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Kolanaki

@!deleted6508@bin.pol.social

I’m just a weird, furry, pan guy (cis he/him). I also have a big, blue username.

Currently on Earth for 8 years ensuring steps to unite humanity and usher us into the galactic civilization just so I can see my boyfriend again.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Kolanaki,
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Considering they’re going for patent infringement and not copyright infringement, it’s possible it just took this long for Nintendo’s legal department to find something even remotely tangible that they could sue over. And since they haven’t said what patents Palworld infringes on, I have to assume whatever it is, is very flimsy.

Kolanaki,
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They’re just gonna wing it and hope they have something.

Kolanaki,
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Sims multiplayer sounds like it could be fun

Me, who remembers The Sims Online: 🤣

Kolanaki,
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Subnautica can straight up give you thlassophobia.

Kolanaki,
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MarioKart: Bowser

Smash: Solid Snake (or Link depending on which Smash Bros)

I dunno what the Kart says about me but I am pretty sure my Smash character says my snake is solid and I wanna play with your box.

Kolanaki,
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You could wait a bit for Splitgate 2, I suppose. It is set to come out next year.

Kolanaki,
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Is ~20k and dropping daily players enough to warrant a live service model? 🤔

Kolanaki,
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Yes, it’s a live service game. Most major free to play games are. Instead of selling you the game or selling adspace to advertisers, they sell you bits and pieces of the game like skins and such.

Kolanaki,
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I always really liked Abbadox on NES.

What games would you recommend others to just play on easy difficulty angielski

I am making my way through Yakuza series right now and while playing 5 I realized that I am not that invested into the game’s combat, so I turned it to easy and that just streamlined the combat so much for me. I would recommend to maybe try Yakuza 0 on normal at first and then just switch it to easy if you feel like the...

Kolanaki,
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The Ascent.

Bit of diablo, bit of Borderlands; good game but lacks variety and also has some insane jumps in the difficulty. Playing on Normal is hard enough with no extra payout. Hard is impossible unless you are absolutely perfect in execution. Might as well put it on Easy and just have fun endlessly blasting punks, mutants and machines because when you start dying in the first 2 seconds of every boss fight, it stops being fun.

Kolanaki,
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I just wall myself up inside with a gate and wait out the sieges. I also place two dogs outside the main entrance to catch kidnappers. Has the same effect without needing to mod the game or alter the settings.

Of course once I can build ballastas or make use of water/lava, I can set up winding paths with Dwarven Shotguns (basically using water pressure and garbage I can fire minecarts full of crap at high speeds) to obliterate trespassers.

Kolanaki,
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Yeah. It’s a bit amateurish, but it’s a cheap game too. They clearly spent a lot more time on the writing and visuals but really my only heavy criticism is that there isn’t enough variety in how you play. There’s basically just 1 build and 1 set of viable weapons. But if you just wanna turn your brain off and blow things up, it’s an awesome game.

Kolanaki,
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So what’s actually new or different about what has already existed for quite a while now?

Kolanaki,
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If you have a choice of buying food for a month or buying a video game, and you choose the video game, I am not sure the problem is with the game.

Not having enough in-game smut is a bigger issue.

Kolanaki,
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I never uninstalled Disco Elysium and I still can play it even though my subscription ended.

the secret recipe (beehaw.org) angielski

[alt text: a semi-surreal meme image on a plain white background. Two characters from Dark Souls are saying, “My lord, we have absolutely ESSENTIAL lore information for the player. Should we make a cutscrene for it?”. They are looking at Hidetaka Miyazaki, who has the From Software logo emblazoned over him, and he is...

Kolanaki,
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Because of the lore I know why we fight Maliketh. But also because of the lore I don’t know why we fight Maliketh instead of just asking for Destined Death.

Kolanaki,
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That is the beauty of these games; you only get told the story if you go looking for it. You can still play the entire game and even all the extra content and not have a single thing straight told to you that’s out of your control. Every time I go and play something else, the biggest frustration for me is that I’m just there for the game part, but it takes control away a lot just to give me half an hour of exposition to a story I’m not paying attention to.

