The thing that is incredibly frustrating for me is the rising cost of games. Nintendo of all companies is starting the big push for raised game prices. Frankly, I can’t afford that. It was a stretch for games prior to this. But now I can’t justify it.
Games are currently $80 CAD. In some rare cases $90CAD. If they were bumped up by inflation from 2019 to today. Games would roughly be $96.Still hurts, but alright, sure, I get it.
But Nintendo wants to jack up games to $115 CAD. That’s a massive jump of $35 or 43% if my math is correct. And somehow, people seem to be able to afford this? It feels like I’m trapped in some kind of bubble where I’m just working poor while everyone else is making their money somehow go much further than I can.
I’m working full time, but I am supporting my family. I don’t have kids. I make well above minimum wage. I just don’t get how people are making this work unless they’re all just taking on extreme levels of debt
The game prices I’m ok with. When I was a kid, video games cost $70 CAD, and that’s almost $200 now. I’m perfectly OK with going back to buying fewer games. I have too many of them I shouldn’t have bought in the first place.
I’m wildly upset with the console price, in no small part because Nintendo and other electronics manufacturers seem to be trying to smooth over the shock of Dorito Don’s tariffs by increasing prices globally.
The Americans made their own bed. I’m not willing to lie in it with them.
Hmm when I look it up with this bank of Canada website it claims a game from 2011 that cost 60CAD would be $83 today. I’m wondering if there’s other tools I can use to cross reference? Just curious how you got to the $200 number. Maybe I’m wrong.
The only way I get to roundabout $200 now is if they are talking about 1983/84, but the NES hadn’t even released in NA back then, so that’s somewhat unlikely?
Oh man, 2011… I’m a millennial, and even I was already out of college in 2011. My ‘kid’ games were $80 USD in the 90s. Here’s an articlefrom 2014 that someone made about how insane N64 game prices were.
Star Fox 64 – $79.95 (Source: GamePro #106) - 1997
Resist the FOMO, don’t buy a game just because it’s brand new and they paid for enough marketing that everyone’s talking about it. Go through your backlog, replay your favourites, find some cheap indies or second hand classic or free giveaways. Nobody can force you to pay through the nose for games and there’s more choice than ever before!
Oh for sure. I usually wait 1-3 years before buying games so that I can grab em on sale. It’s really quite rare that Nintendo games go on sale, though. So it’s kinda tough when you want to eventually play them.
I’ll sometimes buy games new, but as it is, most of my purchases are during sales. I’ve been mostly playing old titles. It just surprises me when I see statistics of Nintendo running out of pre-orders etc.
The top 10% of the population now accounts for over 50% of all economic activity. They have a level of income and reserved cash that is hard to comprehend and that just starts at $250,000 US salary and goes up from there.
Those people are spending so freely and so completely it’s practically the entire economy and we are forced to compare ourselves to them.
The extra annoying part is that in a population of 350million people in the US, 10% is still about 35 million people. So there is more than enough of them to compare to and for companies to aim at.
The 90% of us are the working poor and it’s not that others are stretching their money more they either just don’t notice or care to look or have decided they have enough to spend freely without any consideration of whether they can afford it.
You just need to realize just cause they release new product does not mean you need it right away.
Theres 1000s of amazing, incredible, your favorite games you have not paid that are available for like a tenner. And you choose to spend 80-90-100+ dollars on something mediocre that will be 10 bucks in a few years anyway.
I could have sworn they removed it and replaced it with opt in but this is worse. minecraft.wiki/w/TelemetryIt says they removed it in snapshot 18w21a to comply with the GDPR but re-added it in snapshot 21w38a and since then.
I have tried to play NMS four separate times now. I just cannot get past a certain point where it feels like repitition towards some kind of story line that is always one stept away of “something interesting”. The mechanics of the gameloop are maybe a bit too obvious, which takes away form the immersion. I end up shelfing it because something else catches my goldfish like attention. Then a year later a major update comes out, and I think “maybe it’s good now”?
I can't tell if I don't like Starfield, or playing games anymore. I got it on September 1st, and played it for a few hours that night. I played it for a couple hours the night after that, and then I played it for like 30 minutes yesterday. I haven't really been hardcore about any game since before the pandemic. It's not the same now that my gaming machine lives at the desk that is also my home office. I've typically wanted to just get out of this room when work is done, so a game has to be really good to keep me sitting here.
Huh. I was just watching a review for No Man's Sky that made virtually the same point about that game, down to the 50 hours. The review said that the first couple hours were very boring, but once the intro and early game was out of the way, it got way more interesting. His pinned comment reads "I have now sunk in 50+ hours into this game. It keeps showing new stuff. Please help me. My family hasn't seen me in days. "
Maybe open-world game developers need to see if they can streamline the intros somehow. Even if the intro isn't a large percentage of the time you play the game, it does make the first impression.
I made a post like this sentiment elsewhere in this thread but I agree 100%. I was kinda forcing my way through some parts because I was just barely interested enough to continue. Then I had a few ohhh shit moments like taking over my first varuhn great serpent fanatic pirate ship and some of the UC Vanguard missions. I don’t know how they could improve/streamline it but they should work on it for sure.
