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silverchase

@silverchase@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

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Oh, hey voidplaces! I stumbled upon that series of maps while playing Jazztronauts. In my case, I ended up finding voidmall and it was so cool to explore with friends. I briefly talked about it in my writeup on Jazztronauts.

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Don’t worry! I liked this game enough to spend the time to 100% it, so I wouldn’t have a reason to skimp on the effort of writing about why I like it and compiling pictures and videos.

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The Soul Urn in Deadlock is very chatty and will constantly sass you while you’re trying to pick it up for your team.

I was beginning to feel abandoned.

You do know where you’re supposed to take me, right?

You’re dropping me?!

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Oh, honey! It’s time to choose one of three upgrades!

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It has that quintessential Flash energy!

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The original N is from 2004, you’re right. N++ is the modern incarnation and follow up to N+.

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As usual, I haven’t even played anything yet. I’ve just been thoroughly browsing for games to put on my list, and it’s a long one this time. At the top of my list of games I want to try are:

Roughly ordered by my interest levels:

https://sh.itjust.works/pictrs/image/341b8643-17de-4033-8667-40b7c8d850b7.jpeg

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This is the 3D-printable replacement bumper mechanism I used in my controller. And by “I”, I mean my friend, who did the printing and installation for me. The click is a bit stiffer and sounds deeper than the original, but it works fine again.

silverchase,
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For a game that’s themed as space battles and isn’t an action game, check out Cobalt Core. It’s a deckbuilding adventure about a space crew trying to escape from a time loop. The characters and story moments are fun and combat is like a turn-based puzzle of trying to position the ship to line up with enemy weak spots or to dodge missile barrages.

silverchase,
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The hype has clearly faded from like 2016 when the HTC Vive and Oculus Rift were hot new tech. There are still games with great production value around and they’ll give you emotional and visceral experiences you’ll never feel in flat games.

Is it worth getting into currently?

For PC-based VR, you can get a used Vive for a few hundred dollars, and you’ll need a PC with modest gaming power. I’ve run Half-Life Alyx acceptably fine on an RX 580, a medium graphics card from 2017, which is often listed as the minimum required.

In VR games, everything feels more intense. Scary parts, sad parts, action-packed parts. Characters making direct eye contact with you feels really gripping. Being able to see and hear the game world all around you is a level of immersion you’ve probably not felt before.

Whether the entry price is worth accessing this niche of highly immersive games is up to you.

Day 428 of posting a Daily Screenshot from the games I've been playing angielski

Today’s game is Guilty as Sock. I had a friend suggest playing it, and i saw it was on sale. So a decent chunk of money later (bye bye money i was saving) and almost everyone in my friend group had a copy. We played a good hour of the game. Each match is around 10 minutes for us. It’s a lot of improv though. It really brings...

silverchase,
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The secret behind many great party games is that they facilitate improv and it’s really the players making the fun for each other

silverchase,
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I played, liked, and 100%ed Grapple Dog.

silverchase,
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I liked the Next Fest demo from a few months ago. No other game will let you hug a pile of poo!

silverchase,
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I’ve been following Jam2go since his Deluxe Horoscope days. His quest to recreate retro graphic effects is so fun.

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From the guys who were in the room when Left 4 Dead was being made

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The vast, infinite spaces are nuts

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From that big racial justice bundle from Itch, Lenna’s Inception. It’s the game Bytten Studio made before Cassette Beasts. A bunch of things from this game definitely ended up in Cassette Beasts as well.

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Good. The slow death of the gif continues.

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I listed some decent Android games I know of in a past thread.

The real secret is to look for board game adaptations and stuff you’d normally find on Steam.