Kolanaki,
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Of course he thinks generative AI is the shit. Anyone remember Project Milo? He probably thinks that could actually be made. Again.

Kolanaki,
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Barrens chat was wild back in the day. Can’t imagine how it is now a days with how every online game is so full of toxicity that the most common thing I do the first time I play anything now is disable chat entirely.

Kolanaki,
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Getting banned for an “inappropriate name” isn’t new… I had a toon banned for the name of “sofakingkewl” when I was playing BC back in the day.

Kolanaki,
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At least 1. And it’s compatible with the big race mod that adds basically every single race that ever existed in D&D to the game.

Kolanaki,
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Can I make my own campaign yet?

Are we ever going to see a remake of any Bethesda game? angielski

Fallout 3, New Vegas, Elder scrolls Oblivion are my three favorite games of all time If I had to put my finger on them. But it’s not enjoyable anymore to simply download them and try to play through them again. There’s just something about trying to replay them and it just doesn’t work. Maybe I spent too much time playing...

Kolanaki,
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Remaking them in the same tired-ass engine would only make them worse and it’s not likely they will ever give up their Frankenstein’s monster of GameBryo in favor of something that isn’t a pile of dogshit.

The last few re-releases of Skyrim where they updated some visual features and added new content (most of which they didn’t make) is as close to a remaster or remake they will actually do.

Moneyless Harvest Moon-type game?

I have such a love/hate relationship with Stardew Valley, slightly less so with My Time At Portia (the developers seem to have at least considered wrist strain in the button layout and mechanics). I long for a moneyless, classless game in this genre where the incentives are community thriving, trust, pleasure, and all the other...

Kolanaki,
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I feel like the best you could possibly find is a game that uses a resource as payment that isn’t called “money,” but mechanically it would be the same.

But there is Minecraft. You can farm in that and you don’t need money (even though it exists in the form mentioned above). Or Project Zomboid which money exists as money but is only useful as toilet paper.

Kolanaki,
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What even is the point, though? The number of games made specifically for the PS5 can be counted on 1 hand and it’s not like those have significant performance issues that warrant even more powerful hardware.

Do any of these bigger numbers mean one would at least be able to play an existing game in 4k with ray tracing at higher than 30fps?

Is Elder Scrolls 6 doomed to fail? I can't see how it will work angielski

After the massive blunder of Starfield, I cannot see how Elder scrolls 6 could possibly be successful. Everything points to the fact that they knew that the game was not even half finished, in my opinion, with major glaring issues, and they decided to just send it off anyway. The difference between this game and Oblivion is that...

Kolanaki,
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Speaking of Fallout, do Fallout 1 and 2 have any proper spiritual successors? I’d love to play one!

Wasteland. Though, technically speaking, Fallout is the successor to it.

Kolanaki,
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To be fair, the graphics had been improved at least twice when I still played back before the Panda race expansion was added. It hasn’t always looked the way it looks today.

Kolanaki,
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Used to be the Logitech F310. Simple, reliable, used my preferred layout, inexpensive, and durable.

Then I got a PS5 and experienced the DualSense’s adaptive triggers and I can’t go back.

Kolanaki,
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Could just be dirty. The only time I had weird stick issues was because a hair got caught under the right stick and kept making my aim jump around willy nilly. They’re pretty easy to take apart and put back together if you have the right screwdrivers.

Kolanaki,
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Dirty Bomb, Monday Night Combat

These aren’t even hero shooters. They’re just basic arena shooters. Unless they have drastically changed since they released (which was the last time I played either).

Kolanaki,
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Just the idea of a trailer for a board game is funny as hell to me.

Kolanaki,
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I remember when the best NES emulator was NESticle. Hard to not pronounce it “ness” after that.

Kolanaki,
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Yes. The 4th A was to the front and it stands for Awful AAA game.

Kolanaki,
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It might have sold better if they actually named it Skibidi Bonesacks.

