Not every game needs to be open world, require 200 hours, or be live service.
Right. And all of the MGS games that don’t have these are better than rising.
It’s not fantastic. It’s mediocre and lazy. The swordplay is neutered because doing what they had in the tech demo was ‘too hard’ for obsidian. The story is forgettable, along with pretty much everything else about the game.
The MGS games are classics. Rising just rode their coattails and had memers at the helm.
In the graveyard of live service games Concord may just be the biggest headstone, and that seems to have focused some minds over at PlayStation. Previously the noises coming from Sony were all about the importance of live service games to its future strategy, and it had announced plans to launch more than 10 live service games...
Both were live service; one at Bend, one at Bluepoint. Bluepoint was helping work on God of War: Ragnarok until 2022, at which point they were developing this now-cancelled God of War live service game.
In fact, ever since the PS4 I’ve been strictly a PC gamer.
Seeing how Microsoft was able to lower everyone’s standards by charging for online really puts things into perspective for me.
It’s great because now I don’t have to buy hardware or software. Looking forward to emulating switch 2 games before they’re even released like ToTK, lol.
I recommend going the extra mile and no longer buying their hardware or software.
Emulation is in a great state right now, and it’s only getting better. The fewer resources scummy companies like Nintendo have from sales, the fewer resources they’ll have to go after community products.
Yep, and some PS2s (like mine) came with the network adapter built-in!
Never going to forget the days of having a 30-foot ethernet cable running across my living room (right under the doorway) so I can play Battlefront 2, Ratchet and Clank 3, and of course, MGS3 online.
So, Starfield was a disappointment (in my opinion). The story isn’t interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn’t run well on the Steam Deck.)...
From Jason Schreier. “The plural of ‘anecdote’ is not ‘data’,” but this is some analysis from Schreier seemingly rooted in many anecdotes. The long and short of it is that development on AAA games tend to routinely hit bottlenecks where entire portions of a team are waiting for some other team to unblock them so that...
I’m interested in something that games and front-ends can implement in order to play online and connect with friends, independent of the actual front-end in use....
Metal Gear Rising is seriously overrated angielski
Only about 6 hours of campaign and it’s a shell of what was demoed.
Games Done Quick from home is a waste of time angielski
Nintendo stock falls after mixed reaction from Switch 2 announcement (www.notebookcheck.net) angielski
After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game (www.pcgamer.com) angielski
In the graveyard of live service games Concord may just be the biggest headstone, and that seems to have focused some minds over at PlayStation. Previously the noises coming from Sony were all about the importance of live service games to its future strategy, and it had announced plans to launch more than 10 live service games...
Sony Cancels Two More PlayStation Projects (www.bloomberg.com) angielski
Both were live service; one at Bend, one at Bluepoint. Bluepoint was helping work on God of War: Ragnarok until 2022, at which point they were developing this now-cancelled God of War live service game.
Microsoft lays off employees in security, experiences and devices, sales, and gaming — separate from performance cuts (www.businessinsider.com) angielski
After shutting down several popular emulators, Nintendo admits emulation is legal (www.androidauthority.com) angielski
This year's AGDQ included someone speedrunning Elden Ring bosses with a saxophone (www.eurogamer.net) angielski
Are there any games like Starfield? angielski
So, Starfield was a disappointment (in my opinion). The story isn’t interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn’t run well on the Steam Deck.)...
Why So Many Video Games Cost So Much to Make (www.bloomberg.com) angielski
From Jason Schreier. “The plural of ‘anecdote’ is not ‘data’,” but this is some analysis from Schreier seemingly rooted in many anecdotes. The long and short of it is that development on AAA games tend to routinely hit bottlenecks where entire portions of a team are waiting for some other team to unblock them so that...
Assassin's Creed Shadows delayed again to March 20 (www.eurogamer.net) angielski
It was previously releasing Feb 14. Does not look good for Ubisoft.
Are there any open protocols for facilitating online gaming?
I’m interested in something that games and front-ends can implement in order to play online and connect with friends, independent of the actual front-end in use....