smeg

@smeg@feddit.uk

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Where do you find new games nowadays? (Both singleplayer + multiplayer) angielski

Hi all, I know this question has probably been posted on the internet millions of times, yet I would like to receive some Lemmy-oriented answers. :) What are your favorite places, websites, or creators for discovering new games in your favorite genres?

smeg,

I started a community for free games and now other people post free games there too and I’m accumulating new games to play faster than I can play them!

smeg,

TIL there is even a situation! I guess this explains why I’ve not even heard about any good bundles for a few years.

smeg,

Noted, thanks

smeg,

HotS is a Blizzard game, Valve has DOTA2

smeg,

I’ve not played Half Life Alyx but people seemed to like it. And let’s not forget the huge success of the Steam Deck!

smeg,

I think it was a single purchase which included the base game and the expansion. You still get it now with “GOTY edition” etc.

smeg,

Usually the code for this sort of thing is entirely reverse-engineered

smeg,

They are doing the bare minimum though - they’re making money, the people who do want this are paying for it. People who want to play those games in another way already emulate them, people who want online chat play on another device. We are not the target market for this service.

smeg,

Have they launched a replacement for the Virtual Boy yet, eh?

smeg,

I stand corrected!

smeg,

Are you saying you don’t get excited for your favourite characters to be “developing the reach of the intellectual property and for expanding commercial business endeavors”!?‽

Itch.io is also having a summer sale (including a lot of freebies) (feddit.uk) angielski

We’re all well aware of Steam’s summer sales, but don’t forget that indie storefront itch.io also has a lot of games on sale this week. I’ve linked to my post in !freegames which covers 22 games that are currently completely free, but you can browse their games on sale page directly for a huge number of indies (of...

smeg,

Sadly I accumulate games way faster than I can play them, but I have been enjoying Bones in the Boneyard, it’s a super simple tetris-like with some spooky scary skeletons that make the match-three mechanism a little harder

smeg,

Poly Snakes is also pretty fun as a basic mobile game, it’s Snake but your food tries to run away

smeg,

You can sort of do that with Winlator, but it’s pretty early tech!

smeg,

I had a knockoff wavebird for the GameCube. Guzzled batteries, introduced lag, and sometimes your character just slowly rotated in a circle. It was cool to have a wireless controller though!

smeg,

Not just marketing, they’re often also a load test for the networking infrastructure. Not much change to actual gameplay though.

smeg,

I made a post the other day about some gentle arcade mobile games which are currently free. I’ve only played Traffix so far, but it seems great.

Multiplayer Arcade-Style Indie Game Recommendations? angielski

I’ve been playing a lot of blazing beaks with a friend of mine, and I’ve been interested in other indie games which take this arcade approach of being infinitely replayable whilst still being a multiplayer experience that I can maybe take on a goal to play with a friend...

smeg,

I’ve never played The Binding of Isaac’s multiplayer, but it’s an incredible game, infinitely replayable, and has full co-op now (as in you each have a full character rather than just “little brother mode”)

smeg,

Definitely not always, I remember buying games and accessories there many moons ago!

smeg,

EB bought them and did a “reverse takeover”

TIL!

smeg,

I uninstalled whatever version of it was around a few years ago when it spoiled the f1 I was planning on watching later by sending a push notification with the result the moment it finished

smeg,

So it’s a re-remaster? Or is there something new compared to the Extended Edition?

smeg,

The original was a great game despite being a little buggy, so taking the opportunity to fix a few of them sounds great!

smeg,

Galacticare is out now on PC, Xbox and PS5.

I don’t think this is a mobile game

smeg,

You could try running it in Winlator if you’re feeling brave!

smeg,

That’s insane, what’s making up all that data?

smeg,

Of course! But wouldn’t it save space if these variables used zeroes instead of ones?

smeg,

It still feels like it should be orders of magnitude less. For example, if each piece of cheese has an ID number that maps to cheese, an ID for what area it’s in, three coordinates for where exactly it is, and maybe a few more variables like how much of it you’ve eaten. Each of those variables is probably only a couple of bytes, so each item is probably only 20B or so, which means that even if you interacted with a million different items and there was no compression going on then that’s still only 20MB of save data.

smeg,

Must be, if there’s no real limit then why would they bother?

smeg,

Yeah that’s why I rounded up a bit. But even if there’s triple the amount of cheese data then a million cheeses is still only 60MB

smeg,

Aha, so unexpectedly it’s bad/inefficient code that’s ultimately to blame

smeg,

That’s excusable in My First Game™ but surely professional AAAAA game would never cut corners and code something so lazily, eh?

smeg,

Good points!

smeg,

TF2 was my favourite game back in around 2011, it always felt like you could just jump into any game and have a go without needing too much teamwork.

I think I gave every class a good go (except spy, I could never deal with actually being able to trick other players), top are probably engineer, heavy, and medic.

smeg,

What was terrible on the other hand was that the console lacked internal storage and many games would require you to purchase an additional memory pack (which slotted into the controller). That wasn’t just a technical deficiency but felt very anti consumer.

I never had many n64 games but I only remember one actually needing the external memory pak. Most first-party games could just save to the cartridge, it’s only a few third parties that cheaped out and didn’t implement that. Meanwhile the PS1 was memory cards only.

Also I don’t think any console had internal storage until the Xbox which introduced a hard disk while the GameCube and PS2 were still using memory cards!

smeg,

It was designed so you could use left and right for a traditional 2D game, or middle and right for one of these newfangled 3D games that they didn’t know whether they’d catch on. GoldenEye also had a sort of proto-dual-stick layout where you could use left and middle!

smeg,

Sony learned nothing from the Helldivers 2 shitshow

Well they learned to announce that it would require an account before releasing the game rather than after people had already bought it, which was the complaint with Helldivers, right?

smeg,

they said their games are mostly focused on AR

This is amusing to hear. I’ve not played pogo for a few years ago I don’t know if things have changed, but absolutely everyone I knew used the AR for 5 minutes because it was cool and then disabled it forever because it made the game sightly harder!

smeg,

You already know the answer to that question ;)

But seriously, I’d assume because so many “live-service” games paywall any new updates behind “battle passes” or whatever they’re calling their subscription model this week.

How games could do collabs better angielski

COD:BO6 was just announced and all the comments talk about how the collab skins will drop after 4 months in the game and I was thinking to myself: “You know what, I wouldn’t mind a [TSwift/Spiderman/any celeb collab] if it was well implemented” For exemple, if you want to have a Spidey skin, go for the black one, or make...

smeg,

Man, these “realistic shooters” sure have changed in the decade since I last played one!

smeg,

Link to their actual site. Looks like a safe sandbox for running flash as well as an archive of old animations and games. Time to dig out some classics!

smeg,

I’ve just had a play now, a bit clunky but works well enough on a Steam Deck

smeg,

Who was even suggesting that this was a thing that might ever happen?

smeg,

They were both originally mods that they adopted rather than original creations though, right?

smeg,

Ooh, it’s Forever-free Friday over at !freegames, so yoink, I’m adding to the cross-post chain!

smeg,

Did they?

At launch, the Proteus Controller will work with the Xbox Series X / S, Xbox One, and Windows 10 and 11. ByoWave says it won’t support PlayStation 5 or Nintendo Switch, though it’s open to partnering with these platforms.

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