How did Call of Duty get to this point? (lemmy.world) angielski

Since I’m a WoW addict, naturally I’m a Blizzard fan, of sorts. But my mind is blown every time I see anything from Call of Duty on the launcher. I’ve been really out of the loop, and recently saw this… and I’m shocked. You have to BUY the game for “open beta access”, like how does that make any sense? Also, the...

Kolanaki,
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How is this only blowing your mind now and not the entire past decade or so where this has become the norm for the giant corpo devs like Blizz, EA, and Ubisoft? This has been common long enough that I’ve become completely numb to it now.

Kolanaki,
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They’ve always been more about Hollywood realism than actual realism.

Kolanaki,
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That’s a good policy. I highly recommend sticking with it. 🫠

Kolanaki,
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It’s pretty hard to make levels of difficulty that actually change things enough outside of either giving the enemies more damage and HP or simply adding more enemies, or in scored games having higher score thresholds for higher ranks (these can be anything from an actual score to the speed you finished and everything in between that’s basically just a number that you can compare to another number).

It certainly can be done, though. I can’t help but think about the bots in counter-strike. They range from braindead drooling moving targets to Terminator machines that can 1 tap you with a pistol from across the map. They actually have a difficulty scale that’s more than simply being tougher to kill and hurting you more. It affects how they move around, the speed they begin shooting, their accuracy, etc. I don’t know why these kind of bots do not extend to pretty much any game with enemies. Just give them 3 sets of behavior that makes them easier or harder to deal with.

Kolanaki,
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I’m not giving them my money anymore so I don’t really care.

Kolanaki,
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Not to mention that if you’re already playing PS4 games, a PS5 isn’t opening up a lot more games for you and many PS4 ports to PS5 run worse than their PS4 counterparts.

Kolanaki,
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There is a tech difference with a DualSense controller that other controllers don’t have, and that’s the adaptive triggers. As far as I am aware, they’re the only ones with that. It’s a cool effect. Makes shooting in games feel more like handling a gun than vibration effects do.

Other than something like that, button layout is a choice. Parallel sticks or off-set sticks. Off center buttons. The way the D-pad functions (rolling style like Xbox or just 4 buttons like PlayStation). Etc.

Kolanaki,
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The only thing I can think of to make 6 even better is if it used 5’s job system. 5 single handedly killed having static classes for the characters for me. I want to be able to make anyone anything if they’re not going to straight up let me make my own character.

Kolanaki,
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I’ve been thinking about this while I switch back and forth playing Elden Ring’s DLC and Infinite Wealth.

In Elden Ring my motivation is simply that they are in the way and I want to go through them. The excitement of defeating someone is only strengthened by how many times I didn’t before I finally do.

Infinite Wealth, on the other hand, introduces complete assholes you want to beat up and then you get to. Which is just way more cathartic and the build up is always going to be the same for nearly every player, because the bad guy is actually shown doing shit most people hate so you start to actually hate them and want to defeat them.

Kolanaki,
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My hope is that Gabe actually gets direct brain connection technology off the ground and he uploads his consciousness into an everlasting machine so he never has to retire.

Need tips, when is a non-campaign game considered 'completed'? angielski

I like to keep track of my games that I have completed, with most of the games it is pretty easy. When the credits roll, I consider them beat, there are a few exceptions of course like Nier, Resident Evil 2 etc. What I struggle with are fighting, racing games and 4x games. I enjoy these genres, but I don’t know what is...

Kolanaki,
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Civilization is like a board game. It’s over when you hit the turn limit.

Fighting games usually do have campaigns, of a sort. It’s each character’s story line. It can be over when you beat every character or if you go through every character’s story (ie run through the main mode all the way through with each character you can play as).

Racing games also have campaigns usually, and some even have progression systems. But the campaign is just going through progressively more difficult races. They’re complete when you’ve gotten the best rank on every track and/or collected every part.

They’re all meant to be played over and over again though; often against other humans. These are also the types of games that come with a lot of options, settings and modes to facilitate playing the same game slightly differently and keep things fun. So I guess the real answer is: whenever you want. If you’re playing then because they’re fun they never have to end. If you’re playing as a completionist, it’s over when you’ve gotten all the achievements/experienced every piece of content you can access.

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