Do you have any source for that claim regarding MOP and The Escapist? Just bringing up that quote isn’t a magical “I am right” button.
I tried their free trials 4 times. Twice I encountered game breaking bugs (required a restart and switching servers respectively).
Let’s ignore that for now. I will start with the good things. The planet to space transition was pretty cool, not going to lie. The cities were also detailed and looked nice (the first time you take the train in one of the cities, it does contribute to the world building). That being said, both the planets and the POI have nothing to offer in terms of actual gameplay structure. The cities might as well be a menu based system for purchases/interactions. The planets just have some random uninspired mission locations that all feel the same. You might as well have a separate map that you enter via cutscene.
But the biggest issue was the horrible gameplay. It’s one of the reasons I believe star citizen is a scam.
I will use a small trading indie game called Merchant of the Skies as a comparison point. It was developed by a husband and wife duo in less than 12 months. The game has:
Dynamic world impacted by trading activities. City taxation/reputation, new resources, new locations, new ships and upgrades all open up as you complete various trading missions.
Bazaar system. There are several location on a map that have weekly bazaars. Certain days have peak visitors while others are off days. You have to time your arrivals/trading.
Supply and demand system in bazaar sales. You over/under price your goods depending on how much of your ship’s inventory you want to sell. This is also tied to the weekly visitors intensity system.
Refueling system. Locations on the edge of the map have refuelling station that are few and far between. There is a simple RNG system for bonus fuel during travels.
Mail/passenger travel side missions. You can occasionally help travellers and deliver mail. It’s fun to align this with your trading activities.
Different late-game ships that you can pick depending on your play-style (it’s not only about cargo capacity, it does actually have a relatively big impact on how you go about the game).
This is just the gameplay that is relevant for comparison. There is also in-depth base-building, complex trade fleets and delivery scheduling, a simple RPG system, a simple ship employee system, a simple bank system, a resource gathering system, rudimentary exploration (map is randomized on each run), a mainline story and a bunch of different side missions.
Now compare that to star citizen. No supply/demand. No world impact. No economy. There is nothing to do except get more money to get ships. Sure you play with other players, but is there any kind of competition in terms of trading? They don’t even have a functional escort system where you can hire NPC ships for defence against griefers.
And crude gameplay is not limited to trade. FPS combat with single digit ticks? Exploration with one fully explored system? I will add that they sell non-functional “exploration ships” for hundreds of dollars; some of them are literal JPEGs. There is a bunch of other stuff that they’ve marketed but have simply not implemented or completely abandoned after the initial cash shop sales campaign (data running, journalism spaceships, refuelling spaceships, passenger transport spaceships, medical spaceships, farming spaceships, flying bazaar spaceship, mine laying spaceship, the list just goes on and on).
And this is after ~12 years and allegedly ~$750 million spent on development.
I will speculate a lot of that money goes to the founder’s family, key insiders and friends and they knowingly lie about their capabilities, intentions and just make shit up to sell JPEGs.
You don’t have to agree with the last point, but am I wrong with respect to trading/hauling in SC?
They do have investors. And at any rate, it makes no difference if the money is instead going to the founders family members. He hired his unqualified spouse (openly admitted to not know what SEO was and how metrics worked) for a senior position and they changed her surname and told employees to not reveal that they were married.
I am just curious how you know this? The SC reddit sub is huge compared to the refunds sub.
Just seems strange to claim to be so focused on “proof”, while seemingly making your own claims without any data. Shouldn’t there be a common standard?
What exactly did they release in terms of trading/hauling gameplay? Can you be specific?
If anything the post suggests whatever they did release is still pretty crude (as one can assume based on the feedback given in the thread - this is basic stuff).
In context of a multiplayer game, you would want some sort of dynamism and player interaction. Something along the lines of “planet X is building Y, requiring delivery of Z within the next 2 IRL months.”
Successful completion of this mission would result in % discount on trade NPC escorts (which don’t exist in SC) or additional NPC security on major trade routes. Pirate players and NPCs pirates would need to try and stop traders/haulers from successful completing the mission within 2 months. You know, real gameplay for traders and other “classes” with an impact on the game.
I am a 3 year old because I think trading/hauling gameplay in SC is complete shit after 12 years and raises questions about the where the money is going? Come on…
I don’t hate the game. Hate is reserved for serious things. I do think it is a scam and outlined why. It’s a reasonable assumption considering the history of SC.
