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riskable

@riskable@programming.dev

Father, Hacker (Information Security Professional), Open Source Software Developer, Inventor, and 3D printing enthusiast

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

riskable,
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It’s probably not that the light is losing energy it’s just that the distance it travels over time (the time we “know” is supposed to take for a given distance) appears compressed because of unknown/unseen gravitational forces.

Think of it like this: If there were only one star in the universe and it emits a particle of light we could calculate the distance it would travel over time. Yet we know that star will still have a gravitational effect on that light… No matter how far away it gets.

That’s what they mean by light “losing energy”. Is the energy actually “lost”? Not really. Is this slowing (aka appearance of lost energy) caused by dark energy/dark matter or something more fundamental like spacetime itself being stretched or compressed due to the gravity of astronomical objects we can see or “dark matter”/“dark energy” or… ? We don’t really know for certain yet!

riskable,
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Actually this guy is correct: What Ubisoft is doing here isn’t false advertising, it’s fraud.

False advertising is a very specific thing: You say something that isn’t true in an ad or as part of your product’s packaging. Like saying your product has a USB C port when in reality it has a Micro USB port and comes with an adapter. Companies that pull stunts like that rarely have legal consequences but technically it is against the law (why there’s not usually legal consequences is because most retailers will refund a product within 30 days without any penalty to the consumer).

Ubisoft is giving reviewers a different product than what they’re planning on giving to consumers. It’s like going to a car dealership, test driving a car, ordering that model, then when it finally arrives it’s a completely different car (e.g. smaller engine, different/weaker/flawed parts, etc). Case law is filled to the brim with scams like this. It’s one of the oldest and most widely-repeated types of fraud that’s ever existed: Bait and switch.

riskable,
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Yes! To just tinker you’ve got GdScript which is Godot’s built in scripting language similar to Python. I haven’t tried it myself but I hear it’s great for beginners.

I am LOVING Baldurs Gate 3 angielski

I’m just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn’t see much follow up discussion about it after the review thread. I’m also trying to submit more to Lemmy so the communities can grow, so I thought I’d bring it back up now that it has been out for a few weeks....

riskable,
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Yeah… I want to go back and turn into an animal first before I talk to the boar. Just to see what happens!

I’m sure he doesn’t give you anything special but my curiosity must be satisfied!

riskable,
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Yeah that’s the one thing severely lacking: Character screen voices. There’s only 8 of them!

They should put out a call to the community to make more and hold a silly contest where the winners get their voices into the game. All Larian has to do is release the scripts and provide somewhere for folks to upload the audio files.

They don’t even need to listen to 99% of them themselves! Just let the community listen to them and vote. Then Larian will only have to listen to like the top ten or twenty and they can have a second round where contestants are given instructions to “fix” certain audio files or whatever (e.g. to make them shorter or longer to match the cut scene timing).

riskable,
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Poor fella has a mind flayer brain parasite egging him on at all times.

riskable,
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FACEIT is yet another completely useless, doesn’t-actually-work, trust-the-client anti-cheating tool. Basically, it makes it so that cheaters (and the game publisher) can claim cheating isn’t happening because, “there’s an anti-cheat tool” but in reality it doesn’t stop actual cheaters.

The entire purpose of anti-cheat tools appears to be to stop casual Linux gamers from being able to play the game. Microsoft has a big part in it as well because the very same intentional vulnerabilities in Windows that hackers use to install undetectable rootkits are what get used by anti-cheat software.

If Microsoft wanted they could close those vulnerabilities by making all privilege levels above administrator (of which Windows has two which is insane) inaccessible to anyone but Microsoft. Instead they just collect money from 3rd party vendors to sign their driver encryption keys, inherently trusting those vendors not to make software with vulnerabilities. It’s a recipe for insecurity and Microsoft likes it that way. It acts as a form of vendor lock-in.

Anti-cheat tools pretty much all work with the same basic assumption: Trust the client. What’s the first rule of network programming? Never trust the client!

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