!deleted6508
!deleted6508 avatar

Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

Currently on Earth for 8 years ensuring steps to unite humanity and usher us into the galactic civilization just so I can see my boyfriend again.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki,
!deleted6508 avatar

I like how PS1 did 3D differently than pretty much any other system ever, which is why if you look long enough at a model, you will see it warp and contort weirdly as vertexes jump between points because it didn’t have floating point numbers or something like that (can’t really remember the technical details).

It’s super unique and faking this effect in modern engines is pretty neat. It’s also weird playing on some PS1 emulators that don’t have this effect, because it’s better than original hardware.

Kolanaki,
!deleted6508 avatar

The smoothing effect of the scanlines from a CRT screen wasn’t that extreme. They still very much looked like the meme.

Source: Grew up playing both consoles on a CRT.

Kolanaki,
!deleted6508 avatar

Cyberpunk RED is the pen & paper game. The most current version, anyway.

Kolanaki,
!deleted6508 avatar

There is also a platformer set in the same world, using the same main character, on PS1 called Skullmonkeys.

Kolanaki,
!deleted6508 avatar

I remember finally getting my hands on the editor for the Build engine after a few years of making maps in Doom and Heretic and had thought 3D level design was only something super geniuses could do… Until Hammer showed it was just the garbage UI/UX of Build lol

Kolanaki,
!deleted6508 avatar

I’m glad that when I made my high school for Counter-Strike, it was back in 1.6 and not more recently. Heard about a kid who did the same for CSGO just a few years ago and he got expelled and I think he was arrested because they saw it like “terrorist planning” or some bullshit…

Kolanaki,
!deleted6508 avatar

I also finally completed the full story finally this year. I had always gone about 3 days in and started over trying completely different options lol

Kolanaki,
!deleted6508 avatar

Narrative-driven, story-rich MTX and Battlepasses.

Kolanaki,
!deleted6508 avatar

Not one mention of Titan Quest in these comments 😔

Kolanaki,
!deleted6508 avatar

There is always going to be some kind of level scaling in an RPG. I just think it’s a matter of what kind of scaling you’re using.

The kind that everything in the world just levels up when you level up fucking sucks. It completely kills any sense of power progression since your power level stays pretty much the same comparatively.

The kind where the enemies are just static levels based on where they are is better. You can still freely go to those areas, you just aren’t likely to survive until you actually get stronger. And as you get stronger, you can literally feel the power gains as areas you were getting your ass beat down in have the turn tables and you start beating their asses.

Scaling done by just creating a single archetype and then doing math to it also kinda sucks. It doesn’t ruin fun factors, or anything, it just seems lazy. Give the new enemy type it’s own stat block instead of just being another guy with bigger number. Unless your game has so many enemies that “same guy, bigger number” is inevitable, I don’t like it.

Kolanaki, (edited )
!deleted6508 avatar

Fallout 4 has the hybrid method, and still doesn’t get it right 😮‍💨

It scales enemies as it has since Oblivion, but also scales them differently based on how far away from Sanctuary they are spawned. Everything on the southern and eastern side of the map are always gonna be stronger than the player by some degree, while everything close to the starting point is weak, even when it’s spawning a stronger variant due to player level.

But to be fair, I don’t even see FO4 as an RPG. It’s a FPS with minimal RPG elements. So I tend to strip the scaling entirely with mods to make it so humans (including the PC) die quickly and only the big, beefy mutants (super mutants, deathclaws, etc) are bullet sponges.

Kolanaki,
!deleted6508 avatar

spend 8 hours customizing soldier

Soldier immediately dies in one hit on the next mission due to RNG hating your absolute guts

“Haha nope.”

Reloads save

Kolanaki,
!deleted6508 avatar

The problem here is that Baltaro does not have gambling. It just uses cards and chips as the basis for playing the game. Like Magic the Gathering or Inscryption.

Kolanaki,
!deleted6508 avatar

Welp… You know what to do, fellow Westerners. Time to counter-review bomb Black Wukong.

Kolanaki,
!deleted6508 avatar

I’m sorry; did you need the /s on that?

Kolanaki,
!deleted6508 avatar

I 100% Tunic in 15 hours. I expected it to be longer and harder, considering it’s not even in a real language and you have to translate it to solve most of the puzzles.

Kolanaki,
!deleted6508 avatar

They already said it’s going to be a PS5 exclusive.

Kolanaki,
!deleted6508 avatar

They’ve only announced it to be getting released on PS5 in 2025. That’s almost all the information there is about the game rn. I would take it to mean timed-exclusive, but that’s still not releasing on all platforms at once.

Kolanaki,
!deleted6508 avatar

The kinds of people that claim “wokism” in games tend to also not actually play the games they’re bitching about, so they don’t actually know what to expect.

Kolanaki,
!deleted6508 avatar

I think every game should have a customizable player character.

Kolanaki, (edited )
!deleted6508 avatar

Give me one good reason I shouldn’t be able to have a customizable PC in Tetris.

