I finished Max Payne 2 today. I didn’t realize going into this how much Max Payne had setup for other Remedy Games, specifically Alan Wake. The in-game show Address Unknown has so much in Common with Alan Wake II such as the evil double, alternate reality New York, and the implication of a “Next Level”. it’s uncanny....
I should honestly try the 3rd one. These days I don’t really play FPSs other than replaying HL1/HL2 (and their expansions) and Max Payne 1/2 usually in back to back sessions.
I would of course play HL3 (still have to play HLA; I don’t have an index).
So, Starfield was a disappointment (in my opinion). The story isn’t interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn’t run well on the Steam Deck.)...
I wouldn’t be so sure that SQ42 will be a guaranteed slam dunk as many SC fans seem to be speculating. That’s if it ever does get released or course.
The gameplay in the recent demo is subpar. FPS combat in particular was trash, far worse than HL1; a game released more than a quarter of a century ago. Turret gunning and the platforming parts looked decent but they are not going to carry the game. No example of player controlled space flight was shown.
The space battles looked nice in a b-movie kind of way, but I have my doubts how this will translate to fun space flight gameplay.
From SC, we know that they have a very history of even basic conceptual balance and they are horrible at iterative play testing.
Regarding the Hollywood cast, Gary Oldman sounded like he wanted to get his money and get out of there ASAP. Anderson wasn’t much better. Writing was some high school-level drivel “we must win because we must!” and lots of shouty one liners. There is a very real possibility that the whole thing will be a Wing Commander: The Movie - 30 hours of tedious custscenes. And you just know it’s going to take itself extremely seriously (think the space bulldozer scene in Wing Commander).
Looking at the UI/UX of SC, it’s not unreasonable to assume SQ42 will suffer the same sorry fate. Very flashy ironman-style UI visuals that are nigh unusable in a video game.
Current AAA titles almost certainly have comparable development costs.
If you have 1,000 FTEs with a blended per-FTE annual cost of $100 K (I would argue this could be higher in North America and Western Europe) that works out to $100 M per year of development.
Did that Bible game include gameplay around setting up a “church” that was actually a political donation front to promote political parties that would limit free access to healthcare for the population (under the auspices of lower taxes and “market driven solutions to healthcare”)?
Bit of a shame they’re moving away from being able to run FSR on any GPU, but it makes sense since it’ll be using their AI cores similar to how DLSS does it for better quality and performance.
A friend brought by a copy of Rogue Regiment, a game for up to four players to play in as members of the SAS during WW2. Scenarios start with the players sneaking across a map populated by NPC German soldiers and vehicles to achieve objectives. The players must remain sneaky to prolong the stealth section of the game for as long...
Really dislike the style and tone of this particular youtuber. A lot of the clips I’ve encountered with make him sound like a shill or someone whose primary audience is children.
Today’s game is Super Mario 64. I’ve done the First and got too the second bowser level. I took this screenshot while climbing up the stairs to the first battle. There’s something i love about these stairs and the bowser levels at large....
I stopped playing consoles after my first Sega Mega Drive (most of the games I like work better on M+KB), but I’ve been meaning to try and play some N64 games in an emulator. And HD texture and quality mods would be a nice addition.
Tried the demo out, it’s a very stylish game and with it’s own unique take on movie production (somewhat similar to how you develop games in Mad Games Tycoon). Seemed promising, although I do wonder how well the core movie production gameplay works in the mid to late game.
I finished Control today. I have to say that i’m incredibly disappointed in myself for sleeping on it for so long. The game is awesome and i can’t conceive a reason why i had ever put it down. I love the amazing gameplay with all the OOP. They’re the kind of originality i love Remedy for. I started the foundation DLC today...
Today’s game is Team Fortress 2. This one’s going to be a bit short, due to just not being able to get many screenshots for it. For years it’s been an annual tradition of mine to play this game on Christmas Eve. Though I’ve stopped playing it for a while, it’s fun to go and kick back in some matches and mess around,...
I recently tried playing TF2 after a long break (maybe 5 years) and while there is still decent number of user run servers, it’s not always easy to find a relatively full one for many maps.
This is a great game. They’ve managed to pull off a roguelike citybuilder; a genre combination that one would think would not work. Great visuals and atmosphere too.
It really is special. I initially tried it out because I liked the aesthetic and the map setup/setting; small fantasy colony surrounded by impenetrable forest in a post-apocalyptic world. I was really skeptical about the roguelike x citybuilder hybrid as I like long city-builder sessions with huge maps and elaborate city designs, but they pulled it off perfectly.
I have 100+ hours. I did stop playing after the one of the early access builds made some changes that undermined by core strategy, but that’s a personal thing. Really need to try out the DLC and start from scratch.
There is also MMORPG Tycoon 2, which is comparable but actually does everything in 3D. It’s a fun game if the concept sounds appealing. The biggest issue is that it has been in early access for over 4 years (albeit with a relatively consistent update cadence).
To be fair the “most stable release yet” label is applied to almost every patch by star citizen fans.
Just take a look at any reddit thread (let alone the fan forum) and for every patch you having something along the lines of “perfectly stable” or “best AI I’ve ever encountered” or “a monumental achievement”.
It seems the model of subsidized hardware is coming to an end.
New semiconductor fab nodes are becoming more and more expensive. And on the flip side improvements in graphics are becoming more computationally difficult while being less substantial compared to earlier console generations.
PC gaming has also somewhat revitalised over the past ~10 years and more and more PCs are benefiting from “good enough” iGPUs (10 years ago even top iGPUs could not be used for even more moderately demanding games).
