The different school in 8 months after Skull and Bones launch:
Our curriculum isn’t doing well. This is not the curriculum we wanted to deliver. Players expect better, yada yada yada, you know the usual school’s apology stuff. We need to lay off 100% of teachers so as to realign, synergize, refocus, retool, and remoney our money-making money curriculum disguised as a “game”. We will do better. We hear you loud and clear (kind of), and we probably learned a lesson of some kind.
Most of the upper eschalon of 343 have left or were kicked out over the last year, including some of the worst offenders who drove the creation of the crap we've had recently such as Kiki Wolf kill.
It seems like they're internally rebuilding 343 because they know how much of a powerhouse that IP can be if done right. I'm not optimistic about the next Halo, but cautiously hopeful now at least.
I doubt it is even thoughts over how powerful Halo is as an IP. I would be shocked if MS corporate hadn’t realized that any 343 Halo is going to get shit on because “this isn’t Bungie”. And people hate 343 enough that firing them and pushing the leads out won’t raise any red flags.
But yeah. Look at how much damage control MS did when they were releasing fucking Pentiment on switch (look, I love that game with all my heart but you know things are fucked when people remember it exists). There is zero chance 343 “closes” until the next full generation… probably that gen’s refresh SKU consoles. Because it would instantly be interpreted as “xbox is dead”.
But gutting Bethesda? We already see people in this very thread talking about how it is good because they didn’t like a game one of the studios did.
It's possible people won't accept a new game just because of the name attached, but that's not what I'm seeing.
I still play Infinite pretty heavily and most of the people I chat with there are saying the same, thank the lord leadership changed, let's give it a year or two and see.
If halo infinite had been a well balanced Battle Royale game… I’d probably have thrown away everything I love due to overplaying a damn game.
I’m just so sick of multiplayer shooters. The repetition didn’t seem so bad when I was young, but now it just numbs my brain.
But BR is the perfect combo of “my squad vs the world” that you get in a PVE coop, but also the rush of beating real life opponents that makes you keep coming back.
Warzone is all my friends play now, but it’s gotten so stale that no one really pushes to squad up too frequently.
Halo infinite multiplayer is free. The forge community has created a battle royale mode I've heard. Maybe give it a shot? I don't know anything other than it exists.
I personally can't stand battle royale games, so sorry, but I hope the next isn't. It's just not what Halo is. If they released a mode, or a side game as a Battle Royale I'm all for it, but not a full main game.
I feel the burnout though. My normal gaming friends and I are in a mode of trying new games right now and don't play together as much.
I feel like I’m taking crazy pills. Am I the only one that felt Hi-fi Rush was a disappointment? I played plenty of rhythm games and Hi-fi Rush just felt off throughout, landing beats didn’t feel satisfying and it felt off sync at timee. The story was well I can see people liking it but it felt too Disney-ish and cringe for me. I couldn’t get past playing it after the 2nd level.
It’s an interesting concept but I can’t call it a good game.
A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program, or a video game. Bob Iger, chief executive of the Walt Disney Company, defined the word franchise as "something that creates value across multiple businesses and across multiple territories over a long period of time."[1]
My understanding is that’s deliberate. The Wacowskis were done with The Matrix, the original trilogy (+ Animatrix) was the complete package. But the powers that be demanded more to milk the franchise, and when the Wacowskis tried to push back, the higher-ups said they would do it with or without them. So the Wacowskis are deliberately sabotaging the sequels, and good on em.
The fourth movie was written by one of the Wachowskis as a metaphor for their own transition, as a creative outlet during a grieving period after the death of their parents.
As I recall them saying, they felt that way maybe in retrospect? They hadn’t transitioned in real life by then, so that’s getting pretty subconscious at that point. At the time, the metaphors that were clear were about dreams, the savior allegory, a sense of not mattering as a cog in the machine, and so forth.
I did. Its cynicism about making another Matrix movie is well-noted and some of the most fascinating things about that movie, but it’s also a protagonist swap between Neo and Trinity, which makes a ton of sense for the trans metaphor. It can be cynical about the realities of making the movie and still not be sabotage. And also it was only written by one of the two Wachowskis.
