JackbyDev

@JackbyDev@programming.dev

Professional developer and amateur gardener located near Atlanta, GA in the USA.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

JackbyDev,

Oh shit that’s huge. Those were the last games before moving to 3d, right?

JackbyDev,

It’s been nice if they had a “perpetual fallback license” approach where you are granted everything you’ve subscribed to for at least 12 months even if you cancel subscription.

ryujin470, do gaming angielski

In your opinion, what video games have terrible names?

JackbyDev,

I genuinely thought that name was a joke about Fire Emblem for so long.

JackbyDev,

All 6 of those names are fine to me. VVVVVV is borderline but not nearly as bad as some of the stuff here.

JackbyDev,

Sid Meier’s Civilization is a weird name.

JackbyDev,

Dahmer – Monster: The Jeffrey Dahmer Story

JackbyDev,

You need to include the instance in the community name.

JackbyDev,

That’s a massive one day spike though

Day 67 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (lemmy.world) angielski

Today’s game is Modded Minecraft. I took a brief break from Fallout New Vegas because some friends asked me to setup (and play) a Modded Minecraft server with them due to me being the only computer guy and this was the base I setup....

JackbyDev,

I remember loading Minecraft would take 15 minutes just to get to the start screen with Forge. It might be better now, and it wasn’t always that bad.

JackbyDev,

It’s too late. The trust is gone. They had a good thing and it’s over.

What games would you recommend others to just play on easy difficulty angielski

I am making my way through Yakuza series right now and while playing 5 I realized that I am not that invested into the game’s combat, so I turned it to easy and that just streamlined the combat so much for me. I would recommend to maybe try Yakuza 0 on normal at first and then just switch it to easy if you feel like the...

JackbyDev,

BG3 had too much truly random BS I couldn’t account for to justify anything other than easy or normal. Stuff like companions switching to real time from turn based and walking into fights from a stealthy position or not avoiding traps that have been spotted. It’s a fun game but it’s seriously to janky for me to avoid on difficult challenges. If I fuck up, that’s on me, but when my planning is right and the game fucks me over by randomly making a companion walk towards me and lose stealth then why would I want to try to experience a good challenge? It’s just not worth it.

JackbyDev,

I think I beat all of the non optional content in Celeste in non-assisit mode, but a lot of the difficult optional content becomes much more tolerable with assist mode. Even just setting it to 90% speed is amazing. My reflexes aren’t great, and more importantly I don’t have as much time as I used to. I don’t want to spend hours trying to beat an optional challenge. They’re still challenging at 90% speed in assist mode, but they don’t take me hours to do.

Dungeon of the Endless you should try Easy mode because it’s actually the normal mode lol. The easy mode is called Too Easy. Those are the only two difficulties (apart from a different world gen setting thingy).

I think people get too caught up on what difficulty you should play. If you get frustrated, turn the difficulty down. Then, if you get bored, turn it back up.

A game that gets a huge thumbs down from me is Resident Evil Village. I died a lot early on because I didn’t understand the game and hadn’t played a console fps in forever (and there was a graphical glitch making everything grayscale). The game asked me if I wanted to go to easy mode. I finally did. Once I got the hang of it I was ready to increase it back. NOPE! You can only go down to easy mode and then never change it ever. The reason this pisses me off is because are we so concerned with bragging about accomplishments in single player games that we remove useful features? Why? Who cares! I get the same anger towards and rogue like game that doesn’t have a save and quit feature because they’re worried about people save scumming. Oh boo hoo, maybe someone save scummed to beat the games, who cares? Sometimes shit comes up and I need to stop playing. I’d rather not have to throw away a whole run than worry about people saying they beat the game but save scummed their way to it.

JackbyDev,

Art restoration is actually sort of similar to cracking games. (A difference being those games are still protected by copyright so it’s technically illegal.)

JackbyDev,

I don’t know where the line is because with art restoration you’re actually modifying a physical object. I guess a better comparison would be modifying an arcade cabinet or something.

Is overwatch 2 really that bad? angielski

I’ve played maybe 10 hours total of Overwatch 2 and it is incredibly boring (to me). But it seems to get lots of updates often, heavy monetization which sucks. The steam reviews are scalding. It really makes me wonder… is it that bad? Like really? It’s hard to gauge if the game is thriving or on deaath’s door…

JackbyDev,

They started charging for new heroes and made free cosmetics more difficult to obtain while adding other forms of monetization. Overwatch 1 was (somewhat) unique in that if you bought the game you had all the characters. I think this is these are the biggest reasons people are upset. There are other things like the lack of a promised co-op mode and a different format for matches but those are more subjective. It’s hard to view Overwatch 2 as anything other than reworking the games monetization with little to no benefit for players. Calling it Overwatch 2 didn’t help. It’s Overwatch. It’s not a new game. It’s just a new version. The old version can’t be played.

