Cocodapuf

@Cocodapuf@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Cocodapuf,

Wtf… There’s no narrative or throughline, it’s just like… if you distilled “unsettling” and put it on paper.

Well, successful art I guess, it made me feel things…

Cocodapuf,

Why isn’t it targeted at the entire fanbase?

Is that a serious question? Because the answer is obvious…

Ok, let me start out by saying I have an 8 year old, and he fucking loves Minecraft. And hey, I played the game a bunch back when it was in beta and I was like 25. But I did not love the game the way that he loves the game… He’s obsessive about Minecraft, some days it’s all he talks about. How many adults do you know like that?

And here’s the real question, when’s the last time you bought Minecraft merch for yourself? Because my kid has a Minecraft lunchbox, a Minecraft hoody, a Minecraft Lego set, some Minecraft figurines, and of course the Minecraft sheets and PJs.

Cocodapuf,

I played 2070 and had fun with it. More recently I played 2205 and honestly, I hated it.

My theory is that city builders are evolving and anno isn’t, but I’ll watch the trailer for this.

Cocodapuf,

Don’t feel bad, on my first flight I ran into the sun by accident.

There’s an achievement for that though, so it all works out.

Cocodapuf,

Yeah, I bet there are some fishy sequences.

Cocodapuf,

I think that’s called teasing a sequel…

Cocodapuf,

Well that little guy is terrifying.

Do you have a lightsaber yet?

Cocodapuf,

Oh of course… I mean I would never kill the little guy, no, no no. Innocent little creature like that…

Just, ya know, be ready.

Cocodapuf,

I had nearly given up looking for good mobile games when I remembered that emulators exist. Nintendo DS games map pretty well to a smart phone, there are some games that use entirely touch controls. I’m using the MelonDS emulator and I’ve mostly been playing advanced wars: days of ruin and puzzle quest 2. Puzzle quest is pretty excellent and chill by the way.

New Details on Valve's New Game 'Deadlock' - Insider Gaming (insider-gaming.com) angielski

As already leaked, the game is a 6v6 third-person hero-based shooter. Heroes include magicians, robots, creatures, humans, and more. There are currently 19 different heroes, each with different abilities and playstyles that you’d come to expect from a MOBA including ranged, healers, tanks, assassins, etc....

Cocodapuf,

Because this might mean abandoning dota? Or because you’re just not all that into what you’re seeing?

This sounds to me like it’s going to be more like overwatch than like dota, so I expect that’s really what they’re trying to compete with.

Cocodapuf,

Ah, I see now that you said “as a non moba player”. I missed that. I thought you meant that for someone who likes MOBAs, it was disappointing, so I was curious as to why.

But yeah, I don’t like them either, so it’s disappointing to me too. Too many heroes for me, give me a multiplayer game with character customization or 5 classes, but not 100 heroes, that drives me nuts.

Cocodapuf,

That said, this choice wasn’t actually a problem right?

I mean this game doesn’t use voice actors normally. If they used ai voice actors for this update only to represent the ai characters… isn’t that just appropriate?

Previously all characters in this game were represented only by text, so literally nobody is being replaced here.

Another way to think about it would be via representation. We get worked up when an ethnic character on screen is played by a different ethnicity, an actor in blackface for example. And in that vein using ai for organic characters could be seen as offensive, but using ai for ai characters would not. In contrast could we see using human voices for ai characters to be insensitive? That may sound far fetched, but this is sci-fi, the ai characters in the game are fully sentient and in their fictional universe would have rights, the whole point is to make the player think about what that means.

Well I guess I have my takeaway, I may consider boycotting any game that uses human actors for ai characters. Just get an ai actor… seriously.

Cocodapuf,

That’s probably a good thing. I generally put different information into every service. If you keep track of who you told what, you can use that information later. If you receive spam from somewhere random, but they use the name you gave Sony, you can say “oh so Sony sold my data to you…”

Cocodapuf,

So every company you give info to is responsible to catch every one of your lies? That sounds hard.

Cocodapuf,

It’s absolutely not “hot garbage”, but it’s definitely not done.

Cocodapuf,

I do wait, and the publishers don’t get away with selling me unfinished games. It’s great.

I wait at least a month for any game, 8 months for a Bethesda game.

