JackbyDev

@JackbyDev@programming.dev

Any pronouns. 33.

Professional developer and amateur gardener located near Atlanta, GA in the USA.

I’m using a new phone keyboard, please forgive typos.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

JackbyDev,

The Souls games are easy.

To you, maybe.

JackbyDev,

It’s an amazing platformer!

JackbyDev,

You certainly can make them easy if you know enemy positions, boss attack patterns, strategies and you tailor your skills and items for it.

Do you hear yourself? Like, actually hear yourself? Those things are not easy to do. It’s great that you enjoy the game and want more people to try it if they’ve gotten discouraged but don’t call it easy when the caveat is doing all of that. Needing to do all of that is precisely why it’s difficult.

JackbyDev,

I can get all that info in 30 seconds tops.

It’s easy for you but it’s not an easy game. That is not the normal experience.

JackbyDev,

Modern touch screens work well enough to not really require styluses to feel good though. So modern styluses feeling annoying isn’t as big of an issue for most uses.

JackbyDev,

What you’re making is a slippery slope argument that doesn’t really hold water.

Is it though? Like, really, is it? In the US the government is possibly doing shit like labeling transgender people as nihilistic violent extremists. The Project 2025 shit is coming fast. I really don’t like people using racial slurs either. But the idea that it could be very soon that things like speaking about some LGBTQ topics gets policed more and corporations go along with it is not as far fetched as it seems. A year ago I’d probably have a different opinion.

And I wanna be clear, I’m not defending people using slurs. I think it’s fine for Microsoft to not host that server on a public list of servers, I guess. I’m really just saying the slope is more slippery than previously thanks to the MAGA crowd. I’m not really sure how I feel about it all, I’m still in the cognitive dissonance phase as my mind works out where I really stand. I’ve been lucky enough that speech I consider acceptable has been what speech others considered acceptable for my whole life, but the idea that queer topics come under fire isn’t crazy.

JackbyDev,

The whole way Mojang “bans” servers is by marking certain IPs to always be told the connecting account is invalid.

Do they do that or just return an error? Because as described that sounds illegal.

JackbyDev,

What I’m saying is that it sounds like lying. If you say “Hey, is KelvarCherry legit?” And they say “no” they’re lying, but if they say “you’re not allowed to verify users” that seems fine.

Minecraft is removing code obfuscation in Java Edition (www.minecraft.net) angielski

Minecraft: Java Edition has been obfuscated since its release. This obfuscation meant that people couldn’t see our source code. Instead, everything was scrambled – and those who wanted to mod Java Edition had to try and piece together what every class and function in the code did....

JackbyDev,

Do you mean source available or actually open source?

JackbyDev,

They’ve had something for quite a while now that made it so names weren’t changed between releases so stuff would work better. I don’t remember what it’s called. Like it used to be that a new version meant figuring out everything again.

JackbyDev,

I’d love to see that but realistically I don’t ever see it happening.

JackbyDev,

The comment said why not go open source, not why not go source available though.

JackbyDev,

Damn, Preston. This one really is different.

JackbyDev,

Jak and Daxter as well as Ratchet and Clank are both fun series. Jak was always weird in emulators for me, but maybe it works now.

JackbyDev,

I think I need a band aid.

You want me to throw my shoe?

JackbyDev,

I loved it, and don’t take this as a dig because tons of games had this problem. It was one of the first games in played where environments were fully destructible. Trees? Nah. Trees are invulnerable to everything, including literal bunker buster bombs.

JackbyDev,

If I’d known that I would’ve bought it years earlier.

Lara Croft is a Sociopath angielski

Here I am playing Shadow of the Tomb Raider, when it dawns on me. Lara is a sociopath. She is a killing machine who barely even speaks on it, it’s nothing to her at this point. She doesn’t care about her health, injury nor pain. She just wants artifacts and to uncover ancient mysteries. I like her character but damn she is...

JackbyDev,

I don’t think about that stuff. If it’s a game or movie involving killing I suspend my disbelief. It’s only annoying when they suddenly do care about it.

JackbyDev,

The point is to make camping harder. Please be joking.

