youtu.be

pika, do games w Points of No Return in Games - Daryl Talks Games

Do you mean 24 minutes instead of hours?

I don’t have a whole day to spare 🙂

Rozz,

I didn’t think I was going to be able to carve out a whole day to watch a YouTube video.

InfiniteHench,
@InfiniteHench@lemmy.world avatar

Then in the words of Randy Pitchford: It sounds like you aren’t a true fan!

Yes, I meant 24 minutes, thanks for the catch

ghostsinthephotograph, do games w After 8 years of development, I'm releasing my first video game today: Game Over - A Musical RPG??

Congratulations, and best of luck - you had the drive to do something others just daydream of. Success or not, you’ve already won.

FenrirIII,
@FenrirIII@lemmy.world avatar

I read this comment thinking I was going to the comments on George Santos being prosecuted for his highly visible fraud. I was very confused, then kinda felt it was true.

Plastic_Ramses, do games w Do Not Buy NZXT | Predatory, Evil Rental Computer Scam Investigated - Gamers Nexus

Had to rma my kraken z73 because of a known manufacturing flaw

Took 5 weeks to get a replacement.

Fuck nzxt.

ampersandrew, do games w Volt Recharge - Official Announcement Trailer
@ampersandrew@lemmy.world avatar

Split-screen and LAN in addition to online. You love to see it. Split-screen in racing games is so rare anymore, as are racing games where you’re not driving some semi-realistic approximations of real world cars. It’s nice to see devs stepping up to fill in that gap.

woelkchen, do games w LEGO Horizon Adventures – World Premiere Trailer
@woelkchen@lemmy.world avatar

A Sony Horizon game on Nintendo Switch?! WTF?

setsneedtofeed, do games w 15 More Free to Play Overwhelmingly Positive Steam Games
@setsneedtofeed@lemmy.world avatar

Don’t forget about Frog Fractions! It’s a great experience.

citrusface,

Frog Fractions

A fuckin journey that game is

Spaceinv8er, do games w Starfield, is it getting review bombed?

Man some people just can’t be pleased. I’ve been playing the game all week, and it’s fantastic. It delivered exactly what I thought it was going to be.

Sure there are some bugs, and some complaints about a few minor things, but as a whole this game is spot on.

I’m just not sure what people are expecting. It’s Fallout/Skyrim in space, and it’s exactly what I thought it was going to be.

Psythik, (edited )

I agree that it’s a fun game – about what I expected as well (no bugs for me, though) – but my major issue with the game is that the lore is so damn boring. Unlike in past titles like New Vegas and Oblivion, I find myself skipping through the dialogue in this one so that I can go back to enjoying the game. The game doesn’t give me any reason to care about these various factions and their internal drama. Nobody ever has anything interesting or funny to say in Starfield ever. I never once felt the need to dig deeper into the lore like I do with Fallout, reading timelines and listening to developer insight and whatnot. I just skip skip skip.

Also there’s the fact that space travel is done almost entirely through menus. The only time you actually have to fly your ship is during dogfights.

If it weren’t for those two things, this would be a 9/10 game for me. I love the massive cities, how many mods there are already, and gunplay is satisfying once you tweak the damage values to make everyone less of a bullet sponge (Including yourself). Can’t wait to see what the future holds for this game once we start getting DLC and story mods.

Katana314,

I just did a quest where the New Frontier and the UC put aside their differences in war to fight a common enemy. The dialog was all touching and mused on the equality of each soldier in a war.

Meanwhile I’m over here like “Dude, I have no honest idea what dumb reason there is that you two idiots are even at war with each other, and you’re writing the dumbest WW1 Christmas story I’ve heard.”

echo64,

tbf this is pretty par for the course with Bethesda, the writing just isn’t good. The people that wrote Morrowind and most of Oblivion left half way through Oblivion, from what I remember Todd Howard did not get along with the writers at all.

Everything ever since has been just, well it’s been there. Todd is more interested in spectacle and exploration than writing. And unfortunately that’s been incredibly successful for him

Defaced, do games w Starfield, is it getting review bombed?

I don’t like it, so many loading screens, the faction bounties are copy/paste, the space combat is awkward, neon was a huge disappointment to me being just one long corridor with neon signs, the main quest railroads you like no other Bethesda game before it and it’s just not fun to me. I’ve come to the conclusion it’s just not for me and moved back over to baldurs gate 3 and recently started another new run in the outer worlds.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

I’ll keep plying the low atmo worlds in Elite until the game for me comes out, I guess.

