Hello all, this community has always been very accepting of me and offered advice and suggestions trough the development process. Today is the first big sale of the game -35% which makes it under 10 bucks. If you want to get it, now is the time! Thank you for your support - Steam Link
P.S. I hope this post is okay with the mods, just my way of letting everyone know. If you do play it, please give me some feedback. From what I’ve gathered so far either the humor works and you find it hilarious or it doesn’t for other players and they don’t rate it. Doesn’t seem to be a solid middle.
If my game is not your cup of tea, that’s okay but lying about me is where I have to stand up for myself. I have messaged the mod ask them what’s this all about. Waiting for an answer, I’m pretty sure I’ve never traded those kinds of insulsts with anyone here. If you know a way to source what you’re saying please post it, I don’t mind. If not, apologize and delete your comment.
Like I said, I never traded insults with anyone. Not my style and also the screenshot is not fake, that was real, the dude deleted all of his pirating videos after people reported them. Maybe you can check them out with wayback machine or something. Still waiting for that apology too because by now I hope you realized I’m not into lying
Wow! Thank you so much! Can I ask to leave a Steam review if you haven’t it helps small games to get a bit more visibility! : ) Really grateful for playing it, while making the game, we think no one would ever care when we see someone caring, it’s the best feeling :)
Not for now, but just on the basis that I have been so focused on getting it done, I haven’t really research other platforms. The main wisdom is to put on Steam as most players are there. I will look into other platforms.
Guys and gals, today I’m happy to report that the game is finally done and will be RELEASING on APRIL 16 (in 3 weeks)! I made a special trailer to announced this and it was picked up by IGN’s Game Trailers. You can wishlist the game on STEAM here. Do you like the trailer?
Thank you for the kind words! Yeah I would but this is IGN’s Game Trailers channel and they don’t put links, unfortunately, this is why I put it here in the top comment.
For context : have no idea how they found about it, but I love that they are illuminating indie games. And VICE.com has 12 million monthly readers. This is insane for me , because for a long time I was struggling for the game to be noticed. (If you want to follow how development of the game is going, a simple wishlist on Steam...
Well, I post every few months when I have something new and interesting to show. This community in general has been very friendly and like being part of it.
Original post here I asked this wonderful community to help me out and select neck tie or bow tie version. This little plush duckie in parts is inspired by The Companion Cube in Portal. The idea is that the player should steal it from The Narrator of my and form an emotional attachment to i. Do you like the new design? : )...
Wow, Thank you! :) I’m gonna be honest - the first time I played Portal I totally missed the cube. I mean I did the room but didn’t really register that it is different and I’m supposed to attach to it lol . I get it on further re-plays and I love how GladOS manipulates you with it.
So I’m re-doing some of my Do Not Press The Button (Or You’ll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I’m more partial...
Hey today I wanted to show something amazing from the Stanley Parable-inspired game I’m developing. Might be a long read so bare with me: at the end of my demo The Narrator is annoyed that the player presses The Button (in a game called Do Not Press The Button)! So he demands the player to send a 500 word essay on why they...
My Humble Indie Game Is On Sale If You Want It angielski
Hello all, this community has always been very accepting of me and offered advice and suggestions trough the development process. Today is the first big sale of the game -35% which makes it under 10 bucks. If you want to get it, now is the time! Thank you for your support - Steam Link
Do Not Press The Button OFFICIAL RELEASE DATE Reveal Trailer (www.youtube.com) angielski
After Years of Struggling To Be Noticed, My Indie Game Was Covered By VICE (lemmy.world) angielski
For context : have no idea how they found about it, but I love that they are illuminating indie games. And VICE.com has 12 million monthly readers. This is insane for me , because for a long time I was struggling for the game to be noticed. (If you want to follow how development of the game is going, a simple wishlist on Steam...
Asked this wonderful community to help me chose the design of my game's duck, here are is the final result: (lemmy.world) angielski
Original post here I asked this wonderful community to help me out and select neck tie or bow tie version. This little plush duckie in parts is inspired by The Companion Cube in Portal. The idea is that the player should steal it from The Narrator of my and form an emotional attachment to i. Do you like the new design? : )...
Help me out: which looks better for the Duck - the neck tie or the bow tie? (lemmy.world) angielski
So I’m re-doing some of my Do Not Press The Button (Or You’ll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I’m more partial...
Players Actually Sent Me 500 Word Essays For My Narrative Game (Full Story): (lemmy.world) angielski
Hey today I wanted to show something amazing from the Stanley Parable-inspired game I’m developing. Might be a long read so bare with me: at the end of my demo The Narrator is annoyed that the player presses The Button (in a game called Do Not Press The Button)! So he demands the player to send a 500 word essay on why they...