Seriously: I think narratives in games should be based on player choice. To me, that’s the difference between a game and a book or movie. To choose your own path instead of passively following one.

But clearly I am a minority here. Some of the biggest games are linear set-piece things with no choice in the narrative structure. Even open-world games tend to be linear narratively.

To use your example of Spec Ops: The Line: there is significant player choice that the main dude did not have to be a rigid character. They could have been as customizable as V from Cyberpunk 2077, and the effect would still land.

Kolanaki,
!deleted6508 avatar

Once you buy it…

Wait… Is this an official Fromsoft release, a mod, or a 3rd party game using a name that doesn’t belong to them?

Kolanaki,
!deleted6508 avatar

Well… This is quite unexpected.

Kolanaki,
!deleted6508 avatar

What? Fallen Order is much closer to Dark Souls than it is Spiderman or Arkham. It’s all slow, methodical combat encounters instead of flashy combo beat 'em up mechanics.

For something many consider soulslike but actually is much closer to an Arkham or Spidey game, see Ghost of Tsushima.

Kolanaki,
!deleted6508 avatar

If you included modded companions, Inigo would be at a tier above the top tier. The vanilla companions are absolute trash by comparison. They don’t even do everything an NPC can do in the game; but Inigo does. Can literally comment on any item you see or touch, interact with other NPCs, has a schedule he follows when not actively following you, follows his wants and needs… The dude who made him went all out with it and puts the actual developers to shame, since most of these features are simple check boxes in the editor.

Kolanaki,
!deleted6508 avatar

Obsidian has always cranked out a banger when they’re making the second game, so I expect this one to be better than the last due to Obsidian’s excellent track record of making the second game in a series. The first one was only mid because it would have made making a sequel that’s better much harder. ^/s^

(I love how even they recognize this in the trailer for the game lol)

Kolanaki,
!deleted6508 avatar

This means the story part is finished, right? I had a perfect run up to the point where the story wasn’t finished last time I played, I wonder if my old save file will still work so I can just continue where I left off… 🤔

Kolanaki,
!deleted6508 avatar

You won’t be able to pirate the PS6. Not unless technology gets really fucking gnarly by the time it releases so you can download hardware. You’d have to rely on real theft.

Kolanaki,
!deleted6508 avatar

Just a few hours ago when they announced that there would be an announcement.

Kolanaki,
!deleted6508 avatar

I have not been let down by Ssethtzeentach on YouTube. He only seems to cover super deep, complex games; most of which ends up being indie games. How I found out about Kenshi and that Earth Defense Force is way deeper than it looks.

Kolanaki,
!deleted6508 avatar

At this point, if BG&E2 ever comes out, it’s gonna be like a repeat of Duke Nukem Forever.

Kolanaki,
!deleted6508 avatar

The fryers at all the McDonald’s locations I work at are on wheels. You can detach the gas line. I have to regularly pull them out to clean spilled oil and shit from under and behind them (and all the other big appliances as well, which are the same). It sucks worse than cleaning the bathrooms.

Kolanaki,
!deleted6508 avatar

Since they count DLC in the mix, it’ll probably be Elden Ring: Shadow of the Erdtree.

Kolanaki,
!deleted6508 avatar

Never played the first one, but I was all about Tribes 2 when it came out.

Ascend was pretty good too, but mostly just the skiing mechanic wasn’t sloppy because it was built in and not relying on a bug.

Kolanaki,
!deleted6508 avatar

The most excited I have ever been for a trailer was when I saw an ad for Secret of Mana on TV; and it’s entirely because it was the first time I ever saw a video game advertised on TV and not just in magazines.

Kolanaki, (edited )
!deleted6508 avatar

It used to. I haven’t used it in years, and I’m no longer sure if it still exists or where to find it if it does, since the UI has changed a few times over the years; the last of which was less than a year ago and it really overhauled everything. But also, so many games can literally just be copied from their install directory and work on another machine without Steam or cracks. There’s no good way of knowing which ones without trying it, though. At least not to my knowledge.

Kolanaki,
!deleted6508 avatar

There used to be a couple… Back when the default skin for Steam was just that ugly green shit? There was a couple different 3rd party clients that offered customizing the look before they added that function officially.

The only one I think might still be relevant is the one centered around filtering shovelware from the store. And I don’t know if you download that, or if it’s just a web client, since it is focused on the store and not much else (I also never used it personally).

Kolanaki,
!deleted6508 avatar

Even the small print on a physical disk’s packaging said that.

What happened to gaming?

Any of you feel like we’ve become so fixated on graphics and perfomance to the point where the actual game part of a video game is often overlooked, or at least underemphasized? I don’t know about the rest of you, but all I come across on social media regarding gaming is about resolution, ray tracing, DLSS/FSR, frame rates,...