Cancellation like this aren’t always bad. Especially given BG3 as a whole, sometimes it’s good to just ship a complete product, and move onto newer things. They earned a break
Yeah I don’t think so – Sequels are the thing you’re supposed to have I think. Everyone drooling over having subscriptions since MMOs sucks and it really looks like the whole culture of the industry is pretty shitty in a lot of ways
E: I guess expansions can be good so you don’t have to be an EA sports franchise if you’re not changing the engine a bunch. Other than EUIV though, whose expansions are a money grab way to make the game cost 150 bucks, I haven’t ever played DLC I can think of.
Unless the sequel is using way better tech and requires a new engine or massive engine tweaks, a sequel that comes shortly after the original release could be done better, faster and cheaper as an expansion pack.
Other than EUIV though, whose expansions are a money grab way to make the game cost 150 bucks, I haven’t ever played DLC I can think of.
Well there ya go. Paradox DLC is just bullshit. Most of them just add like 1-2 units or characters or factions which mostly boil down to an aesthetic change. Most big games get real additions via DLC that can add up to 50% more game.
The non cosmetic Paradox DLCs fundamentally change the games so if you want to actually play the latest version of the game with all the mechanics you have to get them all. You can get them on steam sale usually for like 50 bucks a couple times a year.
I’m not defending it – It is what colors me most against DLCs.
I still just don’t like the idea of it – Why not do a DLC for movies and paintings and books? It feels wrong to fork a work of art or say “Oh sorry I didn’t actually make it all here’s the other 20%”
Come to think of it – Movie sequels are kind of like that these days where it’s just one story broken up instead of multiple separate stories. I wish we just did 4 hour movies with intermission but I’m sure I’m alone there.
Just a few dlc/expansion packs that were totally worth their money
All Rimworld expansions. Diablo 3 reaper of souls/ D2 lord of destruction The witcher Ballad of gay tony Star craft ones Red alert yuris revenge Horizon zero dawn frozen wilds
Etc… There are good expansions that are totally worth their money and add to the overall game.
That being said, I’m not a huge dlc fan and rarely spend money on them if they don’t really add to the game. More partial to spend on dlc for smaller studio games rather than large ones.
I didn’t even buy the Rimworld DLCs and I have 500+ hours! I did look at them but didn’t buy. Now that DF is graphical I mostly just play that now tbh.
DF is a great example – 15+ years updates no DLCs unless you count the steam release.
In what world is paying 40usd for a game and 3x 30usd for 500h of entertainment not a good deal? (not particularly aimed at you, but at dlc haters in general)
I am glad when they release a dlc. I get more great content. They get some more financial support.
I am 100% against cheap cash grabs. I am 100% pro multiple well made extentions for a game that allow me to support the studio.
They didn’t add all that many units, two per race. But they did have a great impact on the game (mostly).
Also, new campaigns for each race was awesome. The level editor not only brought many fun custom maps (I still think about that weird 300 map I played when I was 16), but ensured longevity of the game until this day by enabling new maps to be played in regular games.
I miss getting all this stuff with a game or expansion too.
web.archive.org/web/20230924045050/…/PureDarkHe started hiding his count but he was at 11k last week and his most popular/cheapest tier is $5 USD so he makes 55k a month. So basically 660k+ a year.
They do more Linux and Mac porting than any other company I know. Back in the day I believe they were actually game developer, but they seem to have become specialized in porting games specifically.
What makes you think that? It’s possible that they did it in-house, of course, but there’s no precedent for it. No previous Civ had a linux version done in-house.
Patch 5 also improves inventory access, letting players manage the inventory of all companions from one single UI, regardless of whether or not they’re currently in your party.
YES. I was just looking for a mod to do this but it’s so much better when the devs build out a highly-requested feature like this.
While at camp, you can now access and manage the inventories of companions who aren’t in your active party.
