@Zoomboingding@lemmy.world

Zoomboingding

@Zoomboingding@lemmy.world

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Zoomboingding,

Yeah, not much of an emotional reaction from me, beyond a slightly incredulous laugh and an extended wow punctuated by gawking in awe. Definitely should have brought my 'nocs!

Zoomboingding,

I was hyped for Animal Well before it got picked up by Big Mode, but the signal boost it’s gotten has me excited that it’ll be a big thing for a few weeks. This kind of game doesn’t often go viral.

If you want something similar in the meantime, I highly recommend Knytt Underground, Rain World, or Gato Roboto. Or check out Within A Deep Forest for free.

Zoomboingding,

Definitely trying this one out. I’ve been a daily POGO player since launch because it gets me outside walking around. I liked how Pikmin Bloom had the passive pedometer angle, but it also had to constantly check GPS, so it was a battery hog.

I’d definitely benefit from Google Fit integration since I like to use the elliptical while wearing my watch. But I’d still get plenty of distance with just pedometer. Least of which because I’ll already be playing POGO.

Zoomboingding,

Legends means it’ll use the open world battling and catching mechanics seen in Legends Arceus.

Also features city planning, could be post-war reconstruction in the past (3000 years ago).

Also, the mega symbol at the end implies new Mega Pokemon.

And since it has a 2025 release date, hopefully it will have enough time to bug fix. Likely, it will use the existing Legends Arceus engine so hopefully that allows them more time to refine.

Zoomboingding,

Never understood the dislike for the controller. Have you ever used it?

Zoomboingding,

Have you played Pikmin 2 or 3? Those use adaptive midi tracks based on what happens in boss fights/caves.

Zoomboingding,

Such a shame more games don’t use this. It worked for PSO because fights were relatively drawn out/telegraphed, so there was always a chance to build up/slow down the music.

I wonder if AI could get used to dynamically generate a transition between battle/overworld themes. Or at least, if the composer makes one and use AI to make all necessary versions.

Zoomboingding,

BotW exploration with a really wild combat system. Also has incredible music and interesting worldbuilding. Also has a heap of time wasting bullshit and gotcha.

Zoomboingding, (edited )

Your only takeaway should be that Genshin’s music is way better than it has any right to be. Here’s a few of my favorites

Sumeru battle theme
Balladeer fight
Raiden fight
Azhdaha fight
Port Ormos
Teapot

Late game Genshin is anything but slow. Well, and I liked BotW’s Master Mode~

What are some hidden indie gems nobody knows about?

Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.

Zoomboingding, (edited )

Pick your favorite genre:
What The Golf? - A wild and hilarious mini golf game
Miasmata - A horror/cartography game… you heard me right! You have to use the intuitive in-game triangulation system to create your map and find your way around an island while being stalked by a creature as you search for a cure to your mysterious ailment
Rain World - 2D Metroidvania where you’re a little slugcat in a post-apocalyptic world filled with dangerous predators and lethal rainstorms
Diaries of a Spaceport Janitor - Life sim where you’re a janitor in a bustling Star Wars-esque spaceport living on the edge of poverty and dreaming of more
One Shot - Emotional story-driven game in a similar vein of Undertale
Night in the Woods - Not that hidden, but I absolutely love this one. Narrative life sim about someone returning from college to their Appalachian hometown and mysterious things are going on
Dreamfall Chapters - Adventure game that spans a sci-fi dystopia and fantasy world with many interconnections
Grow Home - 3D platformer where you’re a little robot growing giant beanstalks to return to your spaceship
There Came An Echo - Tactical strategy shooter you control only with your voice

Zoomboingding,

Dude I didn’t know Sips’ kid was on Lemmy

Zoomboingding,

I’d recommend pushing through on Undertale. I have 19 hours played and I did all runs/endings. The first playthrough is probably under 6 hours total. One of the most memorable games I’ve ever played.

Zoomboingding,

Dang 2025? This looks like it has a great deal of polish already. I wonder if all of this is hand-drawn and they’ll need the time for all other assets.

Zoomboingding,

I haven’t been paying attention apparently. I can only think of Little Inferno otherwise, and that was also ages ago.

Zoomboingding,

Whoa did someone else finally make an F-Zero?

Zoomboingding,

Man, this could be mistaken for a Wes Anderson film. This looks incredible.

Zoomboingding,

Eh serious tournaments disable items in Smash, the same isn’t said for Mario Kart.

Zoomboingding,

Bit of an odd one, but the “Jump Up, Superstar” sequence from Mario Odyssey. It was just a crash of nostalgia combined with the unapologetic celebration of Mario games in general and a heap of affirmation that you, the player, are awesome. It was so beautiful that I couldn’t help it.

And other givens like the endings to Mother 3 and Undertale.

Zoomboingding,

This system is in the game. You can look up info for Pokemon biomes. TL;DR is that open street maps lists zones related to terrain, and Pokemon GO has always had separate spawn pools related to these. The major ones are forest, mountain, waterside, and urban.