Defaced,

I mean, my opinion is anecdotal I suppose. I have friends that like it and some that think it’s just okay. For me, I just wasn’t having fun and that’s the point of games, to have fun. I also don’t really think their whole “NASApunk” style is very good. It doesn’t feel like it has any unique style or identity. It’s honestly baffling to me how it’s gotten some 9’s and 10’s for scores. It’s easily a 7 out of 10 for me, maybe even a 6. It’s definitely not the game Bethesda sold everyone on with marketing IMO.

CharlestonChewbacca, (edited )
@CharlestonChewbacca@lemmy.world avatar

I thought the main quest lines were pretty great.

All the side content is pretty bland though.

The loading screens aren’t bad if you’re properly using fast travel.

Defaced,

The loading screens are atrocious even for a Bethesda game. Walk up a ladder, loading screen, open a door, loading screen, dock with another ship, loading screen, travel to another planet in the same system, loading screen, land on a planet that’s already loaded, loading screen, exit the ship, loading screen. Maybe it’s different on PC, but I’m playing on a series S that has pretty fast read/write speeds and that’s just absurd. Pretty sure if my character could use the toilet there would be a loading screen for the bathroom.

CharlestonChewbacca,
@CharlestonChewbacca@lemmy.world avatar

You don’t need to do all that stuff though. Use your missions tab and the map to travel directly where you need to go.

It’s a massive open world game, there are going to be loading screens. But you can limit them by fast traveling directly.

Kachilde,

So your suggestion is to not play the open-world part of the open-world game?

CharlestonChewbacca,
@CharlestonChewbacca@lemmy.world avatar

It’s still open world in the sense that there are plenty of places you can go to and in any order without being gated through a linear story line.

Even if you were to ignore my advice, it wouldn’t be any more open world because travelling between these areas is always gated by loading screens.

My suggestion is merely to reduce the amount of loading screens between zones.

Instead of leaving constellation, loading Jameisom, getting on the train, loading the shipyard, entering your ship, loading the ship interior, taking off, loading space, going to your map, selecting warp to sol, loading sol, selecting a landing site on Cydonia, loading your ship interior on cydonia, leaving your ship, and loading cydonia.

I’m suggesting you fast travel straight from the lodge to cydonia. Cutting 7 loading screens down to 1.

Of course, I also recommend that you take time to explore the areas you’re in.

ech, (edited )

You’re right that the loading screens can be minimized with fast travel, but also, some of the best parts of a game like this is the immersion, which doesn’t really work well with loading directly from point to point on your to-do list. I think Starfield is fine, tbh, but I do agree that the amount of loading screens is excessive. Games like NMS and Elite Dangerous have been doing seamless space travel for a long time now. There’s really no excuse.

amio,

The excuse is the engine they refuse to let die. It's not a good excuse, but that's a lot of the trademark Bethesda wonk.

ech,

Yeah, that tracks. I get that as a company, they’re gonna wring every resource dry before ponying up the money to redevelop, but that engine’s been showing its age for a while now, and Starfield is a great concept that deserved better.

CharlestonChewbacca,
@CharlestonChewbacca@lemmy.world avatar

I get what you’re saying, but eliminating loading screens in a game like this just isn’t feasible.

NMS or Elite Dangerous style space travel might be, but then it would have a similarly cartoonist reduced scale. I wouldn’t mind that personally, but I get why they didn’t do it.

My primary complaint is that the cities themselves are split up into multiple zones. If Skyrim can be entirely open, so to should Jameison.

ech,

I’m not saying they need to eliminate them entirely, just agreeing that there are way too many, and “fast travel to the plot” isn’t a reasonable solution in a game like this. I do think (mostly) seamless space travel would go a very long way to helping the overall experience.

cloaker,

Are you on an HDD? new PC, new SSD, haven't sat in a loading screen for more than 3 seconds but usually less than 1.

Defaced,

Nope, running off a series s which uses internal nvme SSD storage.

rDrDr,

Ya it seems to load much faster on a PC. 1-3 seconds on a PCIE 4X4 drive.

Ataraxia,

Skip the loading screens and just jump the walls or off balconies. Duh.

ampersandrew, do games w Elden Ring Nightreign – Reveal Gameplay Trailer
@ampersandrew@lemmy.world avatar

To answer the OP, it’s an expandalone with flight mechanics and new powers. Regular Elden Ring is also a co-op action adventure game, but more notably in this trailer is that none of the other players are phantoms, meaning that, like they said in a previous interview, the “seamless co-op” mod and its popularity has influenced how they’re handling multiplayer going forward.

simple,

My big question is whether this can be played singleplayer or if it’s designed from the ground up to be multiplayer, since the trailer put a lot of focus on it being co-op. Man, I’m hyped either way!

sundray, do games w Flappy Bird Returns but now with microtransactions

More like “Crappy Bird” right?