Cocodapuf,

Hah, yeah I also played cyberpunk quite recently. I really liked it for the most part, I’m considering playing it again with a totally different build.

Yeah, I saw some early gameplay videos from cyberpunk… I think it has indeed come a very long way.

Gameplay mechanics were also a lot better with more replayability. (lemmy.world) angielski

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with...

Cocodapuf,

That happened like, 6 times.

I can literally only think of a handful of games that had serious bugs.

There was that ninja turtles game for nes with the impossible jump, there was enter the matrix for PS2/xbox that was completely not done. There were a few games that were poorly conceived in the first place like ET for Atari…

But yeah, what else had serious bugs?

Cocodapuf,

You could buy most of those games for console though…

Cocodapuf,

a few were deliberately designed to have unsolvable moments without either having the official strategy guide or at least a friend who had it who could tell you.

Do you have an example?

I knew kids that bought strategy guides, I worked at a game shop that sold strategy guides, and as far as I could tell they were for chumps. People who has more money than creativity.

Cocodapuf,

I don’t agree with that first point at all. Games were not all that buggy, It was orders of magnitude better than it is now.

Cocodapuf,

A boy and his blob! That was a great game! But it did not hold your hand at all, you had to figure out what every different jerky bean did to your blob. It was a good enough game that there was a modern remake I think it’s on Nintendo virtual console.

But yeah, that was a legitimately hard game for a kid. And with nothing, it wasn’t buggy, the gameplay was just different from anything else people were familiar with and it didn’t explain itself.

Cocodapuf,

I just don’t see how games that don’t meet QA requirements and subsequently aren’t shelved are in any way comparable to every game on the market today…

I mean I never had to encounter those bugs, games that weren’t shelved didn’t exist in any meaningful way because nobody spent money on them. But nearly every probably half of the games I buy and play today have serious bugs on day 1 (and many still have them on day 300). That feels like a different paradigm to me.

Looking for emotional game recommendations angielski

My favorite games are Omori, Disco Elysium and Outer Wilds. I cried for hours at the end of those games, and I think the common point in them is high-quality emotional writing and stellar OST (music really affect me) and my attachment to the characters....

Cocodapuf,

A thousand times, this!

Playing the walking dead games made me finally realize what the zombie genre is really all about. Zombie apocalypses are really a metaphor for the experience of life, In the end death takes everyone, in a zombie apocalypse it’s just accelerated. But death is a reality we all face, there’s no escaping it, there’s no running from it, there’s no outsmarting it; eventually you slip up or maybe you’re careful and responsible the whole way through, it actually doesn’t matter, you’ll still die in the end. What does matter are the choices you make along the way, the people’s lives that you touch, the world you can either leave better than you found it, or worse.

Cocodapuf,

Absolutely! You are going to feel some very big feelings about these little squares and rectangles.

Cocodapuf,

But not even a mention of everyone’s favorite character, Kenny?

Kenny will remember that.

Cocodapuf,

I started playing this game about a month after my dad died of cancer, I had to just nope out entirely. I could dig my teeth into Stellaris or build a flying guitar in Kerbal space program, but I couldn’t handle To the Moon or Firewatch.

Oh hey, there’s a recommendation, play Firewatch, it’s got some big feelings too.

Cocodapuf,

Did someone say “bribes”? I take bribes!

Cocodapuf,

I like to describe this game as “reverse kerbal space program”. In ksp you build spaceships piece by piece and fly them around. In shipbreaker you disassemble spaceships piece by piece and then don’t fly them around.

I really love both of those games! I say grab shipbreaker now if you haven’t played it yet!

Cocodapuf,

Looking forward to playing the sequel. Also, the original is $3 on Steam right now!

Hey, thanks for the tip! I totally just gifted this to a couple of my friends.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Spoleczenstwo
  • krakow
  • test1
  • giereczkowo
  • rowery
  • Psychologia
  • Blogi
  • muzyka
  • slask
  • nauka
  • sport
  • lieratura
  • antywykop
  • fediversum
  • motoryzacja
  • FromSilesiaToPolesia
  • Technologia
  • Cyfryzacja
  • tech
  • Pozytywnie
  • zebynieucieklo
  • niusy
  • esport
  • kino
  • LGBTQIAP
  • opowiadania
  • turystyka
  • MiddleEast
  • Wszystkie magazyny