JackbyDev,

The games with kill cams aren’t trying to be realistic.

'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' (www.pcgamer.com) angielski

According to videogame patent lawyer Kirk Sigmon, the USPTO granting Nintendo these latest patents isn’t just a moment of questionable legal theory. It’s an indictment of American patent law....

JackbyDev,

Prior art exists of that though so you wouldn’t be able to. I know you’re making a joke though lol.

JackbyDev,

What’s frustrating is that the thing that is arguably questionable (the art of some of the characters) isn’t what is the subject of anything. Nope. Ball throwing.

JackbyDev,

I thought this was about the ball throwing to capture monsters

JackbyDev,

I fucking hate Nintendo.

JackbyDev,

It was the last battlefield I played, and only the open beta. Because it was only during the open beta I remember the absolute blinding flashlights lol. Like a portable flashbang gun.

JackbyDev,

Except there are consequences for failure. See the timeline split stuff.

JackbyDev,

Tears of the Kingdom was amazing. The only thing BotW did better was how it felt riding on horseback through Hyrule field dodging lasers. But that was the high point, the average experience in BotW was less fun that TotK for me.

TotK really might be one of my top 5.

It’s too hard to really rank every game. I spent a ton of time on Minecraft over the years but haven’t recently. Like over a decade ago I liked gmod and still spent so much time on it but haven’t played recently.

Lately colony management games have been scratching the itch. Do id probably say Dwarf Fortress, Rimworld, and Oxygen Not Included.

JackbyDev,

Plus with games never explaining how some of their mechanics work and not giving you any realistic way to experimentally determine it, why wouldn’t I look it up online?

A big one that comes to mind is stuff like attacks, armor, and HP. Games handle them differently and very rarely tell you exactly how they work.

JackbyDev,

I’m gonna push back on this idea. Take Rimworld. It’s also a “have the wiki open” game. The game tells you how long plants take to mature, but there is a mechanic that plants “rest” a certain amount of time that isn’t mentioned anywhere, so the figure is just flat wrong for all plants by some factor (same factor for all plants). I love these types of games, but it’s not an excuse for relying on wikis to explain things.

JackbyDev,

Nothing wrong with buying on day one, but don’t pre order. I get your point, they don’t make bad games, but we’ve seen this pattern often where beloved devs fall from grace. It’s just not worth it. Like they said, they don’t run out of digital copies.

If you really really wanna preorder something physical, maybe I can understand that, but I really only do PC gaming as of now, console gaming for me is pretty rare, so I don’t have much of an opinion on it.

JackbyDev,

Especially if it’s a console game. If it’s PC I can typically manually edit things to fix them, but consoles are locked down. I still remember Fallout 3 when I finished the Operation Anchorage DLC it also marked some other random quest I never started as complete. Realizing I could fix that bug with a console command on PC (ironic lol) made me not wanna play on consoles unless I really have to.

JackbyDev,

Let me arbitrarily change the difficulty whenever I want. I hate games that don’t let you do this. The worst offender was Resident Evil Village. It let me lower it but wouldn’t let me increase it back without starting over.

JackbyDev,

It’s hilarious to me when people whine to devs that changing the difficulty is bad, because what, do we really want to view beating a single player game as competitive? It’s single player. Who cares.

JackbyDev,

Just give me explicit visual cues on when I’m supposed to party and I’ll be happy. I hate when devs assume I understand what “just about to hit” means.

JackbyDev,

Yeah. Like… Uh. Major spoiler. Don’t open if you haven’t finished.

Frost Punk 1 spoilerThe sheer length of the end game freeze was crazy. Of course, if you knew just how long and how intense it would be then it wouldn’t really be fun to encounter. The fun of that is the surprise of how long and intense it is, even with the game telling you that you need tons of food it’s still crazy.

But even apart from that, there are times when you make decisions based on limited information only to realize there is something that gives you more options soon after, and if you’d pursued that other thing you wouldn’t have needed the first thing. These was a bit of that in FP1 and FP2. I liked 1, didn’t finish 2 but I still liked it. My main complaints about 2 were the UI being wonky and a few mechanics not being very clear.

I appreciate the devs of FP1 making it so buildings didn’t need to be smushed. There used to be this way you could trick the game into shoving more buildings in than it typically allowed, but they just made that happen by default. Changes like this deserve praise. Pointless micromanagement should always be eliminated.

JackbyDev,

Edit: Also I proved my gaming prowess back when easy games had not been invented yet.

This is so true lmao. Every time I play old NES games I’m dumbfounded. It’s like half because they’re hard and half because the design is wonky. So much has changed since then.

I guess part of it is because arcade games were meant to drain your quarters and older games sort of followed that style to an extent.

JackbyDev,

I like to set the difficulty high enough to where I don’t feel the game is too easy, but low enough so that I’m not getting frustrated and feeling like the challenge is bullshit.

JackbyDev,

Banished is so nostalgic but replaying it is so bad lol. I love colony management games. Probably my favorite genre. Rimworld is my favorite at the moment.

What game sequel ruined a beloved franchise or character for you? angielski

You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......

JackbyDev, (edited )

Creating a d&d campaign is difficult, and publishing it in a way that communicates what needs to be known is tricky. It’s almost the opposite of a novel. In a novel you need to save twists and turns until the end. In a d&d campaign the DM needs to know them all from the start. But you also don’t want to overwhelm someone with too much information. But you don’t want someone who is following the module closely instead of using it as inspiration to “write” themselves into a corner because they didn’t know something would happen in a specific way later.

The main published modules for 5e are all a little different in how they present everything. Some may be better than others for certain DMs and certain groups.

JackbyDev,

Evil Genius 2. I loved Evil Genius 1 as a kid. It was far from perfect and had a lot of bugs, but it was a blast. I’m fully aware there’s a lot of rose tinted goggles going on for it in my mind. But I thought the new one would fix problems and be more enjoyable. It did improve on the first in a lot of ways, but it was so so grindy.

In EG1 you could send you minions into the world to steal money and complete missions (that gave points or loot, like stealing the Eifel Tower). I’m EG2, they kept this mechanic, but anyone you send to the world map is just gone. They cannot come back. This leads to just an annoying constant flow of recruiting more minions, training them to upgrade, and them being sent to the map forever to never return. It would perhaps be slightly better if you could increase the rate you recruit minions like the first game, but instead they always come at a constant rate and there is a button to recruit more but it’s buried in a menu. So many things in this game are buried in a menu.

Another frustration, they added a feature to automatically tag enemy agents that come to your base (to be killed, captured, distracted, etc) but they’re all under different research tiers. Why require the research at all? Right clicking agents and saying “tag for capture” is just pointless busy work. Even in the original you could hold control when you did it and it would flag the whole group. Not anymore. You can only tag one at a time.

There are just so many little things like this that made the game so annoying to play. I wanted to like it. But I just couldn’t enjoy it. The new art style is worse, too. It keeps the spy fi aesthetic but it’s much more cartoonish. The game is more diverse which is nice, the original was like all men. I also liked what they did with John Steele, the main antagonist more or less. Canonically you beat him and killed him but they pass on his mantle to new agents and train them to be like him. And they’re relatively weak, but like a constant threat.

JackbyDev,

It was one of the few times I really got hyped about a game as an adult.

What’s the best written Pokémon game? angielski

Like, the series isn’t famous for its writing, but I absolutely loved the last part of Arceus. The Volo fight hit me out of nowhere, and the fact the fight itself was actually challenging was a very pleasant surprise. I wish we got a little bit more of an explanation for potato mochi guy, but the game has just the right...

JackbyDev,

Would’ve been cooler if N didn’t use pokéballs. Just a minor flavor change.

JackbyDev,

Yeah, remember how big of a stink Internet Explorer on Windows was in the 90s? Imagine if Internet Explorer blocked you from downloading other browsers. That’s basically what Google Play Store has been doing. Why it’s taken this long to get fixed is beyond me, but I’m glad it’s happening.

Hits the griddy with Thanos or something, idk, I don’t play Fortnite.

JackbyDev,

I thought it was obvious you meant Collective Shout.

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