Who said anything about CIG the company. I was referring to the size of the SC subreddit vs the refunds subreddit; specifically (420K vs ~25K). How would this brigading even work? What mostly gets removed by mods? Negative threads about SC or alleged brigaded votes? There are tons of critical threads about SC in various subreddits, so they don’t get removed.
Don’t see what Derek Smart has to do with star citizen as of now. His twitter is focused on crypto and “web 3.0 gaming”, why is this relevant.
That being said, you can find a subreddit that was run by star citizen fans about Derek Smart. Seems like it was archived due to constant rule violations.
Do you actually have any evidence or this just something you feel is right?
More info on this issue would definitely be interesting. But to be perfectly honest, I don’t believe star citizen fans are interested in any good faith discussion on this topics.
I left out features of Merchant of the Skies that are not relevant for a comparison.
The fact is that after 12 years and ~$750M allegedly spent on development, the trading/hauling gameplay is more crude than a indie game developed by two people.
That they are “still developing” is irrelevant. It is not unreasonable to question where the money is going considering how crude the gameplay is (if it even exists as we can see from the journalism spaceship JPEG).
I’m a little late, but I finally got around to taking on the demos that caught my eye during Steam’s Next Fest this past month. All positive experiences, with one big stand-out....
I tired out “Uncle Chop’s Rocket Shop” earlier this year. It has a unique world, fun graphics and a solid gameplay loop. That being said, it seems the “repair sim” subgenre is not for me.
I went into Call of Cthulhu blind, not knowing anything except that it’s somehow connected to the Cthulhu mythos. Not only was it another period piece supernatural detective story like yesterday’s game, Kona, but it also stars a private investigator who was a former veteran. This time, though, it takes place in 1924 and our...
And now for something completely different… The Complex is actually an interactive film! Sort of a “choose your own adventure” kind of story. You play as Dr. Amy Tenent (played by Michelle Mylett, of Letterkenny fame) as she deals with a medical science crisis....
Sir, You Are Being Hunted is a comedic survival game, where you are stuck on a collection of small islands. You need to gather up fragments of an artifact and bring it back to a circle of runestones to create an escape portal....
I am engine developer, but even to this day you can clearly see Cryengine 3.x issue in star citizen.
They simulate zero-g areas as a Cryengine underwater map. You routinely see stuff floating as if in water even on planets with gravity.
You can also witness strange bugs that confirm the size issue (that they made everything extremely small in a Frankenstein version of a Cryengine map); one example would be your footmarks suddenly becoming massive.
The completely fucked up physics in sc (e.g. tanks bouncing like beachballs) is also a legacy of Cryengine 3.0.
X3 is a fun game, with a very developed universe (you’ll see factions conduct invasion in real-time as you do your own thing) with a wide variety of gameplay. The universe of X3 honestly makes Star Citizen seems like a theme park for children.
That being said it is extremely difficult to get into them both because there are so many gameplay options and the UI/UX is subpar (prepare to be constantly fiddling with menu and looking up how to execute a given course of action).
Whatever the topic, it’s best to avoid the opinions of videogame streamers/youtubers on matters outside of videogames.
I somehow doubt Hoyt has ever lived in Israel/Palestine, speaks Hebrew or Arabic or has ever read the Talmud, Bible or Quaran (even partially, but in a serious manner; one that provides some context on the “styling” of Abrahamic religious texts).
I haven’t seen much of Hoyt’s content, but the few clips I’ve seen seemed very low effort. If you can’t even be bothered to make good content around videogames, you should definitely avoid narcissistic outbursts on serious matters.
The difference being that some Steam games are DRM free, so de facto you do have full ownership of what you buy (just like with GOG), as long you have a copy for the files.
Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.
They are not paying directly. As per the article you can get additional PTO days in the future, albeit only after Squadron 42 is released (whenever that’s going to happen) and if you are still with the company.
Sure, I mean this is a forum discussion (in a relatively underground platform no less).
I don’t see what this has to do with what I am talking about. If the article sucks, what is this innovation in Nintendo’s products/services that was copied by Palworld? This is a very simple and straightforward question, no?
What’s wrong or “too deep” about a question like that?
Planet Coaster 2 review (www.pcgamer.com) angielski
Red Barrels partners with Lionsgate Studios for movie adaptation of horror series Outlast (www.gamesindustry.biz) angielski
Tlatoani: Aztec Cities, an Impressions Games style city-builder, released in early access on Steam (store.steampowered.com) angielski
Star Citizen player reports CIG is making him sign an NDA before getting a refund (massivelyop.com) angielski
Uncle Chop's Rocket Shop is a wild, delightful on-the-job repair sim (and other Next Fest demo finds) angielski
I’m a little late, but I finally got around to taking on the demos that caught my eye during Steam’s Next Fest this past month. All positive experiences, with one big stand-out....