Sounds like it’s not possible everywhere just at camp, also, the main thing I want is official autosorting containers, I use the mod but it can be janky at times, inventory management has put me off playing and I really want to I just got sick of organising loot and marking as items to sell and splitting stacks etc etc
You know I was trying to figure out why I lost interest in Chapter 3 and started playing Total War, and I think this is it (also a dialogue bug that made companions start spoiling the plot…)
I’ve never been a huge fan of inventory management and after a while it gets very tedious in BG3.
Jokes on me though, I’m playing Thorek in Warhammer 2 rn and he’s a crafting lord so I turned a semi-RTS into an inventory management game anyways.
The inventory management in the game is shockingly bad.
“Oh, I got a new companion. I wonder what I can equip them with.”
Good luck, because the gear is scattered among your inactive companions, or the chests that might be locked to you in co-op.
“I need to take a potion mid combat”
It’s somewhere in those 20 inventory wheels!
The whole inventory weight is kind of pointless as well, since you can send to camp at any point, and there’s very few places where you can’t just go back and get something. It’s just inconvenience kept for the sake of following some arbitrary rules.
Gear especially should just be kept in a separate place from consumables and quest items, with maybe some quick swap wardrobe feature for e.g. switching to a bludgeoning weapon for smashing walls.
Good luck, because the gear is scattered among your inactive companions, or the chests that might be locked to you in co-op.
This has explicitly been changed this patch.
It’s just inconvenience kept for the sake of following some arbitrary rules.
It’s on one hand a BG throwback and more.importantly a minor impediment to the time-tested tactic in Larian games of “barrelmancy.” Look up some Telekinesis runs on Divinity:Original Sin to see why.
Can’t wait for major story spoilers to show up full-screen on the background of the homescreen because clickbaiters on YouTube are fucking assholes.
Also really don’t need product placement on the home, I am on my PS5 to play games, not to fucking buy stuff. It’s a console, not a goddamn webshop.
This really needs an option to get disabled.
Edit: Reading again it just seems to get worse. Looking at the alternative game ads, offers and promotions when selecting a game seems borderline against consumer laws, at least in EU. Especially kids could be easily targeted and triggered by this. Also most of these examples make it look like you’re starting up an entirely different game, it’s just such a awful update all together. No self-respecting interface designer would come up with this, it’s 100% corporate predatory marketing cunts that came up with this kind of stuff.
I heard from another lemmy user that his new Xbox required him to click an ad to finish booting up. So with a grain of salt MS’ consoles are even worse. If this continues and i don’t see why it won’t, PC gaming gonna be the only viable one soon. Thank God steamdeck and valve Linux collab are now a thing
God, that’s awful. Is it connected to the Internet or are they internal ads? I suppose you’ve already looked into a piratefix firmware update or something? I have a big roku tv that i keep away from my wifi lest ads sneak into my experience too
I’d kill Internet to it if my wife didn’t leave on random free streaming shit like Pluto to play for the dogs when we leave. The steps it takes for me to get to streamio are nuts. Boot on TV -> close ad and navigation to Fire stick -> listen to auto play ad while piece of shit fire stick loads UI -> finally get to watch what I want.
Ugh I love Steam but when I click on a new game, sometimes it’s like WATCH THIS STREAMER STREAM and it’s in the middle of the game like I WANT GO INTO IT BLIND GIVE ME AN OPTION TO DISABLE THIS
Sure thing, if I were in front of my pc I’d have given you more precise instructions but yeah I was elated when I found that setting as I don’t enjoy livestreams even if it’s not a spoiler.
Console makers see them as one and the same. This being Lemmy I have to advise that the only solution is to own your own machine, so best build your own hardware, install Linux, and compile all the games you want to play yourself.
I have a PC, with Windows though, I can’t be bothered with the limited Linux support and hardware woes that come with it.
I only played a few exclusives on the PS5 before, most recently Astro Bot, but since everything else is basically coming to PC I recently upgraded it anyway. It’s becoming less and less appealing to even bother with consoles anymore. Even Nintendo seems to barely bother to dare anything innovating.
My Linux gaming machine is a Steam Deck, it’s been a pretty positive experience and you only really need to tinker if you’re straying off the golden path.
