I am mostly posting this article because MMORPGs are one of my favorite genres, despite my lack of time to play them these days. But overall I have been pretty disappointed with the direction the genre has taken. Moving more towards solo-play, story-heavy, and small-scale theme-park style content.
But they already changed it from $0 to 0.2, how do you know it won’t be 10 dollars next year after you’ve already spent 5 years making your game?
What if you only were charging a dollar for your game and people like it so much they install it 5 times over the year? Easy to do with multiple devices or reinstalling OS’s
The problem is unity is forcing this on people who may have spent years and lots of money entering into a different kind of business agreement.
It’s another subpar Bethesda game in a long line of subpar Bethesda games. Lifeless bland NPCs, tons of glitches, bad gameplay issues, and the same “shallow ocean” criticisms we’ve been going over since Skyrim.
Over the weekend, following the game's full release, it hit a peak of 330,723 concurrent players. That's bigger than Skyrim's 287,411 concurrent player record, though still a way behind Fallout 4, which has a concurrent Steam player count of 472,962
Gaming “journalism” is shoddy, low quality, biased, and untrustworthy. Every bad game coming out of a big studio will get dozens of 10/10s. Not even talking about starfield, but just every botched release.
Using gamer news or review outlets as a source is useless.
The people that are saying good things about it seem to be people that don’t play that many non-betheada RPGs so don’t have anything to compare it to, or are just excited for a space theme. People that are playing high quality RPGs like persona 5 or baldurs gate are not happy with starfield
Kotaku Asks: How Soon Is Too Soon For A Video Game Remaster Or Remake? (kotaku.com) angielski
When should developers go back and remaster or remake their most popular games?
Vague Patch Notes: Default MMORPG genre features change over time, and that’s OK (massivelyop.com) angielski
I am mostly posting this article because MMORPGs are one of my favorite genres, despite my lack of time to play them these days. But overall I have been pretty disappointed with the direction the genre has taken. Moving more towards solo-play, story-heavy, and small-scale theme-park style content.
GameStop's New Billionaire Boss Calls For 'Extreme Frugality' In Email To Staff (kotaku.com) angielski
Unity adding a fee for devs for each time a game is installed, after certain thresholds (www.gamesindustry.biz) angielski
Nintendo has filed a patent for ‘smart fluid’ joysticks, perhaps to eliminate drift | VGC (www.videogameschronicle.com) angielski
Let’s hope this isn’t just a random patent, and we actually get better sticks next generation.
Starfield user score drops to "mostly positive" on steam (www.pcgamesn.com) angielski
Starfield overtakes Skyrim with concurrent Steam players (www.eurogamer.net) angielski
Over the weekend, following the game's full release, it hit a peak of 330,723 concurrent players. That's bigger than Skyrim's 287,411 concurrent player record, though still a way behind Fallout 4, which has a concurrent Steam player count of 472,962
Starfield, is it getting review bombed? (youtu.be) angielski
Seems kind of like the game is just suffering from reactionaries, but I definitely don’t put that much stock in critic reviews these days either.
Luck be a Landlord is now banned in 13 countries on the Google Play Store (blog.trampolinetales.com) angielski