They wouldn’t act like this, if this stupid game wouldn’t exist. They never neglected other people, this started with them playing lol. I tried playing with them, but they kept insulting me for dying and even started a kick vote against me the last time I played with them. This game changed them and destroyed our friendship.
this is utterly bullshit. Everybody can get addicted to something, this has nothing to do with the personality. The game changed them, they were never like this.
You have a very biased and immature mindset towards the situation tbh and I can’t really waste any more time on this, but blaming the game for your friends not being nice to you anymore is just not realistic
it seems more like you are biased towards the game because you are defending it with false claims and calling me immature. An addiction can influence the personality but the personality cannot influence if a person developes one. Everybody is able to be addicted, some people are genetically just more likely to.
Addiction, compulsion, whatever you want to call it, it’s well known a lot of games have mechanics intended to keep people playing a long time, and for some it can be a serious problem. I’ve had friends (yes, more than one) addicted to MMOs who would play for 48+ hours literally non-stop. That’s not healthy, especially if real life responsibilities and connections are being neglected for it. Skinner box mechanics can be as bad for players as loot box mechanics.
I’m having fun zooming around the galaxy as a tough bounty hunter/vanguard. Has all the good bits of Fallout (exploring abandoned buildings, weapon variety, base building etc). I swear people are not even playing the same game with how they describe it.
Yeah, you’re right, they need a “fast travel to tracked quest next location” button so I don’t have to futz with the menus. But at least I’m not arbitrarily waiting several minutes to get to fun whenever I have to go somewhere.
You can fast travel to tracked quest location, I think as long as it’s not a new location. On Xbox you open the main menu/wheel thing, hover over the quests option at the bottom and just press x.
I’m 20 hours in and not having a good time. Feels like I’m forcing myself to play instead of looking forward to it.
It’s just… bland. There’s no memorable characters, no breathtaking worlds, no addictive gameplay loops or memorable story. Just go here, fight pirates, click on one thing, 30 seconds cutscene of talking, repeat.
I really, really want to love Starfield but I just don’t get it.
I’m enjoying the game and having fun but I also have a long list of complaints. #1 for me right now is not having the right dialogue options. First bethesda rpg where a character can ask me if something is a good idea and there is no option to tell them no!
I got Outer Worlds because of all the talk about it having more choice than Fallout 4 and didn’t find that to be true at all. It was largely the same with nothing but Yes, No, and Not Now options.
I disagree, every potential option for betrayal or aligning with one cause versus another in any given scenario was just as good as any other Bethesda game.
The narrative was tighter and not as open world, but I liked the art design a lot and gameplay well enough.
I disagree, every potential option for betrayal or aligning with one cause versus another in any given scenario was just as good as any other Bethesda game.
That’s what I was saying tho. It was only just as good as any other Bethesda game; but it was being praised for being so much better than that.
I don’t really get the obsession with backlogs. Are you actually enjoying the games at that point? Are you playing this game because you want to play it, or because it’s on your backlog and you want to be able to check it off the list and move on to the next thing - presumably, since your backlog is so big it warrants a guide - as quickly as possible? Just pick out a game you want to play and play it. Why spoil your own fun?
My backlog consists of games I’ve bought because I want to play them. But because there’s always something on offer I end up buying more than I can get through. So this will be a way to stop myself spending money when I already have enough games to get me through to the end of this year. If I find I’m not enjoying one of them, I’ll mark it “dnf” and hide it from my library. So I’ve absolutely no plan to play a game if it turns out to not be any fun.
I think this is what the commenter above is getting at. You say you want to play the game, but “dnf” means “did not finish” which alludes closer to just checking it off a list.
My list is basically my library. I only buy games if I want to play them (I don’t bother redeeming free games if I don’t intend to play it). That said, just because I want to play a game doesn’t guarantee I end up enjoying it. The great perhaps is one such game. Thought it was for me, didn’t enjoy it, so won’t bother finishing it.
Some people just do it this way. This doesn‘t mean they don‘t have fun. I noticed this happens with books too; people buy books and then track how many they‘ve read, set goals etc. Some people think it‘s stupid, but for some it‘s fun.
Nor I. Honestly, I'd rather have a wealth of options I can play and never do rather than having a giant fuckin' chore list for something that is not supposed to be a chore.
I don't have to "get through my backlog" because it's not a backlog. It's an option set.
Obvious “this is what works for me and why I do it” disclaimer, but:
I have a growing collection of games which spans multiple consoles and physical/digital media alike, so I need a way to track what games I have and where, so as to not buy them multiple times (I don’t believe this to be a typical use case, but I could be wrong?).
Aside from that practical element, I have a few lists on HLTB where I track what I (might) want to play next, but realistically it’s pretty much always a case of checking out what I have and picking one based on my mood / gut feeling / whatever.
Lastly, it’s about actually finishing games - getting started with some form of tracking helped me tremendously get past the “pick up and drop after a few hours” mentality (?). I wouldn’t have gotten to experience some of the best games I’ve played in recent memories, were it not for my backlog, because I probably would have forgotten I had them / wouldn’t have stuck with them.
To anyone who finds EVE fascinating, but doesn’t actually want to play it themselves, I can highly recommend the “Empires of EVE” books by Andrew Groen. The two volumes span the time from beta to 2014 and talk about the wars and empires of Null Sec. The author interviewed loads of players. It’s a fascinating read.
Valve and Steam is actually the best thing happened to PC Gaming and Linux. No thanks, I want Valve and Steam succeed. I’ve seen the same claims over and over again and most of the time its wrong or disingenuous. I’m not saying Valve is a prophet, off course there are things I don’t like about.
But saying Valve is ripping every PC gamer is a lie.
What I found most interesting is that the real alternative of cutting down Valve is giving the money that Valves make to multiple others shittier companies. In the end of the day the money will not go to the people that’s actually work on the game.
I want to give Valve money, not 100% he publisher. Why? Because Valve is actively working on Open Source and improving PC gaming (and even creating new devices and games). Unlike shops like Game Jolt, who just cuts part of the money for selling it on their platform.
We’ve been using it since it came available to test, and is such a lovely change from before. The check out system is so much cleaner than the old locked out of account while someone in the family is playing.
Also, you can share DLC now which is nice. I believe the old system if your share partner has the same game but without the DLC, you can’t share the DLC with them. Now they can play your version with the DLC.
That’s new enough for me, considering I’ve probably forgot most of the content since I played this what, ten years ago? More? God damn I was a kid when this came out and now I’m nearly 30
I really don’t get how the “Claw” is not a keypad for the left hand or a mouse. Both would be things a gamer might intuitively think of as a “claw” thing. A gaming handheld?! Why? Because you apparently got the hardware out of a claw machine?!
I really wish they’d include gameplay in trailers, especially if the game is meant to release this year. I got zero vibe for the actual game from this.
It just makes noooo sense to me that it can go up to 45 watts. I would be surprised if the battery drains from 100% in 20 minutes.
The MSI claw as a whole doesn’t seem to have any benefits to what already exists. It draws more power, is heavier than the ROG and Steam Deck, starts at $700… I guess the 120Hz screen is nice, but everyone knows you’ll barely hit 60 on any modern games.
The steam deck can drain that fast (for example when I played H:zd I basically had to be plugged in the whole time) but I doubt you’d even hit the same performance per watt with an Intel part. You’re essentially paying 20% more for a worse product, and I’m not even gonna get into MSI support, especially given how nice valve support is.
youtu.be
Ważne