Today’s game is Silent Hill 2. I finally decided to get back to it since i had a full day to myself and i ran out of Nyquill to treat my fever, so sleep wasn’t an option. I took this screenshot over the bridge right before the garden....
I see the visual similarities but the non-sandbox mode doesn’t seem to be like Dorfromantik. Gameplay seems more in the vein of classical management games as opposed to the puzzle-focus of Dorfromantik.
That being said, I haven’t tried Evershire, so I could be wrong.
Fortune's Run development put on hold because the dev is going to prison (steamcommunity.com)
Day 180 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (pxscdn.com)
I finished Max Payne 2 today. I didn’t realize going into this how much Max Payne had setup for other Remedy Games, specifically Alan Wake. The in-game show Address Unknown has so much in Common with Alan Wake II such as the evil double, alternate reality New York, and the implication of a “Next Level”. it’s uncanny....
Are there any games like Starfield?
So, Starfield was a disappointment (in my opinion). The story isn’t interesting. The lore and world-building do not make sense. The game mechanics do not mesh together. (And it doesn’t run well on the Steam Deck.)...
Alan Emrich, the game designer and writer who coined the term '4X,' has died (www.pcgamer.com)
Builders of Egypt, a 3D city-builder set in ancient Egypt with beautiful graphics, released on Steam (demo available) (store.steampowered.com)
Call of Duty's massive development budgets revealed: $700 million for Black Ops Cold War (www.gamefile.news)
Absolutely insane....
AMD announces FSR4, will only be available in RX 9070 Series cards (videocardz.com)
Bit of a shame they’re moving away from being able to run FSR on any GPU, but it makes sense since it’ll be using their AI cores similar to how DLSS does it for better quality and performance.
I just played a game of Rogue Regiment, a co-op stealth action boardgame. Here's how it went. (lemmy.world)
A friend brought by a copy of Rogue Regiment, a game for up to four players to play in as members of the SAS during WW2. Scenarios start with the players sneaking across a map populated by NPC German soldiers and vehicles to achieve objectives. The players must remain sneaky to prolong the stealth section of the game for as long...
Notch says he will work on a spiritual successor to Minecraft (x.com)
Ancient Chinese RPG The Bustling World is, in fact, all of the genres, from city builder to life sim (www.rockpapershotgun.com)
cross-posted from: lemmy.world/post/23904393...
Palworld Lawsuit (www.youtube.com)
Timberborn, releases a 2024 overview devlog featuring development milestone trailers, user map content winners, workshop highlights and more... (store.steampowered.com)
cross-posted from: lemmy.world/post/23796573...
Day 169 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (pixelfed.social)
Today’s game is Super Mario 64. I’ve done the First and got too the second bowser level. I took this screenshot while climbing up the stairs to the first battle. There’s something i love about these stairs and the bowser levels at large....
Rule the talking movie industry in tycoon game Hollywood Animal (www.pcgamer.com)
cross-posted from: lemmy.world/post/23732432...
Best City Builder 2024: Manor Lords [as per PCGamer] (www.pcgamer.com)
Steam store page | GOG store page
Day 163 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (pixelfed.social)
I finished Control today. I have to say that i’m incredibly disappointed in myself for sleeping on it for so long. The game is awesome and i can’t conceive a reason why i had ever put it down. I love the amazing gameplay with all the OOP. They’re the kind of originality i love Remedy for. I started the foundation DLC today...
Day 161 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (lemmy.world)
Today’s game is Team Fortress 2. This one’s going to be a bit short, due to just not being able to get many screenshots for it. For years it’s been an annual tradition of mine to play this game on Christmas Eve. Though I’ve stopped playing it for a while, it’s fun to go and kick back in some matches and mess around,...
Against the Storm looks charming and cosy, but it's actually the best and most fiendish city builder I've played in years (www.pcgamer.com)
cross-posted from: lemmy.world/post/23511179...
Twas The Night, a town-builder focused on developing Santa's North Pole base, released on steam (demo available) (store.steampowered.com)
Let's Build a Dungeon (in development), a MMORPG development game with both management elements and world creation, releases a demo on Steam (store.steampowered.com)
Cloud Imperium Games [Star Citizen developer] Undergoes Major Shake-Up to Hit Deadlines (insider-gaming.com)
Stalker 2 has been enjoyable jank, but it’s also getting rapidly fixed (arstechnica.com)
Tower Networking Inc. (in development), an ISP/networking management game with physical switch connection and an in-game command line interface, releases demo on Steam (store.steampowered.com)
The $700 price tag isn’t hurting PS5 Pro’s early sales (arstechnica.com)
From Circana analyst Matt Piscatella’s BlueSky account:...
Horror scavenging game KLETKA is like Lethal Company but an elevator wants to eat you (www.gamingonlinux.com)
Pantheon: Rise of the Fallen’s early access launch weekend saw over 2300 concurrent Steam players (massivelyop.com)
Rumors Of End to Xbox-Only Exclusives Swirl As More Game Studios Embrace Simultaneous Launch Strategy (www.techpowerup.com)
Day 151 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (pixelfed.social)
Today’s game is Silent Hill 2. I finally decided to get back to it since i had a full day to myself and i ran out of Nyquill to treat my fever, so sleep wasn’t an option. I took this screenshot over the bridge right before the garden....
Evershire, a beautiful, minimalist town builder, with a focus on decoration, released in early access on Steam (store.steampowered.com)