Random Screenshots of my Games #37 - Call of Cthulhu (lemmy.world) angielski
I went into Call of Cthulhu blind, not knowing anything except that it’s somehow connected to the Cthulhu mythos. Not only was it another period piece supernatural detective story like yesterday’s game, Kona, but it also stars a private investigator who was a former veteran. This time, though, it takes place in 1924 and our...
ShipOS 1994, a shipping company management game with a stylized 90s Windows UI, released on Steam (store.steampowered.com) angielski
Midwest 90: Rapid City, a restaurant management x tower defence hybrid set in a novel, comedic post-apocalyptic world, releases an open playtest (store.steampowered.com) angielski
cross-posted from: lemmy.world/post/21278645...
Random Screenshots of my Games #33 - The Complex (lemmy.world) angielski
And now for something completely different… The Complex is actually an interactive film! Sort of a “choose your own adventure” kind of story. You play as Dr. Amy Tenent (played by Michelle Mylett, of Letterkenny fame) as she deals with a medical science crisis....
The Thing: Remastered Gameplay Trailer | Nightdive Studios (youtube.com) angielski
Technotopia, a city builder with card selection and roguelite mechanics and a Bioshockesque theme, released on Steam (store.steampowered.com) angielski
Goblin Auto Club Manager, a racing club management/auto-battler game with beautiful early 90s graphics releases update with 3 new race tracks (demo available) (store.steampowered.com) angielski
cross-posted from: lemmy.world/post/21170582...
Worshippers of Cthulhu, a Lovecraftian themed town builder where you play the bad guys, released in early access on Steam (store.steampowered.com) angielski
Random Screenshots of my Games #30 - Sir, You Are Being Hunted (lemmy.world) angielski
Sir, You Are Being Hunted is a comedic survival game, where you are stuck on a collection of small islands. You need to gather up fragments of an artifact and bring it back to a circle of runestones to create an escape portal....
Stick and Rudder: On CitizenCon day two, Star Citizen talked MMO design and full 1.0 release (massivelyop.com) angielski
Star Citizen Expose Paints a Fairly Bleak Picture: 'There's No Actual Focus on Getting the Game Done' (wccftech.com) angielski
Citadelum, a modern take on the classic Impressions Games historical city-builder series with some 4X additions, released on Steam (store.steampowered.com) angielski
12 Years and $700 Million Later, What's Going on With Star Citizen's Development? (insider-gaming.com) angielski
deleted_by_moderator
The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing (www.pcgamer.com) angielski
Dieselpunk PvPvE vehicular battler Sand offers up a PvP demo and seven minutes of raw gameplay footage (massivelyop.com) angielski
Oil Tycoon Simulator Review [Peculiar Iranian oil industry tycoon that may have been a propaganda project] (youtu.be) angielski
cross-posted from: lemmy.world/post/20627621...
Potion Tycoon, a potion store management game with potion crafting and market dynamics, released on Steam (store.steampowered.com) angielski
King of Hearts (in development), a fantasy kingdom sim with beautiful hand-drawn graphics and a unique setting, releases demo on Steam (store.steampowered.com) angielski
cross-posted from: lemmy.world/post/20490694...
New Playstation firmware is going to make it harder to play games offline. (nitter.poast.org) angielski
twitter link...
Star Citizen Developer Cloud Imperium Games Imposes 7-Day Work Week Ahead of Citizencon (insider-gaming.com) angielski
Cloud Imperium Games, the developer of Star Citizen, has mandated its developers to work seven days a week to meet deadlines for Citizencon on October 19th.
EcoGnomix, a roguelite town-builder x exploration/mining game hybrid, released on Steam (store.steampowered.com) angielski
Steven Spielberg is ‘a big PC Gamer’ — loves shooters, and insists on keyboard and mouse (www.tomshardware.com) angielski
Synergy (in early access), a post apocalyptic town builder with a beautiful art style inspired by moebius, releases their 0.3 update with a new map, new items and QoL improvements (store.steampowered.com) angielski
cross-posted from: lemmy.world/post/20303681...
Nintendo's lawsuit against Palworld isn't just bad for the industry, it's bad for Nintendo (www.pcgamer.com) angielski