lolcatnip

@lolcatnip@reddthat.com

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

lolcatnip,

I think the idea is that you have to build a monstrously strong deck to progress.

Ubisoft says you "cannot complain" it shut down The Crew because you never actually owned it, and you weren't "deceived" by the lack of an offline version (www.gamesradar.com) angielski

Full title: Ubisoft says you “cannot complain” it shut down The Crew because you never actually owned it, and you weren’t “deceived” by the lack of an offline version “to access a decade-old, discontinued video game”...

lolcatnip,

Or, ownership itself is a service. Rights mean nothing if nobody enforces them, and that includes property rights.

lolcatnip,

I think Ubisoft is clearly in the wrong, but you’re not making a good case. You’re conflating very different meanings of the word “own”.

In terms of legal ownership, only the copyright holder owns the intellectual property, including the right to distribute and license it. When a consumer “buys” a piece of media, they’re really just buying a perpetual license for their personal use of it. With physical media, the license is typically tied to whatever physical object (disc, book, ROM, etc.) is used to deliver the content, and you can transfer your license by transferring the physical media, but the license is still the important part that separates legal use from piracy.

When you pirate something, you own the means to access it without the legal right to do so. So, in the case at hand, players still “own” the game in the same sense they would if they had pirated it. Ubisoft hasn’t revoked anyone’s physical access to the bits that comprise the game; what they’ve done is made that kind of access useless because the game relies on a service that Ubisoft used to operate.

The real issue here is that Ubisoft didn’t make it clear what they were selling, and they may even have deliberately misrepresented it. Consumers were either not aware that playing the game required Ubisoft to operate servers for it, or they were misled regarding how long Ubisoft would operate the servers.

Ultimately I think what consumers are looking for is less like ownership and more like a warranty, i.e. a promise that what they buy will continue to work for some period of time after they’ve bought it, and an obligation from the manufacturer to provide whatever services are necessary to keep that promise. Game publishers generally don’t offer any kind of warranty, and consumers don’t demand warranties, but consumers also tend to expect punishers to act as if their products come with a warranty. Publishers, of course, don’t want to draw attention to their lack of warranty, and will sometimes actively exploit that false perception that their products come with a perpetual warranty.

I think what’s really needed is a very clear indication, at the point of purchase, of whether a game requires ongoing support from the publisher to be playable, along with a legally binding statement of how long they’ll provide support. And there should be a default warranty if none is clearly specified, like say 10 years from the point of purchase.

lolcatnip,

My point is they never have and never will.

lolcatnip,

It’s a nice bonus but too short the be a full game.

Help me out: which looks better for the Duck - the neck tie or the bow tie? (lemmy.world) angielski

So I’m re-doing some of my Do Not Press The Button (Or You’ll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I’m more partial...

lolcatnip,

Bowties have been out of fashion for so long they just look silly most of the time. That seems like exactly what you’d want for a character who’s supposed to be whimsical.

Also a necktie doesn’t go with a tophat. For reasons I can’t explain, that kind of incongruity looks more accidental than it does whimsical.

Is Half-Life Opposing Force still known to current gamers, or is this a side game that's fallen through the cracks. (lemmy.world) angielski

This game always fascinated me as a companion piece to Half-Life. It cemented some things in the HL lore that have just become accepted, while at the same time existing in Schrodinger’s canon....

lolcatnip,

Microsoft does a piss poor job of documenting things, so a certain level of reliance on undocumented behavior is hard to avoid.

That’s no excuse for games hacking the kernel, though.

Day 106 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (lemmy.world) angielski

Today’s game is Alan Wake II. I got the FSR 3 mod running, bringing my frames up to a far more stable 30 fps outside. There’s some noticeable ghosting rarely but besides that it works great....

lolcatnip,

What matters is the total mass of the black hole, not its density. If you replaced Earth’s core with a black hole of the same mass, the gravity you’d feel at the surface (or beneath the surface) would be the same. You’d only notice a difference if you were in the hollow region formed by removing the core.

The way I see it, the real problem with a planet like Earth is that because the inside is so hot, the inner parts are too soft to support their own weight, and the crust is probably too fragile to support its own weight. That’s not a problem, though, in an asteroid or a planet that’s solid all the way through.

lolcatnip,

Such a great game. And The Last Guardian is criminally underrated.

lolcatnip,

Then you have to make sure it’s reasonably straightforward to figure everything out without the tutorial, so then why bother with the tutorial at all? As a player I’d hate to get stuck because I missed something that’s clearly spelled out in a tutorial I skipped.

Gacha games are out of control. Gambling shouldn't be so widespread angielski

As someone who grew up playing games like World of Warcraft and other AAA titles, I’ve seen how the gaming industry has evolved over the years—and not always for the better. One of the most disturbing trends is the rise of gacha games, which are, at their core, thinly veiled gambling systems targeting younger players. And I...

lolcatnip,

Compared to the US, the EU is lightning fast. California probably beats them sometimes, though.

the secret recipe (beehaw.org) angielski

[alt text: a semi-surreal meme image on a plain white background. Two characters from Dark Souls are saying, “My lord, we have absolutely ESSENTIAL lore information for the player. Should we make a cutscrene for it?”. They are looking at Hidetaka Miyazaki, who has the From Software logo emblazoned over him, and he is...

lolcatnip,

“But the plans were on display…”
“On display? I eventually had to go down to the cellar to find them.”
“That’s the display department.”
“With a flashlight.”
“Ah, well, the lights had probably gone.”
“So had the stairs.”
“But look, you found the notice, didn’t you?”
“Yes,” said Arthur, “yes I did. It was on display in the bottom of a locked filing cabinet stuck in a disused lavatory with a sign on the door saying ‘Beware of the Leopard.