Kolanaki,
!deleted6508 avatar

I definitely don’t see a fixation of performance lol

The reliance on AI upscaling and frame generation, while the entire game takes up half or your entire SSD shows that optimization is an after thought. These solutions make everything look pretty and smooth, at the cost of how it actually feels to play (input lag up the fucking ass that makes the game feel way worse). Couple that with the myriad of performance issues the majority of AAA games have at launch.

The focus is entirely on making something visually good looking that will sell millions in pre-orders alone.

Kolanaki, (edited )
!deleted6508 avatar

Elden Ring is still a stuttery mess on PC and barely hits 60 fps on consoles, even the $700 one, yet it’s beloved.

I have an old ass PC and a PS5 with the game on both and they run smooth as shit unless you’re using raytracing, which literally doesn’t even change the visuals in the game; it just makes it slower.

Stalker 2 is a busted mess. The performance issues have been fixed mostly after 3 patches, but the game itself shits itself once you get to a certain story mission. Literally nothing works beyond that point. The A-Life system does not work, scripted events are all jacked up, IDK if anyone else is getting this but every now and then I have my secondary weapon replaced with a random other weapon that I didn’t even have in my inventory, sound effects don’t play properly, the hud completely disappears, and so many more things that make me glad I’m only playing through GamePass and didn’t actually buy the game. There’s a good game under the mess, somewhere. But they should have just bit the bullet and delayed it another month or two instead of releasing what they did for the holidays.

The reason they sold so many copies though, is because pre-ordering. People bought them before they ever saw the game in action. And games like Stalker 2 are the reason why you shouldn’t pre-order. Because the chances of getting burned by busted-ass shit like this is increasingly more common. Again, because people pre-order the fuck out of games.

Kolanaki,
!deleted6508 avatar

I love being a mutant mushroom man who survives by eating his own budding body, and protects himself by budding clones. Also I once found juice that allowed me to make literally any object sentient, so I had a big metal wall for a companion.

I fucking love this game.

Kolanaki,
!deleted6508 avatar

Death Domain clerics? Fuck yeah! I can make my actual PnP Cleric now.

Kolanaki,
!deleted6508 avatar

I miss that game… And real arcades. All the “arcades” around here have nothing bullshit mobile games you can literally download and play for free on your phone, and they want like $1-2 per play at the cabinet now. I ain’t paying any money to play Angry Birds or Flappy Bird.

At least they still have skeeball and the basketball things…

As for light gun games on PC, the only things I’ve ever seen are emulated. Either arcade games like that Terminator one with the machine guns that actually have kick to them, or NES/SNES games using the zapper/super scope 6. The emulators do support the actual hardware if you have it and a way to connect it, and there used to be light guns made for PC, but I don’t know if they would be USB or serial port (they were from the 80’s and 90’s).

Kolanaki,
!deleted6508 avatar

Personally, I find it frustrating to see the buzz Baldur’s Gate 3 gets because I remember a time when games like BG3 weren’t a rare sight. I mean, shit, BG3 is just a logical evolution from BG1 and 2. It’s got modern graphics, modern UI, modern controls… Same basic gameplay, same kind of choice that can lead to many replays because there are so many ways to do any given quest, etc.

It isn’t that BG3 isn’t deserving of praise; it definitely is. But the fact it is like a breath of fresh air shows just how awful the industry itself is. They didn’t do anything that hadn’t been done before, and instead went back to old-school roots and fucking dominated the scene by simply not making their game watered down garbage with a lack of agency.

Silent but Deadly: I met some of my closest friends through multiplayer games. Then a strange happening turned everyone (literally) speechless. (slate.com) angielski

World of Warcraft still exists in 2024. The game’s 10th expansion was released in August, and while it doesn’t command quite the same influence as it did during its early-millennium prime, millions of players still step through its portal every day. But the dynamic I’m describing—the complex social contract, the...

Kolanaki,
!deleted6508 avatar

The lack of static servers and prevalence of random matchmaking has made multiplayer gaming so bad. At best nobody talks. At worst, the people talking are toxic as fuck. Who cares, right? Never gonna see these players ever again. Nobody accepts friend requests either anymore because 9 times out of 10, they only wanted to add you to talk shit.

Riot Games is cracking down on players’ off-platform conduct (www.engadget.com) angielski

Riot Games added some new clauses to its Terms of Service that could put some players in hot water for unbecoming behavior that occurs “across the various places that touch their gaming experience.” Players can face penalties, suspensions and even “Riot-wide bans” if they are caught violating these new rules.

Kolanaki,
!deleted6508 avatar

Riiight… The streamers are the toxic ones and not just every player of the game.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • Blogi
  • muzyka
  • Spoleczenstwo
  • fediversum
  • krakow
  • FromSilesiaToPolesia
  • rowery
  • Technologia
  • slask
  • lieratura
  • informasi
  • retro
  • sport
  • nauka
  • Gaming
  • esport
  • Psychologia
  • Pozytywnie
  • motoryzacja
  • niusy
  • tech
  • giereczkowo
  • ERP
  • antywykop
  • Cyfryzacja
  • zebynieucieklo
  • warnersteve
  • Wszystkie magazyny