I imagine we’ll see some new Nintendo innovation with the Switch 2, they are at least good for throwing in a load of wacky ideas with new consoles.
To be fair the Steam Deck is similar to consoles, it is only one piece of hardware that people can’t alter (or aren’t meant to) that natively runs on a Linux system and is entirely designed to work as such. I think the Steam Deck is an interesting concept, but I don’t believe it can be compared to custom built computers, as well as the idea of supported games on any choice of Linux distribution. Support is significantly better than it used to be, but it’s still such a long way off.
While it defaults to a console-like experience it is meant to be altered, they give you a full desktop environment as standard and even provide instructions to install Windows if you really want.
Like the driver for controlling one vendor’s LED lights had a generic PCI FW updater (or something similar) included that it exposed to user space. This meant a) changing the LED colours or parameters required a firmware update rather than the firmware handling input from the system to adjust colours without new code, and b) other software could use this and just change the bus id of the target to update other firmware willy nilly.
It also had to compete for bus time and sending a full firmware update takes more time than a few colour update parameters. Average case might be ok, but it would make worst case scenarios worse, like OS wants to page in from disk 1 while a game needs to read shader code from disk 2 that it needs to immediately send to the GPU but the led controller decides it’s time to switch to the next theme in the list oh and there’s some packets that just came in over the network and the audio buffer is getting low. GPU ends up missing a frame deadline for the display engine and your screen goes black for a second while it re-establishes the connection between GPU and monitor.
They only need to make sure it’s difficult enough the average user can’t be bothered to figure out the workaround. I’m sure without looking they made a considerate sum from the neglected children market.
You know the cosmetics things that you could unlock using cheat codes 20 years ago in single player games ? You now have to pay for it. And they bloat your OS kernel to ensure that you don’t get those valuables skins without actually paying for it.
Sorry we cannot afford to pay the DRM licensing fee. As a result we will no longer be able to inconvenience our customers or prevent people who were never going to pay for our game anyway from playing.
It’s twice as funny in this game because they added Denuvo a year after release. Meaning all pirates got the game DRM free on day one while paying customers got Denuvo patched in.
I suppose they only did it now due to some license agreement expiring?
Yep, if I understand it right, Denuvo charges an annual fee to be used. That's why you always see it getting removed after the game loses relevance, when sales aren't enough to justify paying for Denuvo anymore.
Kind of weird how, because Bethesda (and other publishers) are Denuvo's consumer, this particular anti-consumer license agreement is actually benefiting the players, haha.
Arbitrary limits on information just mean you have something to hide
And even if that’s not the case for a specific game, normalizing this shit means that once you have something to hide, it’s no longer raising eyebrows.
The first, dominant element of the two marks, NAUGHTY, is identical,” Sony said. “The second elements, DOG and CAT, are highly similar in that both refer to house pets
That has to be the most flimsy lawsuit I’ve ever heard. Any lawyer that can win with that case is a freaking genius.
This is a trademark dispute. This is why it's filled with the USPTO as opposed to a court case. Bar for this is way, way lower. Sony has an incredibly good chance to prevail. Sony winning here at the USPTO would deny a trademark for Naughty Cat. But if there is a decent rebuttal from the studio, it may have to go to court to be settled.
That said, Naughty Cat is likely doing exactly what Sony details in their complaint. As the publisher's works are mostly cheap slot machine themed games.
Naughty Cat only has two apps listed on the App Store, and both are gambling games that promise real cash rewards.
It's very likely this is one of those cheap Chinese drive by studios and it pinged on Sony's radar a lot earlier than the studio thought it would.
But motions of opposition are not the same as a full blown suit in Court. So Sony does have an incredibly good chance to have their trademark invalided.
God, why is the games industry so fucking illiterate when it comes to IP law. File a trademark opposition? They’re suing! File a patent application without issued claims or even substantive examination? They’ve patented it! These aren’t crazy fucking complicated concepts, but the journalism for games industries like actively stunts the understanding of these things by the market.
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