try it every few months or so, because it was so cool on paper.
I remember spending hours configuring the controls to something I would like. Mouse aiming? Never heard of it!
All I remember from my scheme was that A and Z were for up and down. Orientation probably with the cursor keys. I know I had something on capslock and shift. Maybe forwards and backwards.