As of several years ago, this distinction was heavily reduced, and it largely flattened the spawn pools worldwide.

But in 2016-2017 I’d specifically seek out rivers to find Magikarp and lakes to find Poliwag.

Zoomboingding,

🎶One of these things is not like the other🎶

Zoomboingding,

With the resurgence of city builders, it would be a great time to remaster this game. I know my wife would adore the vibes of this game but would be frustrated by the outdated UX.

Zoomboingding,

It’s not for everyone. You have to actually learn what the game is telling you from text, little physics interactions, and more. Nothing is completely spelled out for you, and everything you accomplish is a result of diligent understanding on your part.

Zoomboingding,

It’s not interesting enough to be a new IP 💀

Zoomboingding,

That game was a lot of fun, and the aesthetics were on point. Couldn’t keep my friends interested so I stopped playing.

List of 20 great Horror Adventure Games (adventuregamehotspot.com)

We’ve limited ourselves to only one game per series, and of course there are many frightening adventures not included here. No list will be exhaustive, but our choices reflect a wide range of looks and styles and gameplay that will surely appeal to the fearmonger in any horror fan. If you find thrills in chills, and crave...

Zoomboingding,

Shout out to Miasmata, the only cartography horror game ever made! It’s really rough around the edges (like, crash-to-desktop if you tab out rough) but it’s one of the most unique games I’ve ever played. The fact that you have to use triangulation to fill out your map makes the game tense and immersive.

Zoomboingding,

Yeah that’s the only one I can’t identify. And the bulldozer may be Blast Corps. but I’m not sure.

How many Super Mario games are there? The answer is actually a lot more complicated than you might think! (www.youtube.com)

Since this video came out, the series has gotten a new mainline title. Or, do you think it’s a spinoff? Apparently about 4% of players think so. You can take this survey to let your opinion be known: forms.gle/EVWf8pDAYxYcEa2e9(Be warned, this will take about 30 minutes)

Zoomboingding,

Great trailer for a great game! Though, I don’t think a simple up-rez is enough to make me buy it again.

Zoomboingding,

That youtube video is gone… I’m guessing it’s “Ask me for directions Arnold”, right? That’s the only Arnold I can think of in GI. www.youtube.com/watch?v=myZz37olVfI

That’s actually awesome for Kevin Afghani because he was a lot of fun in this role. Hoping to see more of his work in the future.

Zoomboingding,

I lost faith when the lead creative left like 6 years ago

Zoomboingding,

It’s at least something F-Zero. TBH battle royale racer was already F-Zero’s niche. Races always had 20+ drivers and most races would end with some being blown up. I’m pretty sure F-Zero X had a survival mode to be the last one standing.

But yeah this being the original makes it much less exciting. F-Zero really hit its stride with X, featuring a MUCH larger cast, metal music, and faster gameplay.

Zoomboingding, (edited )

I’m actually quite surprised that nobody has stumbled across that 2014 “Moonlight Jelly” and discovered it was his bandcamp. This is a trove of 2010s vaporwave that I’m glad to have on my radar now!

Zoomboingding, (edited )
  • Mass Effect trilogy
  • The Outer Worlds, though this one has a healthy dose of "shooter"
  • Tiny Tina’s Wonderlands, though this is probably shooter first, ARPG second
  • …Minecraft?

Man, I thought I’d have more suggestions, but they’re all either as hard as Elden Ring or not Western

Zoomboingding,

From Wikipedia: In November 2022, Embracer Group stated that Saints Row “did not meet the full expectations and left the fanbase partially polarized”, but financially “performed in line with management expectations in the quarter.”

The piles of money were as high as we expected, but really we wanted them to be higher

Zoomboingding,

I love picross games, and any game with a new twist is welcome. This is a great studio too, so I’m looking forward to it!

Zoomboingding,

Realistically, gaming is an inexpensive hobby if you’re smart about it. I’m astounded at what people spend on things like dining, alcohol, sports (travel and gear), hunting, boats/atvs, etc. That $60 game you’ll play every day for a month would be a daily expense in other circles.

Larian Studios: [Baldur's Gate 3] patch 2 is right around the corner, features major performance improvements. (twitter.com)

Patch 2 is around the corner. It features major performance improvements, many new tweaks & changes, and begins our journey incorporating feedback into Origin Character epilogues, among other major things. Details coming soon.

Zoomboingding,

Yup, failed a quest twice because we couldn’t help up a KO’d NPC. Healing, splashing water, pushing, long rest, nothing would get them up. In fact, they DIED after doing a long rest, when the condition says it’s cured by it.

In its first week, Immortals of Aveum had a peak count of just 751 players on Steam. (steamdb.info)

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

Zoomboingding,

The difference is that crysis was literally unbelievable to me back then.

Zoomboingding, (edited )

Co-op is excellent. Drop in/drop out works flawlessly, no lag. It even has LAN options in the year of our lord 2023. One issue is that a player can start an encounter without the others and people can miss out on story. All in all highly recommended.

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