Not that buying more stuff is ever the answer but... As someone who also spends way too much time at the same desk, getting a Steam Deck has totally revamped my love for gaming. Most of the time I'm not bringing it out with me (although I have traveled with it), but just being able to play PC games from bed, on the couch, or even outside in the back yard has been a ton of fun for me.
That’s how mine are these days. I just noticed that my prescription expires after a year (the paper one), so if I’m tempted to get an updated pair of frames, it’s going to mean an eye exam for me.
I can’t tell if I don’t like Starfield, or playing games anymore.
I don’t know your tastes, but it’s probably the latter if you only stick to the AAA realm of games. I sure as hell have burned on them - the indie and mid-budget space is where you’ll find games focused on simply being fun. Hi-Fi Rush, Pizza Tower, Bomb Rush Cyberfunk to name a few that came out this year.
Nintendo have ALWAYS been supervillains (at least, since they got into video games).
Like, everyone loves the story about how Nintendo “saved video games” after The Crash by tricking stores into carrying Robby the Robot. And… like most stories that came out of 90s/00s games media, it ignores the existence of PC gaming. But whatever. We got REALLY lucky that people liked the NES because if they didn’t? NOBODY would ever have been able to try that again.
Aside from that? Nintendo is just Disney. They are ridiculously protective of their IP and everyone insists on dragging their kids in because they remember loving it growing up. And they are INCREDIBLY protective of their back catalog (less so in the Switch era where third parties were an active detriment for performance reasons) a la The Disney Vault.
And… all the Nintendo Adults have made it clear over the decades that “Corporations aren’t your friends. Except for the one with Mario. #StandUpForNintendo”
To be clear: I am one of the five people who bought every single Battlecruiser game. That shit was GOOD. That doesn’t mean Derek Smart wasn’t always an evil mother fucker (back in the day, he joined an Unreal message board JUST to curse me out and call me like seven slurs. And I was actually defending his games in that thread).
Enjoy what you enjoy. Just don’t associate “make good game” with virtue.
And… all the Nintendo Adults have made it clear over the decades that “Corporations aren’t your friends. Except for the one with Mario. #StandUpForNintendo”
I must be in a hell of a bubble but the stereotypes I’m familiar with are as follows:
“Nobody hates Nintendo more than Nintendo fans” and
“Nobody hates Nintendo fans more than Nintendo.”
They make it impossible to enjoy damn near any of their older games without piracy. Their hardware is objectively worse performing than other consoles of the time. And they price gouge like a mfer.
I still play my Switch and my old 3DS but I’m doing my damnedest not to give them another cent directly if I can help it.
Lmao, the way the video is cut made it impossible to watch, it’s so bad. Why cut every pause between Words, that is probably a lot of work to make the video shitier.
Almost all YouTubers do it, especially video essayists and vloggers. I think they’re cutting out anytime they pause or say “um” to keep the video going so there’s not a lot of bullshit.
Oh I made that decision when they tried to replace the screws on my recalled rizer cable instead of replacing the whole unit on a $500 pc case. Get fucked nzxt
It’s still wild to me people are continuing to break records in classic Tetris. You’d think they’ve reached the peak long ago, but they somehow continue to impress!
Isn’t Thor an industry insider? Like, he works for a game developer? Wouldn’t that be a conflict of interest?
But regardless, “The terms say you don’t own the game” is not an argument against the problem. That is the problem. From a legal standpoint, games with those terms must be required to say in both terms and marketing that you aren’t buying the game, you are leasing the game.
Imagine a car rental company saying in their marketing: “Buy a car for as low as $70.” They’d be sued instantly, and lose. Why isn’t it the same with software?
They want to lease games to us, then force them to market it as leasing and make them take the fat financial L that would result.
He also works for the publisher offbrand games. Offbrand currently has exactly one game in its portfolio: The upcoming smash bros like “Rivals 2” - a game with a big multiplayer focus that might even be free to play.
While Fallout 76 was definitely worse, I feel like their hubris is still on full display in Starfield. So many issues that Bethesda seems fine ignoring because the community can fix it.
I wanted to love you, Starfield, but I was out by the third date. I’ll check back in a year or two and see if you’ve matured enough.
I really just can‘t tolerate how poorly it runs compared to how it looks. They‘d have to double the framerate somehow for me to buy it and that‘s pretty much impossible.
Any chance you’re on an Nvidia card perhaps? It was shipped with only AMD upscaling because for some stupid reason it’s an industry standard to ship with time limited exclusivity for some stuff like that.
I’ve found that the mod (and probably update in the future) to add Nvidia DLSS helps a lot.
Still dumb that behind door deals between executives/sales can hinder otherwise good games like this though.
Ah okay fair enough, I’m not super knowledgeable about the newer software sided stuff like DLSS and Upscaling. I didn’t realize the AMD upscaling worked on all systems.
I saw tests where the upscaling performed comparatively worse on Nvidia and Intel rather than AMD and assumed that the upscaling was actually exclusive, my apologies.
I mean it looks awful unless on FSR quality, so in a way it’s not a super great situation. Ideally it should come out with all the solutions to better leverage the hardware at hand, but exclusivity deals and lack of technical ability are a thing.
I am and I am using a DLSS mod and it‘s working. But getting to a stable 60 in Starfield is just… If it looked like Cyberpunk raytraced then I‘d get it, but it really does not look like it should be a heavy hitter. I smell technical failings.
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