From is run by Vogons!

lolcatnip,

Nah, objectification of people is fucking gross. That doesn’t change if you say “it’s just a joke, bro.” And it does matter when enough individually powerless people take up an idea. That’s literally how movements start. Like the MRA movement, for example, and now we have Andrew fucking Tate.

lolcatnip,

Man, if I had any illusions about Lemmy being filled with literal children, this thread would clear them right up. Sexual objectification is gross and it does have consequences, y’all.

lolcatnip,

I have no idea what any of y’all are talking about.

lolcatnip,

Probably not necessary to use a lens so long it can reach distant galaxies!

lolcatnip,

Or does it mean Australia is a planet?

( ͡° ͜ʖ ͡°) The Sims 4 just got surprise incest, and it's not even the first time (www.pcgamesn.com) angielski

This is one of those genuinely funny bugs, tbh. I remember Singles 2, the slightly more naughty competitor from years ago, had a ton of these weird quirky interactions, like masturbating with guests around and stuff.

lolcatnip,

A lot of people learned it wrong, myself included. I found out when I went to confirm that “Hap’s Burgers” is a funny as I thought. Sadly no.

Suprising obvious fact: The Sun is a Star angielski

I was about 30 years old when I talked to my mother about some program on TV about astronomy when she mentioned that our sun is a star. It's like all the other stars we see during the night, it's just closer to us so it appears bigger. My mind was blown. I didn't understand how I could have lived for 30 years and never thought...

lolcatnip,

She came really close to another mind-blowing fact: if you’re talking about linear motion, there’s no difference at all between “they’re moving” and “we’re moving”. Too bad the apparent motion of the stars is caused by rotation, otherwise it would have been a great lesson to introduce basic relativity concepts.

lolcatnip,

Yay!

Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski

This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....

lolcatnip,

Who are “these companies”? Game publishers and developers certainly aren’t a monolith. To me, this publisher’s complaint seems like an implicit critique of how big publishers have trained gamers to have expectations that are unrealistic for all but the most high-profile games.

lolcatnip,

I swore off early access after Phoenix Point. It sucks to already be bored with a game before it has the major kinks worked out.

Dead Cells is kind of a counterpoint, though. I’m not sure if I got it as “early access” per se, but since I bought it, they made some major balance changes that completely changed the meta, and those changes got me playing way more enthusiastically than I was before.

lolcatnip,

In my experience with telemetry, it’s100% about understanding how the product is performing and being used, and 0% about monitoring individual users. Telemetry data has little to no value for anyone not directly supporting the product.

lolcatnip,

Y’all, the article is obviously written for people in the path of totality. You’re not being clever complaining about the cost and hassle of traveling.

lolcatnip,

I was never bothered by the visual quality in The Mandalorian or Ahsoka, so I guess I have nothing to worry about.

lolcatnip,

Man, lots of people in this thread seem happy to accept any wild, physics-breaking idea rather than accept that there’s just a bunch of matter we can’t see.

wawe, (edited ) do games angielski
@wawe@mastodon.gamedev.place avatar

Do you find open source games interesting/good thing as a gamer?

@games I am a game developer working on game called Mushy Score. I decided that my niche would be to create open source games. I think these could be helpful for developers or teachers to teach about games and how they are made. Most open source games are small game jam games, but there are few “real games” that are open source like 0 A.D. and Doom. As a non-developer do you think open source games could be good thing?

lolcatnip,

I think if I really wanted to contribute open source have code, I’d look into working on something longer Godot.

The main issue i see with open source gaming is that most games rely at least as much on things like artwork and level design as they do on coding, but the open source ethos isn’t very popular with artists and art-adjacent professionals, so fully open source games usually have to make do with very little art, or amateurish art.

If you contribute to an open source engine, you’re writing code that will go into real games without needing non-software people to work for free.

lolcatnip, (edited )

I’ve also stopped buying early access games. They may not be bad, but they’re not finished, and I don’t want to be bored with a game before I even get to see its finished form.

lolcatnip,

Couldn’t they just insist on a perpetual license?

lolcatnip,

That kind of defeats the purpose of using licensed music.

lolcatnip,

So basically music rights owners are too greedy and demand so much money for a reasonable license they have publishers can’t afford it? Sounds about right.

lolcatnip,

What if you treat receiving subsidies as a failure condition?

lolcatnip,

Why does that matter for a game?

lolcatnip,

I wish rent-to-own was a more common model. Unfortunately the only examples I know of in real life involve customers paying several times the retail cost of the items they rent before they actually own them.

What I’d really like to see is a system that keeps rental and purchase prices roughly where they are, except that once you’ve paid rental fees equal to the purchase price, it counts as a purchase. That would relieve me of having to guess whether I’ll be using something enough to buy it, and I doubt it would hurt seller’s profits.

lolcatnip,

If everything is wired, why not just use an HDMI cable?

lolcatnip,

That was also my experience playing XCOM on a PS3 and then on a PC. It was almost like a whole new game.

Video game actors speak out after union announces AI voice deal (www.videogameschronicle.com) angielski

According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”...

lolcatnip,

I think people will be bothered if the voice acting in their games sounds like it could have been done by Stephen Hawking (or with less exaggeration, like an actor doing their first reading of a script).

lolcatnip,

My experience with large projects is that the bigger they get, the more their build systems turn into large projects in their own right. Maintaining the build for something like Windows is probably many people’s full-time job, so it’s no surprise a bunch of amateurs with no docs couldn’t do it.

lolcatnip,

I wonder about that for myself, not gonna lie. But I’ve been wondering off and on for like fifteen years, so if I am an egg, I’m having very hard time cracking.

lolcatnip,

Well, I am very full of myself.

lolcatnip,

To me, Occam’s razor also says they’re not recording that data anywhere because it exposes them to liability and because it’s useless.

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