Smokeydope, do games w 15 More Free to Play Overwhelmingly Positive Steam Games
@Smokeydope@lemmy.world avatar

This is your hourly reminder that mineclone2 exist.

SkyNTP, (edited ) do games w Starfield, is it getting review bombed?

Starfield has fantastic art direction and ambience. The gunplay is really good, perhaps the best gunplay of any RPG, and a surprise coming from Bethesda. Story hits some good beats, and exploration is rewarding, though repetitive about 50% of the time in the typical Bethesda fashion (remember Draugr crypts?).

That being said, the game has some shortfalls, primarily in the roleplay aspect. The ship building and crew management is good, but it doesn’t feel great, and is sometimes just frustrating, so you never feel truly immersed in your own ship. Lack of low earth orbital and terrestrial flight is immersion breaking (even if players might opt to skip it if it were present) along with the fact that the ship is relegated to being a flying mule and most transportation is basically instant teleportation via menus, which IMO hurts the isolation and exploration RP and challenge. Ship combat is straight up mediocre for a space game in 2023. Gun selection and modding is decent, but far from top tier. I would describe the apparel as a bit on the bland side, few of the clothes and armor pickups made me go: I want to put this on, I’ll look badass (Cyberpunk 2077 syndrome).

In fact I think starfield shares a lot with Cyberpunk 2077: massive budget, AAA art direction with gameplay spread across so many systems and features that a lot of them leave you wanting more.

totallymojo,
@totallymojo@ttrpg.network avatar

The gunplay is really good

Is it really though…?

newthrowaway20,

I was just thinking this. The gunplay is serviceable.

SolidShake, do games w Why Are Gamers UPSET With The Switch 2?! - The Act Man

Because the cost, gimmicky useless features, overpriced, expensive games, pay to play big title last Gen games with no improvements to them, a fake 120hz screen (games won’t run at 120fps on this console btw), last last Gen hardware equivalent, non hall sensors for the controllers, pro 1 controller won’t work, lost goes on and on.

zipzoopaboop,

I already have a steam deck, so there’s another reason not to

Sebastrion,

Good points but not all of them are correct, the Switch 1 controller does work and there are games running at 120Hz (even if it will be mostly Indie games in the future.)

SolidShake,

I have been corrected. Appreciate the knowledge homie

narc0tic_bird, do gaming w Proton is the Future of PC gaming. But how does it work? [Gardiner Bryant, YouTube]

In my experience, even when a game has a native Linux version, the Windows version run via Proton can often be the better choice.

In Tabletop Simulator, I wasn’t able to join my friends’ multiplayer sessions with the native Linux version. No problem with the Windows version via Proton.

The Linux version of Human Fall Flat isn’t feature complete/outdated.

There are better examples though. Valheim runs fantastic aside from a bug that it picks the first instead of the default audio device for sound output on startup. It even supports mods and r2modman supports Linux as well.

Didn’t have any problems with Spiritfarer either.

Fubarberry,
@Fubarberry@sopuli.xyz avatar

Yeah, it’s unfortunately common to have games running better through proton than the native port. We’ve seen a lot of devs drop their linux port recently because the proton version ran better with fewer issues.

Obviously a well executed native linux port is preferable, but a lot of smaller devs have trouble justifying spending a lot of time working out kinks for a linux port if the game already runs great through proton.

narc0tic_bird,

Exactly, and I’d rather devs focus their time on making sure their Windows version works well via Proton than using that same time for a half-assed native Linux version.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

I think a huge reason for this is how fragmented the linux ecosystem is.
A hundred ways to do simple things and even mundane things are suggested as “You can’t do X with tool X easily. Just install package Y instead because it can also do it”
But now you have another program installed.
Also some parts of linux have much drama around it (www.phoronix.com/news/Bcachefs-Fixes-Two-Choices). This adds uncertainty.

nous,

This is irrelevant with Steam though. Steam offers a runtime with preconfigured versions of everything that is needed to give the devs a consistent environment for their games to run no matter how fragmented the linux install base might be. This runtime is also what proton uses for ship its different versions.

teawrecks,

It’s because the devs just aren’t testing their Linux build. If they at least had a steam deck and made sure it ran there, the community would figure everything else out on their own.

ApollosArrow, do games w The Legend of Goose: The Honk Waker - Mod Release Showcase

I’m not even sure what my reaction to this should be, but I commend the dedication put in.

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