Yawweee877h444

@Yawweee877h444@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Yawweee877h444,

You got one too you better go talk to 'em, it wasn’t me though I swear

Yawweee877h444,

Lol thanks, so easy. My dumbass kept trying to play it safe hiding behind Graves to block. As soon as I went up close I got him 2nd try with ruins greatsword.

Yawweee877h444,

Yep I was being dumb playing it safe behind the gravestones. Soon as I went up close got him on 2nd try

Yawweee877h444,

Yeah I mostly agree with you. Except there was plot and lore in 2016, it was just minimalist as you said, but more importantly it was executed really well. It had the “doom” feel. In addition to awesome gameplay and soundtrack.

Eternal was great for the gameplay, and even an improvement in some ways. The lore and plot was ridiculous though. Way overdone, didn’t feel like doom.

I say go back to 2016 style with the gameplay improvements of eternal.

Yawweee877h444,

Nah my comparison is to 2016. I just thought it was overdone in eternal to the point of silliness. Subjective opinion obviously.

It wasn’t all bad though. The introduction to the “evil twin” doomguy was kinda fun. So if no DLC you missed that at least.

Yawweee877h444,

Yep, agree to agree here. I just thought the gameplay improvements in eternal were fun. But I agree the way you put it, kind of a departure from what doom should be.

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