I also have expanded my list for when I have the Play credit and desire for more mobile games:

  • Golf Peaks, Pup Champs, and Railbound — more puzzle games by Afterburn, the same developers as inbento
  • Digital board game adaptations by Dire Wolf Digital, like Root, Everdell, Clank!, and the Fox in the Forest
  • Coromon and Cassette Beasts for your creature-collecting needs
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In Sonic 2006, the entire game plot happens, but the solution to the core conflict is to do some time travel shit and cancel the entire timeline

Day 390 of posting a Daily Screenshot from the games I've been playing angielski

Today’s game is some Mario Kart 64 (specifically the Spaghetti Kart version). I’m finally home back to my big fancy gaming rig. I was meaning to get to some Prey today, but i was wiped and even while playing Mario Kart i was passing out at the Wheel. Toad is lucky he wasn’t in an accident with me driving. Somehow, despite...

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It’s quite insane that the entire game is solvable completely inbounds this way.

silverchase,
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Index

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Sitting is required. Sometimes you need to lean to look around. Scenes are only shown in the 180° in front of you, so you never need to spin around.

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I recently started playing BallisticNG, having never played the Wipeout games. I’m finding it hypnotic and the controls feel great. I’m still on baby speeds by the game’s standards.

Out of curiosity, I looked up videos of the PS1 Wipeout games for reference and they looked slow in comparison!

What game sequel ruined a beloved franchise or character for you? angielski

You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......

Day 382 of posting a Daily Screenshot from the games I've been playing angielski

Today’s game is Halo 3! A few months ago a friend picked up Halo MCC on Sale to play with our usual Halo group, and we resolved to play through the campaign together. We played Reach as a group of 4, then me and the friend played Halo 1 together, Halo 2 Co-Op had some issues though and he had to play by himself (we think it...

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The header picture makes me imagine a Halo Kart

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The game says it uses the modern SRS rotation system. But pieces spawn in odd orientations, like the letters they’re named after. Wall kicks are inconsistent. The configuration files literally include a “–99, –99” coordinate—developer shorthand for “don’t use this”—as an actual kick entry. It shipped like that.

I love people getting deep into the mechanics of a game to optimize their play, the kind of stuff that casual observers don’t notice.

silverchase,
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There’s already a term for progress gated by knowledge: mystery. All of these games are about discovering facts that lead you further along.

silverchase,
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I love my Steam Controller. I got a second before they went out of production! The two big pads are so versatile.

silverchase,
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Looks like you enjoy retro-style 3D platformers. Get Corn Kidz 64!

Like Pseudoregalia, it’s another N64-style 3D platformer released in 2023 with a goat protagonist trapped in a dream. This is an oddly narrow coincidence.

Pipistrello and the Cursed Yoyo is pretty great. Anyone else playing this? angielski

I noticed a few of my friends playing Pipistrello and the Cursed Yoyo on the Switch 2, and so I decided to take a punt on this delightful retro search action game. It feels like a GBA game fell out of the sky with a few modern niceties sprinkled on top, and the writing has made me chuckle a few times in the first handful of...

silverchase,
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I was super impressed with the demo from Steam Next Fest last year. It’s definitely high on my list for Steam sale purchases.

One neat feature the game has, which was unnecessary but that I appreciate, is the pixel perfection settings. The game uses “soft” pixel precision by default for smooth scrolling and sharper text, but you can enable strict pixel precision, which snaps everything to the pixel grid.

silverchase,
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I played around with the pixel settings in the Next Fest demo. It’s honestly more of a curiosity than something that really matters, but I’m glad someone on the game thought of this. The most notable change with pixel-perfect mode is the text font becomes lower resolution to be strictly snapped to the grid. Other than that, you’ll find that the backgrounds scroll choppily. I’d imagine it would feel good that way on a smaller screen.

It’s that eternal struggle you may have seen if you play modern games with pixel art. How strictly should the game follow the grid? I think Pipistrello’s default “soft” mode is my sweet spot. Rotated and resized pixels are yucky, but I’m okay with smoother scrolling and sharper text. Celeste is that way as well.

silverchase,
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Damn that’s a shame

silverchase,
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I don’t think any game has made me feel so much for characters I don’t even get to see. There’s some real humanity in Hypnospace.

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