HobbitFoot

@HobbitFoot@thelemmy.club

Reddit refuge

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

HobbitFoot,

Especially since Paradox already destroyed SimCity and is publishing Life by You.

HobbitFoot,

I’m honestly surprised Valve doesn’t buy out the company.

HobbitFoot,

Honestly, it doesn’t make sense at this point. Warner Bros Discovery is burning the place down to sell the remains as charcoal.

HobbitFoot,

Part of it is that modern games are getting too expensive to make, especially with all the assets to the fidelity given by current technology.

HobbitFoot,

But that’s a problem with a lot of AAA developers. You can’t make a AAA game that isn’t a Skinner box for a price that players will pay.

HobbitFoot,

Why should AWS subsidize Twitch?

From the point of view of AWS, they make money whether they host Twitch or some other streamer. If Twitch can’t make money paying retail hosting, the decision of what to do with it has to be made by people who control Twitch.

HobbitFoot,

Do they? I wouldn’t be surprised if AWS even charges Amazon.com full retail for hosting. The point is the company has a lot of different business units that report up to the CEO, and business units generally act like mini companies.

The accounting of charging full retail to other business units is a lot cleaner than giving preferred rates and making it harder to understand the finances of what is going on with the different business units.

A CEO may be willing to operate a business unit at a loss for strategic reasons, but they have to understand that said business unit is costing the company money.

HobbitFoot,

I disagree. I feel more like Steam has been focusing on being able to decouple from Windows. The hardware it has developed was paired with other initiatives to move beyond the Windows desktop. They are now at a point where they’ve basically created their own Switch that can run without Windows.

I wouldn’t be surprised if Steam finally makes consumer Linux on the desktop a thing.

HobbitFoot,

But it looks like they did incorporate DLC into the sequel; it just isn’t obvious. The current implementation of extractive versus value added industry looks better than what they did with Industries. The quantity of different transit types also feels like an equivalent to a couple of DLC for the original game. I also feel like the sequel’s approach to power would also be most of a DLC for the original.

It isn’t perfect, but it looks like Collosal Order at least implemented a lot of lessons learned from the original game. It doesn’t seem as empty as C:S at launch.

HobbitFoot,

Or it would be made by an indie studio.

HobbitFoot,

No, you should say it in Bowser’s voice. After all, Bowser led a revolution to throw off the yoke of a monarchy only to be thwarted by an army of foreign nationals.

HobbitFoot,

It likely keeps Microsoft in the gaming business, which isn’t a bad thing.

There will be a console to compete against Sony, and Microsoft will leverage cross-platfotm gaming with PC’s as a way to sustain this. That Steam effectively released a Linux-based console probably means Microsoft is going to have to fight more in the PC Gaming space. This is probably why a lot of the ads in consumer grade Windows has been to promote its gaming division.

Microsoft hasn’t been bad to Minecraft, so I don’t think the games will get worse. If anything, I might have expected Microsoft to go for a DLC route with Overwatch to add characters instead of doing what Overwatch 2 did.

I expect more stabs at RTS, with Microsoft going to get more people to game on a computer. They did buy the company that made WarCraft and StarCraft.

Xbox Game Pass advertising is going to get annoying.

HobbitFoot,

I think Microsoft could test the waters with a WarCraft remaster, especially if they can test to see if Xbox Game Pass can tap into a new market.

HobbitFoot,

You mean like Terraria’s achievement to chop down a tree, that over 13% of Steam players haven’t done?

HobbitFoot,

Or maybe don’t make expensive games.

The AAA market seems to be chasing a business model that isn’t there any more. I don’t know why game developers still chase photo realism, it isn’t what makes money.

HobbitFoot,

If 95% of the games aren’t worth the price, then there is something wrong with that business model.

Yeah, a full priced game might not have had DLC or MTX, but it was more expensive adjusting for inflation and didn’t have nearly the quantity or quality of in game assets as current games do.

And old games definitely chased fads, they were just different fads at the time fed in part by the differences in game economics.

HobbitFoot,

Or it just means Nintendo isn’t going to rely on video games for growth.

The idea of paying anything for video games is already going away, with free to play games doing well in the youth market. And while the Switch is their best selling console, it is effectively a tablet with Bluetooth controllers and standard hardware. I don’t see Nintendo being able to maintain selling hardware after this next generation.

But Nintendo has a lot of IP that it hasn’t really tapped outside of video games. I expect that to change.

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