JackbyDev,

Dress To Impress movie adaptation when???

JackbyDev,

The Mario movie had a Smash Bros scene too. They didn’t call it that and it was only Mario and DK but it was definitely themed as Smash Bros.

JackbyDev,

Anyone else fucking hate “why is nobody talking about x” headlines? Like the worst click bait.

JackbyDev,

Just read the article, id hardly call that a “meltdown” lol. Sure, it was unprofessional, but it wasn’t a rant. This article feels like it’s trying to spin a narrative that doesn’t exist.

The post in question.

eh, i don’t really care. it was a huge labour of love from a lot of insanely talented people making an awesome game. why would i care about a bunch of talentless freaks hating on it? i’m sure having fun playing it, and i wouldn’t trade it for anything.

Note that this is the only post they’re talking about. It wasn’t like a drawn out thread with name calling.

Again, not saying it’s professional, but calling this a meltdown? Come on now… Y’all are being ridiculous. This is like the tamest fucking tweet.

How did Call of Duty get to this point? (lemmy.world) angielski

Since I’m a WoW addict, naturally I’m a Blizzard fan, of sorts. But my mind is blown every time I see anything from Call of Duty on the launcher. I’ve been really out of the loop, and recently saw this… and I’m shocked. You have to BUY the game for “open beta access”, like how does that make any sense? Also, the...

JackbyDev,

Feels disingenuous to say “open beta” and require a purchase. Just call it beta early access like every other game.

JackbyDev,

I’m just happy to see people finally admitting it wasn’t perfectly polished on launch. I felt like I was being gaslit.

JackbyDev,

Literally the only game I’ve heard of on this thread so far lol.

JackbyDev,

HyperRogue has 352 reviews. It is a rogue like that is played on a hyperbolic plane rather than a euclidian one.

If you’re not familiar with hyperbolic geometry, don’t be fooled by the videos. It has the illusion of looking like it is on a sphere in many of the videos. It’s not! Also, you don’t need to be some master of hyperbolic geometry to play. I don’t really understand it but can still play the game well enough.

Essentially, imagine a hexagonal grid. Now, replace some of those hexagons with septagons (7 sided). The further away you get from a point there will be way more tiles in the hyperbolic grid than the euclidian.

The UI is pretty bad, the menus are pretty icky. Those are my only real complaints.

The game is charming. It has.a very retro feel to it. The music reminds me of something of hear from an old school point and click game or RuneScape. The graphics are minimal but charming.

The mechanics are easy enough. You get hit and you die. Most enemies die in one hit. There are no weapons or stats. It’s more like chess in a way. The game will also not let you accidentally move somewhere you’d die, so, yes, very much like chess with checkmates.

Because the game is so simplistic you can get into a flow state where you quickly move and attack enemies. It’s very satisfying to play.

JackbyDev,

I want to like Chimera Squad but every mission feels the same. I love the character based approach though. Also it was fun having aliens on the team for once.

Xcom 2 and Chimera Squad both had some annoying UI problems but luckily they were fixed (for the most part) by mods.

JackbyDev,

I only ever played the first one. I firmly believe it has one of the best soundtracks of all time.

JackbyDev,

Pilot’s license, what for?

JackbyDev,

I’d love a new Tomba game.

It genuinely upsets me that Valve spent their time and resources on another Dota variation angielski

Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I...

JackbyDev,

I miss Super Monday Night Combat. (This is utterly unrelated to the post other than being a shooter/moba.)

JackbyDev,

For me it was the themeing. Games like League of Legends try to come up with weird reasons why the games work the way they do and it feels silly. SMNC leaned into the goofiness. Instead of killing a dragon for gold you’d have to catch the Mascot. I wanna say you’d get stuff from brands to help you out but I can’t remember.

JackbyDev,

Further, just because a name like that came be “copyrighted” doesn’t mean the rest of the game isn’t lmao.

If I made Nuclear D.C., a post apocalyptic game set it the Fallout universe in Washington D.C. as a followup to Fallout 3, I wouldn’t magically be okay just because it’s set in a “real” place.

JackbyDev,

By the time I got to the end and didn’t have a few secret achievements I was angry because I solved the puzzle entirely. Great game, probably my most common recommendation, but it doesn’t fit this category exactly.

That said, I was much less frustrated than I woukd be for other games.

JackbyDev,

It was my first video game device as a child!

JackbyDev, (edited )

This is why you may remember some games on Game Boy Color being monochromatic and others having rich color palletes while all of those still working on non-Color Game Boys. That said, there actually were some games that truly did require a Game Boy Color to play and would give an error screen on Game Boy Pocket.

en.wikipedia.org/wiki/Game_Boy_Game_Pak

JackbyDev,

The weird voxel graphics turned me off but the concept is really cool.

We need more games like The Stanley Parable, so I'm making one! Please share ideas and suggestions about what you want to see in this type of game! (store.steampowered.com) angielski

Hello guys, I’ve noticed a lot of people here are hungry for more games like the Stanley Parable. After playing the O.G. game and the Deluxe edition I’ve found myself wanting more of this. More of these meta, narrator led, weird humour games! I started work on my called Do Not Press The Button (To Delete The Multiverse). You...

JackbyDev,

They narrate Dungeons 3 which is also an interesting game. (Not similar though.)

JackbyDev,

For a Gameboy suggestion, Super Mario Land 2: 6 Golden Coins. This is the first game featuring Wario. You can complete the worlds in any order. When you get a game over you lose all the Golden Coins you’ve obtained which act.as keys to enter the final world. So you still have to reheat the final stage in each world again if you get a game over. One of the worlds is a giant mechanical Mario you get to go through!

I haven’t played this, but the next game in the “series” is Wario Land: Super Mario Land 3 lmao. But I have played Wario Land II. Wario Land II is interesting because you cannot die in the game. Getting hit makes you lose a few coins and that’s it. When a boss hits you you get sent back in the stage a bit. Rather than having power ups, some of the enemies affect you. For example, if a bee stings you then you begin to swell up and float. If you’re lit on fire then you catch on fire and can burn certain blocks. These are fun because they’re oftentimes the only way to progress.

A lot of Gameboy games were kinda crappy. No offense to them or if you liked them, but these two still really hold up. They look and sound amazing. It’s a shame to me that so many people seem to remember and are nostalgic for the first Super Mario Land but haven’t played the second which is WAY better.

JackbyDev,

Pretty sure you drag it to pico 8 to open it. The game is in the image. Then once it is loaded you can save how you’d like.

JackbyDev,

A lot of things that “run doom” are just streaming the graphics from another place. In that sense it can probably still “run doom”

JackbyDev,

I liked Subnautica 1 but I feel like it took me way too long to find a few key blueprints and I’m not sure if it’s because the game is designed weird or if I just couldn’t find them.

JackbyDev,

Listen, Crusader Kings 3 is really interesting. You’re specifically playing the ruler of your nation, not the nation itself. You’ll play as your heir when you die. It’s much more roleplay oriented than other grand strategy games. Even Total War Three Kingdoms with its focus on the characters and their relationships doesn’t come close. Give it a look.

And obviously Stellaris.

Dev of cancelled Life By You game shares some information, including just two weeks notice of cancellation after being given the thumbs-up a few weeks prior (www.linkedin.com) angielski

I cannot share specific numbers, but I can say that we had an internal metric we were aiming for that had been approved, and that we exceeded that number by a significant portion. We also got a thumbs up a few weeks before launch.

JackbyDev,

This would destroy me if this happened to me. The publisher thinks lowly enough of the team and product that they won’t launch it, but not so lowly that they don’t release the IP (perhaps even at a price) to the developers.

JackbyDev,

I love ACNH’s style where people are cartoony, but furniture is more detailed.

JackbyDev,

ES6 will have a voiced main character.

JackbyDev,

Idk, having only played Oblivion and Skyrim, I feel like (generally speaking) the simplifications in Skyrim were for the better. Take custom spells for example. Only a few spells really even made sense to make and it was better to make them in very specific ways. It’s not like the games are super difficult. Fucking around with spells and more complex enchantments was cool but too easy to cheese.

Oh, and the leveling. Holy fuck what an over complicated mess. Where you could accidentally over level but also under level. Insane. Good riddance.

Complex systems are not inherently good. They’re good if they provide meaningful choices and are fun to use. But ES has always been about the story and exploration more so anyways (in my opinion).

JackbyDev,

I don’t think the announcement implies anything. Truly. It’s just them trying to